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Merge branch 'public-musicplus-core' into public-musicplus-feature-endoflevel
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commit
be5555d393
2 changed files with 8 additions and 7 deletions
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@ -1437,6 +1437,8 @@ static void S_ChangeMusicToQueue(void)
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void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32 position, UINT32 prefadems, UINT32 fadeinms)
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{
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char newmusic[7];
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#if defined (DC) || defined (_WIN32_WCE) || defined (PSP) || defined(GP2X)
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S_ClearSfx();
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#endif
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@ -1444,7 +1446,6 @@ void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32
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if (S_MusicDisabled())
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return;
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char newmusic[7];
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strncpy(newmusic, mmusic, 7);
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#if defined(HAVE_BLUA) && defined(HAVE_LUA_MUSICPLUS)
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if(LUAh_MusicChange(music_name, newmusic, &mflags, &looping, &position, &prefadems, &fadeinms))
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@ -506,7 +506,7 @@ static UINT32 get_adjusted_position(UINT32 position)
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return position;
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}
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static void do_fading_callback()
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static void do_fading_callback(void)
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{
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if (fading_callback)
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(*fading_callback)();
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@ -565,11 +565,11 @@ static UINT32 music_fade(UINT32 interval, void *param)
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else
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{
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UINT8 delta = abs(fading_target - fading_source);
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double factor = (double)(fading_duration - fading_timer) / (double)fading_duration;
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fixed_t factor = FixedDiv(fading_duration - fading_timer, fading_duration);
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if (fading_target < fading_source)
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internal_volume = max(min(internal_volume, fading_source - (UINT8)round(delta * factor)), fading_target);
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internal_volume = max(min(internal_volume, fading_source - FixedMul(delta, factor)), fading_target);
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else if (fading_target > fading_source)
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internal_volume = min(max(internal_volume, fading_source + (UINT8)round(delta * factor)), fading_target);
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internal_volume = min(max(internal_volume, fading_source + FixedMul(delta, factor)), fading_target);
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Mix_VolumeMusic(get_real_volume(music_volume));
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return interval;
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}
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@ -1170,7 +1170,7 @@ void I_StopSong(void)
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var_cleanup();
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}
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void I_PauseSong()
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void I_PauseSong(void)
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{
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if(I_SongType() == MU_MID) // really, SDL Mixer? why can't you pause MIDI???
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return;
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@ -1182,7 +1182,7 @@ void I_PauseSong()
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songpaused = true;
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}
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void I_ResumeSong()
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void I_ResumeSong(void)
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{
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if (I_SongType() == MU_MID)
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return;
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