I_InitMusic SDL2: Don't unload GME indiscriminately

(cherry picked from commit cb4e075137)
This commit is contained in:
mazmazz 2018-09-14 13:36:01 -04:00
parent 297653fa34
commit 517756606c

View file

@ -476,10 +476,6 @@ static void mix_gme(void *udata, Uint8 *stream, int len)
FUNCMATH void I_InitMusic(void)
{
#ifdef HAVE_LIBGME
gme = NULL;
current_track = -1;
#endif
}
void I_ShutdownMusic(void)