mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 09:11:48 +00:00
Merge branch 'music-cleanup' into musicplus-core
This commit is contained in:
commit
9eb39fb025
7 changed files with 131 additions and 701 deletions
|
@ -4067,6 +4067,7 @@ static void Command_RestartAudio_f(void)
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return;
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S_StopMusic();
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S_StopSounds();
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I_ShutdownMusic();
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I_ShutdownSound();
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I_StartupSound();
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|
|
22
src/m_menu.c
22
src/m_menu.c
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@ -9419,8 +9419,6 @@ static void M_ToggleSFX(INT32 choice)
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if (sound_disabled)
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{
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sound_disabled = false;
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I_StartupSound();
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if (sound_disabled) return;
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S_InitSfxChannels(cv_soundvolume.value);
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S_StartSound(NULL, sfx_strpst);
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OP_SoundOptionsMenu[6].status = IT_STRING | IT_CVAR;
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@ -9428,20 +9426,10 @@ static void M_ToggleSFX(INT32 choice)
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}
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else
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{
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if (sound_disabled)
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{
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sound_disabled = false;
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S_StartSound(NULL, sfx_strpst);
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OP_SoundOptionsMenu[6].status = IT_STRING | IT_CVAR;
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//M_StartMessage(M_GetText("SFX Enabled\n"), NULL, MM_NOTHING);
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}
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else
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{
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sound_disabled = true;
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S_StopSounds();
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OP_SoundOptionsMenu[6].status = IT_GRAYEDOUT;
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//M_StartMessage(M_GetText("SFX Disabled\n"), NULL, MM_NOTHING);
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}
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sound_disabled = true;
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S_StopSounds();
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OP_SoundOptionsMenu[6].status = IT_GRAYEDOUT;
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//M_StartMessage(M_GetText("SFX Disabled\n"), NULL, MM_NOTHING);
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}
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}
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@ -9473,7 +9461,6 @@ static void M_ToggleDigital(INT32 choice)
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{
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digital_disabled = false;
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I_InitMusic();
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if (digital_disabled) return;
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S_StopMusic();
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if (Playing())
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P_RestoreMusic(&players[consoleplayer]);
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@ -9541,7 +9528,6 @@ static void M_ToggleMIDI(INT32 choice)
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{
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midi_disabled = false;
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I_InitMusic();
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if (midi_disabled) return;
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if (Playing())
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P_RestoreMusic(&players[consoleplayer]);
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else
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|
|
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@ -1351,6 +1351,7 @@ const char *compat_special_music_slots[16] =
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#endif
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static char music_name[7]; // up to 6-character name
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static void *music_data;
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static UINT16 music_flags;
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static boolean music_looping;
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@ -1497,6 +1498,7 @@ static boolean S_LoadMusic(const char *mname)
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{
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strncpy(music_name, mname, 7);
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music_name[6] = 0;
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music_data = mdata;
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return true;
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}
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else
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@ -1506,6 +1508,12 @@ static boolean S_LoadMusic(const char *mname)
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static void S_UnloadMusic(void)
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{
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I_UnloadSong();
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#ifndef HAVE_SDL //SDL uses RWOPS
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Z_ChangeTag(music_data, PU_CACHE);
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#endif
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music_data = NULL;
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music_name[0] = 0;
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music_flags = 0;
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music_looping = false;
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@ -1617,13 +1625,7 @@ void S_StopMusic(void)
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S_SpeedMusic(1.0f);
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I_StopSong();
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I_UnloadSong();
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#ifndef HAVE_SDL //SDL uses RWOPS
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Z_ChangeTag(music_data, PU_CACHE);
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#endif
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music_name[0] = 0;
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S_UnloadMusic(); // for now, stopping also means you unload the song
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if (cv_closedcaptioning.value)
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{
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|
|
|
@ -34,6 +34,12 @@
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(SDL_MIXER_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
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#endif
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// thanks alam for making the buildbots happy!
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#if SDL_MIXER_VERSION_ATLEAST(2,0,2)
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#define MUS_MP3_MAD MUS_MP3_MAD_UNUSED
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#define MUS_MODPLUG MUS_MODPLUG_UNUSED
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#endif
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#ifdef HAVE_LIBGME
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#include "gme/gme.h"
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#define GME_TREBLE 5.0
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@ -108,7 +114,10 @@ void I_StartupSound(void)
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// EE inits audio first so we're following along.
