mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-03-23 03:12:38 +00:00
Merge remote-tracking branch 'origin/master' into menu-execs
This commit is contained in:
commit
89ab777c40
296 changed files with 24361 additions and 16224 deletions
|
@ -3,7 +3,7 @@ jobs:
|
|||
build:
|
||||
working_directory: /root/SRB2
|
||||
docker:
|
||||
- image: debian:jessie
|
||||
- image: debian:stretch
|
||||
environment:
|
||||
CC: ccache gcc -m32
|
||||
PKG_CONFIG_LIBDIR: /usr/lib/i386-linux-gnu/pkgconfig
|
||||
|
@ -36,14 +36,20 @@ jobs:
|
|||
- v1-SRB2-APT
|
||||
- run:
|
||||
name: Install SDK
|
||||
command: apt-get -qq -y install git build-essential nasm libpng12-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 gettext ccache wget gcc-multilib upx
|
||||
command: apt-get -qq -y --no-install-recommends install git build-essential nasm libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
|
||||
- save_cache:
|
||||
key: v1-SRB2-APT
|
||||
paths:
|
||||
- /var/cache/apt/archives
|
||||
- checkout
|
||||
- run:
|
||||
name: Clean build
|
||||
name: Compile without network support and BLUA
|
||||
command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1 NO_LUA=1
|
||||
- run:
|
||||
name: wipe build
|
||||
command: make -C src LINUX=1 cleandep
|
||||
- run:
|
||||
name: rebuild depend
|
||||
command: make -C src LINUX=1 clean
|
||||
- restore_cache:
|
||||
keys:
|
||||
|
|
29
.travis.yml
29
.travis.yml
|
@ -15,6 +15,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-4.4
|
||||
compiler: gcc-4.4
|
||||
env: GCC44=1
|
||||
#gcc-4.4 (Ubuntu/Linaro 4.4.7-8ubuntu1) 4.4.7
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -27,6 +28,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-4.6
|
||||
compiler: gcc-4.6
|
||||
env: GCC46=1
|
||||
#gcc-4.6 (Ubuntu/Linaro 4.6.4-6ubuntu2) 4.6.4
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -39,9 +41,11 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-4.7
|
||||
compiler: gcc-4.7
|
||||
env: GCC47=1
|
||||
#gcc-4.7
|
||||
- os: linux
|
||||
compiler: gcc
|
||||
env: GCC48=1
|
||||
#gcc (Ubuntu 4.8.4-2ubuntu1~14.04) 4.8.4
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -56,6 +60,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
env: GCC48=1
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -70,7 +75,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-7
|
||||
compiler: gcc-7
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3"
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough" GCC72=1
|
||||
#gcc-7 (Ubuntu 7.2.0-1ubuntu1~14.04) 7.2.0 20170802
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -85,7 +90,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-8
|
||||
compiler: gcc-8
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3"
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough -Wno-error=format-overflow" GCC81=1
|
||||
#gcc-8 (Ubuntu 7.2.0-1ubuntu1~14.04) 8.1.0
|
||||
- os: linux
|
||||
compiler: clang
|
||||
|
@ -216,9 +221,11 @@ matrix:
|
|||
# - os: osx
|
||||
# osx_image: xcode7.2
|
||||
# #Apple LLVM version 7.0.2 (clang-700.1.81)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.3
|
||||
# #Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
- os: osx
|
||||
osx_image: xcode7.3
|
||||
#Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
#Default: macOS 10.13 and Xcode 9.4.1
|
||||
allow_failures:
|
||||
- compiler: clang-3.5
|
||||
- compiler: clang-3.6
|
||||
|
@ -227,7 +234,6 @@ matrix:
|
|||
- compiler: clang-3.9
|
||||
- compiler: clang-4.0
|
||||
- compiler: clang-5.0
|
||||
- compiler: gcc-8
|
||||
|
||||
cache:
|
||||
apt: true
|
||||
|
@ -243,6 +249,16 @@ addons:
|
|||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- p7zip-full
|
||||
homebrew:
|
||||
taps:
|
||||
- mazmazz/srb2
|
||||
packages:
|
||||
- sdl2_mixer
|
||||
- game-music-emu
|
||||
- p7zip
|
||||
- cmake
|
||||
update: true
|
||||
|
||||
|
||||
before_script:
|
||||
- wget --verbose --server-response -c http://rosenthalcastle.org/srb2/SRB2-v2115-assets-2.7z -O $HOME/srb2_cache/SRB2-v2115-assets-2.7z
|
||||
|
@ -254,9 +270,6 @@ before_script:
|
|||
- cmake .. -DCMAKE_BUILD_TYPE=Release
|
||||
|
||||
before_install:
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew update ; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install sdl2 sdl2_mixer game-music-emu p7zip; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install cmake||true; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/release/SDL2-2.0.6.dmg; hdiutil attach SDL2-2.0.6.dmg; sudo cp -a /Volumes/SDL2/SDL2.framework /Library/Frameworks/; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-2.0.1.dmg; hdiutil attach SDL2_mixer-2.0.1.dmg; sudo cp -a /Volumes/SDL2_mixer/SDL2_mixer.framework /Library/Frameworks/; fi
|
||||
- mkdir -p $HOME/srb2_cache
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
cmake_minimum_required(VERSION 3.0)
|
||||
project(SRB2
|
||||
VERSION 2.1.20
|
||||
VERSION 2.1.23
|
||||
LANGUAGES C)
|
||||
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
|
@ -54,13 +54,19 @@ macro(copy_files_to_build_dir target dlllist_var)
|
|||
endif()
|
||||
endmacro()
|
||||
|
||||
# 64-bit check
|
||||
if(${CMAKE_SIZEOF_VOID_P} EQUAL 8)
|
||||
# bitness check
|
||||
set(SRB2_SYSTEM_BITS 0)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
message(STATUS "Target is 64-bit")
|
||||
set(SRB2_SYSTEM_BITS 64)
|
||||
else()
|
||||
endif()
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
message(STATUS "Target is 32-bit")
|
||||
set(SRB2_SYSTEM_BITS 32)
|
||||
endif()
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 0)
|
||||
message(STATUS "Target bitness is unknown")
|
||||
endif()
|
||||
|
||||
# OS macros
|
||||
if (UNIX)
|
||||
|
@ -98,10 +104,10 @@ add_subdirectory(assets)
|
|||
## config.h generation
|
||||
set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
|
||||
include(GitUtilities)
|
||||
git_describe(SRB2_GIT_DESCRIBE "${CMAKE_SOURCE_DIR}")
|
||||
git_latest_commit(SRB2_COMP_COMMIT "${CMAKE_SOURCE_DIR}")
|
||||
git_current_branch(SRB2_GIT_BRANCH "${CMAKE_SOURCE_DIR}")
|
||||
set(SRB2_COMP_BRANCH "${SRB2_GIT_BRANCH}")
|
||||
set(SRB2_COMP_REVISION "${SRB2_GIT_DESCRIBE}")
|
||||
set(SRB2_COMP_REVISION "${SRB2_COMP_COMMIT}")
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
|
||||
|
||||
##### PACKAGE CONFIGURATION #####
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>Debug</GenerateDebugInformation>
|
||||
<RandomizedBaseAddress>true</RandomizedBaseAddress>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
<GenerateDebugInformation>DebugFastLink</GenerateDebugInformation>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<RandomizedBaseAddress>true</RandomizedBaseAddress>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
<DisableSpecificWarnings>4244;4267</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>advapi32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
|
|
79
appveyor.yml
79
appveyor.yml
|
@ -1,11 +1,15 @@
|
|||
version: 2.1.20.{branch}-{build}
|
||||
version: 2.1.23.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
CC: ccache
|
||||
CCACHE_CC: i686-w64-mingw32-gcc
|
||||
CCACHE_CC_64: x86_64-w64-mingw32-gcc
|
||||
WINDRES: windres
|
||||
# c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
|
||||
MINGW_SDK: c:\msys64\mingw32
|
||||
# c:\msys64 x86_64 has gcc 8.2.0, so use c:\mingw-w64 7.3.0 instead
|
||||
MINGW_SDK_64: C:\mingw-w64\x86_64-7.3.0-posix-seh-rt_v5-rev0\mingw64
|
||||
CFLAGS: -Wall -W -Werror -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3 -Wno-tautological-compare -Wno-error=suggest-attribute=noreturn
|
||||
NASM_ZIP: nasm-2.12.01
|
||||
NASM_URL: http://www.nasm.us/pub/nasm/releasebuilds/2.12.01/win64/nasm-2.12.01-win64.zip
|
||||
|
@ -15,65 +19,114 @@ environment:
|
|||
CCACHE_URL: http://alam.srb2.org/ccache.exe
|
||||
CCACHE_COMPRESS: true
|
||||
CCACHE_DIR: C:\Users\appveyor\.ccache
|
||||
# Disable UPX by default. The user can override this in their Appveyor project settings
|
||||
NOUPX: 1
|
||||
##############################
|
||||
# DEPLOYER VARIABLES
|
||||
# DPL_ENABLED=1 builds installers for branch names starting with `deployer`.
|
||||
# DPL_TAG_ENABLED=1 will also build installers for release tags. DPL_ENABLED=1 must also be set.
|
||||
# Set these in the Appveyor project settings
|
||||
##############################
|
||||
DPL_ENABLED: 0
|
||||
DPL_TAG_ENABLED: 0
|
||||
DPL_INSTALLER_NAME: SRB2-v2123
|
||||
# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
|
||||
# Include the README files and the OpenGL batch in the main and patch archives.
|
||||
# The x86/x64 archives contain the DLL binaries.
|
||||
ASSET_ARCHIVE_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-assets.7z
|
||||
ASSET_ARCHIVE_PATCH_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-patch-assets.7z
|
||||
ASSET_ARCHIVE_X86_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-x86-assets.7z
|
||||
ASSET_ARCHIVE_X64_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-x64-assets.7z
|
||||
ASSET_ARCHIVE_OPTIONAL_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-optional-assets.7z
|
||||
# This is overridden to 1 for release tag builds
|
||||
ASSET_FILES_OPTIONAL_GET: 0
|
||||
# For patches, also include the X86/X64 DLLs.
|
||||
PACKAGE_PATCH_DLL_GET: 0
|
||||
# Delete all asset downloads so they can be redownloaded
|
||||
ASSET_CLEAN: 0
|
||||
|
||||
cache:
|
||||
- nasm-2.12.01.zip
|
||||
- upx391w.zip
|
||||
- ccache.exe
|
||||
- C:\Users\appveyor\.ccache
|
||||
- C:\Users\appveyor\srb2_cache
|
||||
|
||||
install:
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "X86_64=1" )
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "CONFIGURATION=SDL" )
|
||||
- if [%CONFIGURATION%] == [DD64] ( set "X86_64=1" )
|
||||
- if [%CONFIGURATION%] == [DD64] ( set "CONFIGURATION=DD" )
|
||||
- if [%X86_64%] == [1] ( set "MINGW_SDK=%MINGW_SDK_64%" )
|
||||
- if [%X86_64%] == [1] ( set "CCACHE_CC=%CCACHE_CC_64%" )
|
||||
|
||||
- if not exist "%NASM_ZIP%.zip" appveyor DownloadFile "%NASM_URL%" -FileName "%NASM_ZIP%.zip"
|
||||
- 7z x -y "%NASM_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs %TMP%\%NASM_ZIP% %MINGW_SDK%\bin nasm.exe || exit 0
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%NASM_ZIP%" "%MINGW_SDK%\bin" nasm.exe || exit 0
|
||||
|
||||
- if not exist "%UPX_ZIP%.zip" appveyor DownloadFile "%UPX_URL%" -FileName "%UPX_ZIP%.zip"
|
||||
- 7z x -y "%UPX_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs %TMP%\%UPX_ZIP% %MINGW_SDK%\bin upx.exe || exit 0
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%UPX_ZIP%" "%MINGW_SDK%\bin" upx.exe || exit 0
|
||||
|
||||
- if not exist "%CCACHE_EXE%" appveyor DownloadFile "%CCACHE_URL%" -FileName "%CCACHE_EXE%"
|
||||
- ccache -M 99M
|
||||
- xcopy /Y /V /I ccache.exe %MINGW_SDK%\bin
|
||||
- xcopy /Y /V /I ccache.exe "%MINGW_SDK%\bin"
|
||||
|
||||
configuration:
|
||||
- SDL
|
||||
- SDL64
|
||||
- DD
|
||||
- DD64
|
||||
|
||||
matrix:
|
||||
allow_failures:
|
||||
- configuration: DD
|
||||
- configuration: DD64
|
||||
|
||||
before_build:
|
||||
- set Path=%MINGW_SDK%\bin;%Path%
|
||||
- i686-w64-mingw32-gcc --version
|
||||
- set "Path=%MINGW_SDK%\bin;%Path%"
|
||||
- if [%X86_64%] == [1] ( x86_64-w64-mingw32-gcc --version ) else ( i686-w64-mingw32-gcc --version )
|
||||
- mingw32-make --version
|
||||
- nasm -v
|
||||
- upx -V
|
||||
- if not [%X86_64%] == [1] ( nasm -v )
|
||||
- if not [%NOUPX%] == [1] ( upx -V )
|
||||
- ccache -V
|
||||
- ccache -s
|
||||
- set SRB2_MFLAGS=-C src MINGW=1 WARNINGMODE=1 GCC72=1 CCACHE=1 NOOBJDUMP=1
|
||||
- if [%NOUPX%] == [1] ( set "NOUPX=NOUPX=1" ) else ( set "NOUPX=" )
|
||||
- set "SRB2_MFLAGS=-C src WARNINGMODE=1 CCACHE=1 GCC72=1 NOOBJDUMP=1 %NOUPX%"
|
||||
- if [%X86_64%] == [1] ( set "MINGW_FLAGS=MINGW64=1 X86_64=1" ) else ( set "MINGW_FLAGS=MINGW=1" )
|
||||
- set "SRB2_MFLAGS=%SRB2_MFLAGS% %MINGW_FLAGS% %CONFIGURATION%=1"
|
||||
|
||||
build_script:
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% %CONFIGURATION%=1 clean
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% %CONFIGURATION%=1 ERRORMODE=1 -k
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% clean
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% ERRORMODE=1 -k
|
||||
|
||||
after_build:
|
||||
- if [%X86_64%] == [1] (
|
||||
set "BUILD_PATH=bin\Mingw64\Release"
|
||||
) else (
|
||||
set "BUILD_PATH=bin\Mingw\Release"
|
||||
)
|
||||
- if [%X86_64%] == [1] ( set "CONFIGURATION=%CONFIGURATION%64" )
|
||||
- ccache -s
|
||||
- cmd: git rev-parse --short %APPVEYOR_REPO_COMMIT%>%TMP%/gitshort.txt
|
||||
- cmd: set /P GITSHORT=<%TMP%/gitshort.txt
|
||||
- set BUILD_ARCHIVE=%APPVEYOR_REPO_BRANCH%-%GITSHORT%-%CONFIGURATION%.7z
|
||||
- set BUILDSARCHIVE=%APPVEYOR_REPO_BRANCH%-%CONFIGURATION%.7z
|
||||
- cmd: 7z a %BUILD_ARCHIVE% bin\Mingw\Release -xr!.gitignore
|
||||
- cmd: 7z a %BUILD_ARCHIVE% %BUILD_PATH% -xr!.gitignore
|
||||
- appveyor PushArtifact %BUILD_ARCHIVE%
|
||||
- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE%
|
||||
- appveyor PushArtifact %BUILDSARCHIVE%
|
||||
##############################
|
||||
# DEPLOYER SCRIPT
|
||||
##############################
|
||||
- if [%DPL_ENABLED%] == [1] ( call "deployer\appveyor\deployer.bat" )
|
||||
|
||||
test: off
|
||||
|
||||
#deploy:
|
||||
# - provider: FTP
|
||||
# protocol: ftps
|
||||
# host:
|
||||
# host:
|
||||
# secure: NsLJEPIBvmwCOj8Tg8RoRQ==
|
||||
# username:
|
||||
# secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA=
|
||||
|
|
3
assets/.gitignore
vendored
3
assets/.gitignore
vendored
|
@ -1,2 +1,5 @@
|
|||
*
|
||||
*.*
|
||||
!README.txt
|
||||
!LICENSE.txt
|
||||
!LICENSE-3RD-PARTY.txt
|
|
@ -8,6 +8,9 @@ set(SRB2_ASSET_ALL
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/zones.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/patch.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/music.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/README.txt
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/LICENSE.txt
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/LICENSE-3RD-PARTY.txt
|
||||
)
|
||||
|
||||
set(SRB2_ASSET_HASHED
|
||||
|
|
1710
assets/LICENSE-3RD-PARTY.txt
Normal file
1710
assets/LICENSE-3RD-PARTY.txt
Normal file
File diff suppressed because it is too large
Load diff
339
assets/LICENSE.txt
Normal file
339
assets/LICENSE.txt
Normal file
|
@ -0,0 +1,339 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
51
assets/README.txt
Normal file
51
assets/README.txt
Normal file
|
@ -0,0 +1,51 @@
|
|||
SONIC ROBO BLAST 2
|
||||
|
||||
Sonic Robo Blast 2 (SRB2) is a 3D Sonic the Hedgehog fangame based on a
|
||||
modified version of Doom Legacy.
|
||||
|
||||
LICENSE
|
||||
|
||||
The source code for SRB2 is licensed under the GNU General Public
|
||||
License, Version 2. See LICENSE.txt for the full text of this license.
|
||||
|
||||
SRB2 uses various third-party libraries, including SDL, SDL Mixer, and
|
||||
their dependencies. See LICENSE-3RD-PARTY.txt for the licenses of these
|
||||
libraries.
|
||||
|
||||
SOURCE CODE
|
||||
|
||||
You may obtain the source code for SRB2, including the source code for
|
||||
specific version releases, at the following web sites:
|
||||
|
||||
STJr GitLab:
|
||||
https://git.magicalgirl.moe/STJr/SRB2
|
||||
|
||||
GitHub:
|
||||
https://github.com/STJr/SRB2
|
||||
|
||||
CONTACT
|
||||
|
||||
You may contact Sonic Team Junior via the following web sites:
|
||||
|
||||
SRB2.ORG:
|
||||
https://www.srb2.org
|
||||
|
||||
SRB2 Message Board:
|
||||
https://mb.srb2.org
|
||||
|
||||
SRB2 Official Discord:
|
||||
https://discord.gg/pYDXzpX
|
||||
|
||||
COPYRIGHT AND DISCLAIMER
|
||||
|
||||
Design and content on SRB2 is copyright 1998-2018 by Sonic Team Junior.
|
||||
All non-original material on SRB2.ORG is copyrighted by their
|
||||
respective owners, and no copyright infringement is intended. The owner
|
||||
of the SRB2.ORG domain is only acting as an ISP, and is therefore not
|
||||
responsible for any content on SRB2.ORG under the 1998 DMCA. This
|
||||
site, its webmaster, and its staff make no profit whatsoever (in fact,
|
||||
we lose money). Sonic Team Junior assumes no responsibility for the
|
||||
content on any Sonic Team Junior fan sites.
|
||||
|
||||
Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do
|
||||
not claim ownership of any of SEGA's intellectual property used in SRB2.
|
|
@ -3,10 +3,45 @@ srb2 for Debian
|
|||
|
||||
SRB2 Debian package!
|
||||
Hi there, to rebuild this package just use the SRB2 Makefile system, or, optionally, run
|
||||
dpkg-buildpackage in the in /bin/Resources directory. You can build these with or without a key
|
||||
dpkg-buildpackage in the in /assets directory. You can build these with or without a key
|
||||
if you want, but if you want to put these on a repo, generate your own GnuPG key as per the
|
||||
https://help.ubuntu.com/community/GnuPrivacyGuardHowto instructions and pass the -k<keyid>
|
||||
command to debuild. Make sure you export the key footprint and give them to your users to install
|
||||
with apt-key add. Thanks!
|
||||
|
||||
-- Callum Dickinson <gcfreak_ag20@hotmail.com> Fri, 26 Nov 2010 18:25:31 +1300
|
||||
|
||||
|
||||
Signing for Launchpad PPA
|
||||
|
||||
First, follow the above instructions to generate a GnuPG key with your identity. You will need
|
||||
to publish the fingerprint of that key to Ubuntu's key server.
|
||||
|
||||
https://help.ubuntu.com/community/GnuPrivacyGuardHowto#Uploading_the_key_to_Ubuntu_keyserver
|
||||
|
||||
Next, you will have to add that key fingerprint to your Launchpad account. Go to your Launchpad
|
||||
profile and click the yellow Edit button next to "OpenPGP keys". Once you add the key, you can
|
||||
upload signed source packages and publish them onto your PPA.
|
||||
|
||||
IF YOU UPLOAD A PACKAGE and Launchpad does NOT send you a confirmation or rejection email, that
|
||||
means your key is not set up correctly with your Launchpad account.
|
||||
|
||||
|
||||
Building for Launchpad PPA
|
||||
|
||||
Use these steps to prepare building a source package for Launchpad:
|
||||
|
||||
1. Highly recommend copying the assets/ folder to outside your repo folder, or else the asset
|
||||
files may be included in the main source package, when you build that.
|
||||
2. cd [wherever-your-assets-folder-is]/assets/
|
||||
3. debuild -T clean (optional, if you already have asset files)
|
||||
|
||||
Building the source package is a two-step process:
|
||||
|
||||
1. debuild -T build (this downloads the asset files from srb2.org if necessary)
|
||||
2. debuild -S (builds the source package for Launchpad, including the asset files)
|
||||
|
||||
Then follow the instructions at <https://help.launchpad.net/Packaging/PPA/Uploading> to upload
|
||||
to your PPA and have Launchpad build your binary deb packages.
