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Merge branch 'Playerquit_hook' into 'next'
"PlayerQuit" Lua Hook See merge request STJr/SRB2!127
This commit is contained in:
commit
d8f3a20e65
5 changed files with 64 additions and 2 deletions
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@ -2339,7 +2339,7 @@ void CL_ClearPlayer(INT32 playernum)
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//
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// Removes a player from the current game
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//
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static void CL_RemovePlayer(INT32 playernum)
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static void CL_RemovePlayer(INT32 playernum, INT32 reason)
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{
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// Sanity check: exceptional cases (i.e. c-fails) can cause multiple
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// kick commands to be issued for the same player.
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@ -2393,6 +2393,10 @@ static void CL_RemovePlayer(INT32 playernum)
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}
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}
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}
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#ifdef HAVE_BLUA
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LUAh_PlayerQuit(&players[playernum], reason); // Lua hook for player quitting
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#endif
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// Reset player data
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CL_ClearPlayer(playernum);
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@ -2669,6 +2673,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
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INT32 pnum, msg;
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XBOXSTATIC char buf[3 + MAX_REASONLENGTH];
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char *reason = buf;
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kickreason_t kickreason = KR_KICK;
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pnum = READUINT8(*p);
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msg = READUINT8(*p);
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@ -2751,14 +2756,17 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
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{
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case KICK_MSG_GO_AWAY:
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CONS_Printf(M_GetText("has been kicked (Go away)\n"));
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kickreason = KR_KICK;
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break;
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#ifdef NEWPING
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case KICK_MSG_PING_HIGH:
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CONS_Printf(M_GetText("left the game (Broke ping limit)\n"));
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kickreason = KR_PINGLIMIT;
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break;
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#endif
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case KICK_MSG_CON_FAIL:
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CONS_Printf(M_GetText("left the game (Synch failure)\n"));
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kickreason = KR_SYNCH;
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if (M_CheckParm("-consisdump")) // Helps debugging some problems
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{
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@ -2795,21 +2803,26 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
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break;
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case KICK_MSG_TIMEOUT:
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CONS_Printf(M_GetText("left the game (Connection timeout)\n"));
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kickreason = KR_TIMEOUT;
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break;
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case KICK_MSG_PLAYER_QUIT:
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if (netgame) // not splitscreen/bots
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CONS_Printf(M_GetText("left the game\n"));
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kickreason = KR_LEAVE;
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break;
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case KICK_MSG_BANNED:
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CONS_Printf(M_GetText("has been banned (Don't come back)\n"));
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kickreason = KR_BAN;
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break;
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case KICK_MSG_CUSTOM_KICK:
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READSTRINGN(*p, reason, MAX_REASONLENGTH+1);
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CONS_Printf(M_GetText("has been kicked (%s)\n"), reason);
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kickreason = KR_KICK;
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break;
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case KICK_MSG_CUSTOM_BAN:
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READSTRINGN(*p, reason, MAX_REASONLENGTH+1);
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CONS_Printf(M_GetText("has been banned (%s)\n"), reason);
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kickreason = KR_BAN;
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break;
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}
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@ -2837,7 +2850,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
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M_StartMessage(M_GetText("You have been kicked by the server\n\nPress ESC\n"), NULL, MM_NOTHING);
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}
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else
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CL_RemovePlayer(pnum);
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CL_RemovePlayer(pnum, kickreason);
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}
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consvar_t cv_allownewplayer = {"allowjoin", "On", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL };
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@ -444,6 +444,17 @@ extern consvar_t cv_playbackspeed;
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#define KICK_MSG_CUSTOM_KICK 7
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#define KICK_MSG_CUSTOM_BAN 8
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typedef enum
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{
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KR_KICK = 1, //Kicked by server
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KR_PINGLIMIT = 2, //Broke Ping Limit
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KR_SYNCH = 3, //Synch Failure
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KR_TIMEOUT = 4, //Connection Timeout
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KR_BAN = 5, //Banned by server
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KR_LEAVE = 6, //Quit the game
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} kickreason_t;
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extern boolean server;
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#define client (!server)
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extern boolean dedicated; // For dedicated server
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@ -32,6 +32,7 @@
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#include "fastcmp.h"
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#include "lua_script.h"
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#include "lua_hook.h"
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#include "d_clisrv.h"
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#include "m_cond.h"
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@ -7416,6 +7417,14 @@ struct {
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{"V_CHARCOLORSHIFT",V_CHARCOLORSHIFT},
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{"V_ALPHASHIFT",V_ALPHASHIFT},
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//Kick Reasons
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{"KR_KICK",KR_KICK},
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{"KR_PINGLIMIT",KR_PINGLIMIT},
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{"KR_SYNCH",KR_SYNCH},
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{"KR_TIMEOUT",KR_TIMEOUT},
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{"KR_BAN",KR_BAN},
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{"KR_LEAVE",KR_LEAVE},
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#endif
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{NULL,0}
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@ -43,6 +43,7 @@ enum hook {
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hook_PlayerMsg,
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hook_HurtMsg,
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hook_PlayerSpawn,
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hook_PlayerQuit,
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hook_MAX // last hook
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};
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@ -77,5 +78,6 @@ boolean LUAh_LinedefExecute(line_t *line, mobj_t *mo, sector_t *sector); // Hook
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boolean LUAh_PlayerMsg(int source, int target, int flags, char *msg); // Hook for chat messages
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boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source); // Hook for hurt messages
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#define LUAh_PlayerSpawn(player) LUAh_PlayerHook(player, hook_PlayerSpawn) // Hook for G_SpawnPlayer
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void LUAh_PlayerQuit(player_t *plr, int reason); // Hook for player quitting
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#endif
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@ -54,6 +54,7 @@ const char *const hookNames[hook_MAX+1] = {
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"PlayerMsg",
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"HurtMsg",
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"PlayerSpawn",
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"PlayerQuit",
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NULL
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};
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@ -1074,4 +1075,30 @@ void LUAh_NetArchiveHook(lua_CFunction archFunc)
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// stack: tables
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}
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void LUAh_PlayerQuit(player_t *plr, int reason)
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{
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hook_p hookp;
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if (!gL || !(hooksAvailable[hook_PlayerQuit/8] & (1<<(hook_PlayerQuit%8))))
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return;
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lua_settop(gL, 0);
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for (hookp = roothook; hookp; hookp = hookp->next)
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if (hookp->type == hook_PlayerQuit)
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{
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if (lua_gettop(gL) == 0)
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{
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LUA_PushUserdata(gL, plr, META_PLAYER); // Player that quit
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lua_pushinteger(gL, reason); // Reason for quitting
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}
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lua_pushfstring(gL, FMT_HOOKID, hookp->id);
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lua_gettable(gL, LUA_REGISTRYINDEX);
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lua_pushvalue(gL, -3);
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lua_pushvalue(gL, -3);
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LUA_Call(gL, 2);
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}
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lua_settop(gL, 0);
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}
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#endif
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