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if (SDL_WasInit(SDL_INIT_AUDIO) == SDL_INIT_AUDIO)
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CONS_Debug(DBG_BASIC, "SDL Audio already started\n");
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{
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CONS_Debug(DBG_DETAILED, "SDL Audio already started\n");
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return;
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}
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else if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
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{
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CONS_Alert(CONS_ERROR, "Error initializing SDL Audio: %s\n", SDL_GetError());
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@ -588,30 +597,11 @@ static void mix_gme(void *udata, Uint8 *stream, int len)
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FUNCMATH void I_InitMusic(void)
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{
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#ifdef HAVE_LIBGME
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gme = NULL;
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current_track = -1;
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#endif
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}
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void I_ShutdownMusic(void)
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{
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#ifdef HAVE_LIBGME
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if (gme)
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{
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Mix_HookMusic(NULL, NULL);
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gme_delete(gme);
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gme = NULL;
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}
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#endif
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if (!music)
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return;
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var_cleanup();
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SDL_RemoveTimer(fading_id);
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Mix_UnregisterEffect(MIX_CHANNEL_POST, count_music_bytes);
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Mix_HookMusicFinished(NULL);
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Mix_FreeMusic(music);
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music = NULL;
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I_UnloadSong();
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}
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/// ------------------------
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@ -629,9 +619,9 @@ musictype_t I_SongType(void)
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return MU_NONE;
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else if (Mix_GetMusicType(music) == MUS_MID)
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return MU_MID;
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else if (Mix_GetMusicType(music) == MUS_MOD || Mix_GetMusicType(music) == MUS_MODPLUG_UNUSED)
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else if (Mix_GetMusicType(music) == MUS_MOD || Mix_GetMusicType(music) == MUS_MODPLUG)
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return MU_MOD;
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else if (Mix_GetMusicType(music) == MUS_MP3 || Mix_GetMusicType(music) == MUS_MP3_MAD_UNUSED)
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else if (Mix_GetMusicType(music) == MUS_MP3 || Mix_GetMusicType(music) == MUS_MP3_MAD)
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return MU_MP3;
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else
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return (musictype_t)Mix_GetMusicType(music);
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@ -868,10 +858,20 @@ UINT32 I_GetSongPosition(void)
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boolean I_LoadSong(char *data, size_t len)
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{
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I_Assert(!music);
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const char *key1 = "LOOP";
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const char *key2 = "POINT=";
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const char *key3 = "MS=";
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const size_t key1len = strlen(key1);
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const size_t key2len = strlen(key2);
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const size_t key3len = strlen(key3);
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char *p = data;
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if (music
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#ifdef HAVE_LIBGME
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I_Assert(!gme);
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|| gme
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#endif
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)
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I_UnloadSong();
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var_cleanup();
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@ -987,25 +987,6 @@ boolean I_LoadSong(char *data, size_t len)
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loop_point = 0.0f;
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song_length = 0.0f;
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const char *key1 = "LOOP";
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const char *key2 = "POINT=";
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const char *key3 = "MS=";
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const char *key4 = "LENGTHMS=";
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const size_t key1len = strlen(key1);
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const size_t key2len = strlen(key2);
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const size_t key3len = strlen(key3);
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const size_t key4len = strlen(key4);
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// for mp3 wide chars
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const char *key1w = "L\0O\0O\0P\0";
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const char *key2w = "P\0O\0I\0N\0T\0\0\0\xFF\xFE";
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const char *key3w = "M\0S\0\0\0\xFF\xFE";
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const char *key4w = "L\0E\0N\0G\0T\0H\0M\0S\0\0\0\xFF\xFE";
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const char *wterm = "\0\0";
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char wval[10];
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size_t wstart, wp;
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char *p = data;
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while ((UINT32)(p - data) < len)
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{
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if (!loop_point && !strncmp(p, key1, key1len))
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@ -1091,11 +1072,20 @@ boolean I_LoadSong(char *data, size_t len)
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void I_UnloadSong(void)
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{
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// \todo unhook looper
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//var_cleanup();
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//Mix_FreeMusic(music);
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//music = NULL;
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I_StopSong();
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#ifdef HAVE_LIBGME
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if (gme)
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{
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gme_delete(gme);
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gme = NULL;
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}
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#endif
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if (music)
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{
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Mix_FreeMusic(music);
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music = NULL;
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}
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}
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boolean I_PlaySong(boolean looping)
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@ -1146,19 +1136,17 @@ void I_StopSong(void)
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if (gme)
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{
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Mix_HookMusic(NULL, NULL);
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gme_delete(gme);
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gme = NULL;
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current_track = -1;
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return;
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}
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#endif
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if (!music)
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return;
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var_cleanup();
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Mix_UnregisterEffect(MIX_CHANNEL_POST, count_music_bytes);
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Mix_HookMusicFinished(NULL);
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Mix_FreeMusic(music);
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music = NULL;
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if (music)
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{
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var_cleanup();
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I_StopFadingSong();
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Mix_UnregisterEffect(MIX_CHANNEL_POST, count_music_bytes);
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Mix_HookMusicFinished(NULL);
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Mix_HaltMusic();
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}
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}
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void I_PauseSong()
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|
|
|
@ -989,7 +989,7 @@ FUNCINLINE static ATTRINLINE void I_UpdateStream16M(Uint8 *stream, int len)
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if (Snd_Mutex) SDL_UnlockMutex(Snd_Mutex);
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}
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#ifdef HAVE_LIBGME
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#if 0 //#ifdef HAVE_LIBGME
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static void I_UpdateSteamGME(Music_Emu *emu, INT16 *stream, int len, UINT8 looping)
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{
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#define GME_BUFFER_LEN 44100*2048
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|
@ -1049,14 +1049,16 @@ static void SDLCALL I_UpdateStream(void *userdata, Uint8 *stream, int len)
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else if (audio.channels == 2 && audio.format == AUDIO_S16SYS)
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{
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I_UpdateStream16S(stream, len);
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#ifdef HAVE_LIBGME
|
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if (userdata)
|
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{
|
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srb2audio_t *sa_userdata = userdata;
|
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if (!sa_userdata->gme_pause)
|
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I_UpdateSteamGME(sa_userdata->gme_emu, (INT16 *)stream, len/4, sa_userdata->gme_loop);
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}
|
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#endif
|
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|
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// Crashes! But no matter; this build doesn't play music anyway...
|
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// #ifdef HAVE_LIBGME
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// if (userdata)
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// {
|
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// srb2audio_t *sa_userdata = userdata;
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// if (!sa_userdata->gme_pause)
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// I_UpdateSteamGME(sa_userdata->gme_emu, (INT16 *)stream, len/4, sa_userdata->gme_loop);
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// }
|
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// #endif
|
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|
||||
}
|
||||
}
|
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|
@ -1313,40 +1315,11 @@ void I_StartupSound(void)
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// MUSIC API.
