This commit is contained in:
Andrei Drexler 2002-06-28 20:30:35 +00:00
parent 01de6f5b48
commit cafc045df3
2 changed files with 38 additions and 9 deletions

View file

@ -6,6 +6,32 @@
--------------------Configuration: ui - Win32 Debug TA--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP62.tmp" with contents
[
/nologo /G5 /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /FR"Debug_TA/" /Fp"Debug_TA/ta_ui.pch" /YX /Fo"Debug_TA/" /Fd"Debug_TA/" /FD /GZ /c
"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_main.c"
]
Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP62.tmp"
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP63.tmp" with contents
[
/nologo /base:"0x40000000" /dll /incremental:yes /pdb:"../Debug/ui.pdb" /map:"Debug_TA/uix86.map" /debug /machine:I386 /def:".\ui.def" /out:"uix86.dll" /implib:"Debug_TA/uix86.lib" /pdbtype:sept
.\Debug_TA\bg_misc.obj
.\Debug_TA\q_math.obj
.\Debug_TA\q_shared.obj
.\Debug_TA\ui_atoms.obj
.\Debug_TA\ui_gameinfo.obj
.\Debug_TA\ui_main.obj
.\Debug_TA\ui_players.obj
.\Debug_TA\ui_shared.obj
.\Debug_TA\ui_syscalls.obj
.\Debug_TA\ui_util.obj
]
Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP63.tmp"
<h3>Output Window</h3>
Compiling...
ui_main.c
Linking...
Creating library Debug_TA/uix86.lib and object Debug_TA/uix86.exp

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.38 2002/06/28 20:30:35 makro
// MM
//
// Revision 1.37 2002/06/28 20:08:42 makro
// MM stuff
//
@ -3888,15 +3891,15 @@ static void UI_RunMenuScript(char **args)
//Makro - send the matchmode settings to the server
} else if (Q_stricmp(name, "sendMMsettings") == 0) {
trap_Cmd_ExecuteText(EXEC_APPEND, va("settings %i %i %i %i %i %i %i %i %i",
(int) trap_Cvar_VariableValue("timelimit"),
(int) trap_Cvar_VariableValue("g_RQ3_roundlimit"),
(int) trap_Cvar_VariableValue("g_RQ3_roundtimelimit"),
(int) trap_Cvar_VariableValue("fraglimit"),
(int) trap_Cvar_VariableValue("g_RQ3_maxplayers"),
(int) trap_Cvar_VariableValue("g_RQ3_forceteamtalk"),
(int) trap_Cvar_VariableValue("g_RQ3_limchasecam"),
(int) trap_Cvar_VariableValue("g_RQ3_tgren"),
(int) trap_Cvar_VariableValue("g_friendlyFire")));
ui_RQ3_timelimit.integer,
ui_RQ3_roundlimit.integer,
ui_RQ3_roundtimelimit.integer,
ui_RQ3_fraglimit.integer,
ui_RQ3_maxplayers.integer,
ui_RQ3_forceteamtalk.integer,
ui_RQ3_limchasecam.integer,
ui_RQ3_tgren.integer,
ui_RQ3_friendlyFire.integer));
//Makro - sync ui MM cvars with the real ones
} else if (Q_stricmp(name, "readMMsettings") == 0) {
ui_RQ3_timelimit.integer = (int) trap_Cvar_VariableValue("timelimit");