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Added I_GetMusicType and removed midimode variable
* Revised S_PlayMusic arguments
* Now music plays again!
(cherry picked from commit 55f3803e4b
)
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b59aa27104
commit
06b7367941
3 changed files with 69 additions and 19 deletions
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@ -18,6 +18,21 @@
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#include "sounds.h"
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#include "command.h"
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// copied from SDL mixer, plus GME
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typedef enum {
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MU_NONE,
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MU_CMD,
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MU_WAV,
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MU_MOD,
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MU_MID,
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MU_OGG,
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MU_MP3,
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MU_MP3_MAD_UNUSED, // use MU_MP3 instead
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MU_FLAC,
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MU_MODPLUG_UNUSED, // use MU_MOD instead
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MU_GME
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} musictype_t;
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/** \brief Sound subsystem runing and waiting
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*/
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extern UINT8 sound_started;
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@ -108,6 +123,9 @@ void I_SetSfxVolume(UINT8 volume);
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//
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// MUSIC I/O
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//
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musictype_t I_GetMusicType(void);
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/** \brief Init the music systems
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*/
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void I_InitMusic(void);
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@ -1227,7 +1227,7 @@ static boolean S_MIDIMusic(const char *mname, boolean looping)
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return true;
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}
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static boolean S_DigMusic(const char *mname, boolean looping)
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static boolean S_PlayMusic(boolean looping)
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{
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if (nodigimusic || digital_disabled)
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return false; // try midi
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@ -1235,11 +1235,6 @@ static boolean S_DigMusic(const char *mname, boolean looping)
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if (!I_StartDigSong(mname, looping))
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return false;
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strncpy(music_name, mname, 7);
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music_name[6] = 0;
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music_lumpnum = LUMPERROR;
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music_data = NULL;
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music_handle = 0;
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return true;
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}
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@ -1262,11 +1257,18 @@ void S_ChangeMusic(const char *mmusic, UINT16 mflags, boolean looping)
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if (strncmp(music_name, mmusic, 6))
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{
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S_StopMusic(); // shutdown old music
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if (!S_DigMusic(mmusic, looping) && !S_MIDIMusic(mmusic, looping))
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if (!S_LoadMusic(mmusic))
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{
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CONS_Alert(CONS_ERROR, M_GetText("Music lump %.6s not found!\n"), mmusic);
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return;
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}
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if (!S_PlayMusic(looping))
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{
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CONS_Alert(CONS_ERROR, "Music cannot be played!\n");
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return;
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}
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}
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I_SetSongTrack(mflags & MUSIC_TRACKMASK);
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}
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@ -62,7 +62,6 @@
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UINT8 sound_started = false;
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static boolean midimode;
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static Mix_Music *music;
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static UINT8 music_volume, midi_volume, sfx_volume;
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static float loop_point;
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@ -87,7 +86,6 @@ void I_StartupSound(void)
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return;
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}
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midimode = false;
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music = NULL;
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music_volume = midi_volume = sfx_volume = 0;
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@ -436,6 +434,25 @@ void I_SetSfxVolume(UINT8 volume)
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// Music
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//
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musictype_t I_GetMusicType(void)
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{
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#ifdef HAVE_LIBGME
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if (gme)
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return MU_GME;
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else
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#endif
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if (!music)
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return MU_NONE;
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else if (Mix_GetMusicType(music) == MUS_MID)
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return MU_MID;
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else if (Mix_GetMusicType(music) == MUS_MOD || Mix_GetMusicType(music) == MUS_MODPLUG_UNUSED)
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return MU_MOD;
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else if (Mix_GetMusicType(music) == MUS_MP3 || Mix_GetMusicType(music) == MUS_MP3_MAD_UNUSED)
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return MU_MP3;
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else
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return (musictype_t)Mix_GetMusicType(music);
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}
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// Music hooks
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static void music_loop(void)
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{
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@ -470,8 +487,19 @@ FUNCMATH void I_InitMusic(void)
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void I_ShutdownMusic(void)
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{
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I_ShutdownDigMusic();
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I_ShutdownMIDIMusic();
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#ifdef HAVE_LIBGME
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if (gme)
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{
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Mix_HookMusic(NULL, NULL);
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gme_delete(gme);
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gme = NULL;
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}
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#endif
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if (!music)
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return;
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Mix_HookMusicFinished(NULL);
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Mix_FreeMusic(music);
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music = NULL;
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}
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void I_PauseSong(INT32 handle)
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@ -492,7 +520,15 @@ void I_ResumeSong(INT32 handle)
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// Digital Music
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//
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void I_InitDigMusic(void)
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void I_SetDigMusicVolume(UINT8 volume)
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{
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music_volume = volume;
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if (I_GetMusicType() == MU_MID || !music)
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return;
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Mix_VolumeMusic((UINT32)volume*128/31);
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}
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boolean I_SetSongSpeed(float speed)
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{
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#ifdef HAVE_LIBGME
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gme = NULL;
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@ -691,8 +727,6 @@ boolean I_StartDigSong(const char *musicname, boolean looping)
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void I_StopDigSong(void)
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{
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if (midimode)
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return;
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#ifdef HAVE_LIBGME
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if (gme)
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{
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@ -791,7 +825,7 @@ void I_SetMIDIMusicVolume(UINT8 volume)
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midi_volume = 31;
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//midi_volume = volume;
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if (!midimode || !music)
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if (I_GetMusicType() != MU_MID || !music)
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return;
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Mix_VolumeMusic((UINT32)midi_volume*128/31);
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}
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@ -834,10 +868,6 @@ void I_StopSong(INT32 handle)
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void I_UnRegisterSong(INT32 handle)
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{
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if (!midimode || !music)
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return;
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(void)handle;
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Mix_FreeMusic(music);
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music = NULL;
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}
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