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my bad, breakables unlink when triggered now
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.51 2002/06/02 19:22:12 blaze
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// my bad, breakables unlink when triggered now
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//
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// Revision 1.50 2002/05/30 21:18:28 makro
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// Bots should reload/bandage when roaming around
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// Added "pathtarget" key to all the entities
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@ -565,6 +568,7 @@ void func_breakable_die( gentity_t *self, gentity_t *inflictor, gentity_t *attac
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// G_ExplodeMissile(self);
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G_RadiusDamage(self->s.origin,attacker,self->damage,self->damage_radius,self, meansOfDeath);
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// radius damage
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trap_UnlinkEntity(self);
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}
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