|
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//
|
||||
|
||||
musictype_t I_SongType(void)
|
||||
{
|
||||
#ifdef HAVE_MIXER
|
||||
#ifdef HAVE_LIBGME
|
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if (gme)
|
||||
return MU_GME;
|
||||
else
|
||||
#endif
|
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if (!music)
|
||||
return MU_NONE;
|
||||
else if (Mix_GetMusicType(music) == MUS_MID)
|
||||
return MU_MID;
|
||||
else if (Mix_GetMusicType(music) == MUS_MOD || Mix_GetMusicType(music) == MUS_MODPLUG_UNUSED)
|
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return MU_MOD;
|
||||
else if (Mix_GetMusicType(music) == MUS_MP3 || Mix_GetMusicType(music) == MUS_MP3_MAD_UNUSED)
|
||||
return MU_MP3;
|
||||
else
|
||||
return (musictype_t)Mix_GetMusicType(music);
|
||||
#else
|
||||
return MU_NONE
|
||||
#endif
|
||||
}
|
||||
/// ------------------------
|
||||
// MUSIC SYSTEM
|
||||
/// ------------------------
|
||||
|
||||
boolean I_SongPlaying(void)
|
||||
{
|
||||
return music_started;
|
||||
}
|
||||
|
||||
boolean I_SongPaused(void)
|
||||
{
|
||||
return Mix_PausedMusic();
|
||||
}
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
#if 0 //#ifdef HAVE_LIBGME
|
||||
static void I_ShutdownGMEMusic(void)
|
||||
{
|
||||
Snd_LockAudio();
|
||||
|
@ -1357,235 +1330,14 @@ static void I_ShutdownGMEMusic(void)
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MIXER
|
||||
static boolean LoadSong(void *data, size_t lumplength, size_t selectpos)
|
||||
{
|
||||
FILE *midfile;
|
||||
const char *tempname;
|
||||
#ifdef USE_RWOPS
|
||||
if (canuseRW)
|
||||
{
|
||||
SDL_RWops *SDLRW;
|
||||
void *olddata = Smidi[selectpos]; //quick shortcut to set
|
||||
|
||||
Z_Free(olddata); //free old memory
|
||||
Smidi[selectpos] = NULL;
|
||||
|
||||
if (!data)
|
||||
return olddata != NULL; //was there old data?
|
||||
|
||||
SDLRW = SDL_RWFromConstMem(data, (int)lumplength); //new RWops from Z_zone
|
||||
if (!SDLRW) //ERROR while making RWops!
|
||||
{
|
||||
CONS_Printf(M_GetText("Couldn't load music lump: %s\n"), SDL_GetError());
|
||||
Z_Free(data);
|
||||
return false;
|
||||
}
|
||||
|
||||
music[selectpos] = Mix_LoadMUS_RW(SDLRW); // new Mix_Chuck from RWops
|
||||
if (music[selectpos])
|
||||
Smidi[selectpos] = data; //all done
|
||||
else //ERROR while making Mix_Chuck
|
||||
{
|
||||
CONS_Printf(M_GetText("Couldn't load music data: %s\n"), Mix_GetError());
|
||||
Z_Free(data);
|
||||
SDL_RWclose(SDLRW);
|
||||
Smidi[selectpos] = NULL;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
tempname = va("%s/%s", MIDI_PATH, fmidi[selectpos]);
|
||||
|
||||
if (!data)
|
||||
{
|
||||
if (FIL_FileExists(tempname))
|
||||
return unlink(tempname)+1;
|
||||
#ifdef MIDI_PATH2
|
||||
else if (FIL_FileExists(tempname = va("%s/%s", MIDI_PATH2, fmidi[selectpos])))
|
||||
return unlink(tempname)+1;
|
||||
#endif
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
midfile = fopen(tempname, "wb");
|
||||
|
||||
#ifdef MIDI_PATH2
|
||||
if (!midfile)
|
||||
{
|
||||
tempname = va("%s/%s", MIDI_PATH2, fmidi[selectpos]);
|
||||
midfile = fopen(tempname, "wb");
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!midfile)
|
||||
{
|
||||
CONS_Printf(M_GetText("Couldn't open file %s to write music in\n"), tempname);
|
||||
Z_Free(data);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (fwrite(data, lumplength, 1, midfile) == 0)
|
||||
{
|
||||
CONS_Printf(M_GetText("Couldn't write music into file %s because %s\n"), tempname, strerror(ferror(midfile)));
|
||||
Z_Free(data);
|
||||
fclose(midfile);
|
||||
return false;
|
||||
}
|
||||
|
||||
fclose(midfile);
|
||||
|
||||
Z_Free(data);
|
||||
|
||||
music[selectpos] = Mix_LoadMUS(tempname);
|
||||
if (!music[selectpos]) //ERROR while making Mix_Chuck
|
||||
{
|
||||
CONS_Printf(M_GetText("Couldn't load music file %s: %s\n"), tempname, Mix_GetError());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC SYSTEM
|
||||
/// ------------------------
|
||||
|
||||
void I_InitMusic(void)
|
||||
{
|
||||
#ifdef HAVE_MIXER
|
||||
char ad[100];
|
||||
SDL_version MIXcompiled;
|
||||
const SDL_version *MIXlinked;
|
