mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2025-01-31 13:50:55 +00:00
got rid of the out of ammo shader
This commit is contained in:
parent
364c8966e3
commit
cf693dea2b
1 changed files with 6 additions and 3 deletions
|
@ -5,6 +5,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.78 2002/06/06 00:29:14 blaze
|
||||
// got rid of the out of ammo shader
|
||||
//
|
||||
// Revision 1.77 2002/06/05 09:40:10 niceass
|
||||
// tracer fix
|
||||
//
|
||||
|
@ -2098,9 +2101,9 @@ void CG_DrawWeaponSelect( void ) {
|
|||
}
|
||||
|
||||
// no ammo cross on top
|
||||
if ( !cg.snap->ps.ammo[ i ] ) {
|
||||
CG_DrawPic( x, y, 32, 32, cgs.media.noammoShader );
|
||||
}
|
||||
// if ( !cg.snap->ps.ammo[ i ] ) {
|
||||
// CG_DrawPic( x, y, 32, 32, cgs.media.noammoShader );
|
||||
// }
|
||||
|
||||
x += 40;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue