Cleaned things up a little

This commit is contained in:
Andrei Drexler 2002-03-31 13:23:26 +00:00
parent 0696408380
commit 3c2a5e576c
4 changed files with 52 additions and 28 deletions

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.8 2002/03/31 13:23:26 makro
// Cleaned things up a little
//
// Revision 1.7 2002/03/24 21:26:15 makro
// no message
//
@ -85,6 +88,8 @@ void UI_StartDemoLoop( void ) {
}
//Makro - not used anywhere
/*
#ifndef MISSIONPACK // bk001206
static void NeedCDAction( qboolean result ) {
if ( !result ) {
@ -100,6 +105,7 @@ static void NeedCDKeyAction( qboolean result ) {
}
}
#endif // MISSIONPACK
*/
char *UI_Argv( int arg ) {
static char buffer[MAX_STRING_CHARS];

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.5 2002/03/31 13:23:26 makro
// Cleaned things up a little
//
// Revision 1.4 2002/03/03 21:22:58 makro
// no message
//
@ -33,10 +36,13 @@ static char *ui_botInfos[MAX_BOTS];
static int ui_numArenas;
static char *ui_arenaInfos[MAX_ARENAS];
//Makro - not used anywhere
/*
#ifndef MISSIONPACK // bk001206
static int ui_numSinglePlayerArenas;
static int ui_numSpecialSinglePlayerArenas;
#endif
*/
//Makro - grouping the gametypes parsed in .arena files
typedef struct {

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.10 2002/03/31 13:23:26 makro
// Cleaned things up a little
//
// Revision 1.9 2002/03/25 13:51:14 makro
// Added teamCount cvars
//
@ -138,9 +141,10 @@ static char* netnames[] = {
NULL
};
#ifndef MISSIONPACK // bk001206
static char quake3worldMessage[] = "Visit www.quake3world.com - News, Community, Events, Files";
#endif
//Makro - not used anywhere
//#ifndef MISSIONPACK // bk001206
//static char quake3worldMessage[] = "Visit www.quake3world.com - News, Community, Events, Files";
//#endif
static int gamecodetoui[] = {4,2,3,0,5,1,6};
static int uitogamecode[] = {4,6,2,3,1,5,7};
@ -1058,9 +1062,10 @@ void UI_Load() {
}
static const char *handicapValues[] = {"None","95","90","85","80","75","70","65","60","55","50","45","40","35","30","25","20","15","10","5",NULL};
#ifndef MISSIONPACK // bk001206
static int numHandicaps = sizeof(handicapValues) / sizeof(const char*);
#endif
//Makro - not used anywhere
//#ifndef MISSIONPACK // bk001206
//static int numHandicaps = sizeof(handicapValues) / sizeof(const char*);
//#endif
static void UI_DrawHandicap(rectDef_t *rect, float scale, vec4_t color, int textStyle) {
int i, h;
@ -1600,6 +1605,8 @@ static const int UI_AIIndex(const char *name) {
}
#endif
//Makro - not used anywhere
/*
#ifndef MISSIONPACK // bk001206
static const int UI_AIIndexFromName(const char *name) {
int j;
@ -1611,7 +1618,7 @@ static const int UI_AIIndexFromName(const char *name) {
return 0;
}
#endif
*/
#ifndef MISSIONPACK // bk001206
static const char *UI_OpponentLeaderHead() {
@ -1910,7 +1917,7 @@ static int UI_OwnerDrawWidth(int ownerDraw, float scale) {
static void UI_DrawBotName(rectDef_t *rect, float scale, vec4_t color, int textStyle) {
int value = uiInfo.botIndex;
int game = trap_Cvar_VariableValue("g_gametype");
//int game = trap_Cvar_VariableValue("g_gametype");
const char *text = "";
//Makro - using bot list instead of character list
/*
@ -2778,7 +2785,7 @@ static qboolean UI_OpponentName_HandleKey(int flags, float *special, int key) {
static qboolean UI_BotName_HandleKey(int flags, float *special, int key) {
//Makro - left/right support
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER || key == K_LEFTARROW || key == K_RIGHTARROW) {
int game = trap_Cvar_VariableValue("g_gametype");
//int game = trap_Cvar_VariableValue("g_gametype");
int value = uiInfo.botIndex;
if (key == K_MOUSE2 || key == K_LEFTARROW) {
@ -2871,27 +2878,12 @@ static qboolean UI_Crosshair_HandleKey(int flags, float *special, int key) {
}
//Makro - for the SSG crosshair
static qboolean UI_SSG_Crosshair_HandleKey(int flags, float *special, int key) {
//Not used yet
/*
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) {
if (key == K_MOUSE2) {
uiInfo.currentCrosshair--;
} else {
uiInfo.currentCrosshair++;
}
if (uiInfo.currentCrosshair >= NUM_CROSSHAIRS) {
uiInfo.currentCrosshair = 0;
} else if (uiInfo.currentCrosshair < 0) {
uiInfo.currentCrosshair = NUM_CROSSHAIRS - 1;
}
trap_Cvar_Set("cg_drawCrosshair", va("%d", uiInfo.currentCrosshair));
return qtrue;
}
*/
static qboolean UI_SSG_Crosshair_HandleKey(int flags, float *special, int key) {
return qfalse;
}
*/
static qboolean UI_SelectedPlayer_HandleKey(int flags, float *special, int key) {
//Makro - left/right support
@ -5195,12 +5187,15 @@ static void UI_Pause(qboolean b) {
}
}
//Makro - not used anywhere
/*
#ifndef MISSIONPACK // bk001206
static int UI_OwnerDraw_Width(int ownerDraw) {
// bk001205 - LCC missing return value
return 0;
}
#endif
*/
static int UI_PlayCinematic(const char *name, float x, float y, float w, float h) {
return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent));
@ -6195,6 +6190,9 @@ static void UI_StopServerRefresh( void )
ArenaServers_MaxPing
=================
*/
//Makro - not used anywhere
/*
#ifndef MISSIONPACK // bk001206
static int ArenaServers_MaxPing( void ) {
int maxPing;
@ -6206,6 +6204,7 @@ static int ArenaServers_MaxPing( void ) {
return maxPing;
}
#endif
*/
/*
=================

