my bad, breakables unlink when triggered now

This commit is contained in:
Scott Brooks 2002-06-02 19:22:12 +00:00
parent e710f28eb1
commit e3061e75fa

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.51 2002/06/02 19:22:12 blaze
// my bad, breakables unlink when triggered now
//
// Revision 1.50 2002/05/30 21:18:28 makro
// Bots should reload/bandage when roaming around
// Added "pathtarget" key to all the entities
@ -565,6 +568,7 @@ void func_breakable_die( gentity_t *self, gentity_t *inflictor, gentity_t *attac
// G_ExplodeMissile(self);
G_RadiusDamage(self->s.origin,attacker,self->damage,self->damage_radius,self, meansOfDeath);
// radius damage
trap_UnlinkEntity(self);
}