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more func_explosive goodness
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1 changed files with 8 additions and 5 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.22 2002/03/21 04:27:53 blaze
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// more func_explosive goodness
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//
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// Revision 1.21 2002/01/31 02:50:18 blaze
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// some basic work on the trains/elevators
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//
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@ -2350,11 +2353,11 @@ void SP_func_explosive (gentity_t *ent)
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ent->s.origin[1] = ent->r.mins[1] + (0.5 * (ent->r.maxs[1] - ent->r.mins[1]));
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ent->s.origin[2] = ent->r.mins[2] + (0.5 * (ent->r.maxs[2] - ent->r.mins[2]));
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ent->s.powerups = ((ent->material << 12) & 0xF000) +
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((ent->tension << 8) & 0x0F00) +
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((ent->bounce << 4) & 0x00F0) +
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ent->s.powerups = ((ent->material << 12) & 0xF000) |
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((ent->tension << 8) & 0x0F00) |
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((ent->bounce << 4) & 0x00F0) |
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((ent->size) & 0x000F);
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G_Printf("%d %d %d %d %d\n",((ent->material << 12) & 0xF000),((ent->tension << 8) & 0x0F00),((ent->bounce << 4) & 0x00F0), ((ent->size) & 0x000F), ent->s.powerups);
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trap_LinkEntity( ent );
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G_Printf("at : %s %s\n", vtos(ent->r.currentAngles), vtos(ent->r.currentOrigin ) );
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G_Printf("at : %s %s Material (%d)\n", vtos(ent->r.currentAngles), vtos(ent->r.currentOrigin ), ent->material );
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}
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