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.11 2002/03/31 13:23:25 makro
// Cleaned things up a little
//
// Revision 1.10 2002/03/24 21:26:14 makro
// no message
//
@ -3621,6 +3624,8 @@ static bind_t g_bindings[] =
static const int g_bindCount = sizeof(g_bindings) / sizeof(bind_t);
//Makro - not used anywhere
/*
#ifndef MISSIONPACK // bk001206
static configcvar_t g_configcvars[] =
{
@ -3635,6 +3640,7 @@ static configcvar_t g_configcvars[] =
{NULL, 0, 0}
};
#endif
*/
/*
=================
@ -3906,9 +3912,13 @@ qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
if (down && (key == K_MOUSE1 || key == K_ENTER)) {
g_waitingForKey = qtrue;
g_bindItem = item;
//Makro - moved backspace code here
//Makro - moved backspace code here; added up/down functionality (wtf was this missing?)
} else if (key == K_BACKSPACE) {
UI_ClearBind(item->cvar);
} else if (key == K_UPARROW) {
Menu_SetPrevCursorItem(item->parent);
} else if (key == K_DOWNARROW) {
Menu_SetNextCursorItem(item->parent);
}
return qtrue;
}
@ -6278,10 +6288,13 @@ displayContextDef_t *Display_GetContext() {
return DC;
}
//Makro - not used anywhere
/*
#ifndef MISSIONPACK // bk001206
static float captureX;
static float captureY;
#endif
*/
void *Display_CaptureItem(int x, int y) {
int i;