.. |
android
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
blua
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Merge branch 'public_next' into master
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2017-09-28 11:01:20 -04:00 |
djgppdos
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Merge branch 'public_next'
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2018-10-20 15:31:48 +01:00 |
dummy
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
hardware
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Whoops, mucked up this part of the conflict resolving
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2018-11-10 15:55:09 +00:00 |
locale
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Fixed forceskin to not always allow due to bad logic.
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2016-07-14 13:24:57 +01:00 |
sdl
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
win32
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Merge branch 'public_next'
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2018-10-20 15:31:48 +01:00 |
.gitignore
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am_map.c
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ended NDS
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2017-09-29 22:48:14 +01:00 |
am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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* (probably) fix crash with followmobj not being properly invalidated on mapload
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2018-06-09 18:06:14 +01:00 |
b_bot.h
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byteptr.h
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CMakeLists.txt
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Merge branch 'master' into opengl-improvements
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2017-01-25 19:37:35 +00:00 |
command.c
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Gutted the GP2X
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2017-09-29 22:27:08 +01:00 |
command.h
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comptime.c
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config.h.in
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* Patch.pk3 as requested by literally everyone else on the team.
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2018-06-06 14:42:50 +01:00 |
console.c
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Bit of a random one today, but the branch approaches completion...
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2018-06-05 17:22:28 +01:00 |
console.h
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* Add new console text colours - sky, purple, aqua, peridot, azure, brown, rosy, and invert.
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2018-03-02 13:32:55 +00:00 |
d_clisrv.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
d_clisrv.h
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
d_event.h
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d_main.c
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Call V_DoPostProcessor only in software mode (it cancels itself in OGL anyway)
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2018-10-27 18:52:34 +01:00 |
d_main.h
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Removed unused function prototypes in d_main.h
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2018-10-11 19:59:47 +01:00 |
d_net.c
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debugfile is only used by DEBUGFILE code, no need to declare/define it for anything else
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2018-10-11 19:59:09 +01:00 |
d_net.h
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-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
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2017-01-13 20:53:52 +01:00 |
d_netcmd.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
d_netcmd.h
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
d_netfil.c
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Merge branch 'public_next'
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2018-06-09 19:35:36 +01:00 |
d_netfil.h
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Merge branch 'addfile_menu' into 'master'
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2017-08-05 16:05:12 -04:00 |
d_player.h
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Merge branch 'master' into hud-cleaning
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2018-08-29 16:39:02 +01:00 |
d_think.h
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d_ticcmd.h
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dehacked.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
dehacked.h
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Introducing skin patching! (Also, DELFILE is super dead.)
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2017-01-17 00:16:23 +00:00 |
doomdata.h
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* Haunted Heights! Smashing spikeball, Cacolantern, Spinbobert and Hangster, along with the Spider and Bat flickies and general decoration/ambience stuff.
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2018-04-28 15:13:44 +01:00 |
doomdef.h
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* Patch.pk3 as requested by literally everyone else on the team.
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2018-06-06 14:42:50 +01:00 |
doomstat.h
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Merge branch 'public_next'
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2018-10-20 15:31:48 +01:00 |
doomtype.h
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Obliterated OS/2
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2017-10-07 18:11:14 +01:00 |
endian.h
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f_finale.c
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Merge branch 'endgame-code-refactor-backport' into 'next'
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2018-10-19 17:31:19 -04:00 |
f_finale.h
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* Prevent crash if you go to a map and it doesn't exist.