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 21:13:00 -0500
|
||||
|
|
|
@ -1,3 +1,10 @@
|
|||
srb2-data (2.1.21~7) trusty; urgency=high
|
||||
|
||||
* Updated for SRB2 v2.1.21
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 14:31:00 -0500
|
||||
|
||||
|
||||
srb2-data (2.1.14~1) unstable; urgency=low
|
||||
|
||||
* Updated for SRB2 v2.1.14
|
||||
|
|
|
@ -3,8 +3,9 @@
|
|||
Source: srb2-data
|
||||
Section: games
|
||||
Priority: extra
|
||||
Maintainer: Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Build-Depends: debhelper (>= 7.0.50~)
|
||||
Maintainer: Sonic Team Junior <stjr@srb2.org>
|
||||
Build-Depends: debhelper (>= 7.0.50~),
|
||||
wget
|
||||
Standards-Version: 3.8.4
|
||||
Homepage: http://www.srb2.org
|
||||
|
||||
|
@ -15,8 +16,7 @@ Description: A cross-platform 3D Sonic fangame
|
|||
fangame built using a modified version of the Doom Legacy
|
||||
port of Doom. SRB2 is closely inspired by the original
|
||||
Sonic games from the Sega Genesis, and attempts to recreate
|
||||
the design in 3D. While SRB2 isn't fully completed, it already
|
||||
features tons of levels, enemies, speed, and quite a lot
|
||||
of the fun that the original Sonic games provided.
|
||||
the design in 3D. It features tons of levels, enemies, speed,
|
||||
and quite a lot of the fun that the original Sonic games provided.
|
||||
This is the data package that provides the data files that
|
||||
SRB2 requires to run, it will not work without it.
|
||||
SRB2 requires to run; it will not work without it.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
This work was packaged for Debian by:
|
||||
|
||||
Callum Dickinson <gcfreak_ag20@hotmail.com> on Fri, 26 Nov 2010 15:19:16 +1300
|
||||
Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 14:31:00 -0500
|
||||
|
||||
It was downloaded from:
|
||||
|
||||
|
@ -12,7 +12,7 @@ Upstream Author(s):
|
|||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 1998-2010 Sonic Team Junior
|
||||
Copyright (C) 1998-2018 Sonic Team Junior
|
||||
|
||||
License:
|
||||
|
||||
|
@ -21,6 +21,7 @@ License:
|
|||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Copyright (C) 2010-2018 Sonic Team Junior <stjr@srb2.org>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see "/usr/share/common-licenses/GPL-2".
|
||||
|
|
|
@ -37,7 +37,7 @@ RM := rm -rf
|
|||
DIR := $(shell pwd)
|
||||
|
||||
PACKAGE := $(shell cat $(DIR)/debian/control | grep 'Package:' | sed -e 's/Package: //g')
|
||||
DATAFILES := srb2.srb zones.dta player.dta rings.dta music.dta
|
||||
DATAFILES := srb2.srb zones.dta player.dta rings.dta music.dta patch.dta README.txt LICENSE.txt LICENSE-3RD-PARTY.txt
|
||||
|
||||
DATADIR := usr/games/SRB2
|
||||
RESOURCEDIR := .
|
||||
|
@ -45,16 +45,21 @@ WGET := wget -P $(RESOURCEDIR) -c -nc
|
|||
|
||||
build:
|
||||
$(MKDIR) $(DIR)/debian/tmp/$(DATADIR)
|
||||
> $(DIR)/debian/source/include-binaries
|
||||
# This will need to be updated every time SRB2 official version is
|
||||
# Copy data files to their install locations, and add data files to include-binaries
|
||||
for file in $(DATAFILES); do \
|
||||
$(WGET) http://alam.srb2.org/SRB2/2.1.14-Final/Resources/$$file; \
|
||||
if test "$$file" = "srb2.wad"; then \
|
||||
$(INSTALL) $(RESOURCEDIR)/$$file $(DIR)/debian/tmp/$(DATADIR)/srb2.srb; \
|
||||
else \
|
||||
$(INSTALL) $(RESOURCEDIR)/$$file $(DIR)/debian/tmp/$(DATADIR)/$$file; \
|
||||
if [ ! -f $(RESOURCEDIR)/$$file ]; then \
|
||||
$(WGET) http://alam.srb2.org/SRB2/2.1.21-Final/Resources/$$file; \
|
||||
fi; \
|
||||
if [ -f $(RESOURCEDIR)/$$file ]; then \
|
||||
$(INSTALL) $(RESOURCEDIR)/$$file $(DIR)/debian/tmp/$(DATADIR)/$$file; \
|
||||
echo $(RESOURCEDIR)/$$file >> $(DIR)/debian/source/include-binaries; \
|
||||
fi; \
|
||||
if [ ! -f $(DIR)/debian/tmp/$(DATADIR)/$$file ]; then \
|
||||
echo $(DIR)/debian/tmp/$(DATADIR)/$$file not found and could not be downloaded!; \
|
||||
return 1; \
|
||||
fi; \
|
||||
echo $(RESOURCEDIR)/$$file >> $(DIR)/debian/source/include-binaries; \
|
||||
done
|
||||
|
||||
binary-indep:
|
||||
|
@ -95,15 +100,18 @@ binary: binary-indep
|
|||
dh_builddeb
|
||||
|
||||
clean:
|
||||
$(RM) $(RESOURCEDIR)/*.wad
|
||||
$(RM) $(RESOURCEDIR)/*.dta
|
||||
$(RM) $(RESOURCEDIR)/*.plr
|
||||
$(RM) $(RESOURCEDIR)/*.wpn
|
||||
$(RM) $(RESOURCEDIR)/*.srb
|
||||
$(RM) $(RESOURCEDIR)/*.dll
|
||||
$(RM) $(DIR)/debian/tmp/*
|
||||
$(RM) $(DIR)/debian/$(PACKAGE).install
|
||||
$(RM) $(DIR)/debian/files
|
||||
$(RM) $(DIR)/debian/source/include-binaries
|
||||
$(RM) $(DIR)/debian/tmp/*; \
|
||||
$(RM) $(DIR)/debian/$(PACKAGE).install; \
|
||||
$(RM) $(DIR)/debian/files; \
|
||||
|
||||
clean-all: clean
|
||||
$(RM) $(RESOURCEDIR)/*.wad; \
|
||||
$(RM) $(RESOURCEDIR)/*.dta; \
|
||||
$(RM) $(RESOURCEDIR)/*.plr; \
|
||||
$(RM) $(RESOURCEDIR)/*.wpn; \
|
||||
$(RM) $(RESOURCEDIR)/*.srb; \
|
||||
$(RM) $(RESOURCEDIR)/*.dll; \
|
||||
$(RM) $(RESOURCEDIR)/*.txt; \
|
||||
$(RM) $(DIR)/debian/source/include-binaries; \
|
||||
|
||||
.PHONY: all clean binary binary-arch binary-indep build
|
||||
|
|
1
assets/debian/source/options
Normal file
1
assets/debian/source/options
Normal file
|
@ -0,0 +1 @@
|
|||
tar-ignore = "tmp/*"
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -27,5 +27,17 @@ function(git_current_branch variable path)
|
|||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_latest_commit variable path)
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} "rev-parse" "--short" "HEAD"
|
||||
WORKING_DIRECTORY "${path}"
|
||||
RESULT_VARIABLE result
|
||||
OUTPUT_VARIABLE output
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
35
debian/README.Debian
vendored
35
debian/README.Debian
vendored
|
@ -9,3 +9,38 @@ instructions and pass the -k<keyid> command to debuild. Make sure you export the
|
|||
and give them to your users to install with apt-key add. Thanks!
|
||||
|
||||
-- Callum Dickinson <gcfreak_ag20@hotmail.com> Fri, 26 Nov 2010 18:25:31 +1300
|
||||
|
||||
|
||||
Signing for Launchpad PPA
|
||||
|
||||
First, follow the above instructions to generate a GnuPG key with your identity. You will need
|
||||
to publish the fingerprint of that key to Ubuntu's key server.
|
||||
|
||||
https://help.ubuntu.com/community/GnuPrivacyGuardHowto#Uploading_the_key_to_Ubuntu_keyserver
|
||||
|
||||
Next, you will have to add that key fingerprint to your Launchpad account. Go to your Launchpad
|
||||
profile and click the yellow Edit button next to "OpenPGP keys". Once you add the key, you can
|
||||
upload signed source packages and publish them onto your PPA.
|
||||
|
||||
IF YOU UPLOAD A PACKAGE and Launchpad does NOT send you a confirmation or rejection email, that
|
||||
means your key is not set up correctly with your Launchpad account.
|
||||
|
||||
|
||||
Building for Launchpad PPA
|
||||
|
||||
Use these steps to prepare building a source package for Launchpad:
|
||||
|
||||
1. cd [srb2repo]
|
||||
2. git reset --hard; git clean -fd; git clean -fx;
|
||||
* Resets your repo folder to a committed state and removes untracked files
|
||||
* If you built srb2-data in the assets/ folder, MAKE SURE THAT FOLDER DOES NOT HAVE ASSETS,
|
||||
OR THEY MAY BE INCLUDED IN THE MAIN SOURCE PACKAGE!
|
||||
|
||||
Building the source package takes just one step:
|
||||
|
||||
1. debuild -S (builds the source package for Launchpad)
|
||||
|
||||
Then follow the instructions at <https://help.launchpad.net/Packaging/PPA/Uploading> to upload
|
||||
to your PPA and have Launchpad build your binary deb packages.
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 21:13:00 -0500
|
||||
|
|
4
debian/README.source
vendored
4
debian/README.source
vendored
|
@ -22,6 +22,10 @@ Build instructions:
|
|||
|
||||
make -C src LINUX=1
|
||||
|
||||
Build instructions for non-X86 devices (such as X64):
|
||||
|
||||
make -C src LINUX=1 NONX86=1
|
||||
|
||||
Build instructions to build for Wii Linux/SRB2Wii on a PowerPC system,
|
||||
follow cross-compiling instructions for cross-compiling on a x86 system:
|
||||
|
||||
|
|
7
debian/changelog
vendored
7
debian/changelog
vendored
|
@ -1,3 +1,10 @@
|
|||
srb2 (2.1.23~9) trusty; urgency=high
|
||||
|
||||
* SRB2 v2.1.23 release
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 27 Nov 2018 16:45:00 -0500
|
||||
|
||||
|
||||
srb2 (2.0.6-5) maverick; urgency=high
|
||||
|
||||
* Initial proper release..
|
||||
|
|
23
debian/control
vendored
23
debian/control
vendored
|
@ -3,11 +3,13 @@
|
|||
Source: srb2
|
||||
Section: games
|
||||
Priority: extra
|
||||
Maintainer: Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Maintainer: Sonic Team Junior <stjr@srb2.org>
|
||||
Build-Depends: debhelper (>= 7.0.50~),
|
||||
libsdl2-dev,
|
||||
libsdl2-mixer-dev,
|
||||
libpng12-dev (>= 1.2.7),
|
||||
libpng12-dev (>= 1.2.7) | libpng-dev,
|
||||
zlib1g-dev,
|
||||
libgme-dev,
|
||||
libglu1-dev | libglu-dev,
|
||||
libosmesa6-dev | libgl-dev,
|
||||
nasm [i386]
|
||||
|
@ -16,27 +18,26 @@ Homepage: http://www.srb2.org
|
|||
|
||||
Package: srb2
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.1.14)
|
||||
Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (>= 2.1.15), srb2-data (<= 2.1.23)
|
||||
Description: A cross-platform 3D Sonic fangame
|
||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||
fangame built using a modified version of the Doom Legacy
|
||||
port of Doom. SRB2 is closely inspired by the original
|
||||
Sonic games from the Sega Genesis, and attempts to recreate
|
||||
the design in 3D. While SRB2 isn't fully completed, it already
|
||||
features tons of levels, enemies, speed, and quite a lot
|
||||
of the fun that the original Sonic games provided.
|
||||
the design in 3D. It features tons of levels, enemies, speed,
|
||||
and quite a lot of the fun that the original Sonic games provided.
|
||||
|
||||
|
||||
Package: srb2-dbg
|
||||
Architecture: any
|
||||
# FIXME: should be Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.1.14), srb2 but dh_shlibdeps is being an asshat
|
||||
Depends: libc6, ${misc:Depends}, srb2-data (= 2.1.14), srb2
|
||||
Depends: libc6, ${misc:Depends}, srb2-data (>= 2.1.15), srb2-data (<= 2.1.23), srb2
|
||||
Description: A cross-platform 3D Sonic fangame
|
||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||
fangame built using a modified version of the Doom Legacy
|
||||
port of Doom. SRB2 is closely inspired by the original
|
||||
Sonic games from the Sega Genesis, and attempts to recreate
|
||||
the design in 3D. While SRB2 isn't fully completed, it already
|
||||
features tons of levels, enemies, speed, and quite a lot
|
||||
of the fun that the original Sonic games provided.
|
||||
This is a debug binary, its symbols will be loaded by gdb
|
||||
the design in 3D. It features tons of levels, enemies, speed,
|
||||
and quite a lot of the fun that the original Sonic games provided.
|
||||
This is a debug binary; its symbols will be loaded by gdb
|
||||
when the user starts the game with gdb for debugging.
|
||||
|
|
5
debian/copyright
vendored
5
debian/copyright
vendored
|
@ -1,6 +1,6 @@
|
|||
This work was packaged for Debian by:
|
||||
|
||||
Callum Dickinson <gcfreak_ag20@hotmail.com> on Fri, 26 Nov 2010 15:19:16 +1300
|
||||
Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 14:31:00 -0500
|
||||
|
||||
It was downloaded from:
|
||||
|
||||
|
@ -12,7 +12,7 @@ Upstream Author(s):
|
|||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 1998-2010 Sonic Team Junior
|
||||
Copyright (C) 1998-2018 Sonic Team Junior
|
||||
|
||||
License:
|
||||
|
||||
|
@ -21,6 +21,7 @@ License:
|
|||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Copyright (C) 2010-2018 Sonic Team Junior <stjr@srb2.org>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see "/usr/share/common-licenses/GPL-2".
|
||||
|
|
3
debian/docs
vendored
3
debian/docs
vendored
|
@ -1 +1,4 @@
|
|||
README.md
|
||||
assets/README.txt
|
||||
assets/LICENSE.txt
|
||||
assets/LICENSE-3RD-PARTY.txt
|
||||
|
|
30
debian/rules
vendored
30
debian/rules
vendored
|
@ -57,21 +57,33 @@ SECTION = Games/Action
|
|||
EXENAME = srb2
|
||||
DBGNAME = debug/$(EXENAME)
|
||||
|
||||
PKGDIR = usr/games
|
||||
PKGDIR = usr/games/SRB2
|
||||
DBGDIR = usr/lib/debug/$(PKGDIR)
|
||||
LINKDIR = usr/games
|
||||
PIXMAPS_DIR = usr/share/pixmaps
|
||||
DESKTOP_DIR = usr/share/applications
|
||||
PREFIX = $(shell test "$(CROSS_COMPILE_BUILD)" != "$(CROSS_COMPILE_HOST)" && echo "PREFIX=$(CROSS_COMPILE_HOST)")
|
||||
OS = LINUX=1
|
||||
NONX86 = $(shell test "`echo $(CROSS_COMPILE_HOST) | grep 'i[3-6]86'`" || echo "NONX86=1")
|
||||
MAKEARGS = $(OS) $(NONX86) $(PREFIX) EXENAME=$(EXENAME) DBGNAME=$(DBGNAME) SDL_PKGCONFIG=sdl2 PNG_PKGCONFIG=libpng NOOBJDUMP=1
|
||||
MAKEARGS = $(OS) $(NONX86) $(PREFIX) EXENAME=$(EXENAME) DBGNAME=$(DBGNAME) NOOBJDUMP=1 # SDL_PKGCONFIG=sdl2 PNG_PKGCONFIG=libpng
|
||||
MENUFILE1 = ?package($(PACKAGE)):needs="X11" section="$(SECTION)"
|
||||
MENUFILE2 = title="$(TITLE)" command="/$(PKGDIR)/$(PACKAGE)"
|
||||
# FIXME pkg-config dir hacks
|
||||
export PKG_CONFIG_LIBDIR = /usr/lib/$(CROSS_COMPILE_HOST)/pkgconfig
|
||||
BINDIR := $(DIR)/bin/Linux/Release
|
||||
|
||||
# FIXME pkg-config dir hacks
|
||||
# Launchpad doesn't need this; it actually makes i386 builds fail due to cross-compile
|
||||
# export PKG_CONFIG_LIBDIR = /usr/lib/$(CROSS_COMPILE_HOST)/pkgconfig
|
||||
LDFLAGS += "-Wl,-rpath=/usr/lib/$(CROSS_COMPILE_HOST)"
|
||||
|
||||
# Some libgme-dev packages don't use pkg-config yet, so include the linker flag ourselves
|
||||
PKG_CONFIG?=pkg-config
|
||||
LIBGME_PKGCONFIG?=libgme
|
||||
LIBGME_LDFLAGS?=$(shell $(PKG_CONFIG) $(LIBGME_PKGCONFIG) --libs)
|
||||
|
||||
ifeq ($(LIBGME_LDFLAGS),)
|
||||
MAKEARGS += LIBGME_LDFLAGS=-lgme
|
||||
endif
|
||||
|
||||
build:
|
||||
$(MKDIR) $(BINDIR)/debug
|
||||
$(MAKE) -C $(DIR)/src $(MAKEARGS)
|
||||
|
@ -100,8 +112,8 @@ binary-arch:
|
|||
echo $(DESKTOP_DIR) >> $(DIR)/debian/$(PACKAGE).install
|
||||
echo $(PIXMAPS_DIR) >> $(DIR)/debian/$(PACKAGE).install
|
||||
echo $(DBGDIR) > $(DIR)/debian/$(DBGPKG).install
|
||||
|
||||
binary: binary-arch
|
||||
# Launchpad only calls binary-arch, so just move everything up
|
||||
#binary: binary-arch
|
||||
# Generate .desktop specifications
|
||||
echo "`echo '$(MENUFILE1)\\'`" > $(DIR)/debian/menu
|
||||
echo " `echo '$(MENUFILE2)'`" >> $(DIR)/debian/menu
|
||||
|
@ -122,7 +134,7 @@ binary: binary-arch
|
|||
# dh_installcron
|
||||
# dh_installinfo
|
||||
# dh_installman
|
||||
# dh_link
|
||||
dh_link $(PKGDIR)/$(EXENAME) $(LINKDIR)/$(EXENAME)
|
||||
dh_compress
|
||||
dh_fixperms
|
||||
# dh_perl
|
||||
|
@ -133,6 +145,8 @@ binary: binary-arch
|
|||
dh_md5sums
|
||||
dh_builddeb
|
||||
|
||||
binary: binary-arch
|
||||
|
||||
clean:
|
||||
$(MAKE) -C $(DIR)/src $(MAKEARGS) clean cleandep
|
||||
$(RM) $(BINDIR)/*
|
||||
|
@ -145,4 +159,4 @@ clean:
|
|||
$(RM) $(DIR)/debian/files
|
||||
$(RM) $(DIR)/debian/source/include-binaries
|
||||
|
||||
.PHONY: all clean binary binary-arch binary-indep build
|
||||
.PHONY: all clean binary binary-indep build
|
||||
|
|
10
debian/source/options
vendored
Normal file
10
debian/source/options
vendored
Normal file
|
@ -0,0 +1,10 @@
|
|||
tar-ignore = "assets/*.srb"
|
||||
tar-ignore = "assets/*.pk3"
|
||||
tar-ignore = "assets/*.dta"
|
||||
tar-ignore = "assets/*.wad"
|
||||
tar-ignore = "assets/debian/srb2-data/*"
|
||||
tar-ignore = "assets/debian/tmp/*"
|
||||
tar-ignore = "*.obj"
|
||||
tar-ignore = "*.dep"
|
||||
tar-ignore = ".git/*"
|
||||
tar-ignore = ".git*"
|
4
debian/srb2.desktop
vendored
4
debian/srb2.desktop
vendored
|
@ -1,8 +1,8 @@
|
|||
[Desktop Entry]
|
||||
Name=Sonic Robo Blast 2
|
||||
Comment=A free 3D Sonic the Hedgehog fan-game built using a modified ver. of the Doom Legacy source port
|
||||
Comment=A free 3D Sonic the Hedgehog fangame closely inspired by the original Sonic games on the Sega Genesis.
|
||||
Encoding=UTF-8
|
||||
Exec=srb2
|
||||
Exec=/usr/games/SRB2/srb2
|
||||
Icon=/usr/share/pixmaps/srb2.png
|
||||
Terminal=false
|
||||
Type=Application
|
||||
|
|
195
deployer/appveyor/deployer.bat
Normal file
195
deployer/appveyor/deployer.bat
Normal file
|
@ -0,0 +1,195 @@
|
|||
@setlocal enableextensions enabledelayedexpansion
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Appveyor Deployer
|
||||
: See appveyor.yml for default variables
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Evaluate whether we should be deploying
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
if not [%DPL_ENABLED%] == [1] (
|
||||
echo Deployer is not enabled...
|
||||
exit /b
|
||||
)
|
||||
|
||||
: Don't do DD installs because fmodex DLL handling is not implemented.
|
||||
if [%CONFIGURATION%] == [DD] (
|
||||
echo Deployer does not support DD builds...
|
||||
exit /b
|
||||
)
|
||||
|
||||
if [%CONFIGURATION%] == [DD64] (
|
||||
echo Deployer does not support DD builds...
|
||||
exit /b
|
||||
)
|
||||
|
||||
: Substring match from https://stackoverflow.com/questions/7005951/batch-file-find-if-substring-is-in-string-not-in-a-file
|
||||
: The below line says "if deployer is NOT in string"
|
||||
: Note that APPVEYOR_REPO_BRANCH for pull request builds is the BASE branch that PR is merging INTO
|
||||
if x%APPVEYOR_REPO_BRANCH:deployer=%==x%APPVEYOR_REPO_BRANCH% (
|
||||
if not [%APPVEYOR_REPO_TAG%] == [true] (
|
||||
echo Deployer is enabled but we are not in a release tag or a 'deployer' branch...
|
||||
exit /b
|
||||
) else (
|
||||
if not [%DPL_TAG_ENABLED%] == [1] (
|
||||
echo Deployer is not enabled for release tags...
|
||||
exit /b
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
: Release tags always get optional assets (music.dta)
|
||||
if [%APPVEYOR_REPO_TAG%] == [true] (
|
||||
set "ASSET_FILES_OPTIONAL_GET=1"
|
||||
)
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Get asset archives
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
if exist "C:\Users\appveyor\srb2_cache\archives\" (
|
||||
if [%ASSET_CLEAN%] == [1] (
|
||||
echo Cleaning asset archives...
|
||||
rmdir /s /q "C:\Users\appveyor\srb2_cache\archives"
|
||||
)
|
||||
)
|
||||
|
||||
if not exist "C:\Users\appveyor\srb2_cache\archives\" mkdir "C:\Users\appveyor\srb2_cache\archives"
|
||||
|
||||
goto EXTRACT_ARCHIVES
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: ARCHIVE_NAME_PARTS
|
||||
: Call this like a function. %archivepath% is the path to extract parts from.
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
for %%a in (%archivepath%) do (
|
||||
set "file=%%~fa"
|
||||
set "filepath=%%~dpa"
|
||||
set "filename=%%~nxa"
|
||||
)
|
||||
|
||||
set "localarchivepath=C:\Users\appveyor\srb2_cache\archives\%filename%"
|
||||
|
||||
goto EOF
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: EXTRACT_ARCHIVES
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
set "archivepath=%ASSET_ARCHIVE_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_PATH_LOCAL=%localarchivepath%"
|
||||
if not exist "%localarchivepath%" appveyor DownloadFile "%ASSET_ARCHIVE_PATH%" -FileName "%localarchivepath%"
|
||||
|
||||
set "archivepath=%ASSET_ARCHIVE_PATCH_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_PATCH_PATH_LOCAL=%localarchivepath%"
|
||||
if not exist "%localarchivepath%" appveyor DownloadFile "%ASSET_ARCHIVE_PATCH_PATH%" -FileName "%localarchivepath%"
|
||||
|
||||
if not [%X86_64%] == [1] (
|
||||
set "archivepath=%ASSET_ARCHIVE_X86_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_X86_PATH_LOCAL=!localarchivepath!"
|
||||
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_X86_PATH%" -FileName "!localarchivepath!"
|
||||
)
|
||||
|
||||
if [%X86_64%] == [1] (
|
||||
set "archivepath=%ASSET_ARCHIVE_X64_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_X64_PATH_LOCAL=!localarchivepath!"
|
||||
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_X64_PATH%" -FileName "!localarchivepath!"
|
||||
)
|
||||
|
||||
if [%ASSET_FILES_OPTIONAL_GET%] == [1] (
|
||||
set "archivepath=%ASSET_ARCHIVE_OPTIONAL_PATH%"
|
||||
call :ARCHIVE_NAME_PARTS
|
||||
set "ASSET_ARCHIVE_OPTIONAL_PATH_LOCAL=!localarchivepath!"
|
||||
if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_OPTIONAL_PATH%" -FileName "!localarchivepath!"
|
||||
)
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: Build the installers
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
mkdir "assets\installer"
|
||||
mkdir "assets\patch"
|
||||
|
||||
7z x -y "%ASSET_ARCHIVE_PATH_LOCAL%" -o"assets\installer" >null
|
||||
7z x -y "%ASSET_ARCHIVE_PATCH_PATH_LOCAL%" -o"assets\patch" >null
|
||||
|
||||
: Copy optional files to full installer (music.dta)
|
||||
if [%ASSET_FILES_OPTIONAL_GET%] == [1] (
|
||||
7z x -y "%ASSET_ARCHIVE_OPTIONAL_PATH_LOCAL%" -o"assets\installer" >null
|
||||
)
|
||||
|
||||
: Copy EXE -- BUILD_PATH is from appveyor.yml
|
||||
robocopy /S /ns /nc /nfl /ndl /np /njh /njs "%BUILD_PATH%" "assets\installer" /XF "*.debug" ".gitignore"
|
||||
robocopy /S /ns /nc /nfl /ndl /np /njh /njs "%BUILD_PATH%" "assets\patch" /XF "*.debug" ".gitignore"
|
||||
|
||||
: Are we building DD? (we were supposed to exit earlier!)
|
||||
if [%CONFIGURATION%] == [DD] ( set "DPL_INSTALLER_NAME=%DPL_INSTALLER_NAME%-DD" )
|
||||
if [%CONFIGURATION%] == [DD64] ( set "DPL_INSTALLER_NAME=%DPL_INSTALLER_NAME%-DD" )
|
||||
|
||||
: If we are not a release tag, suffix the filename
|
||||
if not [%APPVEYOR_REPO_TAG%] == [true] (
|
||||
set "INSTALLER_SUFFIX=-%APPVEYOR_REPO_BRANCH%-%GITSHORT%-%CONFIGURATION%"
|
||||
) else (
|
||||
set "INSTALLER_SUFFIX="
|
||||
)
|
||||
|
||||
if not [%X86_64%] == [1] ( goto X86_INSTALL )
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: X64_INSTALL
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
: Extract DLL binaries
|
||||
7z x -y "%ASSET_ARCHIVE_X64_PATH_LOCAL%" -o"assets\installer" >null
|
||||
if [%PACKAGE_PATCH_DLL_GET%] == [1] (
|
||||
7z x -y "!ASSET_ARCHIVE_X64_PATH_LOCAL!" -o"assets\patch" >null
|
||||
)
|
||||
|
||||
: Build the installer
|
||||
7z a -sfx7z.sfx "%DPL_INSTALLER_NAME%-x64-Installer%INSTALLER_SUFFIX%.exe" .\assets\installer\*
|
||||
|
||||
: Build the patch
|
||||
7z a "%DPL_INSTALLER_NAME%-x64-Patch%INSTALLER_SUFFIX%.zip" .\assets\patch\*
|
||||
|
||||
: Upload artifacts
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-x64-Installer%INSTALLER_SUFFIX%.exe"
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-x64-Patch%INSTALLER_SUFFIX%.zip"
|
||||
|
||||
: We only do x86 OR x64, one at a time, so exit now.
|
||||
goto EOF
|
||||
|
||||
::::::::::::::::::::::::::::::::
|
||||
: X86_INSTALL
|
||||
::::::::::::::::::::::::::::::::
|
||||
|
||||
: Extract DLL binaries
|
||||
7z x -y "%ASSET_ARCHIVE_X86_PATH_LOCAL%" -o"assets\installer" >null
|
||||
if [%PACKAGE_PATCH_DLL_GET%] == [1] (
|
||||
7z x -y "!ASSET_ARCHIVE_X86_PATH_LOCAL!" -o"assets\patch" >null
|
||||
)
|
||||
|
||||
: Build the installer
|
||||
7z a -sfx7z.sfx "%DPL_INSTALLER_NAME%-Installer%INSTALLER_SUFFIX%.exe" .\assets\installer\*
|
||||
|
||||
: Build the patch
|
||||
7z a "%DPL_INSTALLER_NAME%-Patch%INSTALLER_SUFFIX%.zip" .\assets\patch\*
|
||||
|
||||
: Upload artifacts
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-Installer%INSTALLER_SUFFIX%.exe"
|
||||
appveyor PushArtifact "%DPL_INSTALLER_NAME%-Patch%INSTALLER_SUFFIX%.zip"
|
||||
|
||||
: We only do x86 OR x64, one at a time, so exit now
|
||||
goto EOF
|
||||
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
: EOF
|
||||
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
||||
|
||||
endlocal
|
43
libs/DLL-README.txt
Normal file
43
libs/DLL-README.txt
Normal file
|
@ -0,0 +1,43 @@
|
|||
# SRB2 - Which DLLs do I need to bundle?
|
||||
|
||||
Updated 12/4/2018 (v2.1.21)
|
||||
|
||||
Here are the required DLLs, per build. For each architecture, copy all the binaries from these folders:
|
||||
|
||||
* libs\dll-binaries\[i686/x86_64]
|
||||
* libs\SDL2\[i686/x86_64]...\bin
|
||||
* libs\SDL2_mixer\[i686/x86_64]...\bin
|
||||
|
||||
and don't forget to build r_opengl.dll for srb2dd.
|
||||
|
||||
## srb2win, 32-bit
|
||||
|
||||
* libs\dll-binaries\i686\exchndl.dll
|
||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\i686-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\i686-w64-mingw32\bin\*.dll (get everything)
|
||||
|
||||
## srb2win, 64-bit
|
||||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
|
||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\x86_64-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\x86_64-w64-mingw32\bin\*.dll (get everything)
|
||||
|
||||
## srb2dd, 32-bit
|
||||
|
||||
* libs\dll-binaries\i686\exchndl.dll
|
||||
* libs\dll-binaries\i686\fmodex.dll
|
||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
||||
|
||||
## srb2dd, 64-bit
|
||||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
|
||||
* libs\dll-binaries\x86_64\fmodex.dll
|
||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
BIN
libs/SDL2/lib/ARM/SDL2.lib
Normal file
BIN
libs/SDL2/lib/ARM/SDL2.lib
Normal file
Binary file not shown.
