"ready" command lag fix

This commit is contained in:
Bryce Hutchings 2002-06-05 23:36:39 +00:00
parent dc374cebe1
commit 39cfad5a8c
3 changed files with 11 additions and 8 deletions

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@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.85 2002/06/05 23:36:07 niceass
// "ready" command lag fix
//
// Revision 1.84 2002/06/03 00:48:10 niceass
// match scoreboard changes
//
@ -1710,8 +1713,6 @@ extern vmCvar_t ui_RQ3_numSpectators;
//Slicer: matchmode team status cvars
extern vmCvar_t cg_RQ3_RefID;
extern vmCvar_t cg_RQ3_matchmode;
extern vmCvar_t cg_RQ3_team1ready;
extern vmCvar_t cg_RQ3_team2ready;
//

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@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.71 2002/06/05 23:35:42 niceass
// "ready" command lag fix
//
// Revision 1.70 2002/05/26 05:12:11 niceass
// gravity fix and progress bar stuff
//
@ -359,8 +362,6 @@ vmCvar_t ui_RQ3_numSpectators;
//Slicer: matchmode team status cvars
vmCvar_t cg_RQ3_RefID;
vmCvar_t cg_RQ3_matchmode;
vmCvar_t cg_RQ3_team1ready;
vmCvar_t cg_RQ3_team2ready;
// NiceAss: Taken out of the missionpack
vmCvar_t cg_enableBreath;
// JBravo: ditto
@ -535,8 +536,6 @@ static cvarTable_t cvarTable[] = { // bk001129
{ &cg_gravity, "g_gravity", "800", 0},
//Slicer: Team Status Cvars for MM
{ &cg_RQ3_matchmode, "g_RQ3_matchmode", "0", 0},
{ &cg_RQ3_team1ready, "g_RQ3_team1ready", "0", 0},
{ &cg_RQ3_team2ready, "g_RQ3_team2ready", "0", 0},
{ &cg_RQ3_RefID, "g_RQ3_RefID", "0", 0}
// { &cg_pmove_fixed, "cg_pmove_fixed", "0", CVAR_USERINFO | CVAR_ARCHIVE }

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.63 2002/06/05 23:36:39 niceass
// "ready" command lag fix
//
// Revision 1.62 2002/06/03 00:49:07 niceass
// match scoreboard changes
//
@ -420,8 +423,8 @@ static cvarTable_t gameCvarTable[] = {
{ &g_RQ3_twbanrounds, "g_RQ3_twbanrounds", "2", CVAR_ARCHIVE, 0, qtrue},
{ &g_RQ3_tkbanrounds, "g_RQ3_tkbanrounds", "2", CVAR_ARCHIVE, 0, qtrue},
//Slicer: Team Status Cvars for MM
{ &g_RQ3_team1ready, "g_RQ3_team1ready", "0", CVAR_SYSTEMINFO, 0, qfalse},
{ &g_RQ3_team2ready, "g_RQ3_team2ready", "0", CVAR_SYSTEMINFO, 0, qfalse},
{ &g_RQ3_team1ready, "g_RQ3_team1ready", "0", 0, 0, qfalse},
{ &g_RQ3_team2ready, "g_RQ3_team2ready", "0", 0, 0, qfalse},
// aasimon: Ref system for MM,added infor for referee id (clientnumber)
{ &g_RQ3_AllowRef, "g_RQ3_AllowRef", "0", CVAR_SERVERINFO, 0, qtrue},
{ &g_RQ3_RefPass, "g_RQ3_RefPassword", "", CVAR_USERINFO, 0, qfalse},