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2017-05-09 11:09:58 +01:00 |
f_wipe.c
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Merge branch 'public_next' into master
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2017-09-28 11:01:20 -04:00 |
fastcmp.h
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filesrch.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
filesrch.h
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Fixes from toaster, plus some other things
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2017-10-07 14:48:49 -05:00 |
g_game.c
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Merge branch 'endgame-code-refactor-backport' into 'next'
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2018-10-19 17:31:19 -04:00 |
g_game.h
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Merge branch 'master' into next
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2018-10-31 23:10:57 +00:00 |
g_input.c
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Made gamecontrol tables more portable
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2018-11-10 17:26:30 -05:00 |
g_input.h
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Made gamecontrol tables more portable
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2018-11-10 17:26:30 -05:00 |
g_state.h
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hu_stuff.c
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Add INFLIVES macro, to make it easier to find infinite lives-related code
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2018-08-23 20:09:39 +01:00 |
hu_stuff.h
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Remove "playerdeadview" variable; it's not been used for its stated purpose for who knows how long now
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2018-10-11 20:00:45 +01:00 |
i_addrinfo.c
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ended NDS
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2017-09-29 22:48:14 +01:00 |
i_addrinfo.h
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PS3 was deposed
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2017-09-29 20:12:57 +01:00 |
i_joy.h
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i_net.h
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-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
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2017-01-13 20:53:52 +01:00 |
i_sound.h
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
i_system.h
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
i_tcp.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
i_tcp.h
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i_video.h
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info.c
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Fix slipup from when the smashing spikeballs from HHZ were hardcoded
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2018-10-20 12:54:40 +01:00 |
info.h
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Merge branch 'master' into flicky-things
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2018-09-06 08:09:02 -04:00 |
keys.h
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lua_baselib.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
lua_blockmaplib.c
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cleanup
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2017-09-28 11:10:24 -04:00 |
lua_consolelib.c
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Merge branch 'public_next'
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2018-07-31 19:41:54 +01:00 |
lua_hook.h
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
lua_hooklib.c
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....ow this slipup hurt me badly
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2018-11-10 16:00:33 +00:00 |
lua_hud.h
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MONSTER COMMIT.
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2018-06-03 22:41:54 +01:00 |
lua_hudlib.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
lua_infolib.c
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Use playersprite_t
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2018-01-04 14:49:26 -05:00 |
lua_libs.h
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
lua_maplib.c
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adding lua_maplib.c comments for new slope-related userdata types
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2018-11-10 15:47:04 +00:00 |
lua_mathlib.c
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lua_mobjlib.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
lua_playerlib.c
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totalmarescore player variable for NiGHTS scoring
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2018-08-12 19:59:34 -04:00 |
lua_script.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
lua_script.h
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Added the "lua_lumploading" variable for restricting certain Lua functions to lump load time only
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2017-04-25 21:45:53 +01:00 |
lua_skinlib.c
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Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
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2017-10-02 14:08:58 +01:00 |
lua_thinkerlib.c
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Merge branch 'public_next'
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2017-05-31 15:18:05 +01:00 |
lzf.c
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Incinerated WinCE
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2017-09-29 23:25:34 +01:00 |
lzf.h
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m_aatree.c
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Split AA trees code from m_misc.c/.h into m_aatree.c/.h
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2016-06-05 21:29:40 +01:00 |
m_aatree.h
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m_aatree: add newline
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2016-12-22 19:39:37 -05:00 |
m_anigif.c
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Merge branch 'public_next'
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2018-10-19 22:46:19 +01:00 |
m_anigif.h
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m_argv.c
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Wiped out Wii (and Wii Linux)
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2017-09-29 21:03:28 +01:00 |
m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Merge branch 'master' into hud-cleaning
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2018-08-29 20:46:35 +01:00 |
m_cheat.h
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Merge branch 'sphere-ring-concurrence' into 'master'
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2018-08-29 04:24:23 -04:00 |
m_cond.c
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cleanup
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2017-09-28 11:10:24 -04:00 |
m_cond.h
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Fix inconsistencies in spacing in m_cond.h
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2017-05-09 16:28:20 +01:00 |
m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
m_fixed.h
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Incinerated WinCE
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2017-09-29 23:25:34 +01:00 |
m_menu.c
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Merge branch 'public_next'
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2018-10-20 15:31:48 +01:00 |
m_menu.h
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus
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2017-10-18 21:02:50 +01:00 |
m_misc.c
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Made gamecontrol tables more portable
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2018-11-10 17:26:30 -05:00 |
m_misc.h
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Moved screenshot/movie consvar externs to m_misc.h
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2018-10-11 19:38:11 +01:00 |
m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Merge branch 'public_next'
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2018-10-10 14:51:34 +01:00 |
Makefile.cfg
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Merge branch 'public_next'
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2017-11-01 18:39:25 +00:00 |
md5.c
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Incinerated WinCE
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2017-09-29 23:25:34 +01:00 |
md5.h
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mserv.c
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Merge branch 'public_next'
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2018-01-02 17:32:24 +00:00 |
mserv.h
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p5prof.h
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p_ceilng.c
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Build: kill GCC 7's implicit-fallthrough warning
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2017-09-28 09:39:47 -04:00 |
p_enemy.c
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Flicky colors indexing fix
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2018-09-06 13:20:55 -04:00 |
p_floor.c
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Merge branch 'public_next'
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2018-09-14 19:51:20 +01:00 |
p_inter.c
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Merge branch 'master' into nights-keeppoints
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2018-09-07 08:13:57 -04:00 |
p_lights.c
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Merge branch 'master' into le-fadefof
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2018-09-18 17:11:33 -04:00 |
p_local.h
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Remove unused "runcount" variable from p_local.h
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2018-10-11 20:00:23 +01:00 |
p_map.c
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Set mobj->floorrover and ceilingrover in appropriate places
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2018-09-10 00:38:07 -04:00 |
p_maputl.c
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Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
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2016-12-16 21:38:53 +00:00 |
p_maputl.h
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P_LineOpening now takes a mobj_t argument, instead of relying on tmthing
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2016-08-13 21:41:18 +01:00 |
p_mobj.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
p_mobj.h
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Merge branch 'public_next'
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2018-10-10 14:51:34 +01:00 |
p_polyobj.c
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Merge branch 'fof-fixes-movingplatexists' into 'master'
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2018-09-18 11:29:11 -04:00 |
p_polyobj.h
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492: Merge speed and duration logic for fade polyobject
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2018-09-15 20:00:37 -04:00 |
p_pspr.h
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* SPR2_DRL0-C are gone. They're now (FF_SPR2SUPER|SPR2_NGT0-C). This frees up a bunch of badly-used freeslots, considering that you can't be super AND NiGHTS at the same time.
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2017-03-11 17:14:39 +00:00 |
p_saveg.c
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Merge branch 'public_next'
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2018-10-10 14:51:34 +01:00 |
p_saveg.h
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* New, pretty save select! Requires patch.dta to really appreciate.
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2017-08-20 23:18:47 +01:00 |
p_setup.c
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Make new pv1/pv2 seg pointers, so AdjustSeg doesn't modify the v1/v2 pointers directly anymore
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2018-10-27 19:29:31 +01:00 |
p_setup.h
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MONSTER COMMIT.
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2018-06-03 22:41:54 +01:00 |
p_sight.c
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Fixed P_CheckSight not considering polyobject top and bottom at all
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2017-04-19 22:19:46 +01:00 |
p_slopes.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
p_slopes.h
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
p_spec.c
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Merge branch 'public_next'
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2018-10-10 14:51:34 +01:00 |
p_spec.h
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Merge branch 'master' into le-fadefof
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2018-09-18 17:11:33 -04:00 |
p_telept.c
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Increased space in pflags (because we were getting VERY close to full capacity), which I will re-organise when this branch is closer to completion.
