Commit graph

1352 commits

Author SHA1 Message Date
Andrei Drexler
07d76e2578 Reorganized things a little 2002-07-01 19:55:50 +00:00
Andrei Drexler
602c384fda Fixed a crash bug 2002-07-01 19:48:56 +00:00
Andrei Drexler
76494547d1 Bots now use semi-auto when firing the mk23 from long range 2002-07-01 19:20:46 +00:00
Scott Brooks
38f1ced614 moved the start demo code to where it prints the 20 seconds till match start 2002-07-01 02:56:15 +00:00
Scott Brooks
2f46d06e31 change the format of the autorecorded demo name 2002-07-01 02:55:13 +00:00
Richard Allen
d5e7223985 *** empty log message *** 2002-07-01 02:20:20 +00:00
Richard Allen
06c4255dca Small fixes to CTB and possible fix for subs and limchasecam 2002-07-01 02:18:42 +00:00
Richard Allen
72ab15701d New radio sounds and the 0wned sound was added. 2002-06-30 17:33:01 +00:00
Bryce Hutchings
4e41df2d7e no message 2002-06-29 21:59:46 +00:00
Bryce Hutchings
5428bf7365 big changes in cg_drawping 2002-06-29 21:58:54 +00:00
Bryce Hutchings
006c1d88e1 no more enemy bubbles 2002-06-29 21:58:14 +00:00
Bryce Hutchings
886581f3ca shotgun fixes 2002-06-29 21:57:18 +00:00
Bryce Hutchings
486bfdfd43 no message 2002-06-29 20:59:14 +00:00
Bryce Hutchings
2a5e663200 shoot through teammates 2002-06-29 20:58:10 +00:00
Bryce Hutchings
0f0550ec44 small change to kevlar detection 2002-06-29 20:57:25 +00:00
Bryce Hutchings
f526b2ba14 Change to the way HC/Shotty act 2002-06-29 20:56:23 +00:00
Richard Allen
849d2ca905 CTF is now CTB. no weapons while the case is in hand other than pistol or knife 2002-06-29 04:15:15 +00:00
Bryce Hutchings
5c84200d0d removed ladder stuff 2002-06-29 02:51:16 +00:00
Bryce Hutchings
b2c2b44f7a m4 kick fix and removed ladder stuff 2002-06-29 02:50:58 +00:00
Bryce Hutchings
2a11d4be13 m4 kick fix 2002-06-29 02:41:34 +00:00
Richard Allen
78619394fc Gawd damn buglet 2002-06-28 21:41:12 +00:00
Andrei Drexler
81d662f02c More MM... 2002-06-28 21:20:44 +00:00
Andrei Drexler
cafc045df3 MM 2002-06-28 20:30:35 +00:00
Andrei Drexler
01de6f5b48 MM stuff 2002-06-28 20:08:42 +00:00
Andrei Drexler
05e414cd87 Fixed a crash bug in the spawning code
(happenned on maps with one spawn point)
2002-06-26 15:58:13 +00:00
Bryce Hutchings
6ed0993498 no message 2002-06-26 03:29:21 +00:00
Bryce Hutchings
2c48e05207 upper right HUD scores updated quickly 2002-06-26 03:28:36 +00:00
Bryce Hutchings
87270d905f handcannon crash bug fixed 2002-06-26 03:27:37 +00:00
Bryce Hutchings
54a298efab flag positioning enhancement! (F.P.E.) 2002-06-25 06:11:36 +00:00
Richard Allen
b4b4a58535 Damn triangles be gone 2002-06-25 00:11:26 +00:00
Andrei Drexler
d0f11a3c36 Enabled weapon/item menus in CTF 2002-06-24 12:29:43 +00:00
Andrei Drexler
a0649c963b New UI sscript that uses the "settings" command 2002-06-24 12:21:09 +00:00
Bryce Hutchings
24eec2e678 drawping 2002-06-24 05:55:50 +00:00
Richard Allen
08f8d5bc43 CTF mode is now semi working 2002-06-24 05:51:51 +00:00
Scott Brooks
43c5ead3f7 changed HC to be more like aq2. Probably more work needed 2002-06-24 01:21:26 +00:00
Richard Allen
cb5dc1bc12 *** empty log message *** 2002-06-24 00:20:21 +00:00
Daniel Simoes
2e0f46ab98 Latest Matchmode stuff 2002-06-24 00:19:15 +00:00
Bryce Hutchings
90c3c80901 no message 2002-06-23 23:57:46 +00:00
Bryce Hutchings
37d18a55d2 no message 2002-06-23 23:36:59 +00:00
Richard Allen
4f20952f46 *** empty log message *** 2002-06-23 23:33:27 +00:00
Richard Allen
11b504ef31 Fixed logging of clients IP addresses. 2002-06-23 23:32:29 +00:00
Bryce Hutchings
b2a65b9af3 modified upper right scores 2002-06-23 23:09:20 +00:00
Richard Allen
04e6bf0905 *** empty log message *** 2002-06-23 21:44:40 +00:00
Richard Allen
d20dc0a0fb Fixed shots fired stats for non TP modes and some cleanups 2002-06-23 21:44:08 +00:00
Richard Allen
a98b607da2 *** empty log message *** 2002-06-23 19:32:21 +00:00
Richard Allen
93f6678dda *** empty log message *** 2002-06-23 19:31:43 +00:00
Bryce Hutchings
f715343ee5 bandage bug fix 2002-06-23 19:27:52 +00:00
Daniel Simoes
46cb527995 More Matchmode work 2002-06-23 19:12:17 +00:00
Richard Allen
516cba8b91 Suicides now always gib. 2002-06-23 18:29:21 +00:00
Daniel Simoes
91514b19cd Fixed the UI team count cvars when someone disconnects. 2002-06-23 15:51:59 +00:00
Daniel Simoes
42a395e686 Future 2.1 Matchmode Features - PART II 2002-06-23 15:22:53 +00:00
Bryce Hutchings
674ee4def0 change to foglaser 2002-06-23 04:36:27 +00:00
Bruno Covachã
53afdd02e8 no message 2002-06-23 03:06:08 +00:00
Bruno Covachã
d91d93314b Added suport for callvote map <map> and ref map <map>. 2002-06-23 03:04:09 +00:00
Andrei Drexler
abd42e9a56 no message 2002-06-22 19:22:41 +00:00
Andrei Drexler
b1a06d51b8 Changed number of custom SSG crosshairs to 6 2002-06-22 19:20:57 +00:00
Richard Allen
e3b23b844e *** empty log message *** 2002-06-22 00:20:21 +00:00
Richard Allen
02ef3cbf7f Cleanups for colors and stopped bots looking for team leaders in TP 2002-06-22 00:19:57 +00:00
Richard Allen
24ea9661ef Cleanup 2002-06-22 00:12:53 +00:00
Scott Brooks
2d6fdbe531 cg_rq3_overlaycrosshair when set to 1 will draw your non zoomed crosshair overtop of your ssg crosshair 2002-06-21 23:20:34 +00:00
Bryce Hutchings
0ed5a2c437 no message 2002-06-21 21:27:31 +00:00
Bryce Hutchings
437d0d07bb laserfog stuff 2002-06-21 21:06:56 +00:00
Bryce Hutchings
335816961c laserfog stuff & removed unused cvar 2002-06-21 21:05:57 +00:00
Bryce Hutchings
25831e2ae7 tinkering 2002-06-21 21:05:00 +00:00
Bryce Hutchings
b166e080ac quicker ssg after reload 2002-06-21 21:03:15 +00:00
Bryce Hutchings
1ef8589ef5 worldspawn laserfog check 2002-06-21 21:02:49 +00:00
Andrei Drexler
6702eb3bf4 Crash bug fix 2002-06-21 16:54:15 +00:00
Andrei Drexler
56bc7bb506 no message 2002-06-21 15:08:34 +00:00
Andrei Drexler
9d8eef61dc Health functionality for movers should be complete now 2002-06-21 15:04:55 +00:00
Tomas Edwardsson
a8a985465f Added unzoom lens sound to changelog 2002-06-21 11:56:07 +00:00
Tomas Edwardsson
8876d3dd39 Changed spawning system to move spawns up 9 pixels (q3 style) 2002-06-21 11:55:32 +00:00
Bryce Hutchings
db48e97a6b fog laser 2002-06-21 04:11:34 +00:00
Daniel Simoes
5e70abd90a Spectators can now use say_team to communicate among each others, DM and TP 2002-06-21 00:05:55 +00:00
Richard Allen
744a4bab1b *** empty log message *** 2002-06-20 22:33:58 +00:00
Richard Allen