||||
#ifdef MIXER_INIT
|
||||
const int mixstart = MIX_INIT_OGG;
|
||||
int mixflags;
|
||||
#endif
|
||||
#endif
|
||||
#ifdef HAVE_LIBGME
|
||||
#if 0 //#ifdef HAVE_LIBGME
|
||||
I_AddExitFunc(I_ShutdownGMEMusic);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MIXER
|
||||
MIX_VERSION(&MIXcompiled)
|
||||
MIXlinked = Mix_Linked_Version();
|
||||
I_OutputMsg("Compiled for SDL_mixer version: %d.%d.%d\n",
|
||||
MIXcompiled.major, MIXcompiled.minor, MIXcompiled.patch);
|
||||
#ifdef MIXER_POS
|
||||
if (MIXlinked->major == 1 && MIXlinked->minor == 2 && MIXlinked->patch < 7)
|
||||
canlooping = SDL_FALSE;
|
||||
#endif
|
||||
#ifdef USE_RWOPS
|
||||
if (M_CheckParm("-noRW"))
|
||||
canuseRW = SDL_FALSE;
|
||||
#endif
|
||||
I_OutputMsg("Linked with SDL_mixer version: %d.%d.%d\n",
|
||||
MIXlinked->major, MIXlinked->minor, MIXlinked->patch);
|
||||
if (audio.freq < 44100 && !M_CheckParm ("-freq")) //I want atleast 44Khz
|
||||
{
|
||||
audio.samples = (Uint16)(audio.samples*(INT32)(44100/audio.freq));
|
||||
audio.freq = 44100; //Alam: to keep it around the same XX ms
|
||||
}
|
||||
|
||||
if (sound_started
|
||||
#ifdef HW3SOUND
|
||||
&& hws_mode == HWS_DEFAULT_MODE
|
||||
#endif
|
||||
)
|
||||
{
|
||||
I_OutputMsg("Temp Shutdown of SDL Audio System");
|
||||
SDL_CloseAudio();
|
||||
I_OutputMsg(" Done\n");
|
||||
}
|
||||
|
||||
CONS_Printf("%s", M_GetText("I_InitMusic:"));
|
||||
|
||||
#ifdef MIXER_INIT
|
||||
mixflags = Mix_Init(mixstart);
|
||||
if ((mixstart & MIX_INIT_FLAC) != (mixflags & MIX_INIT_FLAC))
|
||||
{
|
||||
CONS_Printf("%s", M_GetText(" Unable to load FLAC support\n"));
|
||||
}
|
||||
if ((mixstart & MIX_INIT_MOD ) != (mixflags & MIX_INIT_MOD ))
|
||||
{
|
||||
CONS_Printf("%s", M_GetText(" Unable to load MOD support\n"));
|
||||
}
|
||||
if ((mixstart & MIX_INIT_MP3 ) != (mixflags & MIX_INIT_MP3 ))
|
||||
{
|
||||
CONS_Printf("%s", M_GetText(" Unable to load MP3 support\n"));
|
||||
}
|
||||
if ((mixstart & MIX_INIT_OGG ) != (mixflags & MIX_INIT_OGG ))
|
||||
{
|
||||
CONS_Printf("%s", M_GetText(" Unable to load OGG support\n"));
|
||||
}
|
||||
#endif
|
||||
|
||||
if (Mix_OpenAudio(audio.freq, audio.format, audio.channels, audio.samples) < 0) //open_music(&audio)
|
||||
{
|
||||
CONS_Printf(M_GetText(" Unable to open music: %s\n"), Mix_GetError());
|
||||
midi_disabled = digital_disabled = true;
|
||||
if (sound_started
|
||||
#ifdef HW3SOUND
|
||||
&& hws_mode == HWS_DEFAULT_MODE
|
||||
#endif
|
||||
)
|
||||
{
|
||||
if (SDL_OpenAudio(&audio, NULL) < 0) //retry
|
||||
{
|
||||
CONS_Printf("%s", M_GetText(" couldn't open audio with desired format\n"));
|
||||
sound_disabled = true;
|
||||
sound_started = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
CONS_Printf(M_GetText(" Starting with audio driver : %s\n"), SDL_AudioDriverName(ad, (int)sizeof ad));
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
else
|
||||
CONS_Printf(M_GetText(" Starting up with audio driver : %s with SDL_Mixer\n"), SDL_AudioDriverName(ad, (int)sizeof ad));
|
||||
|
||||
samplecount = audio.samples;
|
||||
CV_SetValue(&cv_samplerate, audio.freq);
|
||||
if (sound_started
|
||||
#ifdef HW3SOUND
|
||||
&& hws_mode == HWS_DEFAULT_MODE
|
||||
#endif
|
||||
)
|
||||
I_OutputMsg(" Reconfigured SDL Audio System");
|
||||
else I_OutputMsg(" Configured SDL_Mixer System");
|
||||
I_OutputMsg(" with %d samples/slice at %ikhz(%dms buffer)\n", samplecount, audio.freq/1000, (INT32) ((audio.samples * 1000.0f) / audio.freq));
|
||||
Mix_SetPostMix(audio.callback, audio.userdata); // after mixing music, add sound effects
|
||||
Mix_Resume(-1);
|
||||
CONS_Printf("%s", M_GetText("Music initialized\n"));
|
||||
musicStarted = SDL_TRUE;
|
||||
Msc_Mutex = SDL_CreateMutex();
|
||||
#endif
|
||||
}
|
||||
|
||||
void I_ShutdownMusic(void)
|
||||
{
|
||||
#ifdef HAVE_MIXER
|
||||
if ((midi_disabled && digital_disabled) || !musicStarted)
|
||||
return;
|
||||
|
||||
CONS_Printf("%s", M_GetText("I_ShutdownMusic: "));
|
||||
|
||||
I_UnloadSong();
|
||||
I_StopSong();
|
||||
Mix_CloseAudio();
|
||||
#ifdef MIX_INIT
|
||||
Mix_Quit();
|
||||
#endif
|
||||