BIN
libs/SDL2/lib/ARM64/SDL2.dll
Normal file
BIN
libs/SDL2/lib/ARM64/SDL2.dll
Normal file
Binary file not shown.
BIN
libs/SDL2/lib/ARM64/SDL2.lib
Normal file
BIN
libs/SDL2/lib/ARM64/SDL2.lib
Normal file
Binary file not shown.
BIN
libs/SDL2_mixer/lib/ARM/SDL2_mixer.lib
Normal file
BIN
libs/SDL2_mixer/lib/ARM/SDL2_mixer.lib
Normal file
Binary file not shown.
BIN
libs/SDL2_mixer/lib/ARM64/SDL2_mixer.dll
Normal file
BIN
libs/SDL2_mixer/lib/ARM64/SDL2_mixer.dll
Normal file
Binary file not shown.
BIN
libs/SDL2_mixer/lib/ARM64/SDL2_mixer.lib
Normal file
BIN
libs/SDL2_mixer/lib/ARM64/SDL2_mixer.lib
Normal file
Binary file not shown.
BIN
libs/dll-binaries/i686/exchndl.dll
Normal file
BIN
libs/dll-binaries/i686/exchndl.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/i686/libgme.dll
Normal file
BIN
libs/dll-binaries/i686/libgme.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/i686/mgwhelp.dll
Normal file
BIN
libs/dll-binaries/i686/mgwhelp.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/x86_64/exchndl.dll
Normal file
BIN
libs/dll-binaries/x86_64/exchndl.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/x86_64/libgme.dll
Normal file
BIN
libs/dll-binaries/x86_64/libgme.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/x86_64/mgwhelp.dll
Normal file
BIN
libs/dll-binaries/x86_64/mgwhelp.dll
Normal file
Binary file not shown.
|
@ -4,7 +4,7 @@ project(libgme)
|
|||
include (CheckCXXCompilerFlag)
|
||||
|
||||
# When version is changed, also change the one in gme/gme.h to match
|
||||
set(GME_VERSION 0.6.0 CACHE INTERNAL "libgme Version")
|
||||
set(GME_VERSION 0.6.2 CACHE INTERNAL "libgme Version")
|
||||
|
||||
# 2.6+ always assumes FATAL_ERROR, but 2.4 and below don't.
|
||||
# Of course, 2.4 might work, in which case you're welcome to drop
|
||||
|
@ -57,6 +57,8 @@ if (USE_GME_NSFE AND NOT USE_GME_NSF)
|
|||
SET(USE_GME_NSF 1 CACHE BOOL "Enable NES NSF music emulation" FORCE)
|
||||
endif()
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build shared library (set to OFF for static library)" ON)
|
||||
|
||||
# Check for GCC "visibility" support.
|
||||
if (CMAKE_COMPILER_IS_GNUCXX)
|
||||
check_cxx_compiler_flag (-fvisibility=hidden __LIBGME_TEST_VISIBILITY)
|
||||
|
@ -79,10 +81,10 @@ if (CMAKE_COMPILER_IS_GNUCXX)
|
|||
endif()
|
||||
endif()
|
||||
endif() # test visibility
|
||||
endif (CMAKE_COMPILER_IS_GNUCXX)
|
||||
|
||||
# Cache this result
|
||||
set( LIBGME_HAVE_GCC_VISIBILITY ${ENABLE_VISIBILITY} CACHE BOOL "GCC support for hidden visibility")
|
||||
# Cache this result
|
||||
set( LIBGME_HAVE_GCC_VISIBILITY ${ENABLE_VISIBILITY} CACHE BOOL "GCC support for hidden visibility")
|
||||
endif (CMAKE_COMPILER_IS_GNUCXX)
|
||||
|
||||
# Shared library defined here
|
||||
add_subdirectory(gme)
|
||||
|
|
|
@ -1,262 +1,5 @@
|
|||
Game_Music_Emu Change Log
|
||||
-------------------------
|
||||
|
||||
Game_Music_Emu 0.6.0
|
||||
--------------------
|
||||
|
||||
- Note: A 0.5.6 release was referenced but never tagged or packaged.
|
||||
|
||||
- SPC improvements:
|
||||
- Switched to newer snes_spc 0.9.0 for SPC emulation. Uses fast DSP.
|
||||
- Fixed Spc_Emu::gain().
|
||||
- Fixed support for files <0x10200 bytes.
|
||||
|
||||
- Other bugfixes:
|
||||
- Fixed a couple of GBS bugs, one involving access of memory after
|
||||
realloc.
|
||||
- Blip_Buffer works on systems where 'double' is a single-precision
|
||||
floating-point type.
|
||||
- Fix uninitialized buffer size in dual_resampler.
|
||||
- Compilation warnings squashed out as of clang 3.3-pre and gcc 4.7.2.
|
||||
|
||||
- API changes/additions:
|
||||
- Removed documentation of C++ interface, as the C interface in gme.h is
|
||||
the only supported one.
|
||||
- Added gme_enable_accuracy() for enabling more accurate sound emulation
|
||||
options (currently affects SPC only).
|
||||
|
||||
- Build system improvements:
|
||||
- Add pkg_config support.
|
||||
- Fix build on case-insensitive systems.
|
||||
- Allow for install on Cygwin.
|
||||
- Fix install on multilib systems, such as many 64-bit distros (CMake must
|
||||
be able to figure out your system's libsuffix, if any).
|
||||
- C++ implementation symbols are not leaked into the resultant library
|
||||
file (requires symbol visibility support).
|
||||
|
||||
- Sample player improvements:
|
||||
- Can toggle fast/accurate emulation (with the 'A' key).
|
||||
|
||||
Game_Music_Emu 0.5.5
|
||||
--------------------
|
||||
- CMake build support has been added. You can build Game_Music_Emu as
|
||||
a shared library and install it so that you do not have to include your
|
||||
own copy if you know libgme will be present on your target system.
|
||||
Requires CMake 2.6 or higher.
|
||||
|
||||
|
||||
Game_Music_Emu 0.5.2
|
||||
--------------------
|
||||
- *TONS* of changes and improvements. You should re-read the new header
|
||||
files and documentation as the changes will allow you to simplify your
|
||||
code a lot (it might even be simpler to just rewrite it). Existing code
|
||||
should continue to work without changes in most cases (see Deprecated
|
||||
features in gme.txt).
|
||||
|
||||
- New file formats: AY, HES, KSS, SAP, NSFE
|
||||
|
||||
- All-new comprehensive C interface (also usable from C++). Simplifies
|
||||
many things, especially file loading, and brings everything together in
|
||||
one header file (gme.h).
|
||||
|
||||
- Information tags and track names and times can be accessed for all
|
||||
game music formats
|
||||
|
||||
- New features supported by all emulators: end of track fading,
|
||||
automatic silence detection, adjustable song tempo, seek to new time in
|
||||
track
|
||||
|
||||
- Updated mini player example to support track names and times, echo,
|
||||
tempo, and channel muting, and added visual waveform display
|
||||
|
||||
- Improved configuration to use blargg_config.h, which you can modify
|
||||
and keep when you update to a newer libary version. Includes flag for
|
||||
library to automatically handle gzipped files using zlib (so you don't
|
||||
need to use Gzip_File_Reader anymore).
|
||||
|
||||
- GBS: Fixed wave channel to not reset waveform when APU is powered off
|
||||
(affected Garfield). Also improved invalid bank selection (affected Game
|
||||
& Watch and others).
|
||||
|
||||
- VGM: Added support for alternate noise shifter register
|
||||
configurations, used by other systems like the BBC Micro.
|
||||
|
||||
- SPC: Removed IPL ROM dump from emulator, as none of the SPC files I
|
||||
scanned needed it, and an SPC file can include a copy if necessary. Also
|
||||
re-enabled supposed clamping in gaussian interpolation between the third
|
||||
and fourth lookups, though I don't know whether it matters
|
||||
|
||||
- Added Music_Emu::load_mem() to use music data already in memory
|
||||
(without copying it)
|
||||
|
||||
- Added Music_Emu::warning(), which reports minor problems when loading
|
||||
and playing a music file
|
||||
|
||||
- Added Music_Emu::set_gain() for uniform adjustment of gain. Can only
|
||||
be set during initialization, so not useful as a general volume control.
|
||||
|
||||
- Added custom operator new to ensure that no exceptions are thrown in
|
||||
the library (I'd use std::nothrow if it were part of pre-ISO (ARM) C++)
|
||||
|
||||
- Added BLIP_BUFFER_FAST flag to blargg_config.h to use a lower quality
|
||||
bandlimited synthesis in "classic" emulators, which might help
|
||||
performance on ancient processors (measure first!). Don't use this
|
||||
unless absolutely necessary, as quality suffers.
|
||||
|
||||
- Improved performance a bit for x86 platforms
|
||||
|
||||
- Text files now in DOS newline format so they will open in Notepad
|
||||
properly
|
||||
|
||||
- Removed requirement that file header structures not have any padding
|
||||
added to the end
|
||||
|
||||
- Fixed common bug in all CPU emulators where negative program counter
|
||||
could crash emulator (occurred during a negative branch from the
|
||||
beginning of memory). Also fixed related bug in Z80 emulator for
|
||||
IX/IY+displacement mode.
|
||||
|
||||
- Eliminated all warnings when compiling on gcc 4.0. The following
|
||||
generates no diagnostics:
|
||||
|
||||
gcc -S gme/*.cpp -o /dev/null -ansi -fno-gnu-keywords
|
||||
-fno-nonansi-builtins -pedantic -W -Wabi -Wall -Wcast-align
|
||||
-Wcast-qual -Wchar-subscripts -Wdisabled-optimization -Werror
|
||||
-Winline -Wlong-long -Wmultichar -Winvalid-offsetof
|
||||
-Wnon-virtual-dtor -Woverloaded-virtual -Wparentheses
|
||||
-Wpointer-arith -Wredundant-decls -Wreorder -Wsign-compare
|
||||
-Wsign-promo -Wunknown-pragmas -Wwrite-strings
|
||||
|
||||
|
||||
Game_Music_Emu 0.3.0
|
||||
--------------------
|
||||
- Added more demos, including music player using the SDL multimedia
|
||||
library for sound, and improved documentation
|
||||
|
||||
- All: Improved interface to emulators to allow simpler setup and
|
||||
loading. Instead of various init() functions, all now support
|
||||
set_sample_rate( long rate ) and load( const char* file_path ).
|
||||
|
||||
- All: Removed error return from start_track() and play(), and added
|
||||
error_count() to get the total number of emulation errors since the
|
||||
track was last started. See demos for examples of new usage.
|
||||
|
||||
- All: Fixed mute_voices() muting to be preserved after loading files
|
||||
and starting tracks, instead of being cleared as it was whenever a track
|
||||
was started
|
||||
|
||||
- VGM: Rewrote Vgm_Emu to support Sega Genesis/Mega Drive FM sound at
|
||||
any sample rate with optional FM oversampling, support for alternate
|
||||
YM2612 sound cores, and support for optional YM2413
|
||||
|
||||
- VGM: Added tempo control, useful for slowing 60Hz NTSC Sega Genesis
|
||||
music to 50Hz PAL
|
||||
|
||||
- VGM: Removed Vgm_Emu::track_data(), since I realized that this
|
||||
information is already present in the VGM header (oops!)
|
||||
|
||||
- GYM: Changed Gym_Emu::track_length() operation (see Gym_Emu.h)
|
||||
|
||||
- NSF: Added support for Sunsoft FME-7 sound chip used by Gimmick
|
||||
soundtrack
|
||||
|
||||
- NSF: Fixed Namco 106 problems with Final Lap and others
|
||||
|
||||
- Moved library sources to gme/ directory to reduce clutter, and merged
|
||||
boost/ functionality into blargg_common.h
|
||||
|
||||
- Added Gzip_File_Reader for transparently using gzipped files
|
||||
|
||||
|
||||
Game_Music_Emu 0.2.4
|
||||
--------------------
|
||||
- Created a discussion forum for problems and feedback:
|
||||
http://groups-beta.google.com/group/blargg-sound-libs
|
||||
|
||||
- Changed error return value of Blip_Buffer::sample_rate() (also for
|
||||
Stereo_Buffer, Effects_Buffer, etc.) to blargg_err_t (defined in
|
||||
blargg_common.h), to make error reporting consistent with other
|
||||
functions. This means the "no error" return value is the opposite of
|
||||
what it was before, which will break current code which checks the error
|
||||
return value:
|
||||
|
||||
// current code (broken)
|
||||
if ( !buf.sample_rate( samples_per_sec ) )
|
||||
out_of_memory();
|
||||
|
||||
// quick-and-dirty fix (just remove the ! operation)
|
||||
if ( buf.sample_rate( samples_per_sec ) )
|
||||
out_of_memory();
|
||||
|
||||
// proper fix
|
||||
blargg_err_t error = buf.sample_rate( samples_per_sec );
|
||||
if ( error )
|
||||
report_error( error );
|
||||
|
||||
- Implemented workaround for MSVC++ 6 compiler limitations, allowing it
|
||||
to work on that compiler again
|
||||
|
||||
- Added sample clamping to avoid wrap-around at high volumes, allowing
|
||||
higher volume with little distortion
|
||||
|
||||
- Added to-do list and design notes
|
||||
|
||||
- Added Music_Emu::skip( long sample_count ) to skip ahead in current
|
||||
track
|
||||
|
||||
- Added Gym_Emu::track_length() and Vgm_Emu::track_length() for
|
||||
determining the length of non-looped GYM and VGM files
|
||||
|
||||
- Partially implemented DMC non-linearity when its value is directly set
|
||||
using $4011, which reduces previously over-emphasized "popping" of
|
||||
percussion on some games (TMNT II in particular)
|
||||
|
||||
- Fixed Fir_Resampler, used for SPC and GYM playback (was incorrectly
|
||||
using abs() instead of fabs()...argh)
|
||||
|
||||
- Fixed SPC emulation bugs: eliminated clicks in Plok! soundtrack and
|
||||
now stops sample slightly earlier than the end, as the SNES does. Fixed
|
||||
a totally broken CPU addressing mode.
|
||||
|
||||
- Fixed Konami VRC6 saw wave (was very broken before). Now VRC6 music
|
||||
sounds decent
|
||||
|
||||
- Fixed a minor GBS emulation bug
|
||||
|
||||
- Fixed GYM loop point bug when track was restarted before loop point
|
||||
had been reached
|
||||
|
||||
- Made default GBS frequency equalization less muffled
|
||||
|
||||
- Added pseudo-surround effect removal for SPC files
|
||||
|
||||
- Added Music_Emu::voice_names() which returns names for each voice.
|
||||
|
||||
- Added BLARGG_SOURCE_BEGIN which allows custom compiler options to be
|
||||
easily set for library sources
|
||||
|
||||
- Changed assignment of expansion sound chips in Nsf_Emu to be spread
|
||||
more evenly when using Effects_Buffer
|
||||
|
||||
- Changed 'size_t' values in Blip_Buffer interface to 'long'
|
||||
|
||||
- Changed demo to generate a WAVE sound file rather than an AIFF file
|
||||
|
||||
|
||||
Game_Music_Emu 0.2.0
|
||||
--------------------
|
||||
- Redid framework and rewrote/cleaned up emulators
|
||||
|
||||
- Changed licensing to GNU Lesser General Public License (LGPL)
|
||||
|
||||
- Added Sega Genesis GYM and Super Nintendo SPC emulators
|
||||
|
||||
- Added Namco-106 and Konami VRC6 sound chip support to NSF emulator
|
||||
|
||||
- Eliminated use of static mutable data in emulators, allowing
|
||||
multi-instance safety
|
||||
|
||||
|
||||
Game_Music_Emu 0.1.0
|
||||
--------------------
|
||||
- First release
|
||||
Please see the git version history (e.g. git shortlog tags/0.6.0..tags/0.6.1)
|
||||
for the accurate change log.
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
/* C example that opens a game music file and records 10 seconds to "out.wav" */
|
||||
|
||||
static char filename [] = "test.nsf"; /* opens this file (can be any music type) */
|
||||
|
||||
#include "gme/gme.h"
|
||||
|
||||
#include "Wave_Writer.h" /* wave_ functions for writing sound file */
|
||||
|
@ -10,10 +8,15 @@ static char filename [] = "test.nsf"; /* opens this file (can be any music type)
|
|||
|
||||
void handle_error( const char* str );
|
||||
|
||||
int main()
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
const char *filename = "test.nsf"; /* Default file to open */
|
||||
if ( argc >= 2 )
|
||||
filename = argv[1];
|
||||
|
||||
long sample_rate = 44100; /* number of samples per second */
|
||||
int track = 0; /* index of track to play (0 = first) */
|
||||
/* index of track to play (0 = first) */
|
||||
int track = argc >= 3 ? atoi(argv[2]) : 0;
|
||||
|
||||
/* Open music file in new emulator */
|
||||
Music_Emu* emu;
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
// C++ example that opens a game music file and records 10 seconds to "out.wav"
|
||||
|
||||
static char filename [] = "test.nsf"; /* opens this file (can be any music type) */
|
||||
|
||||
#include "gme/Music_Emu.h"
|
||||
|
||||
#include "Wave_Writer.h"
|
||||
|
@ -10,10 +8,15 @@ static char filename [] = "test.nsf"; /* opens this file (can be any music type)
|
|||
|
||||
void handle_error( const char* str );
|
||||
|
||||
int main()
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
const char *filename = "test.nsf"; /* Default file to open */
|
||||
if ( argc >= 2 )
|
||||
filename = argv[1];
|
||||
|
||||
long sample_rate = 44100; // number of samples per second
|
||||
int track = 0; // index of track to play (0 = first)
|
||||
// index of track to play (0 = first)
|
||||
int track = argc >= 3 ? atoi(argv[2]) : 0;
|
||||
|
||||
// Determine file type
|
||||
gme_type_t file_type;
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
Game_Music_Emu 0.6.0
|
||||
Game_Music_Emu 0.6.2
|
||||
--------------------
|
||||
Author : Shay Green <gblargg@gmail.com>
|
||||
Website: http://www.slack.net/~ant/libs/
|
||||
Forum : http://groups.google.com/group/blargg-sound-libs
|
||||
Source : https://code.google.com/p/game-music-emu/
|
||||
License: GNU Lesser General Public License (LGPL)
|
||||
Author : Shay Green <gblargg@gmail.com>
|
||||
Maintainer : Michael Pyne <mpyne@purinchu.net>
|
||||
Website : https://bitbucket.org/mpyne/game-music-emu/
|
||||
Source : https://bitbucket.org/mpyne/game-music-emu/
|
||||
License : GNU Lesser General Public License (LGPL), see LICENSE.txt
|
||||
|
||||
Contents
|
||||
--------
|
||||
|
|
|
@ -143,7 +143,7 @@ add_definitions(-DBLARGG_BUILD_DLL)
