Made the head sphere larger

This commit is contained in:
Richard Allen 2002-06-11 23:40:18 +00:00
parent 452a6bb540
commit 60ff98f41d

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.93 2002/06/11 23:40:18 jbravo
// Made the head sphere larger
//
// Revision 1.92 2002/06/05 21:54:38 jbravo
// Never say 100% done again ;)
//
@ -2543,7 +2546,8 @@ qboolean G_HitPlayer ( gentity_t *targ, vec3_t dir, vec3_t point )
AngleVectors(targ->client->ps.viewangles, s_forward, s_right, s_up);
VectorMA(s_origin, 3.2, s_forward, s_origin); // Move origin of sphere foreward a little (better centerage of the head)
if ( !RaySphereIntersections(s_origin, 6, point, dir, s_intersections ) && bulletHeight > clientHeight - 8) {
// JBravo: changed the head radius to 10. was 6
if ( !RaySphereIntersections(s_origin, 10, point, dir, s_intersections ) && bulletHeight > clientHeight - 8) {
// NiceAss: It didn't intersect the sphere and it's above the shoulders so it hit the air.
return qfalse;
}