weapon_grenadelauncher = weapon_pistol

This commit is contained in:
Andrei Drexler 2002-06-08 11:41:48 +00:00
parent 12c285839a
commit c7afd3ea60

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.29 2002/06/08 11:41:48 makro
// weapon_grenadelauncher = weapon_pistol
//
// Revision 1.28 2002/05/30 21:18:28 makro
// Bots should reload/bandage when roaming around
// Added "pathtarget" key to all the entities
@ -390,6 +393,9 @@ qboolean G_CallSpawn( gentity_t *ent ) {
ent->classname = "weapon_m4";
else if (!strcmp(ent->classname,"ammo_grenades"))
ent->classname = "weapon_grenade";
//Makro - this was missing
else if (!strcmp(ent->classname,"weapon_grenadelauncher"))
ent->classname = "weapon_pistol";
//Elder: map Q3DM ammo -> RQ3 ammo
if (!strcmp(ent->classname,"ammo_bullets"))