|
|||
include_directories(${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
||||
# Add library to be compiled.
|
||||
add_library(gme SHARED ${libgme_SRCS})
|
||||
add_library(gme ${libgme_SRCS})
|
||||
|
||||
# The version is the release. The "soversion" is the API version. As long
|
||||
# as only build fixes are performed (i.e. no backwards-incompatible changes
|
||||
|
@ -159,4 +159,4 @@ install(TARGETS gme LIBRARY DESTINATION lib${LIB_SUFFIX}
|
|||
ARCHIVE DESTINATION lib) # DLL platforms
|
||||
|
||||
install(FILES ${EXPORTED_HEADERS} DESTINATION include/gme)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib/pkgconfig)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib${LIB_SUFFIX}/pkgconfig)
|
||||
|
|
|
@ -22,8 +22,13 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
|||
|
||||
const char Data_Reader::eof_error [] = "Unexpected end of file";
|
||||
|
||||
#define RETURN_VALIDITY_CHECK( cond ) \
|
||||
do { if ( unlikely( !(cond) ) ) return "Corrupt file"; } while(0)
|
||||
|
||||
blargg_err_t Data_Reader::read( void* p, long s )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( s > 0 );
|
||||
|
||||
long result = read_avail( p, s );
|
||||
if ( result != s )
|
||||
{
|
||||
|
@ -38,6 +43,8 @@ blargg_err_t Data_Reader::read( void* p, long s )
|
|||
|
||||
blargg_err_t Data_Reader::skip( long count )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( count >= 0 );
|
||||
|
||||
char buf [512];
|
||||
while ( count )
|
||||
{
|
||||
|
@ -54,7 +61,8 @@ long File_Reader::remain() const { return size() - tell(); }
|
|||
|
||||
blargg_err_t File_Reader::skip( long n )
|
||||
{
|
||||
assert( n >= 0 );
|
||||
RETURN_VALIDITY_CHECK( n >= 0 );
|
||||
|
||||
if ( !n )
|
||||
return 0;
|
||||
return seek( tell() + n );
|
||||
|
@ -67,13 +75,14 @@ Subset_Reader::Subset_Reader( Data_Reader* dr, long size )
|
|||
in = dr;
|
||||
remain_ = dr->remain();
|
||||
if ( remain_ > size )
|
||||
remain_ = size;
|
||||
remain_ = max( 0l, size );
|
||||
}
|
||||
|
||||
long Subset_Reader::remain() const { return remain_; }
|
||||
|
||||
long Subset_Reader::read_avail( void* p, long s )
|
||||
{
|
||||
s = max( 0l, s );
|
||||
if ( s > remain_ )
|
||||
s = remain_;
|
||||
remain_ -= s;
|
||||
|
@ -85,7 +94,7 @@ long Subset_Reader::read_avail( void* p, long s )
|
|||
Remaining_Reader::Remaining_Reader( void const* h, long size, Data_Reader* r )
|
||||
{
|
||||
header = (char const*) h;
|
||||
header_end = header + size;
|
||||
header_end = header + max( 0l, size );
|
||||
in = r;
|
||||
}
|
||||
|
||||
|
@ -93,6 +102,7 @@ long Remaining_Reader::remain() const { return header_end - header + in->remain(
|
|||
|
||||
long Remaining_Reader::read_first( void* out, long count )
|
||||
{
|
||||
count = max( 0l, count );
|
||||
long first = header_end - header;
|
||||
if ( first )
|
||||
{
|
||||
|
@ -107,8 +117,9 @@ long Remaining_Reader::read_first( void* out, long count )
|
|||
|
||||
long Remaining_Reader::read_avail( void* out, long count )
|
||||
{
|
||||
count = max( 0l, count );
|
||||
long first = read_first( out, count );
|
||||
long second = count - first;
|
||||
long second = max( 0l, count - first );
|
||||
if ( second )
|
||||
{
|
||||
second = in->read_avail( (char*) out + first, second );
|
||||
|
@ -120,8 +131,9 @@ long Remaining_Reader::read_avail( void* out, long count )
|
|||
|
||||
blargg_err_t Remaining_Reader::read( void* out, long count )
|
||||
{
|
||||
count = max( 0l, count );
|
||||
long first = read_first( out, count );
|
||||
long second = count - first;
|
||||
long second = max( 0l, count - first );
|
||||
if ( !second )
|
||||
return 0;
|
||||
return in->read( (char*) out + first, second );
|
||||
|
@ -131,7 +143,7 @@ blargg_err_t Remaining_Reader::read( void* out, long count )
|
|||
|
||||
Mem_File_Reader::Mem_File_Reader( const void* p, long s ) :
|
||||
begin( (const char*) p ),
|
||||
size_( s )
|
||||
size_( max( 0l, s ) )
|
||||
{
|
||||
pos = 0;
|
||||
}
|
||||
|
@ -141,6 +153,7 @@ long Mem_File_Reader::size() const { return size_; }
|
|||
long Mem_File_Reader::read_avail( void* p, long s )
|
||||
{
|
||||
long r = remain();
|
||||
s = max( 0l, s );
|
||||
if ( s > r )
|
||||
s = r;
|
||||
memcpy( p, begin + pos, s );
|
||||
|
@ -152,6 +165,7 @@ long Mem_File_Reader::tell() const { return pos; }
|
|||
|
||||
blargg_err_t Mem_File_Reader::seek( long n )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( n >= 0 );
|
||||
if ( n > size_ )
|
||||
return eof_error;
|
||||
pos = n;
|
||||
|
@ -164,7 +178,7 @@ Callback_Reader::Callback_Reader( callback_t c, long size, void* d ) :
|
|||
callback( c ),
|
||||
data( d )
|
||||
{
|
||||
remain_ = size;
|
||||
remain_ = max( 0l, size );
|
||||
}
|
||||
|
||||
long Callback_Reader::remain() const { return remain_; }
|
||||
|
@ -173,13 +187,14 @@ long Callback_Reader::read_avail( void* out, long count )
|
|||
{
|
||||
if ( count > remain_ )
|
||||
count = remain_;
|
||||
if ( Callback_Reader::read( out, count ) )
|
||||
if ( count < 0 || Callback_Reader::read( out, count ) )
|
||||
count = -1;
|
||||
return count;
|
||||
}
|
||||
|
||||
blargg_err_t Callback_Reader::read( void* out, long count )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( count >= 0 );
|
||||
if ( count > remain_ )
|
||||
return eof_error;
|
||||
return callback( data, out, count );
|
||||
|
@ -210,11 +225,12 @@ long Std_File_Reader::size() const
|
|||
|
||||
long Std_File_Reader::read_avail( void* p, long s )
|
||||
{
|
||||
return fread( p, 1, s, (FILE*) file_ );
|
||||
return fread( p, 1, max( 0l, s ), (FILE*) file_ );
|
||||
}
|
||||
|
||||
blargg_err_t Std_File_Reader::read( void* p, long s )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( s > 0 );
|
||||
if ( s == (long) fread( p, 1, s, (FILE*) file_ ) )
|
||||
return 0;
|
||||
if ( feof( (FILE*) file_ ) )
|
||||
|
|
|
@ -129,6 +129,8 @@ private:
|
|||
};
|
||||
|
||||
#ifdef HAVE_ZLIB_H
|
||||
#include <zlib.h>
|
||||
|
||||
// Gzip compressed file reader
|
||||
class Gzip_File_Reader : public File_Reader {
|
||||
public:
|
||||
|
@ -143,7 +145,7 @@ public:
|
|||
long tell() const;
|
||||
blargg_err_t seek( long );
|
||||
private:
|
||||
void* file_;
|
||||
gzFile file_;
|
||||
long size_;
|
||||
};
|
||||
#endif
|
||||
|
|
|
@ -178,6 +178,11 @@ blargg_long Music_Emu::msec_to_samples( blargg_long msec ) const
|
|||
return (sec * sample_rate() + msec * sample_rate() / 1000) * stereo;
|
||||
}
|
||||
|
||||
long Music_Emu::tell_samples() const
|
||||
{
|
||||
return out_time;
|
||||
}
|
||||
|
||||
long Music_Emu::tell() const
|
||||
{
|
||||
blargg_long rate = sample_rate() * stereo;
|
||||
|
@ -185,14 +190,18 @@ long Music_Emu::tell() const
|
|||
return sec * 1000 + (out_time - sec * rate) * 1000 / rate;
|
||||
}
|
||||
|
||||
blargg_err_t Music_Emu::seek( long msec )
|
||||
blargg_err_t Music_Emu::seek_samples( long time )
|
||||
{
|
||||
blargg_long time = msec_to_samples( msec );
|
||||
if ( time < out_time )
|
||||
RETURN_ERR( start_track( current_track_ ) );
|
||||
return skip( time - out_time );
|
||||
}
|
||||
|
||||
blargg_err_t Music_Emu::seek( long msec )
|
||||
{
|
||||
return seek_samples( msec_to_samples( msec ) );
|
||||
}
|
||||
|
||||
blargg_err_t Music_Emu::skip( long count )
|
||||
{
|
||||
require( current_track() >= 0 ); // start_track() must have been called already
|
||||
|
|
|
@ -41,9 +41,15 @@ public:
|
|||
// Number of milliseconds (1000 msec = 1 second) played since beginning of track
|
||||
long tell() const;
|
||||
|
||||
// Number of samples generated since beginning of track
|
||||
long tell_samples() const;
|
||||
|
||||
// Seek to new time in track. Seeking backwards or far forward can take a while.
|
||||
blargg_err_t seek( long msec );
|
||||
|
||||
// Equivalent to restarting track then skipping n samples
|
||||
blargg_err_t seek_samples( long n );
|
||||
|
||||
// Skip n samples
|
||||
blargg_err_t skip( long n );
|
||||
|
||||
|
|
|
@ -134,6 +134,9 @@ blargg_err_t Nsfe_Info::load( Data_Reader& in, Nsf_Emu* nsf_emu )
|
|||
RETURN_ERR( in.read( block_header, sizeof block_header ) );
|
||||
blargg_long size = get_le32( block_header [0] );
|
||||
blargg_long tag = get_le32( block_header [1] );
|
||||
|
||||
if ( size <= 0 )
|
||||
return "Corrupt file";
|
||||
|
||||
//debug_printf( "tag: %c%c%c%c\n", char(tag), char(tag>>8), char(tag>>16), char(tag>>24) );
|
||||
|
||||
|
|
|
@ -433,9 +433,7 @@ void Snes_Spc::cpu_write( int data, int addr, rel_time_t time )
|
|||
#endif
|
||||
|
||||
// Registers other than $F2 and $F4-$F7
|
||||
//if ( reg != 2 && reg != 4 && reg != 5 && reg != 6 && reg != 7 )
|
||||
// TODO: this is a bit on the fragile side
|
||||
if ( ((~0x2F00 << (bits_in_int - 16)) << reg) < 0 ) // 36%
|
||||
if ( reg != 2 && (reg < 4 || reg > 7) ) // 36%
|
||||
cpu_write_smp_reg( data, time, reg );
|
||||
}
|
||||
// High mem/address wrap-around
|
||||
|
|
|
@ -76,8 +76,8 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
|||
// TODO: remove non-wrapping versions?
|
||||
#define SPC_NO_SP_WRAPAROUND 0
|
||||
|
||||
#define SET_SP( v ) (sp = ram + 0x101 + (v))
|
||||
#define GET_SP() (sp - 0x101 - ram)
|
||||
#define SET_SP( v ) (sp = ram + 0x101 + ((uint8_t) v))
|
||||
#define GET_SP() (uint8_t (sp - 0x101 - ram))
|
||||
|
||||
#if SPC_NO_SP_WRAPAROUND
|
||||
#define PUSH16( v ) (sp -= 2, SET_LE16( sp, v ))
|
||||
|
@ -485,7 +485,7 @@ loop:
|
|||
|
||||
case 0xAF: // MOV (X)+,A
|
||||
WRITE_DP( 0, x, a + no_read_before_write );
|
||||
x++;
|
||||
x = (uint8_t) (x + 1);
|
||||
goto loop;
|
||||
|
||||
// 5. 8-BIT LOGIC OPERATION COMMANDS
|
||||
|
@ -808,7 +808,7 @@ loop:
|
|||
unsigned temp = y * a;
|
||||
a = (uint8_t) temp;
|
||||
nz = ((temp >> 1) | temp) & 0x7F;
|
||||
y = temp >> 8;
|
||||
y = (uint8_t) (temp >> 8);
|
||||
nz |= y;
|
||||
goto loop;
|
||||
}
|
||||
|
@ -838,6 +838,7 @@ loop:
|
|||
|
||||
nz = (uint8_t) a;
|
||||
a = (uint8_t) a;
|
||||
y = (uint8_t) y;
|
||||
|
||||
goto loop;
|
||||
}
|
||||
|
@ -1004,7 +1005,7 @@ loop:
|
|||
case 0x7F: // RET1
|
||||
temp = *sp;
|
||||
SET_PC( GET_LE16( sp + 1 ) );
|
||||
sp += 3;
|
||||
SET_SP( GET_SP() + 3 );
|
||||
goto set_psw;
|
||||
case 0x8E: // POP PSW
|
||||
POP( temp );
|
||||
|
|
|
@ -18,6 +18,19 @@ all other #include lines. */
|
|||
#undef require
|
||||
#define require( expr ) assert( expr )
|
||||
|
||||
// Use to provide hints to compiler for optimized code layout in situations where we
|
||||
// can almost always expect a conditional to go one way or the other. Should only be
|
||||
// used in situations where an unexpected branch is truly exceptional though!
|
||||
#undef likely
|
||||
#undef unlikely
|
||||
#ifdef __GNUC__
|
||||
#define likely( x ) __builtin_expect(x, 1)
|
||||
#define unlikely( x ) __builtin_expect(x, 0)
|
||||
#else
|
||||
#define likely( x ) (x)
|
||||
#define unlikely( x ) (x)
|
||||
#endif
|
||||
|
||||
// Like printf() except output goes to debug log file. Might be defined to do
|
||||
// nothing (not even evaluate its arguments).
|
||||
// void debug_printf( const char* format, ... );
|
||||
|
|
|
@ -337,7 +337,9 @@ BLARGG_EXPORT gme_err_t gme_play ( Music_Emu* me, int n, short* p )
|
|||
BLARGG_EXPORT void gme_set_fade ( Music_Emu* me, int start_msec ) { me->set_fade( start_msec ); }
|
||||
BLARGG_EXPORT int gme_track_ended ( Music_Emu const* me ) { return me->track_ended(); }
|
||||
BLARGG_EXPORT int gme_tell ( Music_Emu const* me ) { return me->tell(); }
|
||||
BLARGG_EXPORT int gme_tell_samples ( Music_Emu const* me ) { return me->tell_samples(); }
|
||||
BLARGG_EXPORT gme_err_t gme_seek ( Music_Emu* me, int msec ) { return me->seek( msec ); }
|
||||
BLARGG_EXPORT gme_err_t gme_seek_samples ( Music_Emu* me, int n ) { return me->seek_samples( n ); }
|
||||
BLARGG_EXPORT int gme_voice_count ( Music_Emu const* me ) { return me->voice_count(); }
|
||||
BLARGG_EXPORT void gme_ignore_silence ( Music_Emu* me, int disable ) { me->ignore_silence( disable != 0 ); }
|
||||
BLARGG_EXPORT void gme_set_tempo ( Music_Emu* me, double t ) { me->set_tempo( t ); }
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/* Game music emulator library C interface (also usable from C++) */
|
||||
|
||||
/* Game_Music_Emu 0.6.0 */
|
||||
/* Game_Music_Emu 0.6.1 */
|
||||
#ifndef GME_H
|
||||
#define GME_H
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define GME_VERSION 0x000600 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
#define GME_VERSION 0x000601 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
|
||||
/* Error string returned by library functions, or NULL if no error (success) */
|
||||
typedef const char* gme_err_t;
|
||||
|
@ -47,9 +47,15 @@ int gme_track_ended( Music_Emu const* );
|
|||
/* Number of milliseconds (1000 = one second) played since beginning of track */
|
||||
int gme_tell( Music_Emu const* );
|
||||
|
||||
/* Number of samples generated since beginning of track */
|
||||
int gme_tell_samples( Music_Emu const* );
|
||||
|
||||
/* Seek to new time in track. Seeking backwards or far forward can take a while. */
|
||||
gme_err_t gme_seek( Music_Emu*, int msec );
|
||||
|
||||
/* Equivalent to restarting track then skipping n samples */
|
||||
gme_err_t gme_seek_samples( Music_Emu*, int n );
|
||||
|
||||
|
||||
/******** Informational ********/
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
# later are used by pkg-config.
|
||||
prefix=@CMAKE_INSTALL_PREFIX@
|
||||
exec_prefix=${prefix}
|
||||
lib_suffix=
|
||||
lib_suffix=@LIB_SUFFIX@
|
||||
libdir=${exec_prefix}/lib${lib_suffix}
|
||||
includedir=${prefix}/include
|
||||
|
||||
|
@ -13,3 +13,4 @@ URL: http://code.google.com/p/game-music-emu/
|
|||
Version: @GME_VERSION@
|
||||
Cflags: -I${includedir}
|
||||
Libs: -L${libdir} -lgme
|
||||
Libs.private: -lstdc++
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/* Game music emulator library C interface (also usable from C++) */
|
||||
|
||||
/* Game_Music_Emu 0.6.0 */
|
||||
/* Game_Music_Emu 0.6.1 */
|
||||
#ifndef GME_H
|
||||
#define GME_H
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define GME_VERSION 0x000600 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
#define GME_VERSION 0x000601 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
|
||||
/* Error string returned by library functions, or NULL if no error (success) */
|
||||
typedef const char* gme_err_t;
|
||||
|
@ -47,9 +47,15 @@ int gme_track_ended( Music_Emu const* );
|
|||
/* Number of milliseconds (1000 = one second) played since beginning of track */
|
||||
int gme_tell( Music_Emu const* );
|
||||
|
||||
/* Number of samples generated since beginning of track */
|
||||
int gme_tell_samples( Music_Emu const* );
|
||||
|
||||
/* Seek to new time in track. Seeking backwards or far forward can take a while. */
|
||||
gme_err_t gme_seek( Music_Emu*, int msec );
|
||||
|
||||
/* Equivalent to restarting track then skipping n samples */
|
||||
gme_err_t gme_seek_samples( Music_Emu*, int n );
|
||||
|
||||
|
||||
/******** Informational ********/
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Game_Music_Emu 0.6.0: Game Music Emulators
|
||||
Game_Music_Emu 0.6.2: Game Music Emulators
|
||||
------------------------------------------
|
||||
Game_Music_Emu is a collection of video game music file emulators that
|
||||
support the following formats and systems:
|
||||
|
@ -34,30 +34,45 @@ several architectures, Mac OS, MorphOS, Xbox, PlayStation Portable,
|
|||
GP2X, and Nintendo DS.
|
||||
|
||||
Author : Shay Green <gblargg@gmail.com>
|
||||
Website: http://www.slack.net/~ant/
|
||||
Forum : http://groups.google.com/group/blargg-sound-libs
|
||||
Website: https://bitbucket.org/mpyne/game-music-emu/wiki/Home
|
||||
License: GNU Lesser General Public License (LGPL)
|
||||
|
||||
Current Maintainer: Michael Pyne <mpyne@purinchu.net>
|
||||
|
||||
Getting Started
|
||||
---------------
|
||||
Build a program consisting of demo/basics.c, demo/Wave_Writer.cpp, and
|
||||
all source files in gme/. If you have CMake 2.6 or later, execute
|
||||
all source files in gme/.
|
||||
|
||||
run cmake
|
||||
cd demo
|
||||
run make
|
||||
Or, if you have CMake 2.6 or later, execute at a command prompt (from the
|
||||
extracted source directory):
|
||||
|
||||
Be sure "test.nsf" is in the same directory as the program. Running it
|
||||
mkdir build
|
||||
cd build
|
||||
cmake ../ # <-- Pass any needed CMake flags here
|
||||
make # To build the library
|
||||
cd demo
|
||||
make # To build the demo itself
|
||||
|
||||
Be sure "test.nsf" is in the same directory as the demo program. Running it
|
||||
should generate the recording "out.wav".
|
||||
|
||||
You can use "make install" to install the library. To choose where to install
|
||||
the library to, use the CMake argument "-DCMAKE_INSTALL_PREFIX=/usr/local"
|
||||
(and replace /usr/local with the base path you wish to use). Alternately, you
|
||||
can specify the base path to install to when you run "make install" by passing
|
||||
'DESTDIR=/usr/local' on the make install command line (again, replace
|
||||
/usr/local as appropriate).
|
||||
|
||||
To build a static library instead of shared (the default), pass
|
||||
-DBUILD_SHARED_LIBS=OFF to the cmake command when running cmake.
|
||||
|
||||
A slightly more extensive demo application is available in the player/
|
||||
directory. It requires SDL to build.
|
||||
|
||||
Read gme.txt for more information. Post to the discussion forum for
|
||||
assistance.
|
||||
|
||||
|
||||
Files
|
||||
-----
|
||||
gme.txt General notes about the library
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -1,3 +1,5 @@
|
|||
/Win32
|
||||
/x64
|
||||
/libpng.vcproj.*.*.user
|
||||
/ARM
|
||||
/ARM64
|
||||
|
|
|
@ -1,6 +1,14 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
|
@ -9,6 +17,14 @@
|
|||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
|
@ -21,7 +37,7 @@
|
|||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}</ProjectGuid>
|
||||
<RootNamespace>libpng</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
|
@ -29,21 +45,45 @@
|
|||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
|
@ -51,29 +91,53 @@
|
|||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
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{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Debug|x64.Build.0 = Debug|x64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|ARM.Build.0 = Release|ARM
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|Win32.Build.0 = Release|Win32
|
||||
{61BA7D3C-F77D-4D31-B718-1177FE482CF2}.Release|x64.ActiveCfg = Release|x64
|
||||
|
@ -71,4 +119,7 @@ Global
|
|||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {8C0B5F99-D9B8-4CB2-BA67-5D350E71C6FC}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
BIN
srb2.png
BIN
srb2.png
Binary file not shown.
Before Width: | Height: | Size: 153 KiB After Width: | Height: | Size: 6.1 KiB |
BIN
srb2banner.png
Normal file
BIN
srb2banner.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 153 KiB |
|
@ -227,6 +227,12 @@ set(SRB2_CONFIG_YASM OFF CACHE BOOL
|
|||
set(SRB2_CONFIG_STATIC_OPENGL OFF CACHE BOOL
|
||||
"Use statically linked OpenGL. NOT RECOMMENDED.")
|
||||
|
||||
### use internal libraries?
|
||||
if(${CMAKE_SYSTEM} MATCHES "Windows") ###set on Windows only
|
||||
set(SRB2_CONFIG_USE_INTERNAL_LIBRARIES OFF CACHE BOOL
|
||||
"Use SRB2's internal copies of required dependencies (SDL2, PNG, zlib, GME).")
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_BLUA})
|
||||
add_definitions(-DHAVE_BLUA)
|
||||
set(SRB2_LUA_SOURCES
|
||||
|
@ -315,7 +321,17 @@ if(${SRB2_CONFIG_HAVE_BLUA})
|
|||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_GME})
|
||||
find_package(GME)
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(GME_FOUND ON)
|
||||
set(GME_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/gme/include)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win64 -lgme")
|
||||
else() # 32-bit
|
||||
set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win32 -lgme")
|
||||
endif()
|
||||
else()
|
||||
find_package(GME)
|
||||
endif()
|
||||
if(${GME_FOUND})
|
||||
set(SRB2_HAVE_GME ON)
|
||||
add_definitions(-DHAVE_LIBGME)
|
||||
|
@ -325,9 +341,20 @@ if(${SRB2_CONFIG_HAVE_GME})
|
|||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_ZLIB})
|
||||
find_package(ZLIB)
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(ZLIB_FOUND ON)
|
||||
set(ZLIB_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/zlib)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(ZLIB_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/zlib/win32 -lz64")
|
||||
else() # 32-bit
|
||||
set(ZLIB_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/zlib/win32 -lz32")
|
||||
endif()
|
||||
else()
|
||||
find_package(ZLIB)
|
||||
endif()
|
||||
if(${ZLIB_FOUND})
|
||||
set(SRB2_HAVE_ZLIB ON)
|
||||
add_definitions(-DHAVE_ZLIB)
|
||||
else()
|
||||
message(WARNING "You have specified that ZLIB is available but it was not found. SRB2 may not compile correctly.")
|
||||
endif()
|
||||
|
@ -335,11 +362,27 @@ endif()
|
|||
|
||||
if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
|
||||
if (${ZLIB_FOUND})
|
||||
find_package(PNG)
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
set(PNG_FOUND ON)
|
||||
set(PNG_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/libpng-src)
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
||||
set(PNG_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libpng-src/projects -lpng64")
|
||||
else() # 32-bit
|
||||
set(PNG_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libpng-src/projects -lpng32")
|
||||
endif()
|
||||
else()
|
||||
find_package(PNG)
|
||||
endif()
|
||||
if(${PNG_FOUND})
|
||||
set(SRB2_HAVE_PNG ON)
|
||||
add_definitions(-DHAVE_PNG)
|
||||
add_definitions(-D_LARGEFILE64_SOURCE)
|
||||
set(SRB2_PNG_SOURCES apng.c)
|
||||
set(SRB2_PNG_HEADERS apng.h)
|
||||
prepend_sources(SRB2_PNG_SOURCES)
|
||||
prepend_sources(SRB2_PNG_HEADERS)
|
||||
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS}
|
||||
${SRB2_PNG_SOURCES} ${SRB2_PNG_HEADERS})
|
||||
else()
|
||||
message(WARNING "You have specified that PNG is available but it was not found. SRB2 may not compile correctly.")
|
||||
endif()