01ee7da598 Added last damaged player and fixed a test2 model problem (atrimum my ass :)
Changed g_RQ3_printOwnObits to g_RQ3_showOwnKills and it also controls $K
2002-06-20 22:32:43 +00:00
Daniel Simoes
2585f136d7 Fixed issues with cg_drawCrosshair 0, for SSG Scope and teammates Names 2002-06-20 21:25:06 +00:00
Tomas Edwardsson
23bfd6cd54 Added playing of lens.wav when using the unzoom command 2002-06-20 21:06:07 +00:00
Daniel Simoes
4d531670ee Future 2.1 Matchmode Features - PART I 2002-06-20 18:40:17 +00:00
Richard Allen
eb0b144bf0 *** empty log message *** 2002-06-20 02:32:39 +00:00
Richard Allen
d2121344ef *** empty log message *** 2002-06-20 02:29:08 +00:00
Richard Allen
15e746d625 Now the scoreboard doesnt show whos alive and whos not when you are alive 2002-06-20 02:27:30 +00:00
Richard Allen
7edff87702 *** empty log message *** 2002-06-19 19:17:20 +00:00
Richard Allen
7da6e30628 Small cleanups for compiler warnings 2002-06-19 18:18:09 +00:00
Richard Allen
c114cae764 New TNG spawning system :) 2002-06-19 18:13:57 +00:00
Bryce Hutchings
500d26beac scoreboard stuff 2002-06-19 05:21:43 +00:00
Bryce Hutchings
3e7c91ab46 no message 2002-06-18 09:26:27 +00:00
Bryce Hutchings
5459648575 small callvote upgrade 2002-06-18 09:23:23 +00:00
Bryce Hutchings
32597276c2 file exist function 2002-06-18 09:22:16 +00:00
Bryce Hutchings
ed00550e10 removed some model output 2002-06-18 09:21:48 +00:00
Bryce Hutchings
260d3b605a m4 kick now smooth 2002-06-18 06:15:30 +00:00
Bryce Hutchings
7536843a10 adjustment to leg damage 2002-06-18 05:18:55 +00:00
Richard Allen
b81813a8ae Committing for aasimon. Callvote nextmap removed and replaced with cyclemap for .ini 2002-06-18 03:57:38 +00:00
Bryce Hutchings
5cd0373234 no message 2002-06-17 19:08:41 +00:00
Bryce Hutchings
dba66ad7bb no message 2002-06-17 18:23:10 +00:00
Richard Allen
99e346a40c Items can now be dropped during bandaging 2002-06-17 16:57:39 +00:00
Daniel Simoes
a272197f1c Added the fix for the FOV bug when selecting the ssg at spawn 2002-06-17 15:27:41 +00:00
Andrei Drexler
22632354ae no message 2002-06-17 11:21:35 +00:00
Richard Allen
0f41e4f816 *** empty log message *** 2002-06-17 10:35:20 +00:00
Richard Allen
3cf31c1f83 *** empty log message *** 2002-06-17 10:14:35 +00:00
Bryce Hutchings
c1bbcb11f9 redid the voting. Hope you like it. 2002-06-17 04:59:50 +00:00
Scott Brooks
8de4b75bd9 fixed to allow > 16 breakables 2002-06-17 04:03:34 +00:00
Richard Allen
dde93f39f4 Fixed weapon and item respawning after death in TP 2002-06-17 04:02:24 +00:00
Bryce Hutchings
75294e8dbe m4 muzzle flash is smaller 2002-06-17 03:53:31 +00:00
Richard Allen
617e5f3459 *** empty log message *** 2002-06-17 03:32:22 +00:00
Richard Allen
7e5f843d54 More color fixes 2002-06-17 03:30:33 +00:00
Richard Allen
5ac37b8722 Base voting system is now fixed. 2002-06-17 03:22:58 +00:00
Richard Allen
a12d8689f9 *** empty log message *** 2002-06-17 01:19:38 +00:00
Richard Allen
57bb45c6fc *** empty log message *** 2002-06-17 01:13:43 +00:00
Richard Allen
9b333368c0 *** empty log message *** 2002-06-17 00:41:14 +00:00
Richard Allen
45b3ed3865 Cleanup 2002-06-17 00:27:29 +00:00
Daniel Simoes
775ddf38fa Lasersight problem fixed 2002-06-17 00:23:59 +00:00
Scott Brooks
0e535e4d81 fixed to allow > 16 breakables 2002-06-16 23:26:23 +00:00
Bryce Hutchings
1caa63369f assembly code got messed up 2002-06-16 20:51:10 +00:00
Richard Allen
6dc007dea1 Added a changelog 2002-06-16 20:37:25 +00:00
Bryce Hutchings
1976387123 unused cvar removed 2002-06-16 20:11:41 +00:00
Bryce Hutchings
d4674eb827 knockback fix 2002-06-16 20:09:42 +00:00
Richard Allen
a2401f539a Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap" 2002-06-16 20:06:15 +00:00
Daniel Simoes
70a5b61b62 Commited aasimon's fix for capped rotation ini, and a small tweak for MM 2002-06-16 19:25:55 +00:00
Richard Allen
bb54294ab3 Removed the MISSIONPACK ifdefs and missionpack only code. 2002-06-16 19:12:52 +00:00
Richard Allen
f3db6be4d2 Removed the MISSIONPACK ifdefs and missionpack only code. 2002-06-16 17:38:00 +00:00
Andrei Drexler
287485115f Recoded AI for weapon mode switching. Bots can now zoom with the sg 2002-06-15 15:02:05 +00:00
Andrei Drexler
0f30bf6f6d Support for adding random bots when starting up a game from the UI 2002-06-15 13:19:17 +00:00
Bruno Covachã
203ee8dd3f Dont ask what i changed...better for your health. Now comments work properly. 2002-06-13 23:54:40 +00:00
Daniel Simoes
7a7fde7632 another small fix 2002-06-13 22:46:56 +00:00
Daniel Simoes
50a48a22bb small fix 2002-06-13 22:37:18 +00:00
Richard Allen
b113d23db6 MOre gibfixes 2002-06-13 21:03:31 +00:00
Daniel Simoes
463005e333 Setting ( for real ) gender on DM 2002-06-13 20:59:35 +00:00
Daniel Simoes
34c1907fc2 Setting gender on DM also 2002-06-13 20:16:16 +00:00
Bruno Covachã
4ef9bc1185 Map defined in cfg is now played with main/team cvar settings 2002-06-13 19:46:18 +00:00
Richard Allen
fec9c87394 Small gib fix 2002-06-13 19:38:43 +00:00
Bryce Hutchings
892d3161ca cg_forceModel teamplay fix. 2002-06-13 19:03:22 +00:00
Daniel Simoes
1aac35f129 Radio Gender changes according to model gender 2002-06-13 17:01:30 +00:00
Andrei Drexler
0f739e012f Bot list is now sorted alphabetically 2002-06-13 15:50:24 +00:00
Daniel Simoes
d0c82c352d SSG Zooming final tweak 2002-06-12 23:05:14 +00:00
Daniel Simoes
2c05286fe8 Even better way to improve the Cvar Anti-Cheat System 2002-06-12 22:32:24 +00:00
Richard Allen
c0631d931a Removed unused variables 2002-06-12 19:59:39 +00:00
Daniel Simoes
f585fd16ab Fixed a couple of problems related to the sniper zooming 2002-06-12 17:05:14 +00:00
Daniel Simoes
00b3604ecb Improved and fixed the Anti-Cheat System 2002-06-12 15:30:24 +00:00
Daniel Simoes
e96b06d8f2 Removed g_RQ3_matchmode from USERINFO 2002-06-12 15:01:01 +00:00
Andrei Drexler
2e77c6910c Added FEEDER_INGAME_SERVERINFO 2002-06-12 14:01:00 +00:00
Andrei Drexler
7729408d8d Support for changing the SSG crosshair. Some other stuff 2002-06-12 11:15:31 +00:00
Andrei Drexler
7e68d5418c Fixed knives/pistols not spawning bug 2002-06-12 11:14:35 +00:00
Scott Brooks
cd9879edcf some fixes for the add bot code 2002-06-12 03:37:38 +00:00
Scott Brooks
439c0947e8 fix starting demos with autoaction 2002-06-12 01:23:36 +00:00
Richard Allen
60ff98f41d Made the head sphere larger 2002-06-11 23:40:18 +00:00
Bryce Hutchings