CONS_Printf("%s", M_GetText("shut down\n"));
|
||||
musicStarted = SDL_FALSE;
|
||||
if (Msc_Mutex)
|
||||
SDL_DestroyMutex(Msc_Mutex);
|
||||
Msc_Mutex = NULL;
|
||||
#endif
|
||||
}
|
||||
void I_ShutdownMusic(void) { }
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC PROPERTIES
|
||||
|
@ -1649,149 +1401,64 @@ UINT32 I_GetSongPosition(void)
|
|||
|
||||
/// ------------------------
|
||||
// MUSIC PLAYBACK
|
||||
// \todo Merge Digital and MIDI
|
||||
/// ------------------------
|
||||
|
||||
#if 0 //#ifdef HAVE_LIBGME
|
||||
static void I_StopGME(void)
|
||||
{
|
||||
Snd_LockAudio();
|
||||
gme_seek(localdata.gme_emu, 0);
|
||||
Snd_UnlockAudio();
|
||||
}
|
||||
|
||||
static void I_PauseGME(void)
|
||||
{
|
||||
localdata.gme_pause = true;
|
||||
}
|
||||
|
||||
static void I_ResumeGME(void)
|
||||
{
|
||||
localdata.gme_pause = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
boolean I_LoadSong(char *data, size_t len)
|
||||
{
|
||||
#ifdef HAVE_MIXER
|
||||
if (midi_disabled || !musicStarted)
|
||||
return false;
|
||||
|
||||
if (!LoadSong(data, len, 0))
|
||||
return false;
|
||||
|
||||
if (music[0])
|
||||
return true;
|
||||
|
||||
CONS_Printf(M_GetText("Couldn't load MIDI: %s\n"), Mix_GetError());
|
||||
#else
|
||||
(void)len;
|
||||
(void)data;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
void I_UnloadSong(void)
|
||||
{
|
||||
#ifdef HAVE_MIXER
|
||||
|
||||
if (midi_disabled || !musicStarted)
|
||||
return;
|
||||
|
||||
Mix_HaltMusic();
|
||||
while (Mix_PlayingMusic())
|
||||
;
|
||||
|
||||
if (music[handle])
|
||||
Mix_FreeMusic(music[handle]);
|
||||
music[handle] = NULL;
|
||||
LoadSong(NULL, 0, handle);
|
||||
#else
|
||||
(void)handle;
|
||||
#endif
|
||||
}
|
||||
void I_UnloadSong(void) { }
|
||||
|
||||
boolean I_PlaySong(boolean looping)
|
||||
{
|
||||
#ifdef HAVE_MIXER
|
||||
if (!musicStarted || !music[handle])
|
||||
return false;
|
||||
|
||||
#ifdef MIXER_POS
|
||||
if (canlooping)
|
||||
Mix_HookMusicFinished(NULL);
|
||||
#endif
|
||||
|
||||
if (Mix_FadeInMusic(music[handle], looping ? -1 : 0, MIDIfade) == -1)
|
||||
CONS_Printf(M_GetText("Couldn't play song because %s\n"), Mix_GetError());
|
||||
else
|
||||
{
|
||||
Mix_VolumeMusic(musicvol);
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
(void)looping;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
void I_StopSong(void)
|
||||
{
|
||||
#if 0 //#ifdef HAVE_LIBGME
|
||||
I_StopGME();
|
||||
#ifdef HAVE_MIXER
|
||||
if (digital_disabled)
|
||||
return;
|
||||
|
||||
#ifdef MIXER_POS
|
||||
if (canlooping)
|
||||
Mix_HookMusicFinished(NULL);
|
||||
#endif
|
||||
|
||||
Mix_HaltMusic();
|
||||
while (Mix_PlayingMusic())
|
||||
;
|
||||
|
||||
if (music[1])
|
||||
Mix_FreeMusic(music[1]);
|
||||
music[1] = NULL;
|
||||
LoadSong(NULL, 0, 1);
|
||||
}
|
||||
|
||||
static void I_PauseGME(void)
|
||||
{
|
||||
#ifdef HAVE_LIBGME
|
||||
localdata.gme_pause = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void I_PauseSong(void)
|
||||
{
|
||||
(void)handle;
|
||||
#if 0 //#ifdef HAVE_LIBGME
|
||||
I_PauseGME();
|
||||
#ifdef HAVE_MIXER
|
||||
if ((midi_disabled && digital_disabled) || !musicStarted)
|
||||
return;
|
||||
|
||||
Mix_PauseMusic();
|
||||
//I_StopSong(handle);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void I_ResumeGME(void)
|
||||
{
|
||||
#ifdef HAVE_LIBGME
|
||||
localdata.gme_pause = false;
|
||||
#endif
|
||||
}
|
||||
|
||||
void I_ResumeSong(void)
|
||||
{
|
||||
(void)handle;
|
||||
#if 0
|
||||
I_ResumeGME();
|
||||
#ifdef HAVE_MIXER
|
||||
if ((midi_disabled && digital_disabled) || !musicStarted)
|
||||
return;
|
||||
|
||||
Mix_VolumeMusic(musicvol);
|
||||
Mix_ResumeMusic();
|
||||
//I_PlaySong(handle, true);
|
||||
#endif
|
||||
}
|
||||
|
||||
void I_SetMusicVolume(UINT8 volume)
|
||||
{
|
||||
#ifdef HAVE_MIXER
|
||||
if ((midi_disabled && digital_disabled) || !musicStarted)
|
||||
return;
|
||||
|
||||
if (Msc_Mutex) SDL_LockMutex(Msc_Mutex);
|
||||
musicvol = volume * 2;
|
||||
if (Msc_Mutex) SDL_UnlockMutex(Msc_Mutex);
|
||||
Mix_VolumeMusic(musicvol);
|
||||
#else
|
||||
(void)volume;
|
||||
#endif
|
||||
}
|
||||
|
||||
