Rearranged menu presentation methods

* Menu parameter retrieval and hierarchy in m_menu
* Presentation logic (background display) in f_finale
This commit is contained in:
mazmazz 2018-11-25 15:08:12 -05:00
parent dcac157ccd
commit eb95289ea4
8 changed files with 256 additions and 248 deletions

View file

@ -1984,7 +1984,7 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
#ifdef CLIENT_LOADINGSCREEN
if (client && cl_mode != CL_CONNECTED && cl_mode != CL_ABORTED)
{
MN_Ticker(true); // title sky
F_MenuPresTicker(true); // title sky
F_TitleScreenTicker(true);
F_TitleScreenDrawer();
CL_DrawConnectionStatus();

View file

@ -372,7 +372,7 @@ static void D_Display(void)
// Run menu state updates and linedef execs in titlemap
if (wipe && (gamestate == GS_TITLESCREEN || gamestate == GS_TIMEATTACK))
M_ApplyMenuMetaState();
M_ApplyMenuPresState();
// clean up border stuff
// see if the border needs to be initially drawn
@ -751,7 +751,7 @@ void D_StartTitle(void)
gametype = GT_COOP;
paused = false;
advancedemo = false;
MN_Start();
F_InitMenuPresValues();
F_StartTitleScreen();
CON_ToggleOff();
@ -1120,11 +1120,11 @@ void D_SRB2Main(void)
P_PatchInfoTables();
// initiate menu metadata before SOCcing them
MN_InitInfoTables();
M_InitMenuPresTables();
// init title screen display params
if (M_CheckParm("-connect"))
MN_Start();
F_InitMenuPresValues();
//---------------------------------------------------- READY TIME
// we need to check for dedicated before initialization of some subsystems
@ -1405,7 +1405,7 @@ void D_SRB2Main(void)
{
CON_ToggleOff();
CON_ClearHUD();
MN_Start();
F_InitMenuPresValues();
F_StartTitleScreen();
}
else

View file

@ -1956,40 +1956,40 @@ static void readmenu(MYFILE *f, INT32 num)
if (fastcmp(word, "BACKGROUNDNAME"))
{
strncpy(menumeta[num].bgname, word2, 8);
strncpy(menupres[num].bgname, word2, 8);
titlechanged = true;
}
else if (fastcmp(word, "HIDEBACKGROUND"))
{
menumeta[num].bghide = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
menupres[num].bghide = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
titlechanged = true;
}
else if (fastcmp(word, "BACKGROUNDCOLOR"))
{
menumeta[num].bgcolor = value;
menupres[num].bgcolor = value;
titlechanged = true;
}
else if (fastcmp(word, "HIDETITLEPICS") || fastcmp(word, "HIDEPICS"))
{
// true by default, except MM_MAIN
menumeta[num].hidetitlepics = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
menupres[num].hidetitlepics = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y');
titlechanged = true;
}
else if (fastcmp(word, "TITLESCROLLSPEED") || fastcmp(word, "TITLESCROLLXSPEED")
|| fastcmp(word, "SCROLLSPEED") || fastcmp(word, "SCROLLXSPEED"))
{
menumeta[num].titlescrollxspeed = get_number(word2);
menupres[num].titlescrollxspeed = get_number(word2);
titlechanged = true;
}
else if (fastcmp(word, "TITLESCROLLYSPEED") || fastcmp(word, "SCROLLYSPEED"))
{
menumeta[num].titlescrollyspeed = get_number(word2);
menupres[num].titlescrollyspeed = get_number(word2);
titlechanged = true;
}
else if (fastcmp(word, "MUSIC"))
{
strncpy(menumeta[num].musname, word2, 7);
menumeta[num].musname[6] = 0;
strncpy(menupres[num].musname, word2, 7);
menupres[num].musname[6] = 0;
titlechanged = true;
}
#ifdef MUSICSLOT_COMPATIBILITY
@ -1997,70 +1997,70 @@ static void readmenu(MYFILE *f, INT32 num)
{
value = get_mus(word2, true);
if (value && value <= 1035)
snprintf(menumeta[num].musname, 7, "%sM", G_BuildMapName(value));
snprintf(menupres[num].musname, 7, "%sM", G_BuildMapName(value));
else if (value && value <= 1050)
strncpy(menumeta[num].musname, compat_special_music_slots[value - 1036], 7);
strncpy(menupres[num].musname, compat_special_music_slots[value - 1036], 7);
else
menumeta[num].musname[0] = 0; // becomes empty string
menumeta[num].musname[6] = 0;
menupres[num].musname[0] = 0; // becomes empty string
menupres[num].musname[6] = 0;
titlechanged = true;
}
#endif
else if (fastcmp(word, "MUSICTRACK"))
{
menumeta[num].mustrack = ((UINT16)value - 1);
menupres[num].mustrack = ((UINT16)value - 1);
titlechanged = true;
}
else if (fastcmp(word, "MUSICLOOP"))
{
// true by default except MM_MAIN
menumeta[num].muslooping = (value || word2[0] == 'T' || word2[0] == 'Y');
menupres[num].muslooping = (value || word2[0] == 'T' || word2[0] == 'Y');
titlechanged = true;
}
else if (fastcmp(word, "NOMUSIC"))
{
menumeta[num].musstop = (value || word2[0] == 'T' || word2[0] == 'Y');
menupres[num].musstop = (value || word2[0] == 'T' || word2[0] == 'Y');
titlechanged = true;
}
else if (fastcmp(word, "IGNOREMUSIC"))
{
menumeta[num].musignore = (value || word2[0] == 'T' || word2[0] == 'Y');
menupres[num].musignore = (value || word2[0] == 'T' || word2[0] == 'Y');
titlechanged = true;
}
else if (fastcmp(word, "FADESTRENGTH"))
{
// one-based, <= 0 means use default value. 1-32
menumeta[num].fadestrength = value-1;
menupres[num].fadestrength = value-1;
titlechanged = true;
}
else if (fastcmp(word, "NOENTERBUBBLE"))
{
menumeta[num].enterbubble = !(value || word2[0] == 'T' || word2[0] == 'Y');
menupres[num].enterbubble = !(value || word2[0] == 'T' || word2[0] == 'Y');
titlechanged = true;
}
else if (fastcmp(word, "NOEXITBUBBLE"))
{
menumeta[num].exitbubble = !(value || word2[0] == 'T' || word2[0] == 'Y');
menupres[num].exitbubble = !(value || word2[0] == 'T' || word2[0] == 'Y');
titlechanged = true;
}
else if (fastcmp(word, "ENTERTAG"))
{
menumeta[num].entertag = value;
menupres[num].entertag = value;
titlechanged = true;
}
else if (fastcmp(word, "EXITTAG"))
{
menumeta[num].exittag = value;
menupres[num].exittag = value;
titlechanged = true;
}
else if (fastcmp(word, "ENTERWIPE"))
{
menumeta[num].enterwipe = value;
menupres[num].enterwipe = value;
titlechanged = true;
}
else if (fastcmp(word, "EXITWIPE"))
{
menumeta[num].exitwipe = value;
menupres[num].exitwipe = value;
titlechanged = true;
}
}

