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pressure
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parent
6363481255
commit
765dc3c634
2 changed files with 11 additions and 5 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.29 2002/04/29 06:14:10 niceass
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// pressure
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//
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// Revision 1.28 2002/04/26 03:39:34 jbravo
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// added tkok, fixed players always leaving zcam modes when player thats
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// beeing tracked dies
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@ -1328,14 +1331,14 @@ void CG_BreakBreakable( centity_t *cent,int eParam, int number ) {
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}
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void CG_PressureWater( vec3_t origin, vec3_t dir )
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void CG_Pressure( vec3_t origin, vec3_t dir, centity_t *cent )
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{
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localEntity_t *le;
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refEntity_t *re;
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le = CG_AllocLocalEntity();
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re = &le->refEntity;
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le->leType = LE_PRESSURE_WATER;
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le->leType = LE_PRESSURE;
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VectorCopy(origin, le->pos.trBase);
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VectorCopy(dir, le->pos.trDelta);
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le->startTime = cg.time;
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.52 2002/04/29 06:14:57 niceass
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// pressure
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//
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// Revision 1.51 2002/04/23 06:08:58 niceass
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// pressure stuff
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//
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@ -2564,10 +2567,10 @@ void CG_EntityEvent( centity_t *cent, vec3_t position ) {
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DEBUGNAME("EV_CHIP_GLASS");
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CG_BreakGlass( cent->lerpOrigin, es->eventParm, es->number, 1, 1 );
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break;
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case EV_PRESSURE_WATER:
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DEBUGNAME("EV_PRESSURE_WATER");
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case EV_PRESSURE:
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DEBUGNAME("EV_PRESSURE");
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ByteToDir(es->eventParm, dir);
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CG_PressureWater( position, dir );
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CG_Pressure( position, dir, cent );
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break;
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case EV_STOPLOOPINGSOUND:
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