no moreTKing in MM

This commit is contained in:
Bryce Hutchings 2002-06-04 07:20:48 +00:00
parent 56e91688cc
commit 673cef5d49

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.101 2002/06/04 07:20:48 niceass
// no moreTKing in MM
//
// Revision 1.100 2002/05/31 17:32:11 jbravo
// HC gibs almost working :)
//
@ -851,16 +854,16 @@ void SpawnPlayers()
ClientUserinfoChanged(clientNum);
client->sess.teamSpawn = qfalse;
}
//Blaze: May aswell respawn breakables here
//Blaze: May aswell respawn breakables here
for (i=0; i<level.num_entities; i++) {
ent = &g_entities[i];
if (ent != NULL && ent->classname != NULL && !strcmp(ent->classname, "func_breakable")) {
//re-link all unlinked breakables
trap_LinkEntity(ent);
ent->exploded = qfalse;
ent->takedamage = qtrue;
ent->s.eType = ET_BREAKABLE;
}
ent->exploded = qfalse;
ent->takedamage = qtrue;
ent->s.eType = ET_BREAKABLE;
}
}
}
@ -1897,8 +1900,9 @@ void Add_TeamKill(gentity_t *attacker)
{
char userinfo[MAX_INFO_STRING];
char *value;
if (g_gametype.integer != GT_TEAMPLAY || !attacker->client)
// NiceAss: No TKing in matchmode
if (g_gametype.integer != GT_TEAMPLAY || !attacker->client || g_RQ3_matchmode.integer )
return;
attacker->client->team_kills++;