mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-18 23:42:11 +00:00
Merge branch 'public_next'
# Conflicts: # src/doomstat.h # src/g_game.c
This commit is contained in:
commit
7ae6d5ee8c
9 changed files with 126 additions and 39 deletions
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@ -3,7 +3,7 @@ jobs:
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build:
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working_directory: /root/SRB2
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docker:
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- image: debian:jessie
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- image: debian:stretch
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environment:
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CC: ccache gcc -m32
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PKG_CONFIG_LIBDIR: /usr/lib/i386-linux-gnu/pkgconfig
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@ -36,17 +36,20 @@ jobs:
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- v1-SRB2-APT
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- run:
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name: Install SDK
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command: apt-get -qq -y --no-install-recommends install git build-essential nasm libpng12-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
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command: apt-get -qq -y --no-install-recommends install git build-essential nasm libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
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- save_cache:
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key: v1-SRB2-APT
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paths:
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- /var/cache/apt/archives
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- checkout
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- run:
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name: Compile without network support
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command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1
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name: Compile without network support and BLUA
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command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1 NO_LUA=1
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- run:
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name: Clean build
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name: wipe build
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command: make -C src LINUX=1 cleandep
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- run:
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name: rebuild depend
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command: make -C src LINUX=1 clean
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- restore_cache:
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keys:
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19
.travis.yml
19
.travis.yml
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@ -221,9 +221,11 @@ matrix:
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# - os: osx
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# osx_image: xcode7.2
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# #Apple LLVM version 7.0.2 (clang-700.1.81)
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# - os: osx
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# osx_image: xcode7.3
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# #Apple LLVM version 7.3.0 (clang-703.0.31)
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- os: osx
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osx_image: xcode7.3
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#Apple LLVM version 7.3.0 (clang-703.0.31)
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#Default: macOS 10.13 and Xcode 9.4.1
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allow_failures:
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- compiler: clang-3.5
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- compiler: clang-3.6
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@ -247,6 +249,16 @@ addons:
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- libgl1-mesa-dev
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- libgme-dev
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- p7zip-full
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homebrew:
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taps:
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- mazmazz/srb2
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packages:
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- sdl2_mixer
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- game-music-emu
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- p7zip
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- cmake
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update: true
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before_script:
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- wget --verbose --server-response -c http://rosenthalcastle.org/srb2/SRB2-v2115-assets-2.7z -O $HOME/srb2_cache/SRB2-v2115-assets-2.7z
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@ -258,9 +270,6 @@ before_script:
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- cmake .. -DCMAKE_BUILD_TYPE=Release
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before_install:
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew update ; fi
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install sdl2 sdl2_mixer game-music-emu p7zip; fi
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install cmake||true; fi
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/release/SDL2-2.0.6.dmg; hdiutil attach SDL2-2.0.6.dmg; sudo cp -a /Volumes/SDL2/SDL2.framework /Library/Frameworks/; fi
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-2.0.1.dmg; hdiutil attach SDL2_mixer-2.0.1.dmg; sudo cp -a /Volumes/SDL2_mixer/SDL2_mixer.framework /Library/Frameworks/; fi
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- mkdir -p $HOME/srb2_cache
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@ -54,13 +54,19 @@ macro(copy_files_to_build_dir target dlllist_var)
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endif()
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endmacro()
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# 64-bit check
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if(${CMAKE_SIZEOF_VOID_P} EQUAL 8)
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# bitness check
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set(SRB2_SYSTEM_BITS 0)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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message(STATUS "Target is 64-bit")
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set(SRB2_SYSTEM_BITS 64)
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else()
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endif()
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if(CMAKE_SIZEOF_VOID_P EQUAL 4)
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message(STATUS "Target is 32-bit")
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set(SRB2_SYSTEM_BITS 32)
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endif()
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if(${SRB2_SYSTEM_BITS} EQUAL 0)
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message(STATUS "Target bitness is unknown")
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endif()
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# OS macros
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if (UNIX)
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@ -1230,16 +1230,34 @@ void F_CreditDrawer(void)
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if (FixedMul(y,vid.dupy) > vid.height)
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break;
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}
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}
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void F_CreditTicker(void)
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{
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// "Simulate" the drawing of the credits so that dedicated mode doesn't get stuck
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UINT16 i;
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fixed_t y = (80<<FRACBITS) - 5*(animtimer<<FRACBITS)/8;
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// Draw credits text on top
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for (i = 0; credits[i]; i++)
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{
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switch(credits[i][0])
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{
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case 0: y += 80<<FRACBITS; break;
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case 1: y += 30<<FRACBITS; break;
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default: y += 12<<FRACBITS; break;
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}
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if (FixedMul(y,vid.dupy) > vid.height)