452a6bb540 spectator fix 2002-06-11 23:38:43 +00:00
Scott Brooks
8ee196b4a2 moved the cheat cvars to be sent at a different time, should work better 2002-06-11 23:37:27 +00:00
Bryce Hutchings
89c124ecd7 HC brass 2002-06-11 22:49:42 +00:00
Bryce Hutchings
8e1ade49c3 HC changes 2002-06-11 21:50:51 +00:00
Andrei Drexler
b7cdfbe7e7 Fixed knife + unbreakable breakables/breakables with high health bug 2002-06-11 15:52:21 +00:00
Andrei Drexler
5d2b66bf93 Forgot (), heh 2002-06-11 14:03:04 +00:00
Andrei Drexler
260b904e76 Added a time limit for changing weapon modes for bots 2002-06-11 13:42:54 +00:00
Bryce Hutchings
58a41b0d1a +attack cancels reloads 2002-06-11 03:09:28 +00:00
Scott Brooks
0c3a3fdb76 g_rq3_cvarfile allows you to change which file holds the restricted cvars 2002-06-11 01:43:08 +00:00
Bruno Covachã
033dfdc504 Fixed buffer overflow. (commented the printing of the ini file contents) 2002-06-10 23:53:32 +00:00
Scott Brooks
d6abef920d fixed the default sounds on doors 2002-06-10 23:46:28 +00:00
Daniel Simoes
f6945beffc Tweaked the weapon queuing 2002-06-10 23:32:03 +00:00
Bryce Hutchings
c4d9b7dd69 scoreboard fix 2002-06-10 20:56:38 +00:00
Richard Allen
cd0a5880e7 Voting system fixed for TP 2002-06-10 19:10:59 +00:00
Daniel Simoes
bc73d8fc2d Passing RefID trought scoreboard, forgot to add 2002-06-10 19:04:21 +00:00
Andrei Drexler
54a993bbb2 Changed default value for g_allowvote to 0 2002-06-10 18:38:40 +00:00
Daniel Simoes
f2f26ad898 Added MM's ClearScores command as console cmd also 2002-06-10 17:40:52 +00:00
Daniel Simoes
9b2d76a3c6 Removed rq3_cmd : ROUND 2002-06-10 14:03:47 +00:00
Daniel Simoes
feaf72c253 Removed rq3_cmd : ROUND , associated to cg_RQ3_team_round_going that wasn't being used 2002-06-10 14:02:31 +00:00
Daniel Simoes
585853e98a RefID is now passed trought scoreboard, no more lca cvar, only cg.lca 2002-06-10 13:20:03 +00:00
Richard Allen
cd6b03a98c Fixed two small errors 2002-06-10 03:26:04 +00:00
Bruno Covachã
fbe1255de8 Add coments to the init parser. Added Message before intermition telling next map. New cvar: g_RQ3_NextMap 2002-06-09 23:18:49 +00:00
Andrei Drexler
67821a2a80 no message 2002-06-09 18:58:40 +00:00
Andrei Drexler
50c51831a3 Removed teamcount cvars 2002-06-09 18:56:53 +00:00
Andrei Drexler
9c7ed8f2b9 "wait" command is no longer executed before adding a bot
when starting a server from the UI
2002-06-09 15:35:23 +00:00
Scott Brooks
02a3f24103 some changes to the default sounds on doors. 2002-06-09 06:30:59 +00:00
Bryce Hutchings
8ee85a5248 pressure change 2002-06-09 05:16:58 +00:00
Scott Brooks
28299fcceb RQ3_MAX_BREAKABLES upped from 16 to 64 2002-06-09 04:59:20 +00:00
Andrei Drexler
4d630075c8 no message 2002-06-08 14:07:52 +00:00
Andrei Drexler
b12479d664 Changed color "lerping" for focused items a bit 2002-06-08 11:43:31 +00:00
Andrei Drexler
c7afd3ea60 weapon_grenadelauncher = weapon_pistol 2002-06-08 11:41:48 +00:00
Andrei Drexler
12c285839a The loading screen code will now look for
levelshots/load_mapname.tga first
2002-06-08 11:41:01 +00:00
Daniel Simoes
e57ad61c9d Added a better end message for MM matches 2002-06-08 10:51:42 +00:00
Bryce Hutchings
520e439b2e leg damage much closer to AQ2 2002-06-07 19:42:44 +00:00
Daniel Simoes
e2e57dfb6e removed cvars for teamXready, replaced by level.teamXready 2002-06-07 19:07:08 +00:00
Richard Allen
5e61276cfb Disabled all gametypes except FFA and TP 2002-06-07 13:06:34 +00:00
Richard Allen
8defdf11e0 More colorfixes 2002-06-07 03:03:02 +00:00
Andrei Drexler
d6fb148c82 Removed cheat protection for cg_gunX, Y and Z 2002-06-06 20:44:16 +00:00
Andrei Drexler
96815e184b Checking teams 2002-06-06 20:04:10 +00:00
Andrei Drexler
0c3205dd21 Loading a map with pre-2.0 breakables crashed Q3. Added temp fix 2002-06-06 18:10:51 +00:00
Andrei Drexler
d7a8408b89 Removed pathtarget code for trigger_pushes for now 2002-06-06 18:08:01 +00:00
Scott Brooks
8dca6af6c5 a breakable with a underscore in it's name will now try and load files from it's parent if it cant find any itself
ex glass_blue will load sounds from glass if there is no glass_blue/sounds/break1.wav
2002-06-06 03:01:46 +00:00
Bryce Hutchings
5c6ddb1c72 pressure change 2002-06-06 01:54:26 +00:00
Scott Brooks
cf693dea2b got rid of the out of ammo shader 2002-06-06 00:29:14 +00:00
Richard Allen
364c8966e3 Color fixes for player names 2002-06-05 23:53:05 +00:00
Scott Brooks
d14aafa54d unbreakables work properly. Though I already commited this. 2002-06-05 23:39:40 +00:00
Bryce Hutchings
12ab3c26b7 small change in wording 2002-06-05 23:39:23 +00:00
Bryce Hutchings
39cfad5a8c "ready" command lag fix 2002-06-05 23:36:39 +00:00
Bryce Hutchings
dc374cebe1 bot fix. NOT MY FAULT 2002-06-05 22:09:21 +00:00
Richard Allen
8b4a50ae4a Never say 100% done again ;) 2002-06-05 21:54:38 +00:00
Richard Allen
e0aae4c56a Fixed sniper explode gib and sniper stomach gib. Gibs are now 100% :) 2002-06-05 20:52:47 +00:00
Richard Allen
4c4be3efcb Never commit uncompiled code! :) 2002-06-05 20:09:17 +00:00
Richard Allen
82245ca3ab no more Q3 X minutes left or X frags left sounds 2002-06-05 20:06:07 +00:00
Bryce Hutchings
412eeff69f gib fix 2002-06-05 19:53:10 +00:00
Andrei Drexler
844194a058 Squashed some bugs :) 2002-06-05 19:17:07 +00:00
Andrei Drexler
e68fe069e1 Made bots choose the ssg in teamplay 2002-06-05 19:16:22 +00:00
Richard Allen
4747462ed4 Gibbed players now vanish (gibs with them tho :() and suicide is no
longer -2 frags.  Added Obit handling for telefrags and better handling
for unhandled mod's
2002-06-05 15:17:51 +00:00
Bryce Hutchings
725a67ffea removed old death messages 2002-06-05 09:42:30 +00:00
Bryce Hutchings
fb025d630d tracer fix 2002-06-05 09:40:10 +00:00
Bryce Hutchings
4665cefb92 Scoreboard changes 2002-06-05 04:58:43 +00:00
Bryce Hutchings
423f0a560b "team" command fix 2002-06-05 04:57:50 +00:00
Andrei Drexler
d8505b4e83 Updated trigger_push code 2002-06-04 21:35:40 +00:00
Andrei Drexler
ccd12e3d6d Added leading zero's in the "last refresh time" text 2002-06-04 21:19:10 +00:00
Andrei Drexler
463b56e07a Trigger_pushes can now be teamed up 2002-06-04 20:53:19 +00:00
Andrei Drexler
812fe3e0d5 Items that fade out are hidden automatically now 2002-06-04 11:37:23 +00:00
Bryce Hutchings
752883bd5b cgame team fix. (when you change your name, etc) 2002-06-04 08:25:44 +00:00
Bryce Hutchings