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2017-03-14 18:11:17 +00:00 |
p_tick.c
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Merge branch 'public_next'
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2018-10-10 14:51:34 +01:00 |
p_tick.h
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p_user.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
r_bsp.c
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Make lightlists react to control sector colormap changes (double pointer)
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2018-09-12 16:06:56 -04:00 |
r_bsp.h
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Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly
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2017-01-10 20:07:02 +00:00 |
r_data.c
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Be gone ye old texture hack
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2018-10-11 21:08:25 +01:00 |
r_data.h
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Make extracolormap_t->fog UINT8; it's not boolean, but categorical
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2018-09-13 12:08:46 -04:00 |
r_defs.h
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Make new pv1/pv2 seg pointers, so AdjustSeg doesn't modify the v1/v2 pointers directly anymore
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2018-10-27 19:29:31 +01:00 |
r_draw.c
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* Bumpers and Balloons in a more final state.
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2018-05-20 00:04:39 +01:00 |
r_draw.h
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2018-10-11 17:05:13 +01:00 |
r_draw8.c
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Change when and specifically what colormap[] is applied to in R_Draw2sMultiPatchTranslucentColumn_8
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2018-10-11 17:05:23 +01:00 |
r_draw16.c
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r_local.h
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r_main.c
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"t" is not needed to take out fencepost cases from viewangletox
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2018-10-11 20:00:05 +01:00 |
r_main.h
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Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them
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2017-01-02 19:12:09 +00:00 |
r_plane.c
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Merge branch 'public_next'
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2018-08-28 19:31:08 +01:00 |
r_plane.h
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R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes
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2016-10-09 21:48:25 +01:00 |
r_segs.c
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2018-10-11 17:05:13 +01:00 |
r_segs.h
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r_sky.c
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titlemap - skipintro bugfix
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2017-04-24 12:52:51 -04:00 |
r_sky.h
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r_splats.c
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r_splats.h
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FUNCMATH fun
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2016-06-12 16:08:48 -04:00 |
r_state.h
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Remove unused sscount variable
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2018-10-11 19:59:26 +01:00 |
r_things.c
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Merge branch 'public_next'
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2018-10-10 14:51:34 +01:00 |
r_things.h
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
s_sound.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
s_sound.h
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
screen.c
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2018-10-11 17:05:13 +01:00 |
screen.h
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2018-10-11 17:05:13 +01:00 |
sounds.c
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* Made P_LevelInitStuff's stuff clearer.
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2018-06-09 18:20:59 +01:00 |
sounds.h
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MONSTER COMMIT.
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2018-06-03 22:41:54 +01:00 |
st_stuff.c
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Merge remote-tracking branch 'origin/master' into nights-inufixes
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2018-08-30 08:13:34 -04:00 |
st_stuff.h
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A lot!
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2018-03-26 23:53:09 +01:00 |
string.c
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Accidentially removed newline
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2017-05-09 14:22:53 +01:00 |
t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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ended NDS
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2017-09-29 22:48:14 +01:00 |
tables.h
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ended NDS
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2017-09-29 22:48:14 +01:00 |
tmap.nas
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tmap.s
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Obliterated OS/2
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2017-10-07 18:11:14 +01:00 |
tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
v_video.h
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Merge branch 'master' into leveltitle-tinkering
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2018-06-14 21:26:44 +01:00 |
vid_copy.s
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w_wad.c
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Merge branch 'public_next'
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2018-11-10 15:41:57 +00:00 |
w_wad.h
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created W_IsLumpWad as a shortcut for the "is the lump a WAD" checking in the code getting map data lumps
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2018-01-10 16:51:23 +00:00 |
y_inter.c
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Removed all code in Y_FollowIntermission that's already handled in G_AfterIntermission
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2018-10-11 21:25:15 +01:00 |
y_inter.h
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Moved Y_EndGame from y_inter.c/h to g_game.c/h, renamed it to G_EndGame
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2018-10-11 21:24:53 +01:00 |
z_zone.c
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Added Z_TotalUsage as a shortcut for Z_TagsUsage(0, INT32_MAX)
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2018-02-16 20:32:43 +00:00 |
z_zone.h
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Added Z_TotalUsage as a shortcut for Z_TagsUsage(0, INT32_MAX)
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2018-02-16 20:32:43 +00:00 |