boolean I_SetSongTrack(int track)
|
||||
|
@ -1847,16 +1514,14 @@ boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
|
|||
// then move to Playback section
|
||||
/// ------------------------
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
#if 0 //#ifdef HAVE_LIBGME
|
||||
static void I_CleanupGME(void *userdata)
|
||||
{
|
||||
Z_Free(userdata);
|
||||
}
|
||||
#endif
|
||||
|
||||
static boolean I_StartGMESong(const char *musicname, boolean looping)
|
||||
{
|
||||
#ifdef HAVE_LIBGME
|
||||
char filename[9];
|
||||
void *data;
|
||||
lumpnum_t lumpnum;
|
||||
|
@ -1902,199 +1567,7 @@ static boolean I_StartGMESong(const char *musicname, boolean looping)
|
|||
Snd_UnlockAudio();
|
||||
|
||||
return true;
|
||||
#else
|
||||
(void)musicname;
|
||||
(void)looping;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_StartDigSong(const char *musicname, boolean looping)
|
||||
{
|
||||
#ifdef HAVE_MIXER
|
||||
char filename[9];
|
||||
void *data;
|
||||
lumpnum_t lumpnum;
|
||||
size_t lumplength;
|
||||
#endif
|
||||
|
||||
if(I_StartGMESong(musicname, looping))
|
||||
return true;
|
||||
|
||||
#ifdef HAVE_MIXER
|
||||
if (digital_disabled)
|
||||
return false;
|
||||
|
||||
snprintf(filename, sizeof filename, "o_%s", musicname);
|
||||
|
||||
lumpnum = W_CheckNumForName(filename);
|
||||
|
||||
I_StopSong();
|
||||
|
||||
if (lumpnum == LUMPERROR)
|
||||
{
|
||||
// Alam_GBC: like in win32/win_snd.c: Graue 02-29-2004: don't worry about missing music, there might still be a MIDI
|
||||
//I_OutputMsg("Music lump %s not found!\n", filename);
|
||||
return false; // No music found. Oh well!
|
||||
}
|
||||
else
|
||||
lumplength = W_LumpLength(lumpnum);
|
||||
|
||||
data = W_CacheLumpNum(lumpnum, PU_MUSIC);
|
||||
|
||||
if (Msc_Mutex) SDL_LockMutex(Msc_Mutex);
|
||||
|
||||
#ifdef MIXER_POS
|
||||
if (canlooping && (loopingDig = looping) == SDL_TRUE && strcmp(data, "OggS") == 0)
|
||||
looping = false; // Only on looping Ogg files, will we will do our own looping
|
||||
|
||||
// Scan the Ogg Vorbis file for the COMMENT= field for a custom
|
||||
// loop point
|
||||
if (!looping && loopingDig)
|
||||
{
|
||||
size_t scan;
|
||||
const char *dataum = data;
|
||||
char looplength[64];
|
||||
UINT32 loopstart = 0;
|
||||
UINT8 newcount = 0;
|
||||
|
||||
Mix_HookMusicFinished(I_FinishMusic);
|
||||
|
||||
for (scan = 0; scan < lumplength; scan++)
|
||||
{
|
||||
if (*dataum++ == 'C'){
|
||||
if (*dataum++ == 'O'){
|
||||
if (*dataum++ == 'M'){
|
||||
if (*dataum++ == 'M'){
|
||||
if (*dataum++ == 'E'){
|
||||
if (*dataum++ == 'N'){
|
||||
if (*dataum++ == 'T'){
|
||||
if (*dataum++ == '='){
|
||||
if (*dataum++ == 'L'){
|
||||
if (*dataum++ == 'O'){
|
||||
if (*dataum++ == 'O'){
|
||||
if (*dataum++ == 'P'){
|
||||
if (*dataum++ == 'P'){
|
||||
if (*dataum++ == 'O'){
|
||||
if (*dataum++ == 'I'){
|
||||
if (*dataum++ == 'N'){
|
||||
if (*dataum++ == 'T'){
|
||||
if (*dataum++ == '=')
|
||||
{
|
||||
|
||||
while (*dataum != 1 && newcount != 63)
|
||||
looplength[newcount++] = *dataum++;
|
||||
|
||||
looplength[newcount] = '\0';
|
||||
|
||||
loopstart = atoi(looplength);
|
||||
|
||||
}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
else
|
||||
dataum--;}
|
||||
}
|
||||
|
||||
if (loopstart > 0)
|
||||
{
|
||||
loopstartDig = (double)((44.1l+loopstart) / 44100.0l); //8 PCM chucks off and PCM to secs
|
||||
//#ifdef PARANOIA
|
||||
//I_OutputMsg("I_StartDigSong: setting looping point to %ul PCMs(%f seconds)\n", loopstart, loopstartDig);
|
||||
//#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
looping = true; // loopingDig true, but couldn't find start loop point
|
||||
}
|
||||
}
|
||||
else
|
||||
loopstartDig = 0.0l;
|
||||
#else
|
||||
if (looping && strcmp(data, "OggS") == 0)
|
||||
I_OutputMsg("I_StartDigSong: SRB2 was not compiled with looping music support(no Mix_FadeInMusicPos)\n");
|
||||
#endif
|
||||
|
||||
if (!LoadSong(data, lumplength, 1))
|
||||
{
|
||||
if (Msc_Mutex) SDL_UnlockMutex(Msc_Mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Note: LoadSong() frees the data. Let's make sure
|
||||
// we don't try to use the data again.