View file

@ -51,7 +51,7 @@ static INT32 timetonext; // Delay between screen changes
static INT32 continuetime; // Short delay when continuing
static tic_t animtimer; // Used for some animation timings
static INT16 skullAnimCounter; // Prompts: Chevron animation; Title screen: Y animation timing
static INT16 skullAnimCounter; // Prompts: Chevron animation
static INT32 roidtics; // Asteroid spinning
static INT32 deplete;
@ -60,6 +60,20 @@ static tic_t stoptimer;
static boolean keypressed = false;
// (no longer) De-Demo'd Title Screen
static tic_t xscrolltimer;
static tic_t yscrolltimer;
static INT32 menuanimtimer; // Title screen: background animation timing
mobj_t *titlemapcameraref = NULL;
// menu presentation state
char curbgname[8];
SINT8 curfadevalue;
boolean curhidepics;
INT32 curbgcolor;
INT32 curbgxspeed;
INT32 curbgyspeed;
boolean curbghide;
static UINT8 curDemo = 0;
static UINT32 demoDelayLeft;
static UINT32 demoIdleLeft;
@ -610,7 +624,7 @@ static void F_IntroDrawScene(void)
}
else
{
M_SkyScroll(80*4, 0, "TITLESKY");
F_SkyScroll(80*4, 0, "TITLESKY");
if (timetonext == 6)
{
stoptimer = finalecount;
@ -1351,19 +1365,103 @@ void F_GameEndTicker(void)
// ==============
// TITLE SCREEN
// ==============
mobj_t *titlemapcameraref = NULL;
void F_InitMenuPresValues(void)
{
menuanimtimer = 0;
prevMenuId = 0;
activeMenuId = MainDef.menuid;
// Set defaults for presentation values
strncpy(curbgname, "TITLESKY", 8);
curfadevalue = 16;
curhidepics = hidetitlepics;
curbgcolor = -1;
curbgxspeed = titlescrollxspeed;
curbgyspeed = titlescrollyspeed;
curbghide = false;
// Find current presentation values
M_SetMenuCurBackground((gamestate == GS_TIMEATTACK) ? "SRB2BACK" : "TITLESKY");
M_SetMenuCurFadeValue(16);
M_SetMenuCurHideTitlePics();
}
//
// F_SkyScroll
//
void F_SkyScroll(INT32 scrollxspeed, INT32 scrollyspeed, const char *patchname)
{
INT32 xscrolled, x, xneg = (scrollxspeed > 0) - (scrollxspeed < 0), tilex;
INT32 yscrolled, y, yneg = (scrollyspeed > 0) - (scrollyspeed < 0), tiley;
boolean xispos = (scrollxspeed >= 0), yispos = (scrollyspeed >= 0);
INT32 dupz = (vid.dupx < vid.dupy ? vid.dupx : vid.dupy);
INT16 patwidth, patheight;
INT32 pw, ph; // scaled by dupz
patch_t *pat;
INT32 i, j;
if (rendermode == render_none)
return;
if (!patchname || !patchname[0])
{
V_DrawFill(0, 0, vid.width, vid.height, 31);
return;
}
if (!scrollxspeed && !scrollyspeed)
{
V_DrawPatchFill(W_CachePatchName(patchname, PU_CACHE));
return;
}
pat = W_CachePatchName(patchname, PU_CACHE);
patwidth = SHORT(pat->width);
patheight = SHORT(pat->height);
pw = patwidth * dupz;
ph = patheight * dupz;
tilex = max(FixedCeil(FixedDiv(vid.width, pw)) >> FRACBITS, 1)+2; // one tile on both sides of center
tiley = max(FixedCeil(FixedDiv(vid.height, ph)) >> FRACBITS, 1)+2;
xscrolltimer = ((menuanimtimer*scrollxspeed)/16 + patwidth*xneg) % (patwidth);
