got rid of the out of ammo shader

This commit is contained in:
Scott Brooks 2002-06-06 00:29:14 +00:00
parent 364c8966e3
commit cf693dea2b

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.78 2002/06/06 00:29:14 blaze
// got rid of the out of ammo shader
//
// Revision 1.77 2002/06/05 09:40:10 niceass
// tracer fix
//
@ -2098,9 +2101,9 @@ void CG_DrawWeaponSelect( void ) {
}
// no ammo cross on top
if ( !cg.snap->ps.ammo[ i ] ) {
CG_DrawPic( x, y, 32, 32, cgs.media.noammoShader );
}
// if ( !cg.snap->ps.ammo[ i ] ) {
// CG_DrawPic( x, y, 32, 32, cgs.media.noammoShader );
// }
x += 40;
}