|
||||
|
|
41
src/Makefile
41
src/Makefile
|
@ -2,7 +2,7 @@
|
|||
# GNU Make makefile for SRB2
|
||||
#############################################################################
|
||||
# Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
# Copyright (C) 2003-2014 by Sonic Team Junior.
|
||||
# Copyright (C) 2003-2018 by Sonic Team Junior.
|
||||
#
|
||||
# This program is free software distributed under the
|
||||
# terms of the GNU General Public License, version 2.
|
||||
|
@ -98,8 +98,18 @@ endif
|
|||
ifdef LINUX64
|
||||
LINUX=1
|
||||
NONX86=1
|
||||
# LINUX64 does not imply X86_64=1; could mean ARM64 or Itanium
|
||||
endif
|
||||
|
||||
ifdef MINGW64
|
||||
MINGW=1
|
||||
NONX86=1
|
||||
NOASM=1
|
||||
# MINGW64 should not necessarily imply X86_64=1, but we make that assumption elsewhere
|
||||
# Once that changes, remove this
|
||||
X86_64=1
|
||||
endif #ifdef MINGW64
|
||||
|
||||
ifdef HAIKU
|
||||
SDL=1
|
||||
endif
|
||||
|
@ -144,11 +154,6 @@ ifdef MINGW
|
|||
include win32/Makefile.cfg
|
||||
endif #ifdef MINGW
|
||||
|
||||
ifdef MINGW64
|
||||
MINGW=1
|
||||
include win32/Makefile.cfg
|
||||
endif #ifdef MINGW64
|
||||
|
||||
ifdef UNIX
|
||||
UNIXCOMMON=1
|
||||
endif
|
||||
|
@ -231,11 +236,13 @@ OPTS += -DCOMPVERSION
|
|||
|
||||
ifndef NONX86
|
||||
ifndef GCC29
|
||||
M5=-march=pentium
|
||||
M4=-march=i486
|
||||
ARCHOPTS?=-march=pentium
|
||||
else
|
||||
M5=-mpentium
|
||||
M4=-m486
|
||||
ARCHOPTS?=-mpentium
|
||||
endif
|
||||
else
|
||||
ifdef X86_64
|
||||
ARCHOPTS?=-march=nocona
|
||||
endif
|
||||
endif
|
||||
|
||||
|
@ -274,6 +281,8 @@ endif
|
|||
|
||||
LIBS+=$(PNG_LDFLAGS)
|
||||
CFLAGS+=$(PNG_CFLAGS)
|
||||
|
||||
OBJS+=$(OBJDIR)/apng.o
|
||||
endif
|
||||
|
||||
ifdef HAVE_LIBGME
|
||||
|
@ -356,7 +365,7 @@ else
|
|||
WINDRESFLAGS = -DNDEBUG
|
||||
CFLAGS+=-O3
|
||||
endif
|
||||
CFLAGS+=-g $(OPTS) $(M5) $(WINDRESFLAGS)
|
||||
CFLAGS+=-g $(OPTS) $(ARCHOPTS) $(WINDRESFLAGS)
|
||||
|
||||
ifdef YASM
|
||||
ifdef STABS
|
||||
|
@ -725,15 +734,15 @@ endif
|
|||
ifndef NOHS
|
||||
$(OBJDIR)/s_ds3d.o: hardware/s_ds3d/s_ds3d.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(M5) -Os -o $(OBJDIR)/s_ds3d.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_ds3d/s_ds3d.c
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_ds3d.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_ds3d/s_ds3d.c
|
||||
|
||||
$(OBJDIR)/s_fmod.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(M5) -Os -o $(OBJDIR)/s_fmod.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_fmod/s_fmod.c
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_fmod.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_fmod/s_fmod.c
|
||||
|
||||
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(M5) -Os -o $(OBJDIR)/s_openal.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_openal/s_openal.c
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_openal.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_openal/s_openal.c
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
@ -763,11 +772,11 @@ else
|
|||
|
||||
$(OBJDIR)/s_fmod.o: hardware/s_fmod/s_fmod.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(M5) -Os -o $(OBJDIR)/s_fmod.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_fmod/s_fmod.c
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_fmod.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_fmod/s_fmod.c
|
||||
|
||||
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
|
||||
hardware/hw_dll.h
|
||||
$(CC) $(M5) -Os -o $(OBJDIR)/s_openal.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_openal/s_openal.c
|
||||
$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_openal.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_openal/s_openal.c
|
||||
endif
|
||||
endif
|
||||
|
||||
|
|
|
@ -7,6 +7,10 @@
|
|||
# and other things
|
||||
#
|
||||
|
||||
ifdef GCC81
|
||||
GCC80=1
|
||||
endif
|
||||
|
||||
ifdef GCC80
|
||||
GCC72=1
|
||||
endif
|
||||
|
@ -20,7 +24,7 @@ GCC64=1
|
|||
endif
|
||||
|
||||
ifdef GCC64
|
||||
GCC64=1
|
||||
GCC63=1
|
||||
endif
|
||||
|
||||
ifdef GCC63
|
||||
|
@ -108,12 +112,11 @@ ifndef GCC295
|
|||
WFLAGS+=-Wno-div-by-zero
|
||||
endif
|
||||
#WFLAGS+=-Wsystem-headers
|
||||
ifndef ERRORMODE
|
||||
#WFLAGS+=-Wfloat-equal
|
||||
endif
|
||||
WFLAGS+=-Wfloat-equal
|
||||
#WFLAGS+=-Wtraditional
|
||||
ifdef VCHELP
|
||||
WFLAGS+=-Wdeclaration-after-statement
|
||||
WFLAGS+=-Wno-error=declaration-after-statement
|
||||
endif
|
||||
WFLAGS+=-Wundef
|
||||
ifndef GCC295
|
||||
|
@ -182,15 +185,6 @@ endif
|
|||
ifdef GCC46
|
||||
WFLAGS+=-Wno-suggest-attribute=noreturn
|
||||
endif
|
||||
ifdef GCC71
|
||||
WFLAGS+=-Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3
|
||||
endif
|
||||
|
||||
ifndef MINGW
|
||||
ifdef GCC45
|
||||
WFLAGS+=-Wunsuffixed-float-constants
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef NOLDWARNING
|
||||
LDFLAGS+=-Wl,--as-needed
|
||||
|
@ -205,6 +199,9 @@ WFLAGS+=$(OLDWFLAGS)
|
|||
ifdef GCC43
|
||||
#WFLAGS+=-Wno-error=clobbered
|
||||
endif
|
||||
ifdef GCC44
|
||||
WFLAGS+=-Wno-error=array-bounds
|
||||
endif
|
||||
ifdef GCC46
|
||||
WFLAGS+=-Wno-error=suggest-attribute=noreturn
|
||||
endif
|
||||
|
@ -214,6 +211,19 @@ endif
|
|||
ifdef GCC61
|
||||
WFLAGS+=-Wno-tautological-compare -Wno-error=tautological-compare
|
||||
endif
|
||||
ifdef GCC71
|
||||
WFLAGS+=-Wno-error=implicit-fallthrough
|
||||
WFLAGS+=-Wno-implicit-fallthrough
|
||||
endif
|
||||
ifdef GCC80
|
||||
WFLAGS+=-Wno-error=format-overflow
|
||||
WFLAGS+=-Wno-error=stringop-truncation
|
||||
WFLAGS+=-Wno-error=stringop-overflow
|
||||
WFLAGS+=-Wno-format-overflow
|
||||
WFLAGS+=-Wno-stringop-truncation
|
||||
WFLAGS+=-Wno-stringop-overflow
|
||||
WFLAGS+=-Wno-error=multistatement-macros
|
||||
endif
|
||||
|
||||
|
||||
#indicate platform and what interface use with
|
||||
|
|
350
src/am_map.c
350
src/am_map.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -11,8 +11,8 @@
|
|||
/// \file am_map.c
|
||||
/// \brief Code for the 'automap', former Doom feature used for DEVMODE testing
|
||||
|
||||
#include "g_game.h"
|
||||
#include "am_map.h"
|
||||
#include "g_game.h"
|
||||
#include "g_input.h"
|
||||
#include "p_local.h"
|
||||
#include "p_slopes.h"
|
||||
|
@ -33,7 +33,6 @@ static const UINT8 GRAYSRANGE = 16;
|
|||
static const UINT8 BROWNS = (3*16);
|
||||
static const UINT8 YELLOWS = (7*16);
|
||||
static const UINT8 GREENS = (10*16);
|
||||
static const UINT8 GREENRANGE = 16;
|
||||
static const UINT8 DBLACK = 31;
|
||||
static const UINT8 DWHITE = 0;
|
||||
|
||||
|
@ -46,8 +45,6 @@ static const UINT8 NOCLIMBYELLOWS = (11*16);
|
|||
|
||||
// Automap colors
|
||||
#define BACKGROUND DBLACK
|
||||
#define YOURCOLORS DWHITE
|
||||
#define YOURRANGE 0
|
||||
#define WALLCOLORS (REDS + REDRANGE/2)
|
||||
#define WALLRANGE (REDRANGE/2)
|
||||
#define NOCLIMBWALLCOLORS (NOCLIMBREDS + NOCLIMBREDRANGE/2)
|
||||
|
@ -64,31 +61,23 @@ static const UINT8 NOCLIMBYELLOWS = (11*16);
|
|||
#define CDWALLCOLORS YELLOWS
|
||||
#define NOCLIMBCDWALLCOLORS NOCLIMBYELLOWS
|
||||
#define THINGCOLORS GREENS
|
||||
#define THINGRANGE GREENRANGE
|
||||
#define SECRETWALLCOLORS WALLCOLORS
|
||||
#define SECRETWALLRANGE WALLRANGE
|
||||
#define GRIDCOLORS (GRAYS + GRAYSRANGE/2)
|
||||
#define GRIDRANGE 0
|
||||
#define XHAIRCOLORS GRAYS
|
||||
|
||||
// drawing stuff
|
||||
#define FB 0
|
||||
|
||||
#define AM_PANDOWNKEY KEY_DOWNARROW
|
||||
// controls
|
||||
#define AM_PANUPKEY KEY_UPARROW
|
||||
#define AM_PANRIGHTKEY KEY_RIGHTARROW
|
||||
#define AM_PANDOWNKEY KEY_DOWNARROW
|
||||
#define AM_PANLEFTKEY KEY_LEFTARROW
|
||||
#define AM_PANRIGHTKEY KEY_RIGHTARROW
|
||||
|
||||
#define AM_ZOOMINKEY '='
|
||||
#define AM_ZOOMOUTKEY '-'
|
||||
#define AM_STARTKEY KEY_TAB
|
||||
#define AM_ENDKEY KEY_TAB
|
||||
#define AM_GOBIGKEY '0'
|
||||
|
||||
#define AM_FOLLOWKEY 'f'
|
||||
#define AM_GRIDKEY 'g'
|
||||
#define AM_MARKKEY 'm'
|
||||
#define AM_CLEARMARKKEY 'c'
|
||||
|
||||
#define AM_NUMMARKPOINTS 10
|
||||
#define AM_TOGGLEKEY KEY_TAB
|
||||
|
||||
// scale on entry
|
||||
#define INITSCALEMTOF (FRACUNIT/5)
|
||||
|
@ -109,6 +98,9 @@ static const UINT8 NOCLIMBYELLOWS = (11*16);
|
|||
#define CXMTOF(x) (f_x + MTOF((x)-m_x))
|
||||
#define CYMTOF(y) (f_y + (f_h - MTOF((y)-m_y)))
|
||||
|
||||
#define MAPBITS (FRACBITS-4)
|
||||
#define FRACTOMAPBITS (FRACBITS-MAPBITS)
|
||||
|
||||
typedef struct
|
||||
{
|
||||
fixed_t x, y;
|
||||
|
@ -129,7 +121,10 @@ typedef struct
|
|||
// A line drawing of the player pointing right,
|
||||
// starting from the middle.
|
||||
//
|
||||
|
||||
#define PLAYERRADIUS (16*(1<<MAPBITS))
|
||||
#define R ((8*PLAYERRADIUS)/7)
|
||||
|
||||
static const mline_t player_arrow[] = {
|
||||
{ { -R+R/8, 0 }, { R, 0 } }, // -----
|
||||
{ { R, 0 }, { R-R/2, R/4 } }, // ----->
|
||||
|
@ -162,27 +157,15 @@ static const mline_t thintriangle_guy[] = {
|
|||
#undef R
|
||||
#define NUMTHINTRIANGLEGUYLINES (sizeof (thintriangle_guy)/sizeof (mline_t))
|
||||
|
||||
static INT32 bigstate; //added : 24-01-98 : moved here, toggle between
|
||||
// user view and large view (full map view)
|
||||
|
||||
static INT32 grid = 0;
|
||||
|
||||
static INT32 leveljuststarted = 1; // kluge until AM_LevelInit() is called
|
||||
static boolean bigstate; // user view and large view (full map view)
|
||||
static boolean draw_grid = false;
|
||||
|
||||
boolean automapactive = false;
|
||||
boolean am_recalc = false; //added : 05-02-98 : true when screen size changes
|
||||
static boolean am_stopped = true;
|
||||
|
||||
// location of window on screen
|
||||
static INT32 f_x;
|
||||
static INT32 f_y;
|
||||
|
||||
// size of window on screen
|
||||
static INT32 f_w;
|
||||
static INT32 f_h;
|
||||
|
||||
static INT32 lightlev; // used for funky strobing effect
|
||||
static UINT8 *fb; // pseudo-frame buffer
|
||||
static INT32 amclock;
|
||||
static INT32 f_x, f_y; // location of window on screen (always zero for both)
|
||||
static INT32 f_w, f_h; // size of window on screen (always the screen width and height respectively)
|
||||
|
||||
static mpoint_t m_paninc; // how far the window pans each tic (map coords)
|
||||
static fixed_t mtof_zoommul; // how far the window zooms in each tic (map coords)
|
||||
|
@ -206,11 +189,6 @@ static fixed_t max_y;
|
|||
static fixed_t max_w; // max_x-min_x,
|
||||
static fixed_t max_h; // max_y-min_y
|
||||
|
||||
// based on player size
|
||||
static fixed_t min_w;
|
||||
static fixed_t min_h;
|
||||
|
||||
|
||||
static fixed_t min_scale_mtof; // used to tell when to stop zooming out
|
||||
static fixed_t max_scale_mtof; // used to tell when to stop zooming in
|
||||
|
||||
|
@ -228,13 +206,7 @@ static fixed_t scale_ftom;
|
|||
|
||||
static player_t *plr; // the player represented by an arrow
|
||||
|
||||
static patch_t *marknums[10]; // numbers used for marking by the automap
|
||||
static mpoint_t markpoints[AM_NUMMARKPOINTS]; // where the points are
|
||||
static INT32 markpointnum = 0; // next point to be assigned
|
||||
|
||||
static INT32 followplayer = 1; // specifies whether to follow the player around
|
||||
|
||||
static boolean stopped = true;
|
||||
static INT32 followplayer = true; // specifies whether to follow the player around
|
||||
|
||||
// function for drawing lines, depends on rendermode
|
||||
typedef void (*AMDRAWFLINEFUNC) (const fline_t *fl, INT32 color);
|
||||
|
@ -273,8 +245,8 @@ static inline void AM_restoreScaleAndLoc(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
m_x = plr->mo->x - m_w/2;
|
||||
m_y = plr->mo->y - m_h/2;
|
||||
m_x = (plr->mo->x >> FRACTOMAPBITS) - m_w/2;
|
||||
m_y = (plr->mo->y >> FRACTOMAPBITS) - m_h/2;
|
||||
}
|
||||
m_x2 = m_x + m_w;
|
||||
m_y2 = m_y + m_h;
|
||||
|
@ -284,15 +256,6 @@ static inline void AM_restoreScaleAndLoc(void)
|
|||
scale_ftom = FixedDiv(FRACUNIT, scale_mtof);
|
||||
}
|
||||
|
||||
/** Adds a marker at the current location.
|
||||
*/
|
||||
static inline void AM_addMark(void)
|
||||
{
|
||||
markpoints[markpointnum].x = m_x + m_w/2;
|
||||
markpoints[markpointnum].y = m_y + m_h/2;
|
||||
markpointnum = (markpointnum + 1) % AM_NUMMARKPOINTS;
|
||||
}
|
||||
|
||||
/** Determines the bounding box around all vertices.
|
||||
* This is used to set global variables controlling the zoom range.
|
||||
*/
|
||||
|
@ -318,11 +281,8 @@ static void AM_findMinMaxBoundaries(void)
|
|||
max_y = vertexes[i].y;
|
||||
}
|
||||
|
||||
max_w = max_x - min_x;
|
||||
max_h = max_y - min_y;
|
||||
|
||||
min_w = 2*PLAYERRADIUS; // const? never changed?
|
||||
min_h = 2*PLAYERRADIUS;
|
||||
max_w = (max_x >>= FRACTOMAPBITS) - (min_x >>= FRACTOMAPBITS);
|
||||
max_h = (max_y >>= FRACTOMAPBITS) - (min_y >>= FRACTOMAPBITS);
|
||||
|
||||
a = FixedDiv(f_w<<FRACBITS, max_w);
|
||||
b = FixedDiv(f_h<<FRACBITS, max_h);
|
||||
|
@ -335,7 +295,7 @@ static void AM_changeWindowLoc(void)
|
|||
{
|
||||
if (m_paninc.x || m_paninc.y)
|
||||
{
|
||||
followplayer = 0;
|
||||
followplayer = false;
|
||||
f_oldloc.x = INT32_MAX;
|
||||
}
|
||||
|
||||
|
@ -361,11 +321,7 @@ static void AM_initVariables(void)
|
|||
INT32 pnum;
|
||||
|
||||
automapactive = true;
|
||||
fb = screens[0];
|
||||
|
||||
f_oldloc.x = INT32_MAX;
|
||||
amclock = 0;
|
||||
lightlev = 0;
|
||||
|
||||
m_paninc.x = m_paninc.y = 0;
|
||||
ftom_zoommul = FRACUNIT;
|
||||
|
@ -381,8 +337,11 @@ static void AM_initVariables(void)
|
|||
break;
|
||||
|
||||
plr = &players[pnum];
|
||||
m_x = plr->mo->x - m_w/2;
|
||||
m_y = plr->mo->y - m_h/2;
|
||||
if (plr != NULL && plr->mo != NULL)
|
||||
{
|
||||
m_x = (plr->mo->x >> FRACTOMAPBITS) - m_w/2;
|
||||
m_y = (plr->mo->y >> FRACTOMAPBITS) - m_h/2;
|
||||
}
|
||||
AM_changeWindowLoc();
|
||||
|
||||
// for saving & restoring
|
||||
|
@ -392,41 +351,21 @@ static void AM_initVariables(void)
|
|||
old_m_h = m_h;
|
||||
}
|
||||
|
||||
static const UINT8 *maplump; // pointer to the raw data for the automap background.
|
||||
|
||||
/** Clears all map markers.
|
||||
*/
|
||||
static void AM_clearMarks(void)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
for (i = 0; i < AM_NUMMARKPOINTS; i++)
|
||||
markpoints[i].x = -1; // means empty
|
||||
markpointnum = 0;
|
||||
}
|
||||
|
||||
//
|
||||
// should be called at the start of every level
|
||||
// right now, i figure it out myself
|
||||
//
|
||||
static void AM_LevelInit(void)
|
||||
{
|
||||
leveljuststarted = 0;
|
||||
|
||||
f_x = f_y = 0;
|
||||
f_w = vid.width;
|
||||
f_h = vid.height;
|
||||
|
||||
if (rendermode == render_soft)
|
||||
AM_drawFline = AM_drawFline_soft;
|
||||
#ifdef HWRENDER // not win32 only 19990829 by Kin
|
||||
else if (rendermode != render_none)
|
||||
AM_drawFline = AM_drawFline_soft;
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
AM_drawFline = HWR_drawAMline;
|
||||
#endif
|
||||
else
|
||||
I_Error("Automap can't run without a render system");
|
||||
|
||||
AM_clearMarks();
|
||||
|
||||
AM_findMinMaxBoundaries();
|
||||
scale_mtof = FixedDiv(min_scale_mtof*10, 7*FRACUNIT);
|
||||
|
@ -442,7 +381,7 @@ static void AM_LevelInit(void)
|
|||
void AM_Stop(void)
|
||||
{
|
||||
automapactive = false;
|
||||
stopped = true;
|
||||
am_stopped = true;
|
||||
}
|
||||
|
||||
/** Enables automap.
|
||||
|
@ -453,15 +392,14 @@ static inline void AM_Start(void)
|
|||
{
|
||||
static INT32 lastlevel = -1;
|
||||
|
||||
if (!stopped)
|
||||
if (!am_stopped)
|
||||
AM_Stop();
|
||||
stopped = false;
|
||||
am_stopped = false;
|
||||
if (lastlevel != gamemap || am_recalc) // screen size changed
|
||||
{
|
||||
am_recalc = false;
|
||||
|
||||
AM_LevelInit();
|
||||
lastlevel = gamemap;
|
||||
am_recalc = false;
|
||||
}
|
||||
AM_initVariables();
|
||||
}
|
||||
|
@ -499,7 +437,7 @@ boolean AM_Responder(event_t *ev)
|
|||
{
|
||||
if (!automapactive)
|
||||
{
|
||||
if (ev->type == ev_keydown && ev->data1 == AM_STARTKEY)
|
||||
if (ev->type == ev_keydown && ev->data1 == AM_TOGGLEKEY)
|
||||
{
|
||||
//faB: prevent alt-tab in win32 version to activate automap just before
|
||||
// minimizing the app; doesn't do any harm to the DOS version
|
||||
|
@ -511,10 +449,8 @@ boolean AM_Responder(event_t *ev)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
else if (ev->type == ev_keydown)
|
||||
{
|
||||
|
||||
rc = true;
|
||||
switch (ev->data1)
|
||||
{
|
||||
|
@ -550,7 +486,7 @@ boolean AM_Responder(event_t *ev)
|
|||
mtof_zoommul = M_ZOOMIN;
|
||||
ftom_zoommul = M_ZOOMOUT;
|
||||
break;
|
||||
case AM_ENDKEY:
|
||||
case AM_TOGGLEKEY:
|
||||
AM_Stop();
|
||||
break;
|
||||
case AM_GOBIGKEY:
|
||||
|
@ -568,13 +504,7 @@ boolean AM_Responder(event_t *ev)
|
|||
f_oldloc.x = INT32_MAX;
|
||||
break;
|
||||
case AM_GRIDKEY:
|
||||
grid = !grid;
|
||||
break;
|
||||
case AM_MARKKEY:
|
||||
AM_addMark();
|
||||
break;
|
||||
case AM_CLEARMARKKEY:
|
||||
AM_clearMarks();
|
||||
draw_grid = !draw_grid;
|
||||
break;
|
||||
default:
|
||||
rc = false;
|
||||
|
@ -628,8 +558,8 @@ static inline void AM_doFollowPlayer(void)
|
|||
{
|
||||
if (f_oldloc.x != plr->mo->x || f_oldloc.y != plr->mo->y)
|
||||
{
|
||||
m_x = FTOM(MTOF(plr->mo->x)) - m_w/2;
|
||||
m_y = FTOM(MTOF(plr->mo->y)) - m_h/2;
|
||||
m_x = FTOM(MTOF(plr->mo->x >> FRACTOMAPBITS)) - m_w/2;
|
||||
m_y = FTOM(MTOF(plr->mo->y >> FRACTOMAPBITS)) - m_h/2;
|
||||
m_x2 = m_x + m_w;
|
||||
m_y2 = m_y + m_h;
|
||||
f_oldloc.x = plr->mo->x;
|
||||
|
@ -647,8 +577,6 @@ void AM_Ticker(void)
|
|||
if (dedicated || !automapactive)
|
||||
return;
|
||||
|
||||
amclock++;
|
||||
|
||||
if (followplayer)
|
||||
AM_doFollowPlayer();
|
||||
|
||||
|
@ -667,72 +595,7 @@ void AM_Ticker(void)
|
|||
*/
|
||||
static void AM_clearFB(INT32 color)
|
||||
{
|
||||
#ifdef HWRENDER
|
||||
if (rendermode != render_soft && rendermode != render_none)
|
||||
{
|
||||
HWR_clearAutomap();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!maplump)
|
||||
memset(fb, color, f_w*f_h*vid.bpp);
|
||||
else
|
||||
{
|
||||
INT32 dmapx, dmapy, i, y;
|
||||
static INT32 mapxstart, mapystart;
|
||||
UINT8 *dest = screens[0];
|
||||
const UINT8 *src;
|
||||
#define MAPLUMPHEIGHT (200 - 42)
|
||||
|
||||
if (followplayer)
|
||||
{
|
||||
static vertex_t oldplr;
|
||||
|
||||
dmapx = MTOF(plr->mo->x) - MTOF(oldplr.x); //fixed point
|
||||
dmapy = MTOF(oldplr.y) - MTOF(plr->mo->y);
|
||||
|
||||
oldplr.x = plr->mo->x;
|
||||
oldplr.y = plr->mo->y;
|
||||
mapxstart += dmapx>>1;
|
||||
mapystart += dmapy>>1;
|
||||
|
||||
while (mapxstart >= BASEVIDWIDTH)
|
||||
mapxstart -= BASEVIDWIDTH;
|
||||
while (mapxstart < 0)
|
||||
mapxstart += BASEVIDWIDTH;
|
||||
while (mapystart >= MAPLUMPHEIGHT)
|
||||
mapystart -= MAPLUMPHEIGHT;
|
||||
while (mapystart < 0)
|
||||
mapystart += MAPLUMPHEIGHT;
|
||||
}
|
||||
else
|
||||
{
|
||||
mapxstart += (MTOF(m_paninc.x)>>1);
|
||||
mapystart -= (MTOF(m_paninc.y)>>1);
|
||||
if (mapxstart >= BASEVIDWIDTH)
|
||||
mapxstart -= BASEVIDWIDTH;
|
||||
if (mapxstart < 0)
|
||||
mapxstart += BASEVIDWIDTH;
|
||||
if (mapystart >= MAPLUMPHEIGHT)
|
||||
mapystart -= MAPLUMPHEIGHT;
|
||||
if (mapystart < 0)
|
||||
mapystart += MAPLUMPHEIGHT;
|
||||
}
|
||||
|
||||
//blit the automap background to the screen.
|
||||
for (y = 0; y < f_h; y++)
|
||||
{
|
||||
src = maplump + mapxstart + (y + mapystart)*BASEVIDWIDTH;
|
||||
for (i = 0; i < BASEVIDWIDTH*vid.dupx; i++)
|
||||
{
|
||||
while (src > maplump + BASEVIDWIDTH*MAPLUMPHEIGHT)
|
||||
src -= BASEVIDWIDTH*MAPLUMPHEIGHT;
|
||||
*dest++ = *src++;
|
||||
}
|
||||
dest += vid.width - vid.dupx*BASEVIDWIDTH;
|
||||
}
|
||||
}
|
||||
V_DrawFill(f_x, f_y, f_w, f_h, color|V_NOSCALESTART);
|
||||
}
|
||||
|
||||
/** Performs automap clipping of lines.
|
||||
|
@ -867,7 +730,7 @@ static boolean AM_clipMline(const mline_t *ml, fline_t *fl)
|
|||
//
|
||||
static void AM_drawFline_soft(const fline_t *fl, INT32 color)
|
||||
{
|
||||
register INT32 x, y, dx, dy, sx, sy, ax, ay, d;
|
||||
INT32 x, y, dx, dy, sx, sy, ax, ay, d;
|
||||
|
||||
#ifdef _DEBUG
|
||||
static INT32 num = 0;
|
||||
|
@ -883,7 +746,7 @@ static void AM_drawFline_soft(const fline_t *fl, INT32 color)
|
|||
}
|
||||
#endif
|
||||
|
||||
#define PUTDOT(xx,yy,cc) fb[(yy)*f_w + (xx)]=(UINT8)(cc)
|
||||
#define PUTDOT(xx,yy,cc) V_DrawFill(xx,yy,1,1,cc|V_NOSCALESTART);
|
||||
|
||||
dx = fl->b.x - fl->a.x;
|
||||
ax = 2 * (dx < 0 ? -dx : dx);
|
||||
|
@ -901,7 +764,7 @@ static void AM_drawFline_soft(const fline_t *fl, INT32 color)
|
|||
d = ay - ax/2;
|
||||
for (;;)
|
||||
{
|
||||
PUTDOT(x, y, color);
|
||||
PUTDOT(x, y, color)
|
||||
if (x == fl->b.x)
|
||||
return;
|
||||
if (d >= 0)
|
||||
|
@ -918,7 +781,7 @@ static void AM_drawFline_soft(const fline_t *fl, INT32 color)
|
|||
d = ax - ay/2;
|
||||
for (;;)
|
||||
{
|
||||
PUTDOT(x, y, color);
|
||||
PUTDOT(x, y, color)
|
||||
if (y == fl->b.y)
|
||||
return;
|
||||
if (d >= 0)
|
||||
|
@ -930,6 +793,8 @@ static void AM_drawFline_soft(const fline_t *fl, INT32 color)
|
|||
d += ax;
|
||||
}
|
||||
}
|
||||
|
||||
#undef PUTDOT
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1000,15 +865,15 @@ static inline void AM_drawWalls(void)
|
|||
|
||||
for (i = 0; i < numlines; i++)
|
||||
{
|
||||
l.a.x = lines[i].v1->x;
|
||||
l.a.y = lines[i].v1->y;
|
||||
l.b.x = lines[i].v2->x;
|
||||
l.b.y = lines[i].v2->y;
|
||||
l.a.x = lines[i].v1->x >> FRACTOMAPBITS;
|
||||
l.a.y = lines[i].v1->y >> FRACTOMAPBITS;
|
||||
l.b.x = lines[i].v2->x >> FRACTOMAPBITS;
|
||||
l.b.y = lines[i].v2->y >> FRACTOMAPBITS;
|
||||
#ifdef ESLOPE
|
||||
#define SLOPEPARAMS(slope, end1, end2, normalheight) \
|
||||
if (slope) { \
|
||||
end1 = P_GetZAt(slope, l.a.x, l.a.y); \
|
||||
end2 = P_GetZAt(slope, l.b.x, l.b.y); \
|
||||
end1 = P_GetZAt(slope, lines[i].v1->x, lines[i].v1->y); \
|
||||
end2 = P_GetZAt(slope, lines[i].v2->x, lines[i].v2->y); \
|
||||
} else \
|
||||
end1 = end2 = normalheight;
|
||||
|
||||
|
@ -1021,17 +886,12 @@ static inline void AM_drawWalls(void)
|
|||
#undef SLOPEPARAMS
|
||||
#endif
|
||||
|
||||
// AM_drawMline(&l, GRAYS + 3); // Old, everything-is-gray automap
|
||||
if (!lines[i].backsector) // 1-sided
|
||||
{
|
||||
if (lines[i].flags & ML_NOCLIMB)
|
||||
{
|
||||
AM_drawMline(&l, NOCLIMBWALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, NOCLIMBWALLCOLORS);
|
||||
else
|
||||
{
|
||||
AM_drawMline(&l, WALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, WALLCOLORS);
|
||||
}
|
||||
#ifdef ESLOPE
|
||||
else if ((backf1 == backc1 && backf2 == backc2) // Back is thok barrier
|
||||
|
@ -1048,24 +908,16 @@ static inline void AM_drawWalls(void)
|
|||
#endif
|
||||
{
|
||||
if (lines[i].flags & ML_NOCLIMB)
|
||||
{
|
||||
AM_drawMline(&l, NOCLIMBTSWALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, NOCLIMBTSWALLCOLORS);
|
||||
else
|
||||
{
|
||||
AM_drawMline(&l, TSWALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, TSWALLCOLORS);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (lines[i].flags & ML_NOCLIMB)
|
||||
{
|
||||
AM_drawMline(&l, NOCLIMBTHOKWALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, NOCLIMBTHOKWALLCOLORS);
|
||||
else
|
||||
{
|
||||
AM_drawMline(&l, THOKWALLCOLORS+lightlev);
|
||||
}
|
||||
AM_drawMline(&l, THOKWALLCOLORS);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -1077,7 +929,7 @@ static inline void AM_drawWalls(void)
|
|||
if (lines[i].backsector->floorheight
|
||||
!= lines[i].frontsector->floorheight) {
|
||||
#endif
|
||||
AM_drawMline(&l, NOCLIMBFDWALLCOLORS + lightlev); // floor level change
|
||||
AM_drawMline(&l, NOCLIMBFDWALLCOLORS); // floor level change
|
||||
}
|
||||
#ifdef ESLOPE
|
||||
else if (backc1 != frontc1 || backc2 != frontc2) {
|
||||
|
@ -1085,11 +937,10 @@ static inline void AM_drawWalls(void)
|
|||
else if (lines[i].backsector->ceilingheight
|
||||
!= lines[i].frontsector->ceilingheight) {
|
||||
#endif
|
||||
AM_drawMline(&l, NOCLIMBCDWALLCOLORS+lightlev); // ceiling level change
|
||||
}
|
||||
else {
|
||||
AM_drawMline(&l, NOCLIMBTSWALLCOLORS+lightlev);
|
||||
AM_drawMline(&l, NOCLIMBCDWALLCOLORS); // ceiling level change
|
||||
}
|
||||
else
|
||||
AM_drawMline(&l, NOCLIMBTSWALLCOLORS);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1099,7 +950,7 @@ static inline void AM_drawWalls(void)
|
|||
if (lines[i].backsector->floorheight
|
||||
!= lines[i].frontsector->floorheight) {
|
||||
#endif
|
||||
AM_drawMline(&l, FDWALLCOLORS + lightlev); // floor level change
|
||||
AM_drawMline(&l, FDWALLCOLORS); // floor level change
|
||||
}
|
||||
#ifdef ESLOPE
|
||||
else if (backc1 != frontc1 || backc2 != frontc2) {
|
||||
|
@ -1107,11 +958,10 @@ static inline void AM_drawWalls(void)
|
|||
else if (lines[i].backsector->ceilingheight
|
||||
!= lines[i].frontsector->ceilingheight) {
|
||||
#endif
|
||||
AM_drawMline(&l, CDWALLCOLORS+lightlev); // ceiling level change
|
||||
}
|
||||
else {
|
||||
AM_drawMline(&l, TSWALLCOLORS+lightlev);
|
||||
AM_drawMline(&l, CDWALLCOLORS); // ceiling level change
|
||||
}
|
||||
else
|
||||
AM_drawMline(&l, TSWALLCOLORS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1172,6 +1022,11 @@ static void AM_drawLineCharacter(const mline_t *lineguy, size_t lineguylines, fi
|
|||
l.b.x += x;
|
||||
l.b.y += y;
|
||||
|
||||
l.a.x >>= FRACTOMAPBITS;
|
||||
l.a.y >>= FRACTOMAPBITS;
|
||||
l.b.x >>= FRACTOMAPBITS;
|
||||
l.b.y >>= FRACTOMAPBITS;
|
||||
|
||||
AM_drawMline(&l, color);
|
||||
}
|
||||
}
|
||||
|
@ -1180,83 +1035,51 @@ static inline void AM_drawPlayers(void)
|
|||
{
|
||||
INT32 i;
|
||||
player_t *p;
|
||||
INT32 color;
|
||||
INT32 color = GREENS;
|
||||
|
||||
if (!multiplayer)
|
||||
{
|
||||
AM_drawLineCharacter(player_arrow, NUMPLYRLINES, 0,
|
||||
plr->mo->angle, DWHITE, plr->mo->x, plr->mo->y);
|
||||
AM_drawLineCharacter(player_arrow, NUMPLYRLINES, 0, plr->mo->angle, DWHITE, plr->mo->x, plr->mo->y);
|
||||
return;
|
||||
}
|
||||
|
||||
// multiplayer
|
||||
// multiplayer (how??)
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
if (!playeringame[i] || players[i].spectator)
|
||||
continue;
|
||||
|
||||
p = &players[i];
|
||||
if (p->skincolor == 0)
|
||||
color = GREENS;
|
||||
else
|
||||
if (p->skincolor > 0)
|
||||
color = R_GetTranslationColormap(TC_DEFAULT, p->skincolor, GTC_CACHE)[GREENS + 8];
|
||||
|
||||
AM_drawLineCharacter(player_arrow, NUMPLYRLINES, 0, p->mo->angle,
|
||||
color, p->mo->x, p->mo->y);
|
||||
AM_drawLineCharacter(player_arrow, NUMPLYRLINES, 0, p->mo->angle, color, p->mo->x, p->mo->y);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void AM_drawThings(INT32 colors, INT32 colorrange)
|
||||
static inline void AM_drawThings(UINT8 colors)
|
||||
{
|
||||
size_t i;
|
||||
mobj_t *t;
|
||||
|
||||
(void)colorrange;
|
||||
for (i = 0; i < numsectors; i++)
|
||||
{
|
||||
t = sectors[i].thinglist;
|
||||
while (t)
|
||||
{
|
||||
AM_drawLineCharacter(thintriangle_guy, NUMTHINTRIANGLEGUYLINES,
|
||||
16<<FRACBITS, t->angle, colors + lightlev, t->x, t->y);
|
||||
AM_drawLineCharacter(thintriangle_guy, NUMTHINTRIANGLEGUYLINES, 16<<FRACBITS, t->angle, colors, t->x, t->y);
|
||||
t = t->snext;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static inline void AM_drawMarks(void)
|
||||
{
|
||||
INT32 i, fx, fy, w, h;
|
||||
|
||||
for (i = 0; i < AM_NUMMARKPOINTS; i++)
|
||||
{
|
||||
if (markpoints[i].x != -1 && marknums[i])
|
||||
{
|
||||
// w = SHORT(marknums[i]->width);
|
||||
// h = SHORT(marknums[i]->height);
|
||||
w = 5; // because something's wrong with the wad, i guess
|
||||
h = 6; // because something's wrong with the wad, i guess
|
||||
fx = CXMTOF(markpoints[i].x);
|
||||
fy = CYMTOF(markpoints[i].y);
|
||||
if (fx >= f_x && fx <= f_w - w && fy >= f_y && fy <= f_h - h)
|
||||
V_DrawPatch(fx, fy, FB, marknums[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Draws the crosshair, actually just a dot in software mode.
|
||||
*
|
||||
* \param color Color for the crosshair.
|
||||
*/
|
||||
static inline void AM_drawCrosshair(INT32 color)
|
||||
static inline void AM_drawCrosshair(UINT8 color)
|
||||
{
|
||||
if (rendermode != render_soft)
|
||||
return; // BP: should be putpixel here
|
||||
|
||||
if (scr_bpp == 1)
|
||||
fb[(f_w*(f_h + 1))/2] = (UINT8)color; // single point for now
|
||||
else
|
||||
*((INT16 *)(void *)fb + (f_w*(f_h + 1))/2) = (INT16)color;
|
||||
V_DrawFill(f_w/2 + f_x, f_h/2 + f_y, 1, 1, color|V_NOSCALESTART);
|
||||
}
|
||||
|
||||
/** Draws the automap.
|
||||
|
@ -1267,13 +1090,10 @@ void AM_Drawer(void)
|
|||
return;
|
||||
|
||||
AM_clearFB(BACKGROUND);
|
||||
if (grid)
|
||||
AM_drawGrid(GRIDCOLORS);
|
||||
if (draw_grid) AM_drawGrid(GRIDCOLORS);
|
||||
AM_drawWalls();
|
||||
AM_drawPlayers();
|
||||
AM_drawThings(THINGCOLORS, THINGRANGE);
|
||||
AM_drawThings(THINGCOLORS);
|
||||
|
||||
AM_drawCrosshair(XHAIRCOLORS);
|
||||
|
||||
AM_drawMarks();
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -96,6 +96,37 @@ boolean I_SetSongSpeed(float speed)
|
|||
return false;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC SEEKING
|
||||
/// ------------------------
|
||||
|
||||
UINT32 I_GetSongLength(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
boolean I_SetSongLoopPoint(UINT32 looppoint)
|
||||
{
|
||||
(void)looppoint;
|
||||
return false;
|
||||
}
|
||||
|
||||
UINT32 I_GetSongLoopPoint(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
boolean I_SetSongPosition(UINT32 position)
|
||||
{
|
||||
(void)position;
|
||||
return false;
|
||||
}
|
||||
|
||||
UINT32 I_GetSongPosition(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC PLAYBACK
|
||||
/// ------------------------
|
||||
|
@ -140,3 +171,44 @@ void I_SetMusicVolume(INT32 volume)
|
|||
{
|
||||
(void)volume;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC FADING
|
||||
/// ------------------------
|
||||
|
||||
void I_SetInternalMusicVolume(UINT8 volume)
|
||||
{
|
||||
(void)volume;
|
||||
}
|
||||
|
||||
void I_StopFadingSong(void)
|
||||
{
|
||||
}
|
||||
|
||||
boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void));
|
||||
{
|
||||
(void)target_volume;
|
||||
(void)source_volume;
|
||||
(void)ms;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void));
|
||||
{
|
||||
(void)target_volume;
|
||||
(void)ms;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeOutStopSong(UINT32 ms)
|
||||
{
|
||||
(void)ms;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
|
||||
{
|
||||
(void)ms;
|
||||
(void)looping;
|
||||
return false;
|
||||
}
|
||||
|
|
289
src/apng.c
Normal file
289
src/apng.c
Normal file
|
@ -0,0 +1,289 @@
|
|||
/*
|
||||
Copyright 2019, James R.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "apng.h"
|
||||
|
||||
#define APNG_INFO_acTL 0x20000U
|
||||
|
||||
#define APNG_WROTE_acTL 0x10000U
|
||||
|
||||
struct apng_info_def
|
||||
{
|
||||
png_uint_32 mode;
|
||||
png_uint_32 valid;
|
||||
|
||||
png_uint_32 num_frames;
|
||||
png_uint_32 num_plays;
|
||||
|
||||
long start_acTL;/* acTL is written here */
|
||||
|
||||
png_flush_ptr output_flush_fn;
|
||||
apng_seek_ptr output_seek_fn;
|
||||
apng_tell_ptr output_tell_fn;
|
||||
|
||||
apng_set_acTL_ptr set_acTL_fn;
|
||||
};
|
||||
|
||||
/* PROTOS (FUCK COMPILER) */
|
||||
void apng_seek (png_structp, apng_const_infop, size_t);
|
||||
size_t apng_tell (png_structp, apng_const_infop);
|
||||
#ifdef PNG_WRITE_FLUSH_SUPPORTED
|
||||
void apng_flush (png_structp, apng_infop);
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
void apng_default_flush (png_structp);
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
#endif/* PNG_WRITE_FLUSH_SUPPORTED */
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
void apng_default_seek (png_structp, size_t);
|
||||
size_t apng_default_tell (png_structp);
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
void apng_write_IEND (png_structp);
|
||||
void apng_write_acTL (png_structp, png_uint_32, png_uint_32);
|
||||
#ifndef PNG_WRITE_APNG_SUPPORTED
|
||||
png_uint_32 apng_set_acTL_dummy (png_structp, png_infop,
|
||||
png_uint_32, png_uint_32);
|
||||
#endif/* PNG_WRITE_APNG_SUPPORTED */
|
||||
|
||||
apng_infop
|
||||
apng_create_info_struct (png_structp pngp)
|
||||
{
|
||||
apng_infop ainfop;
|
||||
(void)pngp;
|
||||
if (( ainfop = calloc(sizeof (apng_info),1) ))
|
||||
{
|
||||
apng_set_write_fn(pngp, ainfop, 0, 0, 0, 0, 0);
|
||||
apng_set_set_acTL_fn(pngp, ainfop, 0);
|
||||
}
|
||||
return ainfop;
|
||||
}
|
||||
|
||||
void
|
||||
apng_destroy_info_struct (png_structp pngp, apng_infopp ainfopp)
|
||||
{
|
||||
(void)pngp;
|
||||
if (!( pngp && ainfopp ))
|
||||
return;
|
||||
|
||||
free((*ainfopp));
|
||||
}
|
||||
|
||||
void
|
||||
apng_seek (png_structp pngp, apng_const_infop ainfop, size_t l)
|
||||
{
|
||||
(*(ainfop->output_seek_fn))(pngp, l);
|
||||
}
|
||||
|
||||
size_t
|
||||
apng_tell (png_structp pngp, apng_const_infop ainfop)
|
||||
{
|
||||
return (*(ainfop->output_tell_fn))(pngp);
|
||||
}
|
||||
|
||||
#ifdef PNG_WRITE_FLUSH_SUPPORTED
|
||||
void
|
||||
apng_flush (png_structp pngp, apng_infop ainfop)
|
||||
{
|
||||
if (ainfop->output_flush_fn)
|
||||
(*(ainfop->output_flush_fn))(pngp);
|
||||
}
|
||||
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
void
|
||||
apng_default_flush (png_structp pngp)
|
||||
{
|
||||
if (!( pngp ))
|
||||
return;
|
||||
|
||||
fflush((png_FILE_p)png_get_io_ptr);
|
||||
}
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
#endif/* PNG_WRITE_FLUSH_SUPPORTED */
|
||||
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
void
|
||||
apng_default_seek (png_structp pngp, size_t l)
|
||||
{
|
||||
if (!( pngp ))
|
||||
return;
|
||||
|
||||
if (fseek((png_FILE_p)png_get_io_ptr(pngp), (long)l, SEEK_SET) == -1)
|
||||
png_error(pngp, "Seek Error");
|
||||
}
|
||||
|
||||
size_t
|
||||
apng_default_tell (png_structp pngp)
|
||||
{
|
||||
long l;
|
||||
|
||||
if (!( pngp ))
|
||||
{
|
||||
png_error(pngp, "Call to apng_default_tell with NULL pngp failed");
|
||||
}
|
||||
|
||||
if (( l = ftell((png_FILE_p)png_get_io_ptr(pngp)) ) == -1)
|
||||
png_error(pngp, "Tell Error");
|
||||
|
||||
return (size_t)l;
|
||||
}
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
|
||||
void
|
||||
apng_set_write_fn (png_structp pngp, apng_infop ainfop, png_voidp iop,
|
||||
png_rw_ptr write_f, png_flush_ptr flush_f,
|
||||
apng_seek_ptr seek_f, apng_tell_ptr tell_f)
|
||||
{
|
||||
if (!( pngp && ainfop ))
|
||||
return;
|
||||
|
||||
png_set_write_fn(pngp, iop, write_f, flush_f);
|
||||
|
||||
#ifdef PNG_WRITE_FLUSH_SUPPORTED
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
if (!flush_f)
|
||||
ainfop->output_flush_fn = &apng_default_flush;
|
||||
else
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
ainfop->output_flush_fn = flush_f;
|
||||
#endif/* PNG_WRITE_FLUSH_SUPPORTED */
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
if (!seek_f)
|
||||
ainfop->output_seek_fn = &apng_default_seek;
|
||||
else
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
ainfop->output_seek_fn = seek_f;
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
if (!seek_f)
|
||||
ainfop->output_tell_fn = apng_default_tell;
|
||||
else
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
ainfop->output_tell_fn = tell_f;
|
||||
}
|
||||
|
||||
void
|
||||
apng_write_IEND (png_structp pngp)
|
||||
{
|
||||
png_byte chunkc[] = "IEND";
|
||||
png_write_chunk(pngp, chunkc, 0, 0);
|
||||
}
|
||||
|
||||
void
|
||||
apng_write_acTL (png_structp pngp, png_uint_32 frames, png_uint_32 plays)
|
||||
{
|
||||
png_byte chunkc[] = "acTL";
|
||||
png_byte buf[8];
|
||||
png_save_uint_32(buf, frames);
|
||||
png_save_uint_32(buf + 4, plays);
|
||||
png_write_chunk(pngp, chunkc, buf, 8);
|
||||
}
|
||||
|
||||
png_uint_32
|
||||
apng_set_acTL (png_structp pngp, png_infop infop, apng_infop ainfop,
|
||||
png_uint_32 frames, png_uint_32 plays)
|
||||
{
|
||||
(void)pngp;
|
||||
(void)infop;
|
||||
if (!( pngp && infop && ainfop ))
|
||||
return 0;
|
||||
|
||||
ainfop->num_frames = frames;
|
||||
ainfop->num_plays = plays;
|
||||
|
||||
ainfop->valid |= APNG_INFO_acTL;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void
|
||||
apng_write_info_before_PLTE (png_structp pngp, png_infop infop,
|
||||
apng_infop ainfop)
|
||||
{
|
||||
if (!( pngp && infop && ainfop ))
|
||||
return;
|
||||
|
||||
png_write_info_before_PLTE(pngp, infop);
|
||||
|
||||
if (( ainfop->valid & APNG_INFO_acTL )&&!( ainfop->mode & APNG_WROTE_acTL ))
|
||||
{
|
||||
ainfop->start_acTL = apng_tell(pngp, ainfop);
|
||||
|
||||
apng_write_acTL(pngp, 0, 0);
|
||||
/* modified for runtime dynamic linking */
|
||||
(*(ainfop->set_acTL_fn))(pngp, infop, PNG_UINT_31_MAX, 0);
|
||||
|
||||
ainfop->mode |= APNG_WROTE_acTL;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
apng_write_info (png_structp pngp, png_infop infop,
|
||||
apng_infop ainfop)
|
||||
{
|
||||
apng_write_info_before_PLTE(pngp, infop, ainfop);
|
||||
png_write_info(pngp, infop);
|
||||
}
|
||||
|
||||
void
|
||||
apng_write_end (png_structp pngp, png_infop infop, apng_infop ainfop)
|
||||
{
|
||||
(void)infop;
|
||||
apng_write_IEND(pngp);
|
||||
apng_seek(pngp, ainfop, ainfop->start_acTL);
|
||||
apng_write_acTL(pngp, ainfop->num_frames, ainfop->num_plays);
|
||||
|
||||
#ifdef PNG_WRITE_FLUSH_SUPPORTED
|
||||
#ifdef PNG_WRITE_FLUSH_AFTER_IEND_SUPPORTED
|
||||
apng_flush(pngp, infop);
|
||||
#endif/* PNG_WRITE_FLUSH_SUPPORTED */
|
||||
#endif/* PNG_WRITE_FLUSH_AFTER_IEND_SUPPORTED */
|
||||
}
|
||||
|
||||
#ifndef PNG_WRITE_APNG_SUPPORTED
|
||||
png_uint_32
|
||||
apng_set_acTL_dummy (png_structp pngp, png_infop infop,
|
||||
png_uint_32 frames, png_uint_32 plays)
|
||||
{
|
||||
(void)pngp;
|
||||
(void)infop;
|
||||
(void)frames;
|
||||
(void)plays;
|
||||
return 0;
|
||||
}
|
||||
#endif/* PNG_WRITE_APNG_SUPPORTED */
|
||||
|
||||
/* Dynamic runtime linking capable! (Hopefully.) */
|
||||
void
|
||||
apng_set_set_acTL_fn (png_structp pngp, apng_infop ainfop,
|
||||
apng_set_acTL_ptr set_acTL_f)
|
||||
{
|
||||
(void)pngp;
|
||||
if (!ainfop->set_acTL_fn)
|
||||
#ifndef PNG_WRITE_APNG_SUPPORTED
|
||||
ainfop->set_acTL_fn = &apng_set_acTL_dummy;
|
||||
#else
|
||||
ainfop->set_acTL_fn = &png_set_acTL;
|
||||
#endif/* PNG_WRITE_APNG_SUPPORTED */
|
||||
else
|
||||
ainfop->set_acTL_fn = set_acTL_f;
|
||||
}
|
82
src/apng.h
Normal file
82
src/apng.h
Normal file
|
@ -0,0 +1,82 @@
|
|||
/*
|
||||
Copyright 2019, James R.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef APNG_H
|
||||
#define APNG_H
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#ifndef _WII
|
||||
#ifndef _LARGEFILE64_SOURCE
|
||||
#define _LARGEFILE64_SOURCE
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef _LFS64_LARGEFILE
|
||||
#define _LFS64_LARGEFILE
|
||||
#endif
|
||||
|
||||
#ifndef _FILE_OFFSET_BITS
|
||||
#define _FILE_OFFSET_BITS 0
|
||||
#endif
|
||||
|
||||
#include <png.h>
|
||||
|
||||
typedef struct apng_info_def apng_info;
|
||||
typedef apng_info * apng_infop;
|
||||
typedef const apng_info * apng_const_infop;
|
||||
typedef apng_info * * apng_infopp;
|
||||
|
||||
typedef void (*apng_seek_ptr)(png_structp, size_t);
|
||||
typedef size_t (*apng_tell_ptr)(png_structp);
|
||||
|
||||
typedef png_uint_32 (*apng_set_acTL_ptr)(png_structp, png_infop,
|
||||
png_uint_32, png_uint_32);
|
||||
|
||||
apng_infop apng_create_info_struct (png_structp png_ptr);
|
||||
|
||||
void apng_destroy_info_struct (png_structp png_ptr,
|
||||
apng_infopp info_ptr_ptr);
|
||||
|
||||
/* Call the following functions in place of the libpng counterparts. */
|
||||
|
||||
png_uint_32 apng_set_acTL (png_structp png_ptr, png_infop info_ptr,
|
||||
apng_infop ainfo_ptr,
|
||||
png_uint_32 num_frames, png_uint_32 num_plays);
|
||||
|
||||
void apng_write_info_before_PLTE (png_structp png_ptr, png_infop info_ptr,
|
||||
apng_infop ainfo_ptr);
|
||||
void apng_write_info (png_structp png_ptr, png_infop info_ptr,
|
||||
apng_infop ainfo_ptr);
|
||||
|
||||
void apng_write_end (png_structp png_ptr, png_infop info_ptr,
|
||||
apng_infop ainfo_ptr);
|
||||
|
||||
void apng_set_write_fn (png_structp png_ptr, apng_infop ainfo_ptr,
|
||||
png_voidp io_ptr,
|
||||
png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn,
|
||||
apng_seek_ptr output_seek_fn, apng_tell_ptr output_tell_fn);
|
||||
|
||||
void apng_set_set_acTL_fn (png_structp png_ptr, apng_infop ainfo_ptr,
|
||||
apng_set_acTL_ptr set_acTL_fn);
|
||||
|
||||
#endif/* APNG_H */
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2014 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2011-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 2011-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
251
src/command.c
251
src/command.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -32,6 +32,7 @@
|
|||
#include "hu_stuff.h"
|
||||
#include "p_setup.h"
|
||||
#include "lua_script.h"
|
||||
#include "d_netfil.h" // findfile
|
||||
|
||||
//========
|
||||
// protos.
