mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 09:11:48 +00:00
Fix compile errors
This commit is contained in:
parent
2fdf27c507
commit
245a125551
1 changed files with 7 additions and 7 deletions
|
@ -73,7 +73,7 @@ patch_t *cred_font[CRED_FONTSIZE];
|
|||
static player_t *plr;
|
||||
boolean chat_on; // entering a chat message?
|
||||
static char w_chat[HU_MAXMSGLEN];
|
||||
static INT32 c_input = 0; // let's try to make the chat input less shitty.
|
||||
static size_t c_input = 0; // let's try to make the chat input less shitty.
|
||||
static boolean headsupactive = false;
|
||||
boolean hu_showscores; // draw rankings
|
||||
static char hu_tick;
|
||||
|
@ -328,7 +328,7 @@ static UINT32 chat_nummsg_min = 0;
|
|||
static UINT32 chat_scroll = 0;
|
||||
static tic_t chat_scrolltime = 0;
|
||||
|
||||
static INT32 chat_maxscroll = 0; // how far can we scroll?
|
||||
static UINT32 chat_maxscroll = 0; // how far can we scroll?
|
||||
|
||||
//static chatmsg_t chat_mini[CHAT_BUFSIZE]; // Display the last few messages sent.
|
||||
//static chatmsg_t chat_log[CHAT_BUFSIZE]; // Keep every message sent to us in memory so we can scroll n shit, it's cool.
|
||||
|
@ -346,7 +346,7 @@ static INT16 addy = 0; // use this to make the messages scroll smoothly when one
|
|||
static void HU_removeChatText_Mini(void)
|
||||
{
|
||||
// MPC: Don't create new arrays, just iterate through an existing one
|
||||
int i;
|
||||
size_t i;
|
||||
for(i=0;i<chat_nummsg_min-1;i++) {
|
||||
strcpy(chat_mini[i], chat_mini[i+1]);
|
||||
chat_timers[i] = chat_timers[i+1];
|
||||
|
@ -362,7 +362,7 @@ static void HU_removeChatText_Mini(void)
|
|||
static void HU_removeChatText_Log(void)
|
||||
{
|
||||
// MPC: Don't create new arrays, just iterate through an existing one
|
||||
int i;
|
||||
size_t i;
|
||||
for(i=0;i<chat_nummsg_log-1;i++) {
|
||||
strcpy(chat_log[i], chat_log[i+1]);
|
||||
}
|
||||
|
@ -841,7 +841,7 @@ static inline boolean HU_keyInChatString(char *s, char ch)
|
|||
{
|
||||
|
||||
// move everything past c_input for new characters:
|
||||
INT32 m = HU_MAXMSGLEN-1;
|
||||
size_t m = HU_MAXMSGLEN-1;
|
||||
for (;(m>=c_input);m--)
|
||||
{
|
||||
if (s[m])
|
||||
|
@ -1199,7 +1199,7 @@ boolean HU_Responder(event_t *ev)
|
|||
// This is a muuuch better method than V_WORDWRAP.
|
||||
// again stolen and modified a bit from video.c, don't mind me, will need to rearrange this one day.
|
||||
// this one is simplified for the chat drawer.
|
||||
char *CHAT_WordWrap(INT32 x, INT32 w, INT32 option, const char *string)
|
||||
static char *CHAT_WordWrap(INT32 x, INT32 w, INT32 option, const char *string)
|
||||
{
|
||||
int c;
|
||||
size_t chw, i, lastusablespace = 0;
|
||||
|
@ -2611,7 +2611,7 @@ void HU_DrawDualTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scoreline
|
|||
//
|
||||
// HU_Draw32TabRankings
|
||||
//
|
||||
void HU_Draw32TabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, INT32 whiteplayer)
|
||||
static void HU_Draw32TabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, INT32 whiteplayer)
|
||||
{
|
||||
INT32 i;
|
||||
const UINT8 *colormap;
|
||||
|
|
Loading…
Reference in a new issue