yscrolltimer = ((menuanimtimer*scrollyspeed)/16 + patheight*yneg) % (patheight);
// coordinate offsets
xscrolled = xscrolltimer * dupz;
yscrolled = yscrolltimer * dupz;
for (x = (xispos) ? -pw*(tilex-1)+pw : 0, i = 0;
i < tilex;
x += pw, i++)
{
for (y = (yispos) ? -ph*(tiley-1)+ph : 0, j = 0;
j < tiley;
y += ph, j++)
{
V_DrawScaledPatch(
(xispos) ? xscrolled - x : x + xscrolled,
(yispos) ? yscrolled - y : y + yscrolled,
V_NOSCALESTART, pat);
}
}
W_UnlockCachedPatch(pat);
}
void F_StartTitleScreen(void)
{
if (menumeta[MN_MAIN].musname[0])
S_ChangeMusic(menumeta[MN_MAIN].musname, menumeta[MN_MAIN].mustrack, menumeta[MN_MAIN].muslooping);
if (menupres[MN_MAIN].musname[0])
S_ChangeMusic(menupres[MN_MAIN].musname, menupres[MN_MAIN].mustrack, menupres[MN_MAIN].muslooping);
else
S_ChangeMusicInternal("_title", looptitle);
if (gamestate != GS_TITLESCREEN && gamestate != GS_WAITINGPLAYERS)
{
finalecount = 0;
wipetypepost = menumeta[MN_MAIN].enterwipe;
wipetypepost = menupres[MN_MAIN].enterwipe;
}
else
wipegamestate = GS_TITLESCREEN;
@ -1416,8 +1514,8 @@ void F_StartTitleScreen(void)
camera.height = 0;
// Run enter linedef exec for MN_MAIN, since this is where we start
if (menumeta[MN_MAIN].entertag)
P_LinedefExecute(menumeta[MN_MAIN].entertag, players[displayplayer].mo, NULL);
if (menupres[MN_MAIN].entertag)
P_LinedefExecute(menupres[MN_MAIN].entertag, players[displayplayer].mo, NULL);
wipegamestate = prevwipegamestate;
}
@ -1466,7 +1564,7 @@ void F_TitleScreenDrawer(void)
if (curbgcolor >= 0)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
else if (!curbghide || !titlemapinaction || gamestate == GS_WAITINGPLAYERS)
M_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
// Don't draw outside of the title screewn, or if the patch isn't there.
if (!ttwing || (gamestate != GS_TITLESCREEN && gamestate != GS_WAITINGPLAYERS))
@ -1524,6 +1622,14 @@ luahook:
#endif
}
// separate animation timer for backgrounds, since we also count
// during GS_TIMEATTACK
void F_MenuPresTicker(boolean run)
{
if (run)
menuanimtimer++;
}
// (no longer) De-Demo'd Title Screen
void F_TitleScreenTicker(boolean run)
{

View file

@ -40,6 +40,7 @@ void F_TextPromptTicker(void);
void F_GameEndDrawer(void);
void F_IntroDrawer(void);
void F_TitleScreenDrawer(void);
void F_SkyScroll(INT32 scrollxspeed, INT32 scrollyspeed, const char *patchname);
void F_GameEvaluationDrawer(void);
void F_StartGameEvaluation(void);
@ -79,8 +80,22 @@ typedef enum
TITLEMAP_RUNNING
} titlemap_enum;
// Current menu parameters
extern UINT8 titlemapinaction;
extern mobj_t *titlemapcameraref;
extern char curbgname[8];
extern SINT8 curfadevalue;
extern boolean curhidepics;
extern INT32 curbgcolor;
extern INT32 curbgxspeed;
extern INT32 curbgyspeed;
extern boolean curbghide;
#define TITLEBACKGROUNDACTIVE (curfadevalue >= 0 || curbgname[0])
void F_InitMenuPresValues(void);
void F_MenuPresTicker(boolean run);
//
// WIPE

