Removed rq3_cmd : ROUND

This commit is contained in:
Daniel Simoes 2002-06-10 14:03:47 +00:00
parent feaf72c253
commit 9b2d76a3c6
2 changed files with 29 additions and 13 deletions

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.76 2002/06/10 14:03:47 slicer
// Removed rq3_cmd : ROUND
//
// Revision 1.75 2002/06/09 04:59:20 blaze
// RQ3_MAX_BREAKABLES upped from 16 to 64
//
@ -296,16 +299,17 @@ enum {
ACTION,
SETTEAMPLAYERS,
SELECTPISTOL,
ROUND,
//Slicer: apparently not being used
// ROUND,
MAPEND,
MAPSTART,
SETWEAPON,
STUFF,
TKOK,
RADIO,
STARTDEMO,
STOPDEMO,
SCREENSHOT
STARTDEMO,
STOPDEMO,
SCREENSHOT
};
//Elder: sound events for EV_RQ3_SOUND
typedef enum {

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.105 2002/06/10 14:02:52 slicer
// Removed rq3_cmd : ROUND
//
// Revision 1.104 2002/06/08 10:51:42 slicer
// Added a better end message for MM matches
//
@ -452,7 +455,8 @@ void CheckTeamRules()
if (level.matchTime >= g_timelimit.integer * 60) {
level.inGame = level.team_round_going = level.team_round_countdown =
level.team_game_going = level.matchTime = 0;
trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: apparently not being used
//trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
level.team1ready = qfalse;
level.team2ready = qfalse;
MakeAllLivePlayersObservers ();
@ -466,7 +470,8 @@ void CheckTeamRules()
trap_SendServerCommand( -1, "print \"Timelimit hit.\n\"" );
//trap_SendServerCommand( -1, va("cp \"Timelimit hit.\n\""));
level.team_round_going = level.team_round_countdown = level.team_game_going = 0;
trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: apparently not being used
//trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: Start Intermission
BeginIntermission();
return;
@ -490,7 +495,8 @@ void CheckTeamRules()
if (WonGame(winner))
return;
level.team_round_going = 0;
trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: apparently not being used
//trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
level.lights_camera_action = 0;
level.holding_on_tie_check = 0;
level.team_round_countdown = (71*level.fps)/10;
@ -503,7 +509,8 @@ void CheckTeamRules()
if (WonGame(winner))
return;
level.team_round_going = 0;
trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: apparently not being used
//trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
level.lights_camera_action = 0;
level.holding_on_tie_check = 0;
level.team_round_countdown = (71*level.fps)/10;
@ -533,7 +540,8 @@ void ContinueLCA()
trap_SendServerCommand(-1, va("rq3_cmd %i", ACTION));
trap_Cvar_Set("g_RQ3_lca", "0");
level.team_round_going = 1;
trap_SendServerCommand(-1, va("rq3_cmd %i 1", ROUND));
//Slicer: apparently not being used
//trap_SendServerCommand(-1, va("rq3_cmd %i 1", ROUND));
level.current_round_length = 0;
}
level.lights_camera_action--;
@ -717,7 +725,8 @@ int WonGame(int winner)
SendEndMessage();
level.inGame = level.team_round_going = level.team_round_countdown =
level.team_game_going = level.matchTime = 0;
trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: apparently not being used
//trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
level.team1ready = qfalse;
level.team2ready = qfalse;
MakeAllLivePlayersObservers ();
@ -728,7 +737,8 @@ int WonGame(int winner)
if (level.time - level.startTime >= g_timelimit.integer*60000) {
trap_SendServerCommand( -1, "print \"Timelimit hit.\n\"" );
level.team_round_going = level.team_round_countdown = level.team_game_going = 0;
trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: apparently not being used
//trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: Start Intermission
BeginIntermission();
return 1;
@ -743,7 +753,8 @@ int WonGame(int winner)
SendEndMessage();
level.inGame = level.team_round_going = level.team_round_countdown =
level.team_game_going = level.matchTime = 0;
trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: apparently not being used
//trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
level.team1ready = qfalse;
level.team2ready = qfalse;
MakeAllLivePlayersObservers ();
@ -753,7 +764,8 @@ int WonGame(int winner)
trap_SendServerCommand( -1, "print \"Roundlimit hit.\n\"" );
trap_SendServerCommand( -1, va("cp \"Roundlimit hit.\n\""));
level.team_round_going = level.team_round_countdown = level.team_game_going = 0;
trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: apparently not being used
//trap_SendServerCommand( -1, va("rq3_cmd %i 0", ROUND));
//Slicer: Start Intermission
BeginIntermission();
return 1;