|
||||
data = NULL;
|
||||
|
||||
if (Mix_FadeInMusic(music[1], looping ? -1 : 0, Digfade) == -1)
|
||||
{
|
||||
if (Msc_Mutex) SDL_UnlockMutex(Msc_Mutex);
|
||||
I_OutputMsg("I_StartDigSong: Couldn't play song %s because %s\n", musicname, Mix_GetError());
|
||||
return false;
|
||||
}
|
||||
Mix_VolumeMusic(musicvol);
|
||||
|
||||
if (Msc_Mutex) SDL_UnlockMutex(Msc_Mutex);
|
||||
return true;
|
||||
#else
|
||||
(void)looping;
|
||||
(void)musicname;
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void I_StopGME(void)
|
||||
{
|
||||
#ifdef HAVE_LIBGME
|
||||
Snd_LockAudio();
|
||||
gme_seek(localdata.gme_emu, 0);
|
||||
Snd_UnlockAudio();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef MIXER_POS
|
||||
static void SDLCALL I_FinishMusic(void)
|
||||
{
|
||||
if (!music[1])
|
||||
return;
|
||||
else if (Msc_Mutex) SDL_LockMutex(Msc_Mutex);
|
||||
// I_OutputMsg("I_FinishMusic: Loopping song to %g seconds\n", loopstartDig);
|
||||
|
||||
if (Mix_FadeInMusicPos(music[1], loopstartDig ? 0 : -1, Digfade, loopstartDig) == 0)
|
||||
Mix_VolumeMusic(musicvol);
|
||||
else
|
||||
I_OutputMsg("I_FinishMusic: Couldn't loop song because %s\n", Mix_GetError());
|
||||
|
||||
if (Msc_Mutex) SDL_UnlockMutex(Msc_Mutex);
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif //HAVE_SDL
|
||||
|
|
|
@ -471,7 +471,7 @@ void I_PlayCD(UINT8 nTrack, UINT8 bLooping)
|
|||
//faB: stop MIDI music, MIDI music will restart if volume is upped later
|
||||
cv_digmusicvolume.value = 0;
|
||||
cv_midimusicvolume.value = 0;
|
||||
I_StopSong (0);
|
||||
I_StopSong();
|
||||
|
||||
//faB: I don't use the notify message, I'm trying to minimize the delay
|
||||
mciPlay.dwCallback = (DWORD)((size_t)hWndMain);
|
||||
|
|
|
@ -475,11 +475,11 @@ musictype_t I_SongType(void)
|
|||
return MU_WAV;
|
||||
case FMOD_SOUND_TYPE_MOD:
|
||||
return MU_MOD;
|
||||
case FMOD_SOUND_TYPE_MID:
|
||||
case FMOD_SOUND_TYPE_MIDI:
|
||||
return MU_MID;
|
||||
case FMOD_SOUND_TYPE_OGGVORBIS:
|
||||
return MU_OGG;
|
||||
case FMOD_SOUND_TYPE_MP3:
|
||||
case FMOD_SOUND_TYPE_MPEG:
|
||||
return MU_MP3;
|
||||
case FMOD_SOUND_TYPE_FLAC:
|
||||
return MU_FLAC;
|
||||
|
@ -547,20 +547,13 @@ boolean I_SetSongSpeed(float speed)
|
|||
|
||||
boolean I_LoadSong(char *data, size_t len)
|
||||
{
|
||||
char *data;
|
||||
size_t len;
|
||||
FMOD_CREATESOUNDEXINFO fmt;
|
||||
lumpnum_t lumpnum = W_CheckNumForName(va("O_%s",musicname));
|
||||
FMOD_RESULT e;
|
||||
FMOD_TAG tag;
|
||||
unsigned int loopstart, loopend;
|
||||
|
||||
if (lumpnum == LUMPERROR)
|
||||
{
|
||||
lumpnum = W_CheckNumForName(va("D_%s",musicname));
|
||||
if (lumpnum == LUMPERROR)
|
||||
return false;
|
||||
}
|
||||
|
||||
data = (char *)W_CacheLumpNum(lumpnum, PU_MUSIC);
|
||||
len = W_LumpLength(lumpnum);
|
||||
if (gme || music_stream)
|
||||
I_UnloadSong();
|
||||
|
||||
memset(&fmt, 0, sizeof(FMOD_CREATESOUNDEXINFO));
|
||||
fmt.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
|
||||
|
@ -595,8 +588,6 @@ boolean I_LoadSong(char *data, size_t len)
|
|||
gme_equalizer_t gmeq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
|
||||
Z_Free(inflatedData); // GME supposedly makes a copy for itself, so we don't need this lying around
|
||||
Z_Free(data); // We don't need this, either.