View file

@ -1924,7 +1924,7 @@ void G_Ticker(boolean run)
break;
case GS_TIMEATTACK:
MN_Ticker(run);
F_MenuPresTicker(run);
break;
case GS_INTRO:
@ -1964,7 +1964,7 @@ void G_Ticker(boolean run)
if (titlemapinaction) P_Ticker(run); // then intentionally fall through
/* FALLTHRU */
case GS_WAITINGPLAYERS:
MN_Ticker(run);
F_MenuPresTicker(run);
F_TitleScreenTicker(run);
break;

View file

@ -2188,62 +2188,43 @@ void Addons_option_Onchange(void)
menu_t *currentMenu = &MainDef;
// =========================================================================
// MENU METADATA LOGIC (BACKGROUNDS)
// MENU PRESENTATION PARAMETER HANDLING (BACKGROUNDS)
// =========================================================================
menumeta_t menumeta[NUMMENUTYPES];
static tic_t xscrolltimer;
static tic_t yscrolltimer;
static INT32 menuanimtimer;
// menu IDs are equal to current/prevMenu in most cases, except MN_SPECIAL when we don't want to operate on Message, Pause, etc.
UINT32 prevMenuId = 0;
UINT32 activeMenuId = 0;
// menu IDs are equal to current/prevMenu in most cases, except MM_SPECIAL when we don't want to operate on Message, Pause, etc.
static UINT32 prevMenuId = 0;
static UINT32 activeMenuId = 0;
menupres_t menupres[NUMMENUTYPES];
// menu presentation state
char curbgname[8];
SINT8 curfadevalue;
boolean curhidepics;
INT32 curbgcolor;
INT32 curbgxspeed;
INT32 curbgyspeed;
boolean curbghide;
typedef struct
{
char musname[7];
UINT16 mustrack;
boolean muslooping;
} menumetamusic_t;
void MN_InitInfoTables(void)
void M_InitMenuPresTables(void)
{
INT32 i;
// Called in d_main before SOC can get to the tables
// Set menumeta defaults
// Set menupres defaults
for (i = 0; i < NUMMENUTYPES; i++)
{
// so-called "undefined"
menumeta[i].fadestrength = -1;
menumeta[i].hidetitlepics = -1; // inherits global hidetitlepics
menumeta[i].enterwipe = -1;
menumeta[i].exitwipe = -1;
menumeta[i].bgcolor = -1;
menumeta[i].titlescrollxspeed = INT32_MAX;
menumeta[i].titlescrollyspeed = INT32_MAX;
menupres[i].fadestrength = -1;
menupres[i].hidetitlepics = -1; // inherits global hidetitlepics
menupres[i].enterwipe = -1;
menupres[i].exitwipe = -1;
menupres[i].bgcolor = -1;
menupres[i].titlescrollxspeed = INT32_MAX;
menupres[i].titlescrollyspeed = INT32_MAX;
// default true
menumeta[i].enterbubble = true;
menumeta[i].exitbubble = true;
menupres[i].enterbubble = true;
menupres[i].exitbubble = true;
if (i != MN_MAIN)
{
menumeta[i].muslooping = true;
menupres[i].muslooping = true;
}
if (i == MN_SP_TIMEATTACK || i == MN_SP_NIGHTSATTACK)
strncpy(menumeta[i].musname, "_inter", 7);
strncpy(menupres[i].musname, "_inter", 7);
else if (i == MN_SP_PLAYER)
strncpy(menumeta[i].musname, "_chsel", 7);
strncpy(menupres[i].musname, "_chsel", 7);
}
}
@ -2260,6 +2241,15 @@ void MN_InitInfoTables(void)
// return false - continue
typedef boolean (*menutree_iterator)(UINT32, INT32, INT32 *, void **, boolean fromoldest);
// HACK: Used in the ChangeMusic iterator because we only allow
// a single input. Maybe someday use this struct program-wide.
typedef struct
{
char musname[7];
UINT16 mustrack;
boolean muslooping;
} menupresmusic_t;
static INT32 M_IterateMenuTree(menutree_iterator itfunc, void *input)
{
INT32 i, retval = 0;
@ -2304,7 +2294,6 @@ static boolean MIT_GetMenuAtLevel(UINT32 menutype, INT32 level, INT32 *retval, v
INT32 targetlevel = *inputptr;
if (menutype)
{
// \todo offset targetlevel by failed initial attempts
if (level == targetlevel || targetlevel < 0)
{
*retval = menutype;
@ -2353,19 +2342,19 @@ static boolean MIT_SetCurBackground(UINT32 menutype, INT32 level, INT32 *retval,
(void)retval;
(void)fromoldest;
if (menumeta[menutype].bgcolor >= 0)
if (menupres[menutype].bgcolor >= 0)
{
curbgcolor = menumeta[menutype].bgcolor;
curbgcolor = menupres[menutype].bgcolor;
return true;
}
else if (menumeta[menutype].bgname[0] && (!menumeta[menutype].bghide || !titlemapinaction))
else if (menupres[menutype].bgname[0] && (!menupres[menutype].bghide || !titlemapinaction))
{
strncpy(curbgname, menumeta[menutype].bgname, 8);
curbgxspeed = menumeta[menutype].titlescrollxspeed != INT32_MAX ? menumeta[menutype].titlescrollxspeed : titlescrollxspeed;
curbgyspeed = menumeta[menutype].titlescrollyspeed != INT32_MAX ? menumeta[menutype].titlescrollyspeed : titlescrollyspeed;
