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Removed unused variables
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2 changed files with 7 additions and 2 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.23 2002/06/12 19:59:39 jbravo
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// Removed unused variables
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//
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// Revision 1.22 2002/06/05 20:09:17 jbravo
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// Never commit uncompiled code! :)
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//
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@ -381,7 +384,7 @@ CG_CheckLocalSounds
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==================
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*/
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void CG_CheckLocalSounds( playerState_t *ps, playerState_t *ops ) {
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int highScore, health, armor, reward;
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int health, armor, reward;
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// sfxHandle_t sfx;
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// don't play the sounds if the player just changed teams
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.12 2002/06/12 19:59:39 jbravo
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// Removed unused variables
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//
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// Revision 1.11 2002/06/12 03:37:38 blaze
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// some fixes for the add bot code
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//
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@ -577,7 +580,6 @@ static void G_AddBot( const char *name, float skill, const char *team, int delay
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int clientNum;
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char *botinfo;
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gentity_t *bot;
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char *key;
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char *s;
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char *botname;
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char *model;
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