673cef5d49 no moreTKing in MM 2002-06-04 07:20:48 +00:00
Bryce Hutchings
56e91688cc spectators spawn where you are rather than at a spawnpoint 2002-06-04 07:12:32 +00:00
Bryce Hutchings
5c5a5d21b7 matchmode scoreboard changes. untested 2002-06-03 19:21:16 +00:00
Bryce Hutchings
38ba188b26 referee change 2002-06-03 19:20:18 +00:00
Bryce Hutchings
5835994661 matchmode change 2002-06-03 19:19:43 +00:00
Richard Allen
ebd523ad72 server used say for cmds issued during intermission 2002-06-03 05:56:04 +00:00
Bryce Hutchings
3d707aff3e kill message fixed 2002-06-03 05:31:31 +00:00
Bryce Hutchings
7fcca121ee spectator changes 2002-06-03 05:25:37 +00:00
Bryce Hutchings
b895f64faf silencer scale changes 2002-06-03 01:09:33 +00:00
Bryce Hutchings
9d9d2ac0c1 match scoreboard changes 2002-06-03 00:49:07 +00:00
Bryce Hutchings
976a3e9f67 matchTime fix 2002-06-03 00:44:51 +00:00
Scott Brooks
8551936133 some more breakables fixes(ssg chips) 2002-06-03 00:40:25 +00:00
Scott Brooks
41a9c66013 dont make a sound when bouncing on the ground 2002-06-03 00:39:29 +00:00
Andrei Drexler
2ceeaac50e no message 2002-06-02 22:23:57 +00:00
Andrei Drexler
b5cad6bb20 Bug in the server browser 2002-06-02 22:22:04 +00:00
Scott Brooks
fbe1e0d0fb breakables act proper when triggered(explode if explosive, etc) also, spawnflags 8 will make the breakable so you cant kick it 2002-06-02 22:04:38 +00:00
Scott Brooks
e3061e75fa my bad, breakables unlink when triggered now 2002-06-02 19:22:12 +00:00
Andrei Drexler
e710f28eb1 Small fixes 2002-06-02 00:15:07 +00:00
Andrei Drexler
148c1b3988 Spectators can vote in TP, not just call a vote 2002-06-02 00:13:39 +00:00
Andrei Drexler
2c6b13be74 Tweaked bandaging code 2002-06-01 13:37:02 +00:00
Andrei Drexler
10d8937803 Added clapper to loading screen 2002-06-01 13:35:47 +00:00
Bryce Hutchings
b4c2799a41 knife throw active animation bug fixed 2002-06-01 04:20:09 +00:00
Andrei Drexler
a1d8d109d5 Unfixed something 2002-05-31 19:01:33 +00:00
Andrei Drexler
abdf718672 Bot stuff. Added a server command that prints a line to a client
and everyone who is spectating him
2002-05-31 18:17:10 +00:00
Richard Allen
91aee071e5 HC gibs almost working :) 2002-05-31 17:32:11 +00:00
Bryce Hutchings
ac7f82cdd8 tpcountdown default 0!1@$@#%$ 2002-05-31 05:12:50 +00:00
Richard Allen
780ef2659f Slicers fix for the weaponswitching issue 2002-05-31 00:17:06 +00:00
Andrei Drexler
bc0cded7bf Bots should reload/bandage when roaming around
Added "pathtarget" key to all the entities
2002-05-30 21:18:28 +00:00
Richard Allen
0042ba64b6 Misc fixes 2002-05-30 18:22:20 +00:00
Andrei Drexler
74da0008b9 Option to disable spectator triggers for doors 2002-05-29 19:49:21 +00:00
Andrei Drexler
982792ea60 Elevators/doors 2002-05-29 13:49:26 +00:00
Andrei Drexler
e8cdff3c96 Weapon/join menu tweaks 2002-05-29 13:30:19 +00:00
Bryce Hutchings
de0df27cc8 LAM code 2002-05-29 03:52:21 +00:00
Richard Allen
c8e0d08d09 I broke the progressbar. Final fix for that 2002-05-28 21:06:37 +00:00
Bryce Hutchings
d5259322de headless fix 2002-05-28 04:46:12 +00:00
Richard Allen
021370a09c My fixups broke stuff 2002-05-28 03:10:50 +00:00
Richard Allen
fade0026cf Added stomach gibbing 2002-05-28 01:46:58 +00:00
Richard Allen
9651860404 More gib fixes. g_RQ3_gib added 2002-05-28 01:17:01 +00:00
Richard Allen
cd9b6e0e31 Fixes and cleanups 2002-05-27 17:47:19 +00:00
Bryce Hutchings
157a88d6cb reflection changes 2002-05-27 07:02:11 +00:00
Bryce Hutchings
dd3294ab7e headless code 2002-05-27 07:01:02 +00:00
Bryce Hutchings
61f5705510 misc changes 2002-05-27 07:00:09 +00:00
Bryce Hutchings
211f0f0b5e removed reflection stuff. Silencer stuff added 2002-05-27 06:58:40 +00:00
Bryce Hutchings
7a8fcb55f3 reflection byte function for sparks 2002-05-27 06:57:16 +00:00
Bryce Hutchings
d95c1fe209 new reflection code 2002-05-27 06:54:06 +00:00
Bryce Hutchings
1c0e6f7f2e FIXED SPELLING MISTACK 2002-05-27 06:51:54 +00:00
Bryce Hutchings
3a8b8f6711 pressure support for targets 2002-05-27 06:51:20 +00:00
Bryce Hutchings
02889c89ba removed kamakazi code 2002-05-27 06:50:58 +00:00
Bryce Hutchings
f79097e851 headless code 2002-05-27 06:50:37 +00:00
Bryce Hutchings
0eb4971d6f further spawning and removed kamakazi 2002-05-27 06:50:01 +00:00
Bryce Hutchings
723640851e headless variable 2002-05-27 06:48:39 +00:00
Bryce Hutchings
772295489a new leg damage 2002-05-27 06:48:02 +00:00
Bryce Hutchings
969fd67da4 removed some kamakazi stuff 2002-05-27 06:47:22 +00:00
Andrei Drexler
c8e3c59945 Map list is now sorted alphabetically 2002-05-26 14:37:21 +00:00
Andrei Drexler
5488ab5aae Loading screen again 2002-05-26 06:17:27 +00:00
Bryce Hutchings
2c2b777545 pressure 2002-05-26 05:16:56 +00:00
Bryce Hutchings
d4cec1f7e0 pregress bar 2002-05-26 05:15:16 +00:00
Bryce Hutchings
101e0d4cbc pressure stuff 2002-05-26 05:14:14 +00:00
Bryce Hutchings
b8c6577529 pressure and progress stuff 2002-05-26 05:13:08 +00:00
Bryce Hutchings
29aadf8308 gravity fix and progress bar stuff 2002-05-26 05:12:11 +00:00
Andrei Drexler
f669ac0726 Loading screen 2002-05-26 05:00:19 +00:00
Andrei Drexler
e2c716f616 Loading screen 2002-05-25 16:39:16 +00:00
Scott Brooks
b3e38a5b04 moved breakable stuff over to config strings 2002-05-25 16:31:18 +00:00
Andrei Drexler
0d4c0752ae Loading screen 2002-05-25 10:40:31 +00:00
Scott Brooks
bbf845b22a moved breakables into a configstring so they work in demos 2002-05-25 07:12:34 +00:00
Andrei Drexler
122459cec6 Jump kicks 2002-05-24 18:47:02 +00:00
Andrei Drexler
32f6881429 Elevator stuff 2002-05-24 18:42:36 +00:00
Andrei Drexler
7d4bc9f176 Loading screen 2002-05-24 18:41:34 +00:00
Andrei Drexler
ef7db672d6 Bots should crouch more often when they attack with a SSG
Made this depend on skill. Also, elevator stuff
2002-05-23 18:37:50 +00:00
Andrei Drexler
09eaae5826 Elevators 2002-05-23 15:55:25 +00:00
Andrei Drexler
b99375cffa cg_RQ3_avidemo tweak 2002-05-23 15:54:35 +00:00
Scott Brooks
e9ecca18ec More sound changes as per Sze, please dont kill me Cent 2002-05-23 05:13:44 +00:00
Scott Brooks
966788ec11 More sound changes as per Sze, please dont kill me Cent 2002-05-23 04:58:05 +00:00
Scott Brooks
863a0e564c some func_breakable fixes. Explosives respawn on new rounds now . 2002-05-23 04:53:41 +00:00
Scott Brooks
883b49dff6 Some changes to autoaction, still need to fix up a little bit more stuff relating to getting sent 2 screenshot requests 2002-05-23 03:07:10 +00:00