strncpy(curbgname, menupres[menutype].bgname, 8);
curbgxspeed = menupres[menutype].titlescrollxspeed != INT32_MAX ? menupres[menutype].titlescrollxspeed : titlescrollxspeed;
curbgyspeed = menupres[menutype].titlescrollyspeed != INT32_MAX ? menupres[menutype].titlescrollyspeed : titlescrollyspeed;
return true;
}
else if (menumeta[menutype].bghide && titlemapinaction) // hide the background
else if (menupres[menutype].bghide && titlemapinaction) // hide the background
{
curbghide = true;
return true;
@ -2388,22 +2377,22 @@ static boolean MIT_SetCurBackground(UINT32 menutype, INT32 level, INT32 *retval,
static boolean MIT_ChangeMusic(UINT32 menutype, INT32 level, INT32 *retval, void **input, boolean fromoldest)
{
menumetamusic_t *defaultmusic = (menumetamusic_t*)*input;
menupresmusic_t *defaultmusic = (menupresmusic_t*)*input;
(void)retval;
(void)fromoldest;
if (menumeta[menutype].musname[0])
if (menupres[menutype].musname[0])
{
S_ChangeMusic(menumeta[menutype].musname, menumeta[menutype].mustrack, menumeta[menutype].muslooping);
S_ChangeMusic(menupres[menutype].musname, menupres[menutype].mustrack, menupres[menutype].muslooping);
return true;
}
else if (menumeta[menutype].musstop)
else if (menupres[menutype].musstop)
{
S_StopMusic();
return true;
}
else if (menumeta[menutype].musignore)
else if (menupres[menutype].musignore)
return true;
else if (!level && defaultmusic && defaultmusic->musname[0])
S_ChangeMusic(defaultmusic->musname, defaultmusic->mustrack, defaultmusic->muslooping);
@ -2417,9 +2406,9 @@ static boolean MIT_SetCurFadeValue(UINT32 menutype, INT32 level, INT32 *retval,
(void)retval;
(void)fromoldest;
if (menumeta[menutype].fadestrength >= 0)
if (menupres[menutype].fadestrength >= 0)
{
curfadevalue = (menumeta[menutype].fadestrength % 32);
curfadevalue = (menupres[menutype].fadestrength % 32);
return true;
}
else if (!level)
@ -2433,9 +2422,9 @@ static boolean MIT_SetCurHideTitlePics(UINT32 menutype, INT32 level, INT32 *retv
(void)retval;
(void)fromoldest;
if (menumeta[menutype].hidetitlepics >= 0)
if (menupres[menutype].hidetitlepics >= 0)
{
curhidepics = menumeta[menutype].hidetitlepics;
curhidepics = menupres[menutype].hidetitlepics;
return true;
}
else if (!level)
@ -2490,9 +2479,9 @@ static boolean M_HasMenuType(menutype_t needletype)
// EFFECTS
// ====================================
static void M_ChangeMusic(const char *defaultmusname, boolean defaultmuslooping)
void M_ChangeMenuMusic(const char *defaultmusname, boolean defaultmuslooping)
{
menumetamusic_t defaultmusic;
menupresmusic_t defaultmusic;
if (!defaultmusname)
defaultmusname = "";
@ -2505,19 +2494,19 @@ static void M_ChangeMusic(const char *defaultmusname, boolean defaultmuslooping)
M_IterateMenuTree(MIT_ChangeMusic, &defaultmusic);
}
static void M_SetCurBackground(const char *defaultname)
void M_SetMenuCurBackground(const char *defaultname)
{
char name[8];
strncpy(name, defaultname, 8);
M_IterateMenuTree(MIT_SetCurBackground, &name);
}
static void M_SetCurFadeValue(UINT8 defaultvalue)
void M_SetMenuCurFadeValue(UINT8 defaultvalue)
{
M_IterateMenuTree(MIT_SetCurFadeValue, &defaultvalue);
}
static void M_SetCurHideTitlePics(void)
void M_SetMenuCurHideTitlePics(void)
{
M_IterateMenuTree(MIT_SetCurHideTitlePics, NULL);
}
@ -2532,7 +2521,7 @@ static INT16 exitwipe, enterwipe;
static boolean exitbubble, enterbubble;
static INT16 exittag, entertag;
static void M_HandleMenuMetaState(menu_t *newMenu)
static void M_HandleMenuPresState(menu_t *newMenu)
{
INT32 i;
UINT32 bitmask;
@ -2574,9 +2563,9 @@ static void M_HandleMenuMetaState(menu_t *newMenu)
return;
// Find current presentation values
M_SetCurBackground((gamestate == GS_TIMEATTACK) ? "SRB2BACK" : "TITLESKY");
M_SetCurFadeValue(16);
M_SetCurHideTitlePics();
M_SetMenuCurBackground((gamestate == GS_TIMEATTACK) ? "SRB2BACK" : "TITLESKY");
M_SetMenuCurFadeValue(16);
M_SetMenuCurHideTitlePics();
// Loop through both menu IDs in parallel and look for type changes
// The youngest child in activeMenuId is the entered menu
@ -2600,18 +2589,18 @@ static void M_HandleMenuMetaState(menu_t *newMenu)
{
exittype = prevtype;
exitlevel = i;
exitwipe = menumeta[exittype].exitwipe;
exitbubble = menumeta[exittype].exitbubble;
exittag = menumeta[exittype].exittag;
exitwipe = menupres[exittype].exitwipe;
exitbubble = menupres[exittype].exitbubble;
exittag = menupres[exittype].exittag;
}
if (activetype && (entertype < 0))
{
entertype = activetype;
enterlevel = i;
enterwipe = menumeta[entertype].enterwipe;
enterbubble = menumeta[entertype].enterbubble;
entertag = menumeta[entertype].entertag;
enterwipe = menupres[entertype].enterwipe;
enterbubble = menupres[entertype].enterbubble;
entertag = menupres[entertype].entertag;
}
if (prevtype && activetype && prevtype == activetype && anceslevel < 0)
@ -2630,15 +2619,15 @@ static void M_HandleMenuMetaState(menu_t *newMenu)
bitmask = ((1 << MENUBITS) - 1) << (MENUBITS*i);
prevtype = (prevMenuId & bitmask) >> (MENUBITS*i);
if (menumeta[prevtype].exitwipe >= 0)
if (menupres[prevtype].exitwipe >= 0)
{
exitwipe = menumeta[prevtype].exitwipe;
exitwipe = menupres[prevtype].exitwipe;
break;
}
}
if (exitwipe < 0)
exitwipe = menumeta[MN_MAIN].exitwipe;
exitwipe = menupres[MN_MAIN].exitwipe;
}
// do the same for enter wipe
@ -2649,19 +2638,19 @@ static void M_HandleMenuMetaState(menu_t *newMenu)
bitmask = ((1 << MENUBITS) - 1) << (MENUBITS*i);
activetype = (activeMenuId & bitmask) >> (MENUBITS*i);
if (menumeta[activetype].enterwipe >= 0)
if (menupres[activetype].enterwipe >= 0)
{
exitwipe = menumeta[activetype].enterwipe;
exitwipe = menupres[activetype].enterwipe;
break;
}
}
if (enterwipe < 0)
enterwipe = menumeta[MN_MAIN].enterwipe;
enterwipe = menupres[MN_MAIN].enterwipe;
}
// Change the music
M_ChangeMusic("_title", false);
M_ChangeMenuMusic("_title", false);
// Run the linedef execs
if (titlemapinaction)
@ -2675,8 +2664,8 @@ static void M_HandleMenuMetaState(menu_t *newMenu)
{
bitmask = ((1 << MENUBITS) - 1) << (MENUBITS*i);
menutype = (prevMenuId & bitmask) >> (MENUBITS*i);
if (menumeta[menutype].exittag)
P_LinedefExecute(menumeta[menutype].exittag, players[displayplayer].mo, NULL);
if (menupres[menutype].exittag)
P_LinedefExecute(menupres[menutype].exittag, players[displayplayer].mo, NULL);
}
}
else if (exittag)
@ -2692,8 +2681,8 @@ static void M_HandleMenuMetaState(menu_t *newMenu)
{
bitmask = ((1 << MENUBITS) - 1) << (MENUBITS*i);
menutype = (activeMenuId & bitmask) >> (MENUBITS*i);
if (menumeta[menutype].entertag)
P_LinedefExecute(menumeta[menutype].entertag, players[displayplayer].mo, NULL);
if (menupres[menutype].entertag)
P_LinedefExecute(menupres[menutype].entertag, players[displayplayer].mo, NULL);
}
}
else if (entertag)
@ -2728,10 +2717,10 @@ static void M_HandleMenuMetaState(menu_t *newMenu)
// D_Display runs the next step of processing
}
else
M_ApplyMenuMetaState(); // run the next step now
M_ApplyMenuPresState(); // run the next step now
}
void M_ApplyMenuMetaState(void)
void M_ApplyMenuPresState(void)
{
#if 0
INT32 i;
@ -2775,7 +2764,7 @@ static void M_GoBack(INT32 choice)
Z_Free(levelselect.rows);
levelselect.rows = NULL;
menuactive = false;
wipetypepre = menumeta[M_GetYoungestChildMenu()].exitwipe;
wipetypepre = menupres[M_GetYoungestChildMenu()].exitwipe;
D_StartTitle();
}
else
@ -3437,7 +3426,7 @@ void M_SetupNextMenu(menu_t *menudef)
return; // we can't quit this menu (also used to set parameter from the menu)
}
M_HandleMenuMetaState(menudef);
M_HandleMenuPresState(menudef);
currentMenu = menudef;
itemOn = currentMenu->lastOn;
@ -3543,101 +3532,6 @@ void M_Init(void)
#endif
}
// ==========================================================================
// COMMON MENU DRAW ROUTINES
// ==========================================================================
void MN_Start(void)
{
menuanimtimer = 0;
prevMenuId = 0;
activeMenuId = MainDef.menuid;
// Set defaults for presentation values
strncpy(curbgname, "TITLESKY", 8);
curfadevalue = 16;
curhidepics = hidetitlepics;
curbgcolor = -1;
curbgxspeed = titlescrollxspeed;
curbgyspeed = titlescrollyspeed;
curbghide = false;
// Find current presentation values
M_SetCurBackground((gamestate == GS_TIMEATTACK) ? "SRB2BACK" : "TITLESKY");
M_SetCurFadeValue(16);
M_SetCurHideTitlePics();
}
void MN_Ticker(boolean run)
{
if (run)
menuanimtimer++;
}
//
// M_SkyScroll
//
void M_SkyScroll(INT32 scrollxspeed, INT32 scrollyspeed, const char *patchname)
{
INT32 xscrolled, x, xneg = (scrollxspeed > 0) - (scrollxspeed < 0), tilex;
INT32 yscrolled, y, yneg = (scrollyspeed > 0) - (scrollyspeed < 0), tiley;
