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several physics fixes
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1 changed files with 9 additions and 19 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.70 2002/05/07 05:07:32 niceass
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// several physics fixes
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//
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// Revision 1.69 2002/05/01 21:14:59 jbravo
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// Misc fixes
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//
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@ -805,34 +808,21 @@ static void PM_WalkMove( void ) {
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accelerate = pm_accelerate;
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}
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pm->ps->velocity[2] = 0;
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PM_Accelerate (wishdir, wishspeed, accelerate);
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if (pm->ps->gravity > 0)
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pm->ps->velocity[2] = 0;
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else {
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if ( ( pml.groundTrace.surfaceFlags & SURF_SLICK ) || pm->ps->pm_flags & PMF_TIME_KNOCKBACK ) {
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pm->ps->velocity[2] -= pm->ps->gravity * pml.frametime;
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}
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if (pm->ps->velocity[2] < 0) pm->ps->velocity[2] = 0;
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if ( ( pml.groundTrace.surfaceFlags & SURF_SLICK ) || pm->ps->pm_flags & PMF_TIME_KNOCKBACK ) {
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pm->ps->velocity[2] -= pm->ps->gravity * pml.frametime;
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}
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/*
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vel = VectorLength(pm->ps->velocity);
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// slide along the ground plane
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PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal,
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pm->ps->velocity, OVERCLIP );
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// don't decrease velocity when going up or down a slope
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VectorNormalize(pm->ps->velocity);
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VectorScale(pm->ps->velocity, vel, pm->ps->velocity);
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*/
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// don't do anything if standing still
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if (!pm->ps->velocity[0] && !pm->ps->velocity[1]) {
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return;
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}
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PM_StepSlideMove( qfalse );
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}
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@ -1256,7 +1246,7 @@ static void PM_GroundTrace( void ) {
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// FIXME: if they can't slide down the slope, let them
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// walk (sharp crevices)
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pm->ps->groundEntityNum = ENTITYNUM_NONE;
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pml.groundPlane = qtrue;
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pml.groundPlane = qfalse; //qtrue;
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pml.walking = qfalse;
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return;
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}
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