S_FANG_SLIDE wasn't defined in the Lua script, despite being declared :|

Also Fang seems to turn invisible after his first jump for some reason, and I can't figure out why???
This commit is contained in:
Monster Iestyn 2019-05-04 21:31:46 +01:00
parent 7b6b34212b
commit 691ae982e7
2 changed files with 0 additions and 2 deletions

View file

@ -4561,7 +4561,6 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
"S_FANG_BOUNCE4",
"S_FANG_FALL1",
"S_FANG_FALL2",
"S_FANG_SLIDE",
"S_FANG_CHECKPATH1",
"S_FANG_CHECKPATH2",
"S_FANG_PATHINGCONT1",

View file

@ -1475,7 +1475,6 @@ typedef enum state
S_FANG_BOUNCE4,
S_FANG_FALL1,
S_FANG_FALL2,
S_FANG_SLIDE,
S_FANG_CHECKPATH1,
S_FANG_CHECKPATH2,
S_FANG_PATHINGCONT1,