|
||||
|
@ -49,6 +50,8 @@ static void COM_Wait_f(void);
|
|||
static void COM_Help_f(void);
|
||||
static void COM_Toggle_f(void);
|
||||
|
||||
static void CV_EnforceExecVersion(void);
|
||||
static boolean CV_FilterVarByVersion(consvar_t *v, const char *valstr);
|
||||
static boolean CV_Command(void);
|
||||
static consvar_t *CV_FindVar(const char *name);
|
||||
static const char *CV_StringValue(const char *var_name);
|
||||
|
@ -62,6 +65,18 @@ CV_PossibleValue_t CV_YesNo[] = {{0, "No"}, {1, "Yes"}, {0, NULL}};
|
|||
CV_PossibleValue_t CV_Unsigned[] = {{0, "MIN"}, {999999999, "MAX"}, {0, NULL}};
|
||||
CV_PossibleValue_t CV_Natural[] = {{1, "MIN"}, {999999999, "MAX"}, {0, NULL}};
|
||||
|
||||
// Filter consvars by EXECVERSION
|
||||
// First implementation is 26 (2.1.21), so earlier configs default at 25 (2.1.20)
|
||||
// Also set CV_HIDEN during runtime, after config is loaded
|
||||
static boolean execversion_enabled = false;
|
||||
consvar_t cv_execversion = {"execversion","25",CV_CALL,CV_Unsigned, CV_EnforceExecVersion, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// for default joyaxis detection
|
||||
static boolean joyaxis_default = false;
|
||||
static boolean joyaxis2_default = false;
|
||||
static INT32 joyaxis_count = 0;
|
||||
static INT32 joyaxis2_count = 0;
|
||||
|
||||
#define COM_BUF_SIZE 8192 // command buffer size
|
||||
#define MAX_ALIAS_RECURSION 100 // max recursion allowed for aliases
|
||||
|
||||
|
@ -629,6 +644,7 @@ static void COM_CEchoDuration_f(void)
|
|||
static void COM_Exec_f(void)
|
||||
{
|
||||
UINT8 *buf = NULL;
|
||||
char filename[256];
|
||||
|
||||
if (COM_Argc() < 2 || COM_Argc() > 3)
|
||||
{
|
||||
|
@ -637,13 +653,23 @@ static void COM_Exec_f(void)
|
|||
}
|
||||
|
||||
// load file
|
||||
// Try with Argv passed verbatim first, for back compat
|
||||
FIL_ReadFile(COM_Argv(1), &buf);
|
||||
|
||||
if (!buf)
|
||||
{
|
||||
if (!COM_CheckParm("-noerror"))
|
||||
CONS_Printf(M_GetText("couldn't execute file %s\n"), COM_Argv(1));
|
||||
return;
|
||||
// Now try by searching the file path
|
||||
// filename is modified with the full found path
|
||||
strcpy(filename, COM_Argv(1));
|
||||
if (findfile(filename, NULL, true) != FS_NOTFOUND)
|
||||
FIL_ReadFile(filename, &buf);
|
||||
|
||||
if (!buf)
|
||||
{
|
||||
if (!COM_CheckParm("-noerror"))
|
||||
CONS_Printf(M_GetText("couldn't execute file %s\n"), COM_Argv(1));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!COM_CheckParm("-silent"))
|
||||
|
@ -1078,7 +1104,7 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
|||
if (var->flags & CV_FLOAT)
|
||||
{
|
||||
double d = atof(valstr);
|
||||
if (!d && valstr[0] != '0')
|
||||
if (fpclassify(d) == FP_ZERO && valstr[0] != '0')
|
||||
v = INT32_MIN;
|
||||
else
|
||||
v = (INT32)(d * FRACUNIT);
|
||||
|
@ -1241,7 +1267,7 @@ static void Got_NetVar(UINT8 **p, INT32 playernum)
|
|||
char *svalue;
|
||||
UINT8 stealth = false;
|
||||
|
||||
if (playernum != serverplayer && playernum != adminplayer && !serverloading)
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum) && !serverloading)
|
||||
{
|
||||
// not from server or remote admin, must be hacked/buggy client
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal netvar command received from %s\n"), player_names[playernum]);
|
||||
|
@ -1367,7 +1393,7 @@ static void CV_SetCVar(consvar_t *var, const char *value, boolean stealth)
|
|||
// send the value of the variable
|
||||
UINT8 buf[128];
|
||||
UINT8 *p = buf;
|
||||
if (!(server || (adminplayer == consoleplayer)))
|
||||
if (!(server || (IsPlayerAdmin(consoleplayer))))
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server or admin can change: %s %s\n"), var->name, var->string);
|
||||
return;
|
||||
|
@ -1611,6 +1637,210 @@ void CV_AddValue(consvar_t *var, INT32 increment)
|
|||
var->changed = 1; // user has changed it now
|
||||
}
|
||||
|
||||
void CV_InitFilterVar(void)
|
||||
{
|
||||
joyaxis_default = joyaxis2_default = true;
|
||||
joyaxis_count = joyaxis2_count = 0;
|
||||
}
|
||||
|
||||
void CV_ToggleExecVersion(boolean enable)
|
||||
{
|
||||
execversion_enabled = enable;
|
||||
}
|
||||
|
||||
static void CV_EnforceExecVersion(void)
|
||||
{
|
||||
if (!execversion_enabled)
|
||||
CV_StealthSetValue(&cv_execversion, EXECVERSION);
|
||||
}
|
||||
|
||||
static boolean CV_FilterJoyAxisVars(consvar_t *v, const char *valstr)
|
||||
{
|
||||
// If ALL axis settings are previous defaults, set them to the new defaults
|
||||
// EXECVERSION < 26 (2.1.21)
|
||||
|
||||
if (joyaxis_default)
|
||||
{
|
||||
#if !defined (_WII) && !defined (WMINPUT)
|
||||
if (!stricmp(v->name, "joyaxis_turn"))
|
||||
{
|
||||
if (joyaxis_count > 6) return false;
|
||||
// we're currently setting the new defaults, don't interfere
|
||||
else if (joyaxis_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "X-Axis")) joyaxis_count++;
|
||||
else joyaxis_default = false;
|
||||
}
|
||||
#if !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis_move"))
|
||||
{
|
||||
if (joyaxis_count > 6) return false;
|
||||
else if (joyaxis_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "Y-Axis")) joyaxis_count++;
|
||||
else joyaxis_default = false;
|
||||
}
|
||||
#endif
|
||||
#if !defined (_arch_dreamcast) && !defined (_XBOX) && !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis_side"))
|
||||
{
|
||||
if (joyaxis_count > 6) return false;
|
||||
else if (joyaxis_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "Z-Axis")) joyaxis_count++;
|
||||
else joyaxis_default = false;
|
||||
}
|
||||
#endif
|
||||
#if !defined (_XBOX) && !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis_look"))
|
||||
{
|
||||
if (joyaxis_count > 6) return false;
|
||||
else if (joyaxis_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "None")) joyaxis_count++;
|
||||
else joyaxis_default = false;
|
||||
}
|
||||
#endif
|
||||
if (!stricmp(v->name, "joyaxis_fire")
|
||||
|| !stricmp(v->name, "joyaxis_firenormal"))
|
||||
{
|
||||
if (joyaxis_count > 6) return false;
|
||||
else if (joyaxis_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "None")) joyaxis_count++;
|
||||
else joyaxis_default = false;
|
||||
}
|
||||
#endif
|
||||
// reset all axis settings to defaults
|
||||
if (joyaxis_count == 6)
|
||||
{
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_turnaxis.name, cv_turnaxis.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_moveaxis.name, cv_moveaxis.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_sideaxis.name, cv_sideaxis.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_lookaxis.name, cv_lookaxis.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_fireaxis.name, cv_fireaxis.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_firenaxis.name, cv_firenaxis.defaultvalue));
|
||||
joyaxis_count++;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (joyaxis2_default)
|
||||
{
|
||||
#if !defined (_WII) && !defined (WMINPUT)
|
||||
if (!stricmp(v->name, "joyaxis2_turn"))
|
||||
{
|
||||
if (joyaxis2_count > 6) return false;
|
||||
// we're currently setting the new defaults, don't interfere
|
||||
else if (joyaxis2_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "X-Axis")) joyaxis2_count++;
|
||||
else joyaxis2_default = false;
|
||||
}
|
||||
// #if !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis2_move"))
|
||||
{
|
||||
if (joyaxis2_count > 6) return false;
|
||||
else if (joyaxis2_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "Y-Axis")) joyaxis2_count++;
|
||||
else joyaxis2_default = false;
|
||||
}
|
||||
// #endif
|
||||
#if !defined (_arch_dreamcast) && !defined (_XBOX) && !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis2_side"))
|
||||
{
|
||||
if (joyaxis2_count > 6) return false;
|
||||
else if (joyaxis2_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "Z-Axis")) joyaxis2_count++;
|
||||
else joyaxis2_default = false;
|
||||
}
|
||||
#endif
|
||||
#if !defined (_XBOX) // && !defined (PSP)
|
||||
if (!stricmp(v->name, "joyaxis2_look"))
|
||||
{
|
||||
if (joyaxis2_count > 6) return false;
|
||||
else if (joyaxis2_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "None")) joyaxis2_count++;
|
||||
else joyaxis2_default = false;
|
||||
}
|
||||
#endif
|
||||
if (!stricmp(v->name, "joyaxis2_fire")
|
||||
|| !stricmp(v->name, "joyaxis2_firenormal"))
|
||||
{
|
||||
if (joyaxis2_count > 6) return false;
|
||||
else if (joyaxis2_count == 6) return true;
|
||||
|
||||
if (!stricmp(valstr, "None")) joyaxis2_count++;
|
||||
else joyaxis2_default = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
// reset all axis settings to defaults
|
||||
if (joyaxis2_count == 6)
|
||||
{
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_turnaxis2.name, cv_turnaxis2.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_moveaxis2.name, cv_moveaxis2.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_sideaxis2.name, cv_sideaxis2.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_lookaxis2.name, cv_lookaxis2.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_fireaxis2.name, cv_fireaxis2.defaultvalue));
|
||||
COM_BufInsertText(va("%s \"%s\"\n", cv_firenaxis2.name, cv_firenaxis2.defaultvalue));
|
||||
joyaxis2_count++;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// we haven't reached our counts yet, or we're not default
|
||||
return true;
|
||||
}
|
||||
|
||||
static boolean CV_FilterVarByVersion(consvar_t *v, const char *valstr)
|
||||
{
|
||||
// True means allow the CV change, False means block it
|
||||
|
||||
// We only care about CV_SAVE because this filters the user's config files
|
||||
// We do this same check in CV_Command
|
||||
if (!(v->flags & CV_SAVE))
|
||||
return true;
|
||||
|
||||
if (GETMAJOREXECVERSION(cv_execversion.value) < 26) // 26 = 2.1.21
|
||||
{
|
||||
// MOUSE SETTINGS
|
||||
// alwaysfreelook split between first and third person (chasefreelook)
|
||||
// mousemove was on by default, which invalidates the current approach
|
||||
if (!stricmp(v->name, "alwaysmlook")
|
||||
|| !stricmp(v->name, "alwaysmlook2")
|
||||
|| !stricmp(v->name, "mousemove")
|
||||
|| !stricmp(v->name, "mousemove2"))
|
||||
return false;
|
||||
|
||||
// mousesens was changed from 35 to 20 due to oversensitivity
|
||||
if ((!stricmp(v->name, "mousesens")
|
||||
|| !stricmp(v->name, "mousesens2")
|
||||
|| !stricmp(v->name, "mouseysens")
|
||||
|| !stricmp(v->name, "mouseysens2"))
|
||||
&& atoi(valstr) == 35)
|
||||
return false;
|
||||
|
||||
// JOYSTICK DEFAULTS
|
||||
// use_joystick was changed from 0 to 1 to automatically use a joystick if available
|
||||
#if defined(HAVE_SDL) || defined(_WINDOWS)
|
||||
if ((!stricmp(v->name, "use_joystick")
|
||||
|| !stricmp(v->name, "use_joystick2"))
|
||||
&& atoi(valstr) == 0)
|
||||
return false;
|
||||
#endif
|
||||
|
||||
// axis defaults were changed to be friendly to 360 controllers
|
||||
// if ALL axis settings are defaults, then change them to new values
|
||||
if (!CV_FilterJoyAxisVars(v, valstr))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Displays or changes a variable from the console.
|
||||
* Since the user is presumed to have been directly responsible
|
||||
* for this change, the variable is marked as changed this game.
|
||||
|
@ -1635,8 +1865,11 @@ static boolean CV_Command(void)
|
|||
return true;
|
||||
}
|
||||
|
||||
CV_Set(v, COM_Argv(1));
|
||||
v->changed = 1; // now it's been changed by (presumably) the user
|
||||
if (!(v->flags & CV_SAVE) || CV_FilterVarByVersion(v, COM_Argv(1)))
|
||||
{
|
||||
CV_Set(v, COM_Argv(1));
|
||||
v->changed = 1; // now it's been changed by (presumably) the user
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -125,6 +125,13 @@ extern CV_PossibleValue_t CV_OnOff[];
|
|||
extern CV_PossibleValue_t CV_YesNo[];
|
||||
extern CV_PossibleValue_t CV_Unsigned[];
|
||||
extern CV_PossibleValue_t CV_Natural[];
|
||||
|
||||
// Filter consvars by version
|
||||
extern consvar_t cv_execversion;
|
||||
|
||||
void CV_InitFilterVar(void);
|
||||
void CV_ToggleExecVersion(boolean enable);
|
||||
|
||||
// register a variable for use at the console
|
||||
void CV_RegisterVar(consvar_t *variable);
|
||||
|
||||
|
|
|
@ -13,7 +13,6 @@
|
|||
|
||||
#define ASSET_HASH_SRB2_PK3 "${SRB2_ASSET_srb2.pk3_HASH}"
|
||||
#define ASSET_HASH_PLAYER_DTA "${SRB2_ASSET_player.dta_HASH}"
|
||||
#define ASSET_HASH_RINGS_DTA "${SRB2_ASSET_rings.dta_HASH}"
|
||||
#define ASSET_HASH_ZONES_DTA "${SRB2_ASSET_zones.dta_HASH}"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_PK3 "${SRB2_ASSET_patch.pk3_HASH}"
|
||||
|
@ -21,20 +20,18 @@
|
|||
|
||||
#define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}"
|
||||
#define SRB2_COMP_BRANCH "${SRB2_COMP_BRANCH}"
|
||||
#define SRB2_GIT_DESCRIBE "${SRB2_GIT_DESCRIBE}"
|
||||
#define SRB2_GIT_BRANCH "${SRB2_GIT_BRANCH}"
|
||||
|
||||
#define CMAKE_ASSETS_DIR "${CMAKE_SOURCE_DIR}/assets"
|
||||
|
||||
#else
|
||||
|
||||
/* Manually defined asset hashes for non-CMake builds
|
||||
* Last updated 2015 / 05 / 03
|
||||
* Last updated 2015 / 05 / 03 - v2.1.15 - main assets
|
||||
* Last updated 2018 / ?? / ?? - v2.2 - patch.pk3
|
||||
*/
|
||||
#define ASSET_HASH_SRB2_PK3 "c1b9577687f8a795104aef4600720ea7"
|
||||
#define ASSET_HASH_ZONES_DTA "303838c6c534d9540288360fa49cca60"
|
||||
#define ASSET_HASH_PLAYER_DTA "cfca0f1c73023cbbd8f844f45480f799"
|
||||
#define ASSET_HASH_RINGS_DTA "85901ad4bf94637e5753d2ac2c03ea26"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_PK3 "dbbf8bc6121618ee3be2d5b14650429b"
|
||||
#endif
|
||||
|
|
225
src/console.c
225
src/console.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -56,10 +56,7 @@ static boolean consoleready; // console prompt is ready
|
|||
INT32 con_destlines; // vid lines used by console at final position
|
||||
static INT32 con_curlines; // vid lines currently used by console
|
||||
|
||||
INT32 con_clipviewtop; // clip value for planes & sprites, so that the
|
||||
// part of the view covered by the console is not
|
||||
// drawn when not needed, this must be -1 when
|
||||
// console is off
|
||||
INT32 con_clipviewtop; // (useless)
|
||||
|
||||
static INT32 con_hudlines; // number of console heads up message lines
|
||||
static INT32 con_hudtime[MAXHUDLINES]; // remaining time of display for hud msg lines
|
||||
|
@ -96,11 +93,10 @@ static size_t input_len; // length of current line, used to bound cursor and suc
|
|||
// protos.
|
||||
static void CON_InputInit(void);
|
||||
static void CON_RecalcSize(void);
|
||||
static void CON_ChangeHeight(void);
|
||||
|
||||
static void CONS_hudlines_Change(void);
|
||||
static void CONS_backcolor_Change(void);
|
||||
static void CON_DrawBackpic(patch_t *pic, INT32 startx, INT32 destwidth);
|
||||
//static void CON_DrawBackpic2(pic_t *pic, INT32 startx, INT32 destwidth);
|
||||
|
||||
//======================================================================
|
||||
// CONSOLE VARS AND COMMANDS
|
||||
|
@ -131,11 +127,24 @@ static CV_PossibleValue_t backpic_cons_t[] = {{0, "translucent"}, {1, "picture"}
|
|||
// whether to use console background picture, or translucent mode
|
||||
static consvar_t cons_backpic = {"con_backpic", "translucent", CV_SAVE, backpic_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// \todo SRB2-CHAT 2.1 colors -- pending translation to 2.2 palette indexes
|
||||
#if 0
|
||||
static CV_PossibleValue_t backcolor_cons_t[] = {{0, "White"}, {1, "Black"}, {2, "Sepia"},
|
||||
{3, "Brown"}, {4, "Pink"}, {5, "Raspberry"},
|
||||
{6, "Red"}, {7, "Creamsicle"}, {8, "Orange"},
|
||||
{9, "Gold"}, {10,"Yellow"}, {11,"Emerald"},
|
||||
{12,"Green"}, {13,"Cyan"}, {14,"Steel"},
|
||||
{15,"Periwinkle"}, {16,"Blue"}, {17,"Purple"},
|
||||
{18,"Lavender"},
|
||||
{0, NULL}};
|
||||
#else
|
||||
static CV_PossibleValue_t backcolor_cons_t[] = {{0, "White"}, {1, "Gray"}, {2, "Brown"},
|
||||
{3, "Red"}, {4, "Orange"}, {5, "Yellow"},
|
||||
{6, "Green"}, {7, "Blue"}, {8, "Purple"},
|
||||
{9, "Magenta"}, {10, "Aqua"},
|
||||
{0, NULL}};
|
||||
#endif
|
||||
|
||||
consvar_t cons_backcolor = {"con_backcolor", "Green", CV_CALL|CV_SAVE, backcolor_cons_t, CONS_backcolor_Change, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static void CON_Print(char *msg);
|
||||
|
@ -238,13 +247,42 @@ static UINT8 promptbgcolor = UINT8_MAX;
|
|||
void CON_SetupBackColormapEx(INT32 color, boolean prompt)
|
||||
{
|
||||
UINT16 i, palsum;
|
||||
UINT8 j, palindex, shift;
|
||||
UINT8 j, palindex;
|
||||
UINT8 *pal = W_CacheLumpName(GetPalette(), PU_CACHE);
|
||||
INT32 shift = 6;
|
||||
|
||||
if (color == INT32_MAX)
|
||||
color = cons_backcolor.value;
|
||||
|
||||
shift = 6; // 12 colors -- shift of 7 means 6 colors
|
||||
|
||||
// \todo SRB2-CHAT colors, pending translation to 2.2 palette indexes
|
||||
#if 0
|
||||
switch (color)
|
||||
{
|
||||
case 0: palindex = 15; break; // White
|
||||
case 1: palindex = 31; break; // Gray
|
||||
case 2: palindex = 47; break; // Sepia
|
||||
case 3: palindex = 63; break; // Brown
|
||||
case 4: palindex = 150; shift = 7; break; // Pink
|
||||
case 5: palindex = 127; shift = 7; break; // Raspberry
|
||||
case 6: palindex = 143; break; // Red
|
||||
case 7: palindex = 86; shift = 7; break; // Creamsicle
|
||||
case 8: palindex = 95; break; // Orange
|
||||
case 9: palindex = 119; shift = 7; break; // Gold
|
||||
case 10: palindex = 111; break; // Yellow
|
||||
case 11: palindex = 191; shift = 7; break; // Emerald
|
||||
case 12: palindex = 175; break; // Green
|
||||
case 13: palindex = 219; break; // Cyan
|
||||
case 14: palindex = 207; shift = 7; break; // Steel
|
||||
case 15: palindex = 230; shift = 7; break; // Periwinkle
|
||||
case 16: palindex = 239; break; // Blue
|
||||
case 17: palindex = 199; shift = 7; break; // Purple
|
||||
case 18: palindex = 255; shift = 7; break; // Lavender
|
||||
// Default green
|
||||
default: palindex = 175; break;
|
||||
}
|
||||
#else
|
||||
switch (color)
|
||||
{
|
||||
case 0: palindex = 15; break; // White
|
||||
|
@ -261,6 +299,7 @@ void CON_SetupBackColormapEx(INT32 color, boolean prompt)
|
|||
// Default green
|
||||
default: palindex = 175; color = 11; break;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (prompt)
|
||||
{
|
||||
|
@ -461,6 +500,12 @@ static void CON_RecalcSize(void)
|
|||
con_destlines = vid.height;
|
||||
}
|
||||
|
||||
if (con_destlines > 0) // Resize console if already open
|
||||
{
|
||||
CON_ChangeHeight();
|
||||
con_curlines = con_destlines;
|
||||
}
|
||||
|
||||
// check for change of video width
|
||||
if (conw == con_width)
|
||||
return; // didn't change
|
||||
|
@ -510,6 +555,20 @@ static void CON_RecalcSize(void)
|
|||
Z_Free(tmp_buffer);
|
||||
}
|
||||
|
||||
static void CON_ChangeHeight(void)
|
||||
{
|
||||
INT32 minheight = 20 * con_scalefactor; // 20 = 8+8+4
|
||||
|
||||
// toggle console in
|
||||
con_destlines = (cons_height.value*vid.height)/100;
|
||||
if (con_destlines < minheight)
|
||||
con_destlines = minheight;
|
||||
else if (con_destlines > vid.height)
|
||||
con_destlines = vid.height;
|
||||
|
||||
con_destlines &= ~0x3; // multiple of text row height
|
||||
}
|
||||
|
||||
// Handles Console moves in/out of screen (per frame)
|
||||
//
|
||||
static void CON_MoveConsole(void)
|
||||
|
@ -598,16 +657,7 @@ void CON_Ticker(void)
|
|||
CON_ClearHUD();
|
||||
}
|
||||
else
|
||||
{
|
||||
// toggle console in
|
||||
con_destlines = (cons_height.value*vid.height)/100;
|
||||
if (con_destlines < minheight)
|
||||
con_destlines = minheight;
|
||||
else if (con_destlines > vid.height)
|
||||
con_destlines = vid.height;
|
||||
|
||||
con_destlines &= ~0x3; // multiple of text row height
|
||||
}
|
||||
CON_ChangeHeight();
|
||||
}
|
||||
|
||||
// console movement
|
||||
|
@ -871,7 +921,7 @@ boolean CON_Responder(event_t *ev)
|
|||
|
||||
// ...why shouldn't it eat the key? if it doesn't, it just means you
|
||||
// can control Sonic from the console, which is silly
|
||||
return true; //return false;
|
||||
return true;//return false;
|
||||
}
|
||||
|
||||
// command completion forward (tab) and backward (shift-tab)
|
||||
|
@ -1065,15 +1115,30 @@ boolean CON_Responder(event_t *ev)
|
|||
else if (key == KEY_KPADSLASH)
|
||||
key = '/';
|
||||
|
||||
if (shiftdown)
|
||||
// capslock
|
||||
if (key == KEY_CAPSLOCK) // it's a toggle.