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break;
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}
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// Do this here rather than in the drawer you doofus! (this is why dedicated mode broke at credits)
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if (!credits[i] && y <= 120<<FRACBITS && !finalecount)
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{
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timetonext = 5*TICRATE+1;
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finalecount = 5*TICRATE;
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}
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}
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void F_CreditTicker(void)
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{
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if (timetonext)
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timetonext--;
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else
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10
src/i_tcp.c
10
src/i_tcp.c
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@ -575,7 +575,7 @@ static boolean SOCK_Get(void)
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if (c != ERRSOCKET)
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{
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// find remote node number
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for (j = 0; j <= MAXNETNODES; j++) //include LAN
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for (j = 1; j <= MAXNETNODES; j++) //include LAN
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{
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if (SOCK_cmpaddr(&fromaddress, &clientaddress[j], 0))
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{
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@ -1286,8 +1286,12 @@ static SINT8 SOCK_NetMakeNodewPort(const char *address, const char *port)
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while (runp != NULL)
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{
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// find ip of the server
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memcpy(&clientaddress[newnode], runp->ai_addr, runp->ai_addrlen);
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runp = NULL;
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if (sendto(mysockets[0], NULL, 0, 0, runp->ai_addr, runp->ai_addrlen) == 0)
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{
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memcpy(&clientaddress[newnode], runp->ai_addr, runp->ai_addrlen);
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break;
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}
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runp = runp->ai_next;
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}
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I_freeaddrinfo(ai);
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return newnode;
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@ -2950,7 +2950,7 @@ static void P_KillPlayer(player_t *player, mobj_t *source, INT32 damage)
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}
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}
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static inline void P_SuperDamage(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 damage)
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static void P_SuperDamage(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 damage)
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{
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fixed_t fallbackspeed;
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angle_t ang;
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37
src/r_segs.c
37
src/r_segs.c
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@ -885,16 +885,18 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
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leftheight -= viewz;
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rightheight -= viewz;
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#define OVERFLOWTEST(height, scale) \
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overflow_test = (INT64)centeryfrac - (((INT64)height*scale)>>FRACBITS); \
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if (overflow_test < 0) overflow_test = -overflow_test; \
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if ((UINT64)overflow_test&0xFFFFFFFF80000000ULL) continue;
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#define CLAMPMAX INT32_MAX
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#define CLAMPMIN (-INT32_MAX) // This is not INT32_MIN on purpose! INT32_MIN makes the drawers freak out.
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// Monster Iestyn (25/03/18): do not skip these lights if they fail overflow test, just clamp them instead so they behave.
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overflow_test = (INT64)centeryfrac - (((INT64)leftheight*ds->scale1)>>FRACBITS);
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if (overflow_test > (INT64)CLAMPMAX) rlight->height = CLAMPMAX;
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else if (overflow_test > (INT64)CLAMPMIN) rlight->height = (fixed_t)overflow_test;
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else rlight->height = CLAMPMIN;
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OVERFLOWTEST(leftheight, ds->scale1)
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OVERFLOWTEST(rightheight, ds->scale2)
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rlight->height = (centeryfrac) - FixedMul(leftheight, ds->scale1);
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rlight->heightstep = (centeryfrac) - FixedMul(rightheight, ds->scale2);
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overflow_test = (INT64)centeryfrac - (((INT64)rightheight*ds->scale2)>>FRACBITS);
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if (overflow_test > (INT64)CLAMPMAX) rlight->heightstep = CLAMPMAX;
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else if (overflow_test > (INT64)CLAMPMIN) rlight->heightstep = (fixed_t)overflow_test;
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else rlight->heightstep = CLAMPMIN;
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rlight->heightstep = (rlight->heightstep-rlight->height)/(range);
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#else
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if (light->height < *pfloor->bottomheight)
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leftheight -= viewz;
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rightheight -= viewz;
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OVERFLOWTEST(leftheight, ds->scale1)
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OVERFLOWTEST(rightheight, ds->scale2)
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#undef OVERFLOWTEST
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// Monster Iestyn (25/03/18): do not skip these lights if they fail overflow test, just clamp them instead so they behave.
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overflow_test = (INT64)centeryfrac - (((INT64)leftheight*ds->scale1)>>FRACBITS);
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if (overflow_test > (INT64)CLAMPMAX) rlight->botheight = CLAMPMAX;
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else if (overflow_test > (INT64)CLAMPMIN) rlight->botheight = (fixed_t)overflow_test;
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else rlight->botheight = CLAMPMIN;
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rlight->botheight = (centeryfrac) - FixedMul(leftheight, ds->scale1);
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rlight->botheightstep = (centeryfrac) - FixedMul(rightheight, ds->scale2);
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overflow_test = (INT64)centeryfrac - (((INT64)rightheight*ds->scale2)>>FRACBITS);
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if (overflow_test > (INT64)CLAMPMAX) rlight->botheightstep = CLAMPMAX;
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else if (overflow_test > (INT64)CLAMPMIN) rlight->botheightstep = (fixed_t)overflow_test;
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else rlight->botheightstep = CLAMPMIN;
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rlight->botheightstep = (rlight->botheightstep-rlight->botheight)/(range);
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#else
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lheight = *light->caster->bottomheight;// > *pfloor->topheight ? *pfloor->topheight + FRACUNIT : *light->caster->bottomheight;
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@ -1102,9 +1108,6 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
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}
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#endif
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#define CLAMPMAX INT32_MAX
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#define CLAMPMIN (-INT32_MAX) // This is not INT32_MIN on purpose! INT32_MIN makes the drawers freak out.
