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silencer scale changes
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1 changed files with 5 additions and 2 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.76 2002/06/03 01:09:33 niceass
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// silencer scale changes
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//
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// Revision 1.75 2002/05/29 03:52:21 niceass
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// LAM code
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//
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@ -1631,8 +1634,8 @@ void CG_AddPlayerWeapon( refEntity_t *parent, playerState_t *ps, centity_t *cent
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vec3_t angles;
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if (weaponNum == WP_PISTOL) scale = 1.2f;
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if (weaponNum == WP_SSG3000) scale = 2.0f;
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if (weaponNum == WP_MP5) scale = 1.7f;
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if (weaponNum == WP_SSG3000) scale = 2.5f;
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if (weaponNum == WP_MP5) scale = 1.3f;
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memset( &silencer, 0, sizeof( silencer ) );
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silencer.hModel = cgs.media.rq3_silencerModel;
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