boolean xispos = (scrollxspeed >= 0), yispos = (scrollyspeed >= 0);
INT32 dupz = (vid.dupx < vid.dupy ? vid.dupx : vid.dupy);
INT16 patwidth, patheight;
INT32 pw, ph; // scaled by dupz
patch_t *pat;
INT32 i, j;
if (rendermode == render_none)
return;
if (!patchname || !patchname[0])
{
V_DrawFill(0, 0, vid.width, vid.height, 31);
return;
}
if (!scrollxspeed && !scrollyspeed)
{
V_DrawPatchFill(W_CachePatchName(patchname, PU_CACHE));
return;
}
pat = W_CachePatchName(patchname, PU_CACHE);
patwidth = SHORT(pat->width);
patheight = SHORT(pat->height);
pw = patwidth * dupz;
ph = patheight * dupz;
tilex = max(FixedCeil(FixedDiv(vid.width, pw)) >> FRACBITS, 1)+2; // one tile on both sides of center
tiley = max(FixedCeil(FixedDiv(vid.height, ph)) >> FRACBITS, 1)+2;
xscrolltimer = ((menuanimtimer*scrollxspeed)/16 + patwidth*xneg) % (patwidth);
yscrolltimer = ((menuanimtimer*scrollyspeed)/16 + patheight*yneg) % (patheight);
// coordinate offsets
xscrolled = xscrolltimer * dupz;
yscrolled = yscrolltimer * dupz;
for (x = (xispos) ? -pw*(tilex-1)+pw : 0, i = 0;
i < tilex;
x += pw, i++)
{
for (y = (yispos) ? -ph*(tiley-1)+ph : 0, j = 0;
j < tiley;
y += ph, j++)
{
V_DrawScaledPatch(
(xispos) ? xscrolled - x : x + xscrolled,
(yispos) ? yscrolled - y : y + yscrolled,
V_NOSCALESTART, pat);
}
}
W_UnlockCachedPatch(pat);
}
// ==========================================================================
// SPECIAL MENU OPTION DRAW ROUTINES GO HERE
// ==========================================================================
@ -5180,7 +5074,7 @@ static void M_DrawLevelPlatterMenu(void)
if (curbgcolor >= 0)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
else if (!curbghide || !titlemapinaction)
M_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
if (curfadevalue)
V_DrawFadeScreen(0xFF00, curfadevalue);
}
@ -5389,7 +5283,7 @@ static void M_DrawMessageMenu(void)
if (curbgcolor >= 0)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
else if (!curbghide || !titlemapinaction)
M_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
if (curfadevalue)
V_DrawFadeScreen(0xFF00, curfadevalue);
}
@ -7687,7 +7581,7 @@ static void M_SetupChoosePlayer(INT32 choice)
}
if (Playing() == false)
M_ChangeMusic("_chsel", true);
M_ChangeMenuMusic("_chsel", true);
SP_PlayerDef.prevMenu = currentMenu;
M_SetupNextMenu(&SP_PlayerDef);
@ -7784,7 +7678,7 @@ static void M_DrawSetupChoosePlayerMenu(void)
if (curbgcolor >= 0)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
else if (!curbghide || !titlemapinaction)
M_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
if (curfadevalue)
V_DrawFadeScreen(0xFF00, curfadevalue);
@ -8174,12 +8068,12 @@ void M_DrawTimeAttackMenu(void)
UINT16 dispstatus;
patch_t *PictureOfUrFace;
M_ChangeMusic("_inter", true); // Eww, but needed for when user hits escape during demo playback
M_ChangeMenuMusic("_inter", true); // Eww, but needed for when user hits escape during demo playback
if (curbgcolor >= 0)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
else if (!curbghide || !titlemapinaction)
M_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
if (curfadevalue)
V_DrawFadeScreen(0xFF00, curfadevalue);
@ -8366,12 +8260,12 @@ void M_DrawNightsAttackMenu(void)
INT32 i, x, y, cursory = 0;
UINT16 dispstatus;
M_ChangeMusic("_inter", true); // Eww, but needed for when user hits escape during demo playback
M_ChangeMenuMusic("_inter", true); // Eww, but needed for when user hits escape during demo playback
if (curbgcolor >= 0)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
else if (!curbghide || !titlemapinaction)
M_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
if (curfadevalue)
V_DrawFadeScreen(0xFF00, curfadevalue);
@ -8761,17 +8655,17 @@ static void M_ModeAttackEndGame(INT32 choice)
default:
case ATTACKING_RECORD:
currentMenu = &SP_TimeAttackDef;
wipetypepost = menumeta[MN_SP_TIMEATTACK].enterwipe;
wipetypepost = menupres[MN_SP_TIMEATTACK].enterwipe;
break;
case ATTACKING_NIGHTS:
currentMenu = &SP_NightsAttackDef;
wipetypepost = menumeta[MN_SP_NIGHTSATTACK].enterwipe;
wipetypepost = menupres[MN_SP_NIGHTSATTACK].enterwipe;
break;
}
itemOn = currentMenu->lastOn;
G_SetGamestate(GS_TIMEATTACK);
modeattacking = ATTACKING_NONE;
M_ChangeMusic("_title", true);
M_ChangeMenuMusic("_title", true);
Nextmap_OnChange();
}