Scott Brooks
5798ec8f40 Sound entity changes as per Sze - teach me to comit when Sze is still talking 2002-05-22 04:20:37 +00:00
Scott Brooks
b272ba2156 Sound entity changes as per Sze - more 2002-05-22 04:19:46 +00:00
Scott Brooks
faff1acfc0 Sound entity changes as per Sze 2002-05-22 04:19:45 +00:00
Scott Brooks
fc62e6bc63 Only send cheat vars on client connect instead of every spawn 2002-05-21 23:16:30 +00:00
Richard Allen
ad6602db75 Telefrags gave attacker 100000 dmg. 2002-05-21 17:55:26 +00:00
Andrei Drexler
a819b99eeb cg_RQ3_avidemo 2002-05-21 14:59:12 +00:00
Andrei Drexler
279cea14b6 Printf's for misc_portal_surface setup errors 2002-05-21 14:19:26 +00:00
Scott Brooks
dbd31ce8f2 kicked the reload bugs ass! 2002-05-21 04:58:28 +00:00
Scott Brooks
9bd6a0d156 changed buoyancy to lift as per Sze 2002-05-21 04:21:48 +00:00
Andrei Drexler
297d341342 Triggerable cameras 2002-05-20 16:25:48 +00:00
Richard Allen
c76ec161e3 Fixed spec problem when noone is alive. Fixed kicking teammates bug 2002-05-20 16:23:44 +00:00
Richard Allen
8bf58f7485 Fixed specmodes when nobody is alive 2002-05-20 05:11:56 +00:00
Richard Allen
acb728931f Lots of small fixes. 2002-05-20 04:59:33 +00:00
Andrei Drexler
5fbab22c30 Stuff 2002-05-19 21:31:22 +00:00
Scott Brooks
c598e866b1 added force and buoyancy to breakables 2002-05-19 21:27:51 +00:00
Richard Allen
58f3e4c5fa Tkok popup system 2002-05-19 21:04:37 +00:00
Richard Allen
6c08ccc4aa Made new cvars for regular xhair colors. 2002-05-19 18:32:11 +00:00
Richard Allen
7aaca5bb71 Team fixes for DM 2002-05-19 17:50:33 +00:00
Andrei Drexler
dfa85b02a9 "Specify server" option 2002-05-19 15:45:03 +00:00
Andrei Drexler
57fc38ae14 Bots now know about weapon modes. Just for grenades so far. 2002-05-19 15:43:51 +00:00
Richard Allen
275e4a8821 Added sniper headshot and hc really hard hit gibbing. HC event gets lost
between game and cgame
2002-05-19 04:48:50 +00:00
Scott Brooks
1afec22049 cg_rq3_autoaction support 2002-05-18 21:58:53 +00:00
Scott Brooks
4a896430c3 Transmit round start to clients
used for cg_rq3_autoaction
2002-05-18 21:57:54 +00:00
Andrei Drexler
e621dab25f Bot stuff. Other stuff. Just... stuff :p 2002-05-18 14:52:16 +00:00
Bryce Hutchings
bf037e303f many misc. changes 2002-05-18 03:55:35 +00:00
Andrei Drexler
d143ae8072 Doors with health (again !), bot-only trigger_pushes 2002-05-16 06:57:54 +00:00
Andrei Drexler
004c622ee6 Restored Q3A code for movers with health 2002-05-15 17:13:22 +00:00
Andrei Drexler
6d23fc5683 Health for movers 2002-05-15 13:58:35 +00:00
Andrei Drexler
fc9000fcd4 Fixed a bug with bots + teams 2002-05-15 12:48:17 +00:00
Andrei Drexler
1762754b07 Small func_static change.Give ammo should now give grenades/knives 2002-05-15 12:46:32 +00:00
Bryce Hutchings
48fdeade66 Knife fix and disabled new headshot code 2002-05-15 05:38:36 +00:00
Bryce Hutchings
fae8dcf912 ssg disarm fix 2002-05-15 03:43:09 +00:00
Richard Allen
f2926f055a Fixed server chrasing on incorrect models in TP and also added default skins 2002-05-13 07:29:14 +00:00
Richard Allen
e27fd2e410 Ignore fix 2002-05-13 06:17:20 +00:00
Richard Allen
6a7578f3f9 the ssg color cvars now also control normal xhair color 2002-05-13 05:24:54 +00:00
Andrei Drexler
15b11f3215 Bug with doors (mine !) 2002-05-13 04:41:26 +00:00
Andrei Drexler
e3590a319c Support for ignore/unignore 2002-05-12 22:15:13 +00:00
Andrei Drexler
2289fde71d Impact sounds 2002-05-12 22:14:13 +00:00
Richard Allen
644ceaef07 Added playerlist, did some cleanup on votes. 2002-05-12 19:15:47 +00:00
Richard Allen
9d5f98865a Yet another obit fix 2002-05-12 18:07:08 +00:00
Richard Allen
d9253a6642 Added unignore 2002-05-12 16:10:19 +00:00
Andrei Drexler
121cdc11b8 Wood, brick & ceramic impact sounds 2002-05-12 14:40:28 +00:00
Andrei Drexler
fae72c7a70 Bugs with entities 2002-05-12 13:37:25 +00:00
Daniel Simoes
61753dee3b Added Referee command for captains 2002-05-12 12:15:05 +00:00
Bryce Hutchings
0ac22bfd36 Matchmode scoreboard features 2002-05-12 02:21:06 +00:00
Daniel Simoes
f864008428 Added Normal Radio Flood Protection 2002-05-12 00:07:47 +00:00
Andrei Drexler
b7e2566a31 Trigger_hurt 2002-05-11 22:01:41 +00:00
Daniel Simoes
44cda15606 Added sub and captain to the scoreboard parser 2002-05-11 19:55:20 +00:00
Daniel Simoes
9802e78ec2 Added sub and captain to the scoreboard function 2002-05-11 19:52:09 +00:00
Andrei Drexler
846070951c Sand surfaceparm 2002-05-11 19:18:20 +00:00
Bryce Hutchings
d3572b7d57 last fire animation fixed 2002-05-11 18:47:09 +00:00
Andrei Drexler
66e8d26242 Trigger_hurt update 2002-05-11 17:59:49 +00:00
Daniel Simoes
ff05cf7ceb Added a Repeat Flood Protection to Radio 2002-05-11 16:22:38 +00:00
Daniel Simoes
9e623cc6ff Changed cg_RQ3_<team count> cvars to ui_RQ3_ and added a synch system for these 2002-05-11 15:40:41 +00:00
Richard Allen
d4ea8e455e Fix for autojoin and a very minir for for Obits 2002-05-11 15:00:04 +00:00
Andrei Drexler
b864ac356a Func_statics now reset at the beginning of each round 2002-05-11 14:22:06 +00:00
Andrei Drexler
df30da7f76 Spectators can go through breakables and doors with
a targetname or health. Bots should crouch more/jump less
often when attacking at long range
2002-05-11 12:45:25 +00:00
Scott Brooks
8f12a44cfb trigger_push and target_push default to no noise when the noise flag is not set. 2002-05-11 00:38:47 +00:00
Andrei Drexler
a04a9eb263 Mainly bot stuff. Also fixed a couple of crash bugs 2002-05-10 13:21:53 +00:00
Richard Allen
13aa3794ac Fixed a bug in the Obit system and a give (weapons or all) bug 2002-05-10 08:10:18 +00:00
Richard Allen
73818a9160 Forgot grenade obits 2002-05-10 07:47:23 +00:00
Richard Allen
fac5c85740 Added Ignore 2002-05-10 04:06:27 +00:00
Richard Allen
8c431c132c New Obit system and a warning cleanup in zcam 2002-05-09 20:58:30 +00:00
Bryce Hutchings
5fd1487131 New tracers 2002-05-09 06:45:14 +00:00
Richard Allen
0ac2e68c6a Fixing stuff and use cmd's 2002-05-09 02:43:12 +00:00
Bryce Hutchings
d5975a6efd Double jumping added. Everything feels very good. 2002-05-08 07:24:33 +00:00
Daniel Simoes
9e29fc6d52 Removed a debug message left behind.. 2002-05-07 15:04:56 +00:00
Richard Allen
eebd48453e Fixed the double lights for spectators and made the use cmd use rq3_cmd
and made scoreboard not revieal whos alive or dead to live players.
