Jump kicks

This commit is contained in:
Andrei Drexler 2002-05-24 18:47:02 +00:00
parent 32f6881429
commit 122459cec6
2 changed files with 68 additions and 4 deletions

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.60 2002/05/24 18:47:02 makro
// Jump kicks
//
// Revision 1.59 2002/05/20 16:25:48 makro
// Triggerable cameras
//
@ -185,8 +188,9 @@ qboolean JumpKick (gentity_t *ent) {
if (traceEnt == NULL)
return qfalse;
if (!traceEnt->takedamage)
return qfalse;
//Makro - removed
//if (!traceEnt->takedamage)
// return qfalse;
//Makro - this was a few lines below
damage = 20;

View file

@ -3,14 +3,74 @@
<pre>
<h1>Build Log</h1>
<h3>
--------------------Configuration: game - Win32 Debug--------------------
--------------------Configuration: game - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP94.tmp" with contents
[
/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c
"C:\Games\Quake3\rq3source\reaction\game\g_mover.c"
"C:\Games\Quake3\rq3source\reaction\game\g_weapon.c"
]
Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP94.tmp"
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP95.tmp" with contents
[
kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /machine:I386 /def:".\game.def" /out:"..\Release/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib"
\reactionoutput\ai_chat.obj
\reactionoutput\ai_cmd.obj
\reactionoutput\ai_dmnet.obj
\reactionoutput\ai_dmq3.obj
\reactionoutput\ai_main.obj
\reactionoutput\ai_team.obj
\reactionoutput\ai_vcmd.obj
\reactionoutput\bg_misc.obj
\reactionoutput\bg_pmove.obj
\reactionoutput\bg_slidemove.obj
\reactionoutput\g_active.obj
\reactionoutput\g_arenas.obj
\reactionoutput\g_bot.obj
\reactionoutput\g_client.obj
\reactionoutput\g_cmds.obj
\reactionoutput\g_combat.obj
\reactionoutput\g_fileio.obj
\reactionoutput\g_items.obj
\reactionoutput\g_main.obj
\reactionoutput\g_matchmode.obj
\reactionoutput\g_mem.obj
\reactionoutput\g_misc.obj
\reactionoutput\g_missile.obj
\reactionoutput\g_mover.obj
\reactionoutput\g_session.obj
\reactionoutput\g_spawn.obj
\reactionoutput\g_svcmds.obj
\reactionoutput\g_syscalls.obj
\reactionoutput\g_target.obj
\reactionoutput\g_team.obj
\reactionoutput\g_teamplay.obj
\reactionoutput\g_trigger.obj
\reactionoutput\g_utils.obj
\reactionoutput\g_weapon.obj
\reactionoutput\q_math.obj
\reactionoutput\q_shared.obj
\reactionoutput\rxn_game.obj
\reactionoutput\zcam.obj
\reactionoutput\zcam_target.obj
]
Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP95.tmp"
<h3>Output Window</h3>
Compiling...
g_mover.c
g_weapon.c
C:\Games\Quake3\rq3source\reaction\game\g_weapon.c(2652) : warning C4701: local variable 'tr' may be used without having been initialized
Linking...
LINK : warning LNK4075: ignoring /EDITANDCONTINUE due to /INCREMENTAL:NO specification
Creating library c:\reactionoutput/qagamex86.lib and object c:\reactionoutput/qagamex86.exp
LINK : warning LNK4098: defaultlib "LIBC" conflicts with use of other libs; use /NODEFAULTLIB:library
<h3>Results</h3>
qagamex86.dll - 0 error(s), 0 warning(s)
qagamex86.dll - 0 error(s), 3 warning(s)
</pre>
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