View file

@ -121,7 +121,6 @@ typedef enum
NUMMENUTYPES,
} menutype_t; // up to 63; MN_SPECIAL = 53
// Menu parameters
typedef struct
{
char bgname[8]; // name for background gfx lump; lays over titlemap if this is set
@ -144,25 +143,19 @@ typedef struct
INT32 exittag; // line exec to run on menu exit, if titlemap
INT16 enterwipe; // wipe type to run on menu enter, -1 means default
INT16 exitwipe; // wipe type to run on menu exit, -1 means default
} menumeta_t;
} menupres_t;
extern menumeta_t menumeta[NUMMENUTYPES];
extern char curbgname[8];
extern SINT8 curfadevalue;
extern boolean curhidepics;
extern INT32 curbgcolor;
extern INT32 curbgxspeed;
extern INT32 curbgyspeed;
extern boolean curbghide;
extern menupres_t menupres[NUMMENUTYPES];
extern UINT32 prevMenuId;
extern UINT32 activeMenuId;
#define TITLEBACKGROUNDACTIVE (curfadevalue >= 0 || curbgname[0])
void M_SkyScroll(INT32 scrollxspeed, INT32 scrollyspeed, const char *patchname);
void MN_Ticker(boolean run);
void MN_Start(void);
void MN_InitInfoTables(void);
void M_ApplyMenuMetaState(void);
void M_InitMenuPresTables(void);
void M_ApplyMenuPresState(void);
UINT8 M_GetYoungestChildMenu(void);
void M_ChangeMenuMusic(const char *defaultmusname, boolean defaultmuslooping);
void M_SetMenuCurBackground(const char *defaultname);
void M_SetMenuCurFadeValue(UINT8 defaultvalue);
void M_SetMenuCurHideTitlePics(void);
// Called by main loop,
// saves config file and calls I_Quit when user exits.