2002-05-07 13:35:45 +00:00
Bryce Hutchings
975ba3eb12 several physics fixes 2002-05-07 05:07:32 +00:00
Bryce Hutchings
7ecfd385c6 physics tweaks 2002-05-07 05:06:56 +00:00
Daniel Simoes
7b8b6af86c Added rq3_cmd 2002-05-06 21:41:01 +00:00
Richard Allen
d981952de6 Small fixes to misc stuff 2002-05-06 00:35:49 +00:00
Daniel Simoes
7cbc7a0d63 Fixed a problem on MakeAllPlayersObservers() 2002-05-05 16:51:36 +00:00
Daniel Simoes
c3f97d9235 Captain and subs get saved on map_restarts ( moved to "sess" ) 2002-05-05 15:51:16 +00:00
Andrei Drexler
746b33120f Fixed some crash bugs. Bot stuff. Triggerable func_statics.
Made flags only spawn in CTF mode
2002-05-05 15:18:03 +00:00
Richard Allen
f74362d04d Some MM fixes and cleanups 2002-05-05 04:23:00 +00:00
Richard Allen
b13af2ca17 Delay the lights sound 5 server frames. 2002-05-05 01:20:50 +00:00
Richard Allen
e71c920cd5 Fixed the model checking code a bit. It now works with the .ini file 2002-05-04 23:17:26 +00:00
Richard Allen
1c6ac9090e Fixing the stuff cmd to work on dedicated servers. 2002-05-04 16:19:02 +00:00
Andrei Drexler
d514faeb74 Bots 2002-05-04 16:13:05 +00:00
Andrei Drexler
765a55f60d no message 2002-05-04 06:28:58 +00:00
Andrei Drexler
d600188395 Crash bug :/ 2002-05-04 01:21:47 +00:00
Andrei Drexler
c8e3138029 Bots 2002-05-04 01:03:43 +00:00
Andrei Drexler
fae745ea72 Bot stuff 2002-05-03 19:08:51 +00:00
Andrei Drexler
4ac6c3421a Bot stuff. Jump kicks 2002-05-03 18:09:20 +00:00
Andrei Drexler
455303ef72 Loading screen. Jump kicks. Bot stuff 2002-05-02 23:05:25 +00:00
Andrei Drexler
42928c4a67 Loading screen. Jump kicks 2002-05-02 23:04:59 +00:00
Andrei Drexler
46b4488e28 Customizable color for the loading screen text. Bot stuff 2002-05-02 12:44:58 +00:00
Andrei Drexler
e2e032c21a Customizable color for the loading screen text 2002-05-02 12:44:07 +00:00
Scott Brooks
bde6365877 Fixed breakables crashing on vashes 2002-05-02 03:06:09 +00:00
Scott Brooks
ab9ac90993 Triggerable and targetable breakables 2002-05-02 02:28:36 +00:00
Andrei Drexler
a1c3ad1fa5 Improved reloading and ammo handling for akimbo/hc 2002-05-02 00:12:22 +00:00
Richard Allen
af0912c2ba Added a fix for the incorrect weapon at spawns 2002-05-02 00:02:19 +00:00
Richard Allen
8ee06b724a Misc fixes 2002-05-01 21:14:59 +00:00
Andrei Drexler
2e8a4c301d Small fix 2002-05-01 18:56:02 +00:00
Richard Allen
f775db3760 Added a stuff command. Needed for misc things. See bottum of cmd_use in
g_teamplay.c
2002-05-01 18:44:36 +00:00
Andrei Drexler
62622ee291 Disabled footsteps from animation.cfg files 2002-05-01 18:09:55 +00:00
Daniel Simoes
031a067927 Only calling "unzoom" when switching from ssg ( less lag ) 2002-05-01 17:46:00 +00:00
Andrei Drexler
df1414b99b Bots reload akimbos/handcannons. Also, they can decide whether
or not an item in the ground is better than theirs
2002-05-01 05:32:46 +00:00
Bryce Hutchings
c79a22f81d mp5 scale change for silencer 2002-05-01 03:28:07 +00:00
Bryce Hutchings
fa74d574d6 centerprint fix + prettier 2002-05-01 03:27:17 +00:00
Richard Allen
c7e6995955 Warningfix 2002-04-30 12:23:35 +00:00
Andrei Drexler
b0468049ce Fixed a small warning 2002-04-30 12:14:53 +00:00
Andrei Drexler
9b91bc80a8 Stuff 2002-04-30 11:56:54 +00:00
Andrei Drexler
f5100250e4 Bots rule ! Also, added clips to give all. Maybe some other things 2002-04-30 11:54:37 +00:00
Richard Allen
8abb7358a1 Redid the teamcount cvars. 2002-04-30 11:20:12 +00:00
Richard Allen
30bddfb909 Changed the server logging to be more like a normal AQ server. Cleaned
all colors from the logs.
2002-04-30 01:23:05 +00:00
Richard Allen
650cdbc586 My lights sound fix broke the scoreboard removal on round begins. 2002-04-29 10:58:07 +00:00
Bryce Hutchings
59f5eb7564 small change to pressure system 2002-04-29 06:17:39 +00:00
Bryce Hutchings
b3c8d6171c ref shown as green. more mm stuff soon to come 2002-04-29 06:15:30 +00:00
Bryce Hutchings
765dc3c634 pressure 2002-04-29 06:14:57 +00:00
Bryce Hutchings
6363481255 small particle stuff 2002-04-29 06:13:31 +00:00
Bryce Hutchings
d09f6c87f7 client matchmode stuff 2002-04-29 06:12:40 +00:00
Bryce Hutchings
d0388c75a2 pressure stuff 2002-04-29 06:11:56 +00:00
Bryce Hutchings
e5604b7f0d centerprint, pressure and matchmode stuff 2002-04-29 06:11:28 +00:00
Bryce Hutchings
dd0869b671 better centerprint 2002-04-29 06:10:48 +00:00
Bryce Hutchings
f33b298f45 visible silencer 2002-04-29 06:10:09 +00:00
Bryce Hutchings
84104cf50f frag counter added 2002-04-29 01:24:34 +00:00
Richard Allen
552e267a0a Think I fixed the lights.wav thing 2002-04-29 01:15:07 +00:00
Richard Allen
d4ce92f68b Clean up the server logs 2002-04-28 23:13:08 +00:00
Daniel Simoes
32edba3c46 Fixing something.. 2002-04-28 17:28:27 +00:00
Daniel Simoes
d61d238a13 Added "teammodel" for Matchmode, Referee "pause" command 2002-04-28 11:03:46 +00:00
Daniel Simoes
382231faa8 Added "teammodel" command for Matchmode 2002-04-28 11:01:21 +00:00
Bryce Hutchings
8f5e45feb3 PHYSICS, Take 2 2002-04-26 05:29:38 +00:00
Richard Allen
54a4a5cc72 Got rid of the grey excelent icon over players heads. 2002-04-26 04:09:11 +00:00
Bryce Hutchings
8d364acc2b took some old stuff out + small pressure stuff 2002-04-26 03:57:51 +00:00
Richard Allen
b54c0b3e7b added tkok, fixed players always leaving zcam modes when player thats
beeing tracked dies
2002-04-26 03:39:34 +00:00
Richard Allen
2c9d9491dc No rewards (humiliation on dead player or Icon on attacker) for knife kills 2002-04-24 04:25:14 +00:00
Richard Allen
02135f4c82 Removed a debug message and did some cleanups 2002-04-23 11:24:06 +00:00
Bryce Hutchings
33e04e8ed6 some good tabbing 2002-04-23 06:10:10 +00:00
Bryce Hutchings
28de2770fa pressure stuff 2002-04-23 06:09:18 +00:00
Bryce Hutchings
f17f86d482 scoreboard stuff 2002-04-23 06:08:24 +00:00
Bryce Hutchings
5dda4a3210 pressure particles 2002-04-23 06:06:19 +00:00
Bryce Hutchings
fa79f29c16 scoreboard stuff (btw, green is ugly) 2002-04-23 06:05:52 +00:00
Bryce Hutchings
e8a535ac89 scoreboard stuff 2002-04-23 06:03:05 +00:00
Richard Allen
c5b97df474 Cleanups of the new model code. Removed the spectator bar for zcam modes. 2002-04-23 00:21:44 +00:00
Andrei Drexler
9095d7b66d Model validation 2002-04-22 18:41:40 +00:00
Scott Brooks
835d69d44d Hey look, breakables explode now! :) 2002-04-22 16:43:34 +00:00
Richard Allen
d3356b10c9 Dynamic model recognition 2002-04-22 02:27:57 +00:00
Scott Brooks
a374779436 ssg now properly breaks breakables 2002-04-21 00:31:27 +00:00
Scott Brooks
a9a3842951 opps, breabable fix 2002-04-20 23:54:55 +00:00
Andrei Drexler
51acdb155a Cool stuff :p 2002-04-20 15:06:28 +00:00
Andrei Drexler
caf4fe1182 More footstep sounds, a few other things 2002-04-20 15:05:08 +00:00
Richard Allen
d739e03249 Changed weapon and ammo classnames at Sze's request 2002-04-20 02:34:57 +00:00
Richard Allen
d3e2fde905 Scoreboard now shows green for live players and white for dead.
