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Weapon/join menu tweaks
This commit is contained in:
parent
de0df27cc8
commit
e8cdff3c96
4 changed files with 25 additions and 31 deletions
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@ -6,32 +6,6 @@
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--------------------Configuration: ui - Win32 Release TA--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP390.tmp" with contents
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[
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/nologo /G6 /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /Fp"Release_TA/ta_ui.pch" /YX /Fo"Release_TA/" /Fd"Release_TA/" /FD /c
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_gameinfo.c"
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]
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Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP390.tmp"
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP391.tmp" with contents
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[
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/nologo /base:"0x40000000" /dll /incremental:no /pdb:"Release_TA/uix86.pdb" /map:"Release_TA/uix86.map" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release_TA/uix86.lib"
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.\Release_TA\bg_misc.obj
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.\Release_TA\q_math.obj
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.\Release_TA\q_shared.obj
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.\Release_TA\ui_atoms.obj
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.\Release_TA\ui_gameinfo.obj
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.\Release_TA\ui_main.obj
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.\Release_TA\ui_players.obj
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.\Release_TA\ui_shared.obj
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.\Release_TA\ui_syscalls.obj
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.\Release_TA\ui_util.obj
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]
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Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP391.tmp"
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<h3>Output Window</h3>
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Compiling...
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ui_gameinfo.c
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Linking...
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Creating library Release_TA/uix86.lib and object Release_TA/uix86.exp
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.11 2002/05/29 13:30:19 makro
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// Weapon/join menu tweaks
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//
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// Revision 1.10 2002/04/30 11:56:54 makro
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// Stuff
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//
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@ -421,10 +424,7 @@ qboolean UI_ConsoleCommand( int realTime ) {
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//Makro - join menu
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if ( Q_stricmp (cmd, "ui_RQ3_joinTeam") == 0 ) {
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if ( trap_Cvar_VariableValue("g_gametype") >= GT_TEAM)
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_UI_SetActiveMenu(UIMENU_RQ3_JOIN);
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else
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Com_Printf("Not playing a team-based game.\n");
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_UI_SetActiveMenu(UIMENU_RQ3_JOIN);
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return qtrue;
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}
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.11 2002/05/29 13:30:19 makro
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// Weapon/join menu tweaks
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//
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// Revision 1.10 2002/05/19 15:45:03 makro
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// "Specify server" option
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//
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@ -147,6 +150,8 @@ extern vmCvar_t ui_RQ3_modelCommand;
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extern vmCvar_t ui_RQ3_teamCount1;
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extern vmCvar_t ui_RQ3_teamCount2;
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extern vmCvar_t ui_RQ3_numSpectators;
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//Makro - weapon menu after joining a team
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extern vmCvar_t ui_RQ3_weapAfterJoin;
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//Makro - specify server option
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extern vmCvar_t ui_RQ3_joinAddress;
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extern vmCvar_t ui_RQ3_joinPort;
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.24 2002/05/29 13:30:19 makro
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// Weapon/join menu tweaks
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//
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// Revision 1.23 2002/05/19 21:31:22 makro
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// Stuff
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//
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@ -3716,6 +3719,14 @@ static void UI_RunMenuScript(char **args) {
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//trap_Cmd_ExecuteText( EXEC_NOW, "quit");
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//Makro - maybe a wait command will make the music volume get saved before exiting
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trap_Cmd_ExecuteText( EXEC_APPEND, "wait ; quit\n");
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//Makro - weapon menu after joining a team
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} else if (Q_stricmp(name, "weapAfterJoin") == 0) {
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//only in teamplay
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if (trap_Cvar_VariableValue("g_gametype") == GT_TEAMPLAY) {
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if (ui_RQ3_weapAfterJoin.integer) {
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_UI_SetActiveMenu(UIMENU_RQ3_WEAPON);
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}
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}
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} else if (Q_stricmp(name, "Controls") == 0) {
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trap_Cvar_Set( "cl_paused", "1" );
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trap_Key_SetCatcher( KEYCATCH_UI );
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@ -5776,7 +5787,11 @@ void _UI_SetActiveMenu( uiMenuCommand_t menu ) {
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trap_Key_SetCatcher( KEYCATCH_UI );
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UI_BuildPlayerList();
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Menus_CloseAll();
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Menus_ActivateByName("ingame_join");
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if ( trap_Cvar_VariableValue("g_gametype") >= GT_TEAM) {
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Menus_ActivateByName("ingame_join");
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} else {
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Menus_ActivateByName("ingame_join_dm");
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}
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return;
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case UIMENU_RQ3_TKOK:
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trap_Cvar_Set( "cl_paused", "1" );
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