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// draw the columns
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for (dc_x = x1; dc_x <= x2; dc_x++)
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{
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@ -1401,7 +1401,13 @@ static int joy_open2(const char *fname)
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void I_InitJoystick(void)
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{
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I_ShutdownJoystick();
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SDL_SetHintWithPriority("SDL_XINPUT_ENABLED", "0", SDL_HINT_OVERRIDE);
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if (M_CheckParm("-noxinput"))
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SDL_SetHintWithPriority("SDL_XINPUT_ENABLED", "0", SDL_HINT_OVERRIDE);
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if (M_CheckParm("-nohidapi"))
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SDL_SetHintWithPriority("SDL_JOYSTICK_HIDAPI", "0", SDL_HINT_OVERRIDE);
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if (!strcmp(cv_usejoystick.string, "0") || M_CheckParm("-nojoy"))
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return;
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if (joy_open(cv_usejoystick.string) != -1)
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@ -1417,7 +1423,13 @@ void I_InitJoystick(void)
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void I_InitJoystick2(void)
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{
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I_ShutdownJoystick2();
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SDL_SetHintWithPriority("SDL_XINPUT_ENABLED", "0", SDL_HINT_OVERRIDE);
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if (M_CheckParm("-noxinput"))
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SDL_SetHintWithPriority("SDL_XINPUT_ENABLED", "0", SDL_HINT_OVERRIDE);
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if (M_CheckParm("-nohidapi"))
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SDL_SetHintWithPriority("SDL_JOYSTICK_HIDAPI", "0", SDL_HINT_OVERRIDE);
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if (!strcmp(cv_usejoystick2.string, "0") || M_CheckParm("-nojoy"))
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return;
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if (joy_open2(cv_usejoystick2.string) != -1)
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|
|
32
src/w_wad.c
32
src/w_wad.c
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@ -1159,6 +1159,23 @@ void zerr(int ret)
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}
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#endif
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#define NO_PNG_LUMPS
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#ifdef NO_PNG_LUMPS
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static void ErrorIfPNG(UINT8 *d, size_t s, char *f, char *l)
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{
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if (s < 67) // http://garethrees.org/2007/11/14/pngcrush/
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return;
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// Check for PNG file signature using memcmp
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// As it may be faster on CPUs with slow unaligned memory access
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// Ref: http://www.libpng.org/pub/png/spec/1.2/PNG-Rationale.html#R.PNG-file-signature
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if (memcmp(&d[0], "\x89\x50\x4e\x47\x0d\x0a\x1a\x0a", 8) == 0)
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{
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I_Error("W_Wad: Lump \"%s\" in file \"%s\" is a .PNG - please convert to either Doom or Flat (raw) image format.", l, f);
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}
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}
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#endif
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/** Reads bytes from the head of a lump.
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* Note: If the lump is compressed, the whole thing has to be read anyway.
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*
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|
@ -1198,7 +1215,15 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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switch(wadfiles[wad]->lumpinfo[lump].compression)
|
||||
{
|
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case CM_NOCOMPRESSION: // If it's uncompressed, we directly write the data into our destination, and return the bytes read.
|
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#ifdef NO_PNG_LUMPS
|
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{
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size_t bytesread = fread(dest, 1, size, handle);
|
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ErrorIfPNG(dest, bytesread, wadfiles[wad]->filename, l->name2);
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return bytesread;
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}
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#else
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return fread(dest, 1, size, handle);
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#endif
|
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case CM_LZF: // Is it LZF compressed? Used by ZWADs.
|
||||
{
|
||||
#ifdef ZWAD
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|
@ -1233,11 +1258,15 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
|
|||
M_Memcpy(dest, decData + offset, size);
|
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Z_Free(rawData);
|
||||
Z_Free(decData);
|
||||
#ifdef NO_PNG_LUMPS
|
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ErrorIfPNG(dest, size, wadfiles[wad]->filename, l->name2);
|
||||
#endif
|
||||
return size;
|
||||
#else
|
||||
//I_Error("ZWAD files not supported on this platform.");
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
}
|
||||
#ifdef HAVE_ZLIB
|
||||
case CM_DEFLATE: // Is it compressed via DEFLATE? Very common in ZIPs/PK3s, also what most doom-related editors support.
|
||||
|
@ -1290,6 +1319,9 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
|
|||
Z_Free(rawData);
|
||||
Z_Free(decData);
|
||||
|
||||
#ifdef NO_PNG_LUMPS
|
||||
ErrorIfPNG(dest, size, wadfiles[wad]->filename, l->name2);
|
||||
#endif
|
||||
return size;
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue