mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-21 20:11:12 +00:00
Update version to 2.1.21
This commit is contained in:
parent
4a88ddf897
commit
36e020c366
5 changed files with 10 additions and 10 deletions
|
@ -1,6 +1,6 @@
|
|||
cmake_minimum_required(VERSION 3.0)
|
||||
project(SRB2
|
||||
VERSION 2.1.20
|
||||
VERSION 2.1.21
|
||||
LANGUAGES C)
|
||||
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
version: 2.1.20.{branch}-{build}
|
||||
version: 2.1.21.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
|
|
|
@ -150,9 +150,9 @@ extern FILE *logstream;
|
|||
// we use comprevision and compbranch instead.
|
||||
#else
|
||||
#define VERSION 201 // Game version
|
||||
#define SUBVERSION 20 // more precise version number
|
||||
#define VERSIONSTRING "v2.1.20"
|
||||
#define VERSIONSTRINGW L"v2.1.20"
|
||||
#define SUBVERSION 21 // more precise version number
|
||||
#define VERSIONSTRING "v2.1.21"
|
||||
#define VERSIONSTRINGW L"v2.1.21"
|
||||
// Hey! If you change this, add 1 to the MODVERSION below!
|
||||
// Otherwise we can't force updates!
|
||||
#endif
|
||||
|
@ -214,7 +214,7 @@ extern FILE *logstream;
|
|||
// it's only for detection of the version the player is using so the MS can alert them of an update.
|
||||
// Only set it higher, not lower, obviously.
|
||||
// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
|
||||
#define MODVERSION 25
|
||||
#define MODVERSION 26
|
||||
|
||||
// =========================================================================
|
||||
|
||||
|
|
|
@ -1214,7 +1214,7 @@
|
|||
C01FCF4B08A954540054247B /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CURRENT_PROJECT_VERSION = 2.1.20;
|
||||
CURRENT_PROJECT_VERSION = 2.1.21;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
"$(inherited)",
|
||||
NORMALSRB2,
|
||||
|
@ -1226,7 +1226,7 @@
|
|||
C01FCF4C08A954540054247B /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CURRENT_PROJECT_VERSION = 2.1.20;
|
||||
CURRENT_PROJECT_VERSION = 2.1.21;
|
||||
GCC_ENABLE_FIX_AND_CONTINUE = NO;
|
||||
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
|
|
|
@ -1214,7 +1214,7 @@
|
|||
C01FCF4B08A954540054247B /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CURRENT_PROJECT_VERSION = 2.1.20;
|
||||
CURRENT_PROJECT_VERSION = 2.1.21;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
"$(inherited)",
|
||||
NORMALSRB2,
|
||||
|
@ -1226,7 +1226,7 @@
|
|||
C01FCF4C08A954540054247B /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CURRENT_PROJECT_VERSION = 2.1.20;
|
||||
CURRENT_PROJECT_VERSION = 2.1.21;
|
||||
GCC_ENABLE_FIX_AND_CONTINUE = NO;
|
||||
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
|
|
Loading…
Reference in a new issue