|
||||
gme_start_track(gme, 0);
|
||||
current_track = 0;
|
||||
gme_set_equalizer(gme,&gmeq);
|
||||
fmt.format = FMOD_SOUND_FORMAT_PCM16;
|
||||
fmt.defaultfrequency = 44100;
|
||||
|
@ -605,10 +596,7 @@ boolean I_LoadSong(char *data, size_t len)
|
|||
fmt.decodebuffersize = (44100 * 2) / 35;
|
||||
fmt.pcmreadcallback = GMEReadCallback;
|
||||
fmt.userdata = gme;
|
||||
FMR(FMOD_System_CreateStream(fsys, NULL, FMOD_OPENUSER | (looping ? FMOD_LOOP_NORMAL : 0), &fmt, &music_stream));
|
||||
FMR(FMOD_System_PlaySound(fsys, FMOD_CHANNEL_FREE, music_stream, false, &music_channel));
|
||||
FMR(FMOD_Channel_SetVolume(music_channel, music_volume / 31.0));
|
||||
FMR(FMOD_Channel_SetPriority(music_channel, 0));
|
||||
FMR(FMOD_System_CreateStream(fsys, NULL, FMOD_OPENUSER, &fmt, &music_stream));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -675,26 +663,24 @@ boolean I_LoadSong(char *data, size_t len)
|
|||
fmt.decodebuffersize = (44100 * 2) / 35;
|
||||
fmt.pcmreadcallback = GMEReadCallback;
|
||||
fmt.userdata = gme;
|
||||
FMR(FMOD_System_CreateStream(fsys, NULL, FMOD_OPENUSER, &fmt, &music_stream));
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
fmt.length = len;
|
||||
|
||||
FMOD_RESULT e = FMOD_System_CreateStream(fsys, data, FMOD_OPENMEMORY_POINT|(looping ? FMOD_LOOP_NORMAL : 0), &fmt, &music_stream);
|
||||
e = FMOD_System_CreateStream(fsys, data, FMOD_OPENMEMORY_POINT, &fmt, &music_stream);
|
||||
if (e != FMOD_OK)
|
||||
{
|
||||
if (e == FMOD_ERR_FORMAT)
|
||||
CONS_Alert(CONS_WARNING, "Failed to play music lump %s due to invalid format.\n", W_CheckNameForNum(lumpnum));
|
||||
CONS_Alert(CONS_WARNING, "Failed to play music lump due to invalid format.\n");
|
||||
else
|
||||
FMR(e);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Try to find a loop point in streaming music formats (ogg, mp3)
|
||||
FMOD_RESULT e;
|
||||
FMOD_TAG tag;
|
||||
unsigned int loopstart, loopend;
|
||||
|
||||
// A proper LOOPPOINT is its own tag, stupid.
|
||||
e = FMOD_Sound_GetTag(music_stream, "LOOPPOINT", 0, &tag);
|
||||
|
@ -708,13 +694,6 @@ boolean I_LoadSong(char *data, size_t len)
|
|||
return true;
|
||||
}
|
||||
|
||||
// todo
|
||||
// if(music type == MIDI)
|
||||
// {
|
||||
// FMR(FMOD_Sound_SetMode(music_stream, FMOD_LOOP_NORMAL));
|
||||
// return true;
|
||||
// }
|
||||
|
||||
// Use LOOPMS for time in miliseconds.
|
||||
e = FMOD_Sound_GetTag(music_stream, "LOOPMS", 0, &tag);
|
||||
if (e != FMOD_ERR_TAGNOTFOUND)
|
||||
|
@ -758,10 +737,19 @@ boolean I_LoadSong(char *data, size_t len)
|
|||
|
||||
void I_UnloadSong(void)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(handle);
|
||||
I_StopSong();
|
||||
#ifdef HAVE_LIBGME
|
||||
if (gme)
|
||||
{
|
||||
gme_delete(gme);
|
||||
gme = NULL;
|
||||
}
|
||||
#endif
|
||||
if (music_stream)
|
||||
{
|
||||
FMR(FMOD_Sound_Release(music_stream));
|
||||
music_stream = NULL;
|
||||
music_stream = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
boolean I_PlaySong(boolean looping)
|
||||
|
@ -771,7 +759,6 @@ boolean I_PlaySong(boolean looping)
|
|||
{
|
||||
gme_start_track(gme, 0);
|
||||
current_track = 0;
|
||||
FMR(FMOD_System_CreateStream(fsys, NULL, FMOD_OPENUSER | (looping ? FMOD_LOOP_NORMAL : 0), &fmt, &music_stream));
|
||||
FMR(FMOD_System_PlaySound(fsys, FMOD_CHANNEL_FREE, music_stream, false, &music_channel));
|
||||
FMR(FMOD_Channel_SetVolume(music_channel, music_volume / 31.0));
|
||||
FMR(FMOD_Channel_SetPriority(music_channel, 0));
|
||||
|
@ -779,6 +766,7 @@ boolean I_PlaySong(boolean looping)
|
|||
}
|
||||
#endif
|
||||
|
||||
FMR(FMOD_Sound_SetMode(music_stream, (looping ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF)));
|
||||
FMR(FMOD_System_PlaySound(fsys, FMOD_CHANNEL_FREE, music_stream, false, &music_channel));
|
||||
if (I_SongType() != MU_MID)
|
||||
FMR(FMOD_Channel_SetVolume(music_channel, midi_volume / 31.0));
|
||||
|
@ -792,33 +780,25 @@ boolean I_PlaySong(boolean looping)
|
|||
|
||||
void I_StopSong(void)
|
||||
{
|
||||
#ifdef HAVE_LIBGME
|
||||
if (gme)
|
||||
gme_delete(gme);
|
||||
gme = NULL;
|
||||
#endif
|
||||
current_track = -1;
|
||||
|
||||
I_UnloadSong();
|
||||
if (music_channel)
|
||||
FMR_MUSIC(FMOD_Channel_Stop(music_channel));
|
||||
}
|
||||
|
||||
void I_PauseSong(void)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(handle);
|
||||
if (music_stream)
|
||||
if (music_channel)
|
||||
FMR_MUSIC(FMOD_Channel_SetPaused(music_channel, true));
|
||||
}
|
||||
|
||||
void I_ResumeSong(void)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(handle);
|
||||
if (music_stream)
|
||||
if (music_channel)
|
||||
FMR_MUSIC(FMOD_Channel_SetPaused(music_channel, false));
|
||||
}
|
||||
|
||||
void I_SetMusicVolume(UINT8 volume)
|
||||
{
|
||||
if (!music_stream)
|
||||
if (!music_channel)
|
||||
return;
|
||||
|
||||
// volume is 0 to 31.
|
||||
|
|
Loading…
Reference in a new issue