Time should not get reset on deaths any more.
2002-04-18 16:13:23 +00:00
Bruno Covachã
c44d73f6ed Simple ini file parser that reads a ini configuration file and suports rotations. 2002-04-15 00:54:26 +00:00
Andrei Drexler
96feac4b25 Stuff 2002-04-14 21:50:55 +00:00
Richard Allen
9cf60e4a0b Cleaned up cmd_reload while hunting for the m3 reload bug 2002-04-14 12:55:03 +00:00
Richard Allen
fab880a84e limchasecam has been redone with new spec system 2002-04-13 15:37:54 +00:00
Richard Allen
df00937495 Bye bye lag when somebody joins a team. 2002-04-12 18:34:31 +00:00
Andrei Drexler
36a9ea284d Tweaked onShow script handling; added onFirstShow script 2002-04-11 20:57:19 +00:00
Andrei Drexler
824c51837e Changed cg_thirdPerson from CVAR_ROM to CVAR_CHEAT 2002-04-10 05:13:42 +00:00
Andrei Drexler
75c551a90a Target_speakers can now be toggled on/off 2002-04-09 18:52:13 +00:00
Richard Allen
d9006e5323 Made cg_thirdPerson a CVAR_ROM, Made bots understand team aliases (1 and 2) and
made TP spawns more random.
2002-04-09 14:30:10 +00:00
Scott Brooks
adec4cb715 func_breakable explode fix 2002-04-08 20:14:34 +00:00
Richard Allen
c93a3fcc1f Yet another crashbug fixed. 2002-04-07 19:23:41 +00:00
Andrei Drexler
23f02bf740 Abbey 2002-04-07 17:51:49 +00:00
Daniel Simoes
fa9dbe5e75 Small fix on Matchmode Captain system 2002-04-07 12:57:36 +00:00
Daniel Simoes
0ee64e3271 Added 'teamname' command for MM, and tweaked the cvar system. 2002-04-07 12:49:53 +00:00
Richard Allen
d4a7e30ff0 Tweaks and crashbug fixes 2002-04-07 03:22:48 +00:00
Bryce Hutchings
43cac4f361 shell ejection bug fixed 2002-04-07 02:10:42 +00:00
Andrei Drexler
79a3d2e914 New surfaceparm system 2002-04-06 21:43:59 +00:00
Andrei Drexler
90c7e3b74f Changes to bot code. New surfaceparm system. 2002-04-06 21:42:20 +00:00
Andrei Drexler
60aacdd152 Delayed in-game bot adds. Fixed a small bug in the key
handling code for bot names.
2002-04-06 21:40:59 +00:00
Bryce Hutchings
7babfd9999 fall damage bug fix 2002-04-06 20:47:24 +00:00
Richard Allen
b355a8b0f5 Warning fixes 2002-04-05 18:53:26 +00:00
Andrei Drexler
d38246e89f Cleaned things up a bit 2002-04-05 18:52:26 +00:00
Scott Brooks
0321c5a782 breakables should now respawn when the round restarts( when g_teamplay:SpawnPlayers() is called to be exact) 2002-04-05 06:50:25 +00:00
Andrei Drexler
69a08b2874 Radio stuff 2002-04-05 03:12:28 +00:00
Andrei Drexler
ab15281ede Improved door code. Bots reply to radio treport from teammates.
Improved reloading code.
2002-04-04 18:06:44 +00:00
Andrei Drexler
09097ec59a Pre-caching all weapons in TP 2002-04-04 11:20:27 +00:00
Andrei Drexler
8e596209f0 Fixed one more thing 2002-04-03 17:46:14 +00:00
Andrei Drexler
861b539117 Made bots handle incoming radio spam better 2002-04-03 17:39:36 +00:00
Andrei Drexler
096e4b4bd5 Commented out another unused function 2002-04-03 17:38:09 +00:00
Andrei Drexler
eca50bc6b2 Got rid of one more warning 2002-04-03 16:34:29 +00:00
Andrei Drexler
1ced14633b Bots now respond to radio commands 2002-04-03 16:33:20 +00:00
Richard Allen
162c87e06f Small warning fixes 2002-04-03 15:51:01 +00:00
Richard Allen
18cf92c572 Those __ZCAM__ ifdefs keep creaping back in :) 2002-04-03 15:29:24 +00:00
Richard Allen
6076e00692 New FF system. Warns and then finally kickbans teamwounders and
teamkillers
2002-04-03 09:26:47 +00:00
Scott Brooks
3b9bb605fe woops, forgot one change in the breakable code 2002-04-03 04:41:33 +00:00
Scott Brooks
fed270d963 NEW BREAKABLE CODE - will break all old breakables(wont appear in maps) 2002-04-03 03:13:49 +00:00
Richard Allen
eaec2203cd change for makro 2002-04-02 21:45:15 +00:00
Richard Allen
c37ebe87f7 But in new bot radio code. 2002-04-02 21:41:03 +00:00
Richard Allen
6d43800c18 Bots dont get to use any specmode other than FREE and the recive radio cmds
as text and not sounds.
