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Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
This commit is contained in:
commit
21506873be
4 changed files with 13 additions and 14 deletions
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@ -481,7 +481,7 @@ static void SaveExtraColormap(UINT8 *put, extracolormap_t *exc)
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WRITEUINT8(put, exc->fadestart);
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WRITEUINT8(put, exc->fadeend);
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WRITEUINT8(put, (UINT8)exc->fog);
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WRITEUINT8(put, exc->fog);
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WRITEINT32(put, exc->rgba);
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WRITEINT32(put, exc->fadergba);
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@ -497,9 +497,8 @@ static extracolormap_t *LoadExtraColormap(UINT8 *get)
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//size_t dbg_i = 0;
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UINT8 fadestart = READUINT8(get),
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fadeend = READUINT8(get);
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boolean fog = (boolean)READUINT8(get);
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fadeend = READUINT8(get),
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fog = READUINT8(get);
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INT32 rgba = READINT32(get),
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fadergba = READINT32(get);
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10
src/r_data.c
10
src/r_data.c
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@ -1439,10 +1439,10 @@ void R_AddColormapToList(extracolormap_t *extra_colormap)
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//
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#ifdef EXTRACOLORMAPLUMPS
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boolean R_CheckDefaultColormapByValues(boolean checkrgba, boolean checkfadergba, boolean checkparams,
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INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, boolean fog, lumpnum_t lump)
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INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 fog, lumpnum_t lump)
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#else
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boolean R_CheckDefaultColormapByValues(boolean checkrgba, boolean checkfadergba, boolean checkparams,
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INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, boolean fog)
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INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 fog)
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#endif
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{
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return (
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@ -1504,9 +1504,9 @@ boolean R_CheckEqualColormaps(extracolormap_t *exc_a, extracolormap_t *exc_b, bo
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// NOTE: Returns NULL if no match is found
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//
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#ifdef EXTRACOLORMAPLUMPS
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extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, boolean fog, lumpnum_t lump)
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extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 fog, lumpnum_t lump)
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#else
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extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, boolean fog)
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extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 fog)
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#endif
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{
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extracolormap_t *exc;
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@ -1730,7 +1730,7 @@ extracolormap_t *R_CreateColormap(char *p1, char *p2, char *p3)
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// default values
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UINT8 cr = 0, cg = 0, cb = 0, ca = 0, cfr = 0, cfg = 0, cfb = 0, cfa = 25;
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UINT32 fadestart = 0, fadeend = 31;
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boolean fog = false;
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UINT8 fog = 0;
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INT32 rgba = 0, fadergba = 0x19000000;
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#define HEX2INT(x) (UINT32)(x >= '0' && x <= '9' ? x - '0' : x >= 'a' && x <= 'f' ? x - 'a' + 10 : x >= 'A' && x <= 'F' ? x - 'A' + 10 : 0)
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@ -112,12 +112,12 @@ void R_AddColormapToList(extracolormap_t *extra_colormap);
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#ifdef EXTRACOLORMAPLUMPS
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boolean R_CheckDefaultColormapByValues(boolean checkrgba, boolean checkfadergba, boolean checkparams,
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INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, boolean fog, lumpnum_t lump);
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extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, boolean fog, lumpnum_t lump);
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INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 fog, lumpnum_t lump);
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extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 fog, lumpnum_t lump);
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#else
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boolean R_CheckDefaultColormapByValues(boolean checkrgba, boolean checkfadergba, boolean checkparams,
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INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, boolean fog);
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extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, boolean fog);
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INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 fog);
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extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 fog);
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#endif
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boolean R_CheckDefaultColormap(extracolormap_t *extra_colormap, boolean checkrgba, boolean checkfadergba, boolean checkparams);
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boolean R_CheckEqualColormaps(extracolormap_t *exc_a, extracolormap_t *exc_b, boolean checkrgba, boolean checkfadergba, boolean checkparams);
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@ -53,7 +53,7 @@ typedef UINT8 lighttable_t;
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typedef struct extracolormap_s
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{
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UINT8 fadestart, fadeend;
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boolean fog;
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UINT8 fog; // 1 = disable sprite fullbright, 2 = force planes fullbright, see public gitlab !268
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// store rgba values in combined bitwise
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// also used in OpenGL instead lighttables
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