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Redundant type 1800 check for MT_COIN
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2 changed files with 2 additions and 2 deletions
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@ -9995,7 +9995,7 @@ void P_SpawnMapThing(mapthing_t *mthing)
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|| mthing->type == mobjinfo[MT_REDTEAMRING].doomednum || mthing->type == mobjinfo[MT_BLUETEAMRING].doomednum
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|| mthing->type == mobjinfo[MT_BLUESPHERE].doomednum || mthing->type == mobjinfo[MT_BOMBSPHERE].doomednum
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|| (mthing->type >= 600 && mthing->type <= 609) // circles and diagonals
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|| mthing->type == 1705 || mthing->type == 1713 || mthing->type == 1800) // hoops
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|| mthing->type == 1705 || mthing->type == 1713) // hoops
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{
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// Don't spawn hoops, wings, or rings yet!
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return;
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@ -1097,7 +1097,7 @@ static void P_LoadThings(void)
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|| mt->type == mobjinfo[MT_REDTEAMRING].doomednum || mt->type == mobjinfo[MT_BLUETEAMRING].doomednum
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|| mt->type == mobjinfo[MT_BLUESPHERE].doomednum || mt->type == mobjinfo[MT_BOMBSPHERE].doomednum
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|| (mt->type >= 600 && mt->type <= 609) // circles and diagonals
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|| mt->type == 1705 || mt->type == 1713 || mt->type == 1800) // hoops
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|| mt->type == 1705 || mt->type == 1713) // hoops
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{
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mt->mobj = NULL;
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