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Made the head sphere larger
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1 changed files with 5 additions and 1 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.93 2002/06/11 23:40:18 jbravo
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// Made the head sphere larger
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//
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// Revision 1.92 2002/06/05 21:54:38 jbravo
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// Never say 100% done again ;)
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//
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@ -2543,7 +2546,8 @@ qboolean G_HitPlayer ( gentity_t *targ, vec3_t dir, vec3_t point )
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AngleVectors(targ->client->ps.viewangles, s_forward, s_right, s_up);
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VectorMA(s_origin, 3.2, s_forward, s_origin); // Move origin of sphere foreward a little (better centerage of the head)
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if ( !RaySphereIntersections(s_origin, 6, point, dir, s_intersections ) && bulletHeight > clientHeight - 8) {
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// JBravo: changed the head radius to 10. was 6
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if ( !RaySphereIntersections(s_origin, 10, point, dir, s_intersections ) && bulletHeight > clientHeight - 8) {
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// NiceAss: It didn't intersect the sphere and it's above the shoulders so it hit the air.
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return qfalse;
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}
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