|
||||
{
|
||||
if (capslock)
|
||||
capslock = false;
|
||||
else
|
||||
capslock = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (key >= 'a' && key <= 'z')
|
||||
{
|
||||
if (capslock ^ shiftdown)
|
||||
key = shiftxform[key];
|
||||
}
|
||||
else if (shiftdown)
|
||||
key = shiftxform[key];
|
||||
|
||||
// enter a char into the command prompt
|
||||
if (key < 32 || key > 127)
|
||||
return true; // even if key can't be printed, eat it anyway
|
||||
return true;
|
||||
|
||||
// add key to cmd line here
|
||||
if (key >= 'A' && key <= 'Z' && !shiftdown) //this is only really necessary for dedicated servers
|
||||
if (key >= 'A' && key <= 'Z' && !(shiftdown ^ capslock)) //this is only really necessary for dedicated servers
|
||||
key = key + 'a' - 'A';
|
||||
|
||||
if (input_sel != input_cur)
|
||||
|
@ -1105,6 +1170,7 @@ static void CON_Print(char *msg)
|
|||
{
|
||||
size_t l;
|
||||
INT32 controlchars = 0; // for color changing
|
||||
char color = '\x80'; // keep color across lines
|
||||
|
||||
if (msg == NULL)
|
||||
return;
|
||||
|
@ -1130,7 +1196,7 @@ static void CON_Print(char *msg)
|
|||
{
|
||||
if (*msg & 0x80)
|
||||
{
|
||||
con_line[con_cx++] = *(msg++);
|
||||
color = con_line[con_cx++] = *(msg++);
|
||||
controlchars++;
|
||||
continue;
|
||||
}
|
||||
|
@ -1138,12 +1204,14 @@ static void CON_Print(char *msg)
|
|||
{
|
||||
con_cy--;
|
||||
CON_Linefeed();
|
||||
color = '\x80';
|
||||
controlchars = 0;
|
||||
}
|
||||
else if (*msg == '\n') // linefeed
|
||||
{
|
||||
CON_Linefeed();
|
||||
controlchars = 0;
|
||||
con_line[con_cx++] = color;
|
||||
controlchars = 1;
|
||||
}
|
||||
else if (*msg == ' ') // space
|
||||
{
|
||||
|
@ -1151,7 +1219,8 @@ static void CON_Print(char *msg)
|
|||
if (con_cx - controlchars >= con_width-11)
|
||||
{
|
||||
CON_Linefeed();
|
||||
controlchars = 0;
|
||||
con_line[con_cx++] = color;
|
||||
controlchars = 1;
|
||||
}
|
||||
}
|
||||
else if (*msg == '\t')
|
||||
|
@ -1166,7 +1235,8 @@ static void CON_Print(char *msg)
|
|||
if (con_cx - controlchars >= con_width-11)
|
||||
{
|
||||
CON_Linefeed();
|
||||
controlchars = 0;
|
||||
con_line[con_cx++] = color;
|
||||
controlchars = 1;
|
||||
}
|
||||
}
|
||||
msg++;
|
||||
|
@ -1183,7 +1253,8 @@ static void CON_Print(char *msg)
|
|||
if ((con_cx - controlchars) + l > con_width-11)
|
||||
{
|
||||
CON_Linefeed();
|
||||
controlchars = 0;
|
||||
con_line[con_cx++] = color;
|
||||
controlchars = 1;
|
||||
}
|
||||
|
||||
// a word at a time
|
||||
|
@ -1255,24 +1326,15 @@ void CONS_Printf(const char *fmt, ...)
|
|||
if (con_startup)
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
static lumpnum_t con_backpic_lumpnum = UINT32_MAX;
|
||||
patch_t *con_backpic;
|
||||
patch_t *con_backpic = W_CachePatchName("CONSBACK", PU_CACHE);
|
||||
|
||||
if (con_backpic_lumpnum == UINT32_MAX)
|
||||
con_backpic_lumpnum = W_GetNumForName("CONSBACK");
|
||||
// Jimita: CON_DrawBackpic just called V_DrawScaledPatch
|
||||
V_DrawScaledPatch(0, 0, 0, con_backpic);
|
||||
|
||||
// We load the raw lump, even in hardware mode
|
||||
con_backpic = (patch_t*)W_CacheLumpNum(con_backpic_lumpnum, PU_CACHE);
|
||||
|
||||
// show startup screen and message using only 'software' graphics
|
||||
// (rendermode may be hardware accelerated, but the video mode is not set yet)
|
||||
CON_DrawBackpic(con_backpic, 0, vid.width); // put console background
|
||||
I_LoadingScreen(txt);
|
||||
|
||||
Z_Unlock(con_backpic);
|
||||
W_UnlockCachedPatch(con_backpic);
|
||||
I_LoadingScreen(txt); // Win32/OS2 only
|
||||
#else
|
||||
// here we display the console background and console text
|
||||
// (no hardware accelerated support for these versions)
|
||||
// here we display the console text
|
||||
CON_Drawer();
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
#endif
|
||||
|
@ -1458,8 +1520,8 @@ static void CON_DrawHudlines(void)
|
|||
if (con_hudlines <= 0)
|
||||
return;
|
||||
|
||||
if (chat_on)
|
||||
y = charheight; // leave place for chat input in the first row of text
|
||||
if (chat_on && OLDCHAT)
|
||||
y = charheight; // leave place for chat input in the first row of text (only do it if consolechat is on.)
|
||||
else
|
||||
y = 0;
|
||||
|
||||
|
@ -1499,64 +1561,6 @@ static void CON_DrawHudlines(void)
|
|||
con_clearlines = y; // this is handled by HU_Erase();
|
||||
}
|
||||
|
||||
// Scale a pic_t at 'startx' pos, to 'destwidth' columns.
|
||||
// startx, destwidth is resolution dependent
|
||||
// Used to draw console borders, console background.
|
||||
// The pic must be sized BASEVIDHEIGHT height.
|
||||
static void CON_DrawBackpic(patch_t *pic, INT32 startx, INT32 destwidth)
|
||||
{
|
||||
(void)startx;
|
||||
(void)destwidth;
|
||||
V_DrawScaledPatch(0, 0, 0, pic);
|
||||
}
|
||||
|
||||
#if 0
|
||||
static inline void CON_DrawBackpic2(pic_t *pic, INT32 startx, INT32 destwidth)
|
||||
{
|
||||
INT32 x, y;
|
||||
INT32 v;
|
||||
UINT8 *src, *dest;
|
||||
const UINT8 *deststop;
|
||||
INT32 frac, fracstep;
|
||||
|
||||
dest = screens[0]+startx;
|
||||
deststop = screens[0] + vid.rowbytes * vid.height;
|
||||
|
||||
for (y = 0; y < con_curlines; y++, dest += vid.width)
|
||||
{
|
||||
// scale the picture to the resolution
|
||||
v = SHORT(pic->height) - ((con_curlines - y) * (BASEVIDHEIGHT-1) / vid.height) - 1;
|
||||
|
||||
src = pic->data + v*SHORT(pic->width);
|
||||
|
||||
// in case of the console backpic, simplify
|
||||
if (SHORT(pic->width) == destwidth)
|
||||
M_Memcpy(dest, src, destwidth);
|
||||
else
|
||||
{
|
||||
// scale pic to screen width
|
||||
frac = 0;
|
||||
fracstep = (SHORT(pic->width)<<16)/destwidth;
|
||||
for (x = 0; x < destwidth; x += 4)
|
||||
{
|
||||
if (dest+x > deststop) break;
|
||||
dest[x] = src[frac>>FRACBITS];
|
||||
frac += fracstep;
|
||||
if (dest+x+1 > deststop) break;
|
||||
dest[x+1] = src[frac>>FRACBITS];
|
||||
frac += fracstep;
|
||||
if (dest+x+2 > deststop) break;
|
||||
dest[x+2] = src[frac>>FRACBITS];
|
||||
frac += fracstep;
|
||||
if (dest+x+3 > deststop) break;
|
||||
dest[x+3] = src[frac>>FRACBITS];
|
||||
frac += fracstep;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// draw the console background, text, and prompt if enough place
|
||||
//
|
||||
static void CON_DrawConsole(void)
|
||||
|
@ -1579,18 +1583,10 @@ static void CON_DrawConsole(void)
|
|||
// draw console background
|
||||
if (cons_backpic.value || con_forcepic)
|
||||
{
|
||||
static lumpnum_t con_backpic_lumpnum = UINT32_MAX;
|
||||
patch_t *con_backpic;
|
||||
patch_t *con_backpic = W_CachePatchName("CONSBACK", PU_CACHE);
|
||||
|
||||
if (con_backpic_lumpnum == UINT32_MAX)
|
||||
con_backpic_lumpnum = W_GetNumForName("CONSBACK");
|
||||
|
||||
con_backpic = (patch_t*)W_CachePatchNum(con_backpic_lumpnum, PU_CACHE);
|
||||
|
||||
if (rendermode != render_soft)
|
||||
V_DrawScaledPatch(0, 0, 0, con_backpic);
|
||||
else if (rendermode != render_none)
|
||||
CON_DrawBackpic(con_backpic, 0, vid.width); // picture as background
|
||||
// Jimita: CON_DrawBackpic just called V_DrawScaledPatch
|
||||
V_DrawScaledPatch(0, 0, 0, con_backpic);
|
||||
|
||||
W_UnlockCachedPatch(con_backpic);
|
||||
}
|
||||
|
@ -1608,8 +1604,7 @@ static void CON_DrawConsole(void)
|
|||
i = con_cy - con_scrollup;
|
||||
|
||||
// skip the last empty line due to the cursor being at the start of a new line
|
||||
if (!con_scrollup && !con_cx)
|
||||
i--;
|
||||
i--;
|
||||
|
||||
i -= (con_curlines - minheight) / charheight;
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
107
src/d_clisrv.c
107
src/d_clisrv.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -23,6 +23,7 @@
|
|||
#include "g_game.h"
|
||||
#include "hu_stuff.h"
|
||||
#include "keys.h"
|
||||
#include "g_input.h" // JOY1
|
||||
#include "m_menu.h"
|
||||
#include "console.h"
|
||||
#include "d_netfil.h"
|
||||
|
@ -1384,7 +1385,6 @@ static boolean SV_SendServerConfig(INT32 node)
|
|||
netbuffer->u.servercfg.gamestate = (UINT8)gamestate;
|
||||
netbuffer->u.servercfg.gametype = (UINT8)gametype;
|
||||
netbuffer->u.servercfg.modifiedgame = (UINT8)modifiedgame;
|
||||
netbuffer->u.servercfg.adminplayer = (SINT8)adminplayer;
|
||||
|
||||
// we fill these structs with FFs so that any players not in game get sent as 0xFFFF
|
||||
// which is nice and easy for us to detect
|
||||
|
@ -1392,8 +1392,12 @@ static boolean SV_SendServerConfig(INT32 node)
|
|||
memset(netbuffer->u.servercfg.playercolor, 0xFF, sizeof(netbuffer->u.servercfg.playercolor));
|
||||
memset(netbuffer->u.servercfg.playeravailabilities, 0xFF, sizeof(netbuffer->u.servercfg.playeravailabilities));
|
||||
|
||||
memset(netbuffer->u.servercfg.adminplayers, -1, sizeof(netbuffer->u.servercfg.adminplayers));
|
||||
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
netbuffer->u.servercfg.adminplayers[i] = (SINT8)adminplayers[i];
|
||||
|
||||
if (!playeringame[i])
|
||||
continue;
|
||||
netbuffer->u.servercfg.playerskins[i] = (UINT8)players[i].skin;
|
||||
|
@ -1644,6 +1648,8 @@ static void SendAskInfo(INT32 node, boolean viams)
|
|||
serverelem_t serverlist[MAXSERVERLIST];
|
||||
UINT32 serverlistcount = 0;
|
||||
|
||||
#define FORCECLOSE 0x8000
|
||||
|
||||
static void SL_ClearServerList(INT32 connectedserver)
|
||||
{
|
||||
UINT32 i;
|
||||
|
@ -1651,7 +1657,7 @@ static void SL_ClearServerList(INT32 connectedserver)
|
|||
for (i = 0; i < serverlistcount; i++)
|
||||
if (connectedserver != serverlist[i].node)
|
||||
{
|
||||
Net_CloseConnection(serverlist[i].node);
|
||||
Net_CloseConnection(serverlist[i].node|FORCECLOSE);
|
||||
serverlist[i].node = 0;
|
||||
}
|
||||
serverlistcount = 0;
|
||||
|
@ -1733,12 +1739,25 @@ void CL_UpdateServerList(boolean internetsearch, INT32 room)
|
|||
// Make sure MS version matches our own, to
|
||||
// thwart nefarious servers who lie to the MS.
|
||||
|
||||
if(strcmp(version, server_list[i].version) == 0)
|
||||
if (strcmp(version, server_list[i].version) == 0)
|
||||
{
|
||||
INT32 node = I_NetMakeNodewPort(server_list[i].ip, server_list[i].port);
|
||||
if (node == -1)
|
||||
break; // no more node free
|
||||
SendAskInfo(node, true);
|
||||
// Force close the connection so that servers can't eat
|
||||
// up nodes forever if we never get a reply back from them
|
||||
// (usually when they've not forwarded their ports).
|
||||
//
|
||||
// Don't worry, we'll get in contact with the working
|
||||
// servers again when they send SERVERINFO to us later!
|
||||
//
|
||||
// (Note: as a side effect this probably means every
|
||||
// server in the list will probably be using the same node (e.g. node 1),
|
||||
// not that it matters which nodes they use when
|
||||
// the connections are closed afterwards anyway)
|
||||
// -- Monster Iestyn 12/11/18
|
||||
Net_CloseConnection(node|FORCECLOSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1965,7 +1984,7 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
|
|||
|
||||
I_OsPolling();
|
||||
key = I_GetKey();
|
||||
if (key == KEY_ESCAPE)
|
||||
if (key == KEY_ESCAPE || key == KEY_JOY1+1)
|
||||
{
|
||||
CONS_Printf(M_GetText("Network game synchronization aborted.\n"));
|
||||
// M_StartMessage(M_GetText("Network game synchronization aborted.\n\nPress ESC\n"), NULL, MM_NOTHING);
|
||||
|
@ -2049,7 +2068,7 @@ static void CL_ConnectToServer(boolean viams)
|
|||
G_SetGamestate(GS_WAITINGPLAYERS);
|
||||
wipegamestate = GS_WAITINGPLAYERS;
|
||||
|
||||
adminplayer = -1;
|
||||
ClearAdminPlayers();
|
||||
pnumnodes = 1;
|
||||
oldtic = I_GetTime() - 1;
|
||||
#ifndef NONET
|
||||
|
@ -2412,6 +2431,8 @@ static void CL_RemovePlayer(INT32 playernum, INT32 reason)
|
|||
|
||||
#ifdef HAVE_BLUA
|
||||
LUAh_PlayerQuit(&players[playernum], reason); // Lua hook for player quitting
|
||||
#else
|
||||
(void)reason;
|
||||
#endif
|
||||
|
||||
// Reset player data
|
||||
|
@ -2426,8 +2447,10 @@ static void CL_RemovePlayer(INT32 playernum, INT32 reason)
|
|||
// Reset the name
|
||||
sprintf(player_names[playernum], "Player %d", playernum+1);
|
||||
|
||||
if (playernum == adminplayer)
|
||||
adminplayer = -1; // don't stay admin after you're gone
|
||||
if (IsPlayerAdmin(playernum))
|
||||
{
|
||||
RemoveAdminPlayer(playernum); // don't stay admin after you're gone
|
||||
}
|
||||
|
||||
if (playernum == displayplayer)
|
||||
displayplayer = consoleplayer; // don't look through someone's view who isn't there
|
||||
|
@ -2545,7 +2568,7 @@ static void Command_Nodes(void)
|
|||
if (I_GetNodeAddress && (address = I_GetNodeAddress(playernode[i])) != NULL)
|
||||
CONS_Printf(" - %s", address);
|
||||
|
||||
if (i == adminplayer)
|
||||
if (IsPlayerAdmin(i))
|
||||
CONS_Printf(M_GetText(" (verified admin)"));
|
||||
|
||||
if (players[i].spectator)
|
||||
|
@ -2570,7 +2593,7 @@ static void Command_Ban(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (server || adminplayer == consoleplayer)
|
||||
if (server || IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
UINT8 buf[3 + MAX_REASONLENGTH];
|
||||
UINT8 *p = buf;
|
||||
|
@ -2636,7 +2659,7 @@ static void Command_Kick(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (server || adminplayer == consoleplayer)
|
||||
if (server || IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
UINT8 buf[3 + MAX_REASONLENGTH];
|
||||
UINT8 *p = buf;
|
||||
|
@ -2645,13 +2668,16 @@ static void Command_Kick(void)
|
|||
if (pn == -1 || pn == 0)
|
||||
return;
|
||||
|
||||
// Special case if we are trying to kick a player who is downloading the game state:
|
||||
// trigger a timeout instead of kicking them, because a kick would only
|
||||
// take effect after they have finished downloading
|
||||
if (sendingsavegame[playernode[pn]])
|
||||
if (server)
|
||||
{
|
||||
Net_ConnectionTimeout(playernode[pn]);
|
||||
return;
|
||||
// Special case if we are trying to kick a player who is downloading the game state:
|
||||
// trigger a timeout instead of kicking them, because a kick would only
|
||||
// take effect after they have finished downloading
|
||||
if (sendingsavegame[playernode[pn]])
|
||||
{
|
||||
Net_ConnectionTimeout(playernode[pn]);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
WRITESINT8(p, pn);
|
||||
|
@ -2694,7 +2720,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
pnum = READUINT8(*p);
|
||||
msg = READUINT8(*p);
|
||||
|
||||
if (pnum == serverplayer && playernum == adminplayer)
|
||||
if (pnum == serverplayer && IsPlayerAdmin(playernum))
|
||||
{
|
||||
CONS_Printf(M_GetText("Server is being shut down remotely. Goodbye!\n"));
|
||||
|
||||
|
@ -2705,7 +2731,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
}
|
||||
|
||||
// Is playernum authorized to make this kick?
|
||||
if (playernum != serverplayer && playernum != adminplayer
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum)
|
||||
&& !(playerpernode[playernode[playernum]] == 2
|
||||
&& nodetoplayer2[playernode[playernum]] == pnum))
|
||||
{
|
||||
|
@ -2754,7 +2780,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
msg = KICK_MSG_CON_FAIL;
|
||||
}
|
||||
|
||||
CONS_Printf("\x82%s ", player_names[pnum]);
|
||||
//CONS_Printf("\x82%s ", player_names[pnum]);
|
||||
|
||||
// If a verified admin banned someone, the server needs to know about it.
|
||||
// If the playernum isn't zero (the server) then the server needs to record the ban.
|
||||
|
@ -2771,17 +2797,17 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
switch (msg)
|
||||
{
|
||||
case KICK_MSG_GO_AWAY:
|
||||
CONS_Printf(M_GetText("has been kicked (Go away)\n"));
|
||||
HU_AddChatText(va("\x82*%s has been kicked (Go away)", player_names[pnum]), false);
|
||||
kickreason = KR_KICK;
|
||||
break;
|
||||
#ifdef NEWPING
|
||||
case KICK_MSG_PING_HIGH:
|
||||
CONS_Printf(M_GetText("left the game (Broke ping limit)\n"));
|
||||
HU_AddChatText(va("\x82*%s left the game (Broke ping limit)", player_names[pnum]), false);
|
||||
kickreason = KR_PINGLIMIT;
|
||||
break;
|
||||
#endif
|
||||
case KICK_MSG_CON_FAIL:
|
||||
CONS_Printf(M_GetText("left the game (Synch failure)\n"));
|
||||
HU_AddChatText(va("\x82*%s left the game (Synch Failure)", player_names[pnum]), false);
|
||||
kickreason = KR_SYNCH;
|
||||
|
||||
if (M_CheckParm("-consisdump")) // Helps debugging some problems
|
||||
|
@ -2818,26 +2844,26 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
}
|
||||
break;
|
||||
case KICK_MSG_TIMEOUT:
|
||||
CONS_Printf(M_GetText("left the game (Connection timeout)\n"));
|
||||
HU_AddChatText(va("\x82*%s left the game (Connection timeout)", player_names[pnum]), false);
|
||||
kickreason = KR_TIMEOUT;
|
||||
break;
|
||||
case KICK_MSG_PLAYER_QUIT:
|
||||
if (netgame) // not splitscreen/bots
|
||||
CONS_Printf(M_GetText("left the game\n"));
|
||||
HU_AddChatText(va("\x82*%s left the game", player_names[pnum]), false);
|
||||
kickreason = KR_LEAVE;
|
||||
break;
|
||||
case KICK_MSG_BANNED:
|
||||
CONS_Printf(M_GetText("has been banned (Don't come back)\n"));
|
||||
HU_AddChatText(va("\x82*%s has been banned (Don't come back)", player_names[pnum]), false);
|
||||
kickreason = KR_BAN;
|
||||
break;
|
||||
case KICK_MSG_CUSTOM_KICK:
|
||||
READSTRINGN(*p, reason, MAX_REASONLENGTH+1);
|
||||
CONS_Printf(M_GetText("has been kicked (%s)\n"), reason);
|
||||
HU_AddChatText(va("\x82*%s has been kicked (%s)", player_names[pnum], reason), false);
|
||||
kickreason = KR_KICK;
|
||||
break;
|
||||
case KICK_MSG_CUSTOM_BAN:
|
||||
READSTRINGN(*p, reason, MAX_REASONLENGTH+1);
|
||||
CONS_Printf(M_GetText("has been banned (%s)\n"), reason);
|
||||
HU_AddChatText(va("\x82*%s has been banned (%s)", player_names[pnum], reason), false);
|
||||
kickreason = KR_BAN;
|
||||
break;
|
||||
}
|
||||
|
@ -2976,6 +3002,7 @@ void SV_ResetServer(void)
|
|||
playeringame[i] = false;
|
||||
playernode[i] = UINT8_MAX;
|
||||
sprintf(player_names[i], "Player %d", i + 1);
|
||||
adminplayers[i] = -1; // Populate the entire adminplayers array with -1.
|
||||
}
|
||||
|
||||
mynode = 0;
|
||||
|
@ -3050,7 +3077,7 @@ void D_QuitNetGame(void)
|
|||
}
|
||||
|
||||
D_CloseConnection();
|
||||
adminplayer = -1;
|
||||
ClearAdminPlayers();
|
||||
|
||||
DEBFILE("===========================================================================\n"
|
||||
" Log finish\n"
|
||||
|
@ -3081,7 +3108,7 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
|||
INT16 node, newplayernum;
|
||||
boolean splitscreenplayer;
|
||||
|
||||
if (playernum != serverplayer && playernum != adminplayer)
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum))
|
||||
{
|
||||
// protect against hacked/buggy client
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal add player command received from %s\n"), player_names[playernum]);
|
||||
|
@ -3110,9 +3137,6 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
|||
if (newplayernum+1 > doomcom->numslots)
|
||||
doomcom->numslots = (INT16)(newplayernum+1);
|
||||
|
||||
if (netgame)
|
||||
CONS_Printf(M_GetText("Player %d has joined the game (node %d)\n"), newplayernum+1, node);
|
||||
|
||||
// the server is creating my player
|
||||
if (node == mynode)
|
||||
{
|
||||
|
@ -3134,11 +3158,17 @@ static void Got_AddPlayer(UINT8 **p, INT32 playernum)
|
|||
D_SendPlayerConfig();
|
||||
addedtogame = true;
|
||||
}
|
||||
else if (server && netgame && cv_showjoinaddress.value)
|
||||
|
||||
if (netgame)
|
||||
{
|
||||
const char *address;
|
||||
if (I_GetNodeAddress && (address = I_GetNodeAddress(node)) != NULL)
|
||||
CONS_Printf(M_GetText("Player Address is %s\n"), address);
|
||||
if (server && cv_showjoinaddress.value)
|
||||
{
|
||||
const char *address;
|
||||
if (I_GetNodeAddress && (address = I_GetNodeAddress(node)) != NULL)
|
||||
HU_AddChatText(va("\x82*Player %d has joined the game (node %d) (%s)", newplayernum+1, node, address), false); // merge join notification + IP to avoid clogging console/chat.
|
||||
}
|
||||
else
|
||||
HU_AddChatText(va("\x82*Player %d has joined the game (node %d)", newplayernum+1, node), false); // if you don't wanna see the join address.
|
||||
}
|
||||
|
||||
if (server && multiplayer && motd[0] != '\0')
|
||||
|
@ -3606,7 +3636,8 @@ static void HandlePacketFromAwayNode(SINT8 node)
|
|||
maketic = gametic = neededtic = (tic_t)LONG(netbuffer->u.servercfg.gametic);
|
||||
gametype = netbuffer->u.servercfg.gametype;
|
||||
modifiedgame = netbuffer->u.servercfg.modifiedgame;
|
||||
adminplayer = netbuffer->u.servercfg.adminplayer;
|
||||
for (j = 0; j < MAXPLAYERS; j++)
|
||||
adminplayers[j] = netbuffer->u.servercfg.adminplayers[j];
|
||||
memcpy(server_context, netbuffer->u.servercfg.server_context, 8);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2016 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -291,7 +291,7 @@ typedef struct
|
|||
|
||||
UINT8 gametype;
|
||||
UINT8 modifiedgame;
|
||||
SINT8 adminplayer; // Needs to be signed
|
||||
SINT8 adminplayers[MAXPLAYERS]; // Needs to be signed
|
||||
|
||||
char server_context[8]; // Unique context id, generated at server startup.
|
||||
|
||||
|
@ -439,9 +439,9 @@ extern doomdata_t *netbuffer;
|
|||
|
||||
extern consvar_t cv_playbackspeed;
|
||||
|
||||
#define BASEPACKETSIZE ((size_t)&(((doomdata_t *)0)->u))
|
||||
#define FILETXHEADER ((size_t)((filetx_pak *)0)->data)
|
||||
#define BASESERVERTICSSIZE ((size_t)&(((doomdata_t *)0)->u.serverpak.cmds[0]))
|
||||
#define BASEPACKETSIZE offsetof(doomdata_t, u)
|
||||
#define FILETXHEADER offsetof(filetx_pak, data)
|
||||
#define BASESERVERTICSSIZE offsetof(doomdata_t, u.serverpak.cmds[0])
|
||||
|
||||
#define KICK_MSG_GO_AWAY 1
|
||||
#define KICK_MSG_CON_FAIL 2
|
||||
|
|
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