2002-04-02 20:23:12 +00:00
Richard Allen
10c042a38a Made the TP scoreboard go down at round beginig (not for spectators) and
pop up at intermission.  Also added special to the use command
2002-04-02 04:18:58 +00:00
Richard Allen
468c0073ee Removed the zcam defines again and did some cleanups 2002-04-02 00:56:18 +00:00
Daniel Simoes
08555edb8d Reduced the "arc" knife does 2002-04-02 00:28:10 +00:00
Daniel Simoes
0fba1b1322 Added "weapon" command buffering 2002-04-01 22:23:38 +00:00
Daniel Simoes
3d22396004 Added "weapon" command buffering | Solved Gren Mode Bug 2002-04-01 22:23:14 +00:00
Andrei Drexler
ae37c3f691 Changed some weapon names 2002-04-01 12:45:54 +00:00
Richard Allen
fbdffc714d Some sourcecode reformatting 2002-04-01 02:56:50 +00:00
Richard Allen
a89a60a42f Fixing warnings and an error in bot code 2002-04-01 01:02:22 +00:00
Richard Allen
6021992791 Added the use command 2002-03-31 23:41:45 +00:00
Andrei Drexler
53dcd07b69 Bandaging, reloading, opening rotating doors (still needs a lot of), shooting breakables 2002-03-31 19:16:56 +00:00
Andrei Drexler
34830507bb Door kicking - ignore doors with targetnames 2002-03-31 19:15:21 +00:00
Richard Allen
36d896f760 Added $T (Near by teammates) 2002-03-31 18:36:27 +00:00
Andrei Drexler
c1c76a7c86 Changed IR vision to be more like AQ2 2002-03-31 17:41:03 +00:00
Andrei Drexler
d06abf5ca4 Cleaned up a little more 2002-03-31 14:14:42 +00:00
Richard Allen
d4fa0e669f More cleanups 2002-03-31 13:52:48 +00:00
Andrei Drexler
3c2a5e576c Cleaned things up a little 2002-03-31 13:23:26 +00:00
Richard Allen
0696408380 Compiler warning cleanups 2002-03-31 03:31:24 +00:00
Bryce Hutchings
8cb574035a new testing tag command 2002-03-31 02:03:35 +00:00
Bryce Hutchings
2eb3284c96 added tag declaration 2002-03-31 02:03:13 +00:00
Bryce Hutchings
f15080f64c more random shell bouncing 2002-03-31 02:02:15 +00:00
Bryce Hutchings
2c2ff8ecf9 fixes and changes 2002-03-31 02:01:32 +00:00
Bryce Hutchings
1fc73ed121 shell stuff 2002-03-31 02:00:42 +00:00
Richard Allen
79c8609d15 Added damage in scoreboard. 2002-03-30 23:20:10 +00:00
Richard Allen
633f42bbf8 Removed all those ifdefs for zcam. 2002-03-30 21:51:42 +00:00
Richard Allen
c45a75013b Made CameraFlicBegin and CameraSwingCycle non static for M$ VC 2002-03-30 19:33:29 +00:00
Richard Allen
6ef65b6ffe Forgot a * on *ent 2002-03-30 17:59:27 +00:00
Richard Allen
a3429dd286 Two functions added to zcam.h for g_active.c 2002-03-30 17:57:48 +00:00
Richard Allen
fca03c58bf Added damage tracking to the server. Added zcam flic mode. cleaned up g_damage. 2002-03-30 17:37:49 +00:00
Andrei Drexler
d157408a61 Fixed door kicking 2002-03-30 15:25:57 +00:00
Richard Allen
b718d0169d MOre spec tweaks and a scoreboard fix 2002-03-30 02:54:24 +00:00
Richard Allen
ae001e4294 Lots of spectator code updates. Removed debugshit, added some color. 2002-03-30 02:29:43 +00:00
Richard Allen
1efd1b0d94 Workaround to the bandage bug :) 2002-03-27 17:20:38 +00:00
Richard Allen
8d155cd9cd Remember specstate between rounds. 2002-03-26 11:32:05 +00:00
Richard Allen
c7ff311b9c Bye bye LCA lag 2002-03-26 10:32:52 +00:00
Richard Allen
29f340b182 teamCount cvars for Makro 2002-03-25 14:55:01 +00:00
Andrei Drexler
ce0189c7eb Added teamCount cvars 2002-03-25 13:51:14 +00:00
Bryce Hutchings
e33a8394b0 VERY big scoreboard changes 2002-03-24 22:57:27 +00:00
Bryce Hutchings
19aa6693d3 scoreboard toggle changes 2002-03-24 22:51:30 +00:00
Bryce Hutchings
86b3b1b31b misc. 2d screen stuff changed 2002-03-24 22:50:52 +00:00
Bryce Hutchings
bb05f13824 cg_draw change for scoreboard 2002-03-24 22:48:57 +00:00
Bryce Hutchings
126ed66f84 shell ejection stuff/handcannon fix 2002-03-24 22:46:23 +00:00
Andrei Drexler
a8c602f312 no message 2002-03-24 21:26:43 +00:00
Andrei Drexler
60ecad9637 Added a drop-shadow effect to the loading screen 2002-03-24 21:24:51 +00:00
Richard Allen
dd0c653045 Some tweaks and cleanups 2002-03-24 06:06:53 +00:00
Richard Allen
12f1252314 I finally fixed snipers spawning with pistol up. g_RQ3_sniperup has been
reinstated.
2002-03-23 21:29:42 +00:00
Richard Allen
ce5910d3bc Moved enableDust out of the missionpack 2002-03-23 05:50:47 +00:00
Richard Allen
24b3613714 Major cleanup of game -> cgame communication with LCA vars. 2002-03-23 05:17:43 +00:00
Richard Allen
965f7c55ad Bando now adds extra ammo to the special weaps, and when its dropped it goes
away again.
2002-03-21 19:22:12 +00:00
Richard Allen
d22a255004 More teamname cleanups and fix for fraglines. 2002-03-21 15:02:05 +00:00
Scott Brooks
d387015f51 more func_explosive goodness 2002-03-21 04:27:53 +00:00
Scott Brooks
dec9a3611a more func_explosive goodness 2002-03-21 02:17:39 +00:00
Scott Brooks
fc7319051a some fixing of func_explosive 2002-03-21 00:26:46 +00:00
Scott Brooks
3f7ac89c0c changed dlight to light_d 2002-03-20 22:58:54 +00:00
Bryce Hutchings
b8bfe2e4af tab scoreboard quicky change to q2 way 2002-03-19 06:00:14 +00:00
Daniel Simoes
d477614a01 Fixed bandage bugs ( i hope ) 2002-03-18 19:19:08 +00:00
Daniel Simoes
3627e23e3a Saved sess.savedTeam throught map changes for matchmode 2002-03-18 17:52:36 +00:00
Richard Allen
67fbcb74ce Spectators in TP can now use callvote 2002-03-18 13:39:24 +00:00
Richard Allen
04f749b173 Fixed the fraglines for sniper head kills and twekaed bandaging a bit for
testing
2002-03-18 13:32:53 +00:00
Richard Allen
47112a4cca Live players dont get fraglines, except their own. Cleanups and some
hacks to get bots to stop using knives only.
2002-03-18 12:25:10 +00:00
Scott Brooks
9441a6f1a0 noise tag will play sounds for trigger_push and target_push 2002-03-18 06:20:39 +00:00
Richard Allen
6e3cf1c5dd Removing locations from teamtalk on dead players. 2002-03-18 04:37:10 +00:00
Daniel Simoes
1c53102d76 bandage bleedtick back to original 2002-03-18 01:22:35 +00:00
Daniel Simoes
7f0387a6d8 Made Bots visible again at DM 2002-03-17 23:43:43 +00:00
Richard Allen
a4f2fce79b Fixed the dynamic teamnames system up a bit to reduce traffic 2002-03-17 21:32:23 +00:00
Daniel Simoes
abe676091a Small fix on CheckExitRules 2002-03-17 20:53:44 +00:00
Richard Allen
f6537e8878 Colored nicks fucked up the string in $K messages. 2002-03-17 16:38:57 +00:00
Richard Allen
26214d679a Added 2 checks to debugshit 2002-03-17 15:18:55 +00:00
Richard Allen
d0e40da6d4 Added a debug cmd to print out stuff when bugs occor 2002-03-17 13:41:28 +00:00
Richard Allen
2d6d861bb3 Replace the fraglimit on the HUD with the clients score 2002-03-17 13:18:14 +00:00
Richard Allen
440d611d96 More radio tewaks and cleanups. 2002-03-17 03:35:29 +00:00
Richard Allen
143e3793ff Fixed a bug where a players laser would stay in the map after he disconnects 2002-03-17 02:03:48 +00:00
Richard Allen
af6057de54 Fixed a small bug in radio enemyd that made it say "one enemu down" 2002-03-17 01:55:43 +00:00
Richard Allen
069cdb1344 Fixed the "xxx died" fraglines, did some code cleanups andalmost fixed
DM.  Only DM problem I can see is that bots are invisible.
2002-03-17 01:44:39 +00:00
Richard Allen
46d280b49c Adding variable team names. g_RQ3_team1name and g_RQ3_team2name. Fixed
Slicers fraglimit check.
2002-03-17 00:40:23 +00:00
Bryce Hutchings
5b46b3ee70 I tabbed a function properly. It was pissing me off 2002-03-16 21:50:49 +00:00
Bryce Hutchings
30d61a8c7c All new shell ejection code 2002-03-16 21:50:09 +00:00
Bryce Hutchings
879bb46829 spectator going through doors no longer reset viewangle 2002-03-16 08:46:32 +00:00
Richard Allen
fcada2358f Added a variable system from AQ. Works the same except it uses $ for % 2002-03-14 23:54:12 +00:00
Daniel Simoes
8167883b53 Added Fraglimit checks on TP ( !!! ) 2002-03-14 23:14:19 +00:00
Andrei Drexler
20da944d06 no message 2002-03-14 21:52:09 +00:00