Printf's for misc_portal_surface setup errors

This commit is contained in:
Andrei Drexler 2002-05-21 14:19:26 +00:00
parent dbd31ce8f2
commit 279cea14b6
2 changed files with 35 additions and 14 deletions

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.42 2002/05/21 14:19:26 makro
// Printf's for misc_portal_surface setup errors
//
// Revision 1.41 2002/05/21 04:21:48 blaze
// changed buoyancy to lift as per Sze
//
@ -357,9 +360,11 @@ void SP_misc_portal_surface(gentity_t *ent) {
//count - max pos
if (ent->spawnflags & 1) {
if (!G_SpawnInt("count", "0", &ent->count)) {
G_Printf("Cycling misc_portal_surface with no count at %s\n", vtos(ent->s.origin));
ent->spawnflags--;
} else {
if (ent->count < 2) {
G_Printf("Cycling misc_portal_surface with no count at %s\n", vtos(ent->s.origin));
ent->spawnflags--;
} else {
ent->size = 0;

View file

@ -6,7 +6,7 @@
--------------------Configuration: cgame - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C6.tmp" with contents
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP50B.tmp" with contents
[
/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
"C:\Games\Quake3\rq3source\reaction\game\bg_misc.c"
@ -32,8 +32,8 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C6.tmp" with conte
"C:\Games\Quake3\rq3source\reaction\cgame\cg_view.c"
"C:\Games\Quake3\rq3source\reaction\cgame\cg_weapons.c"
]
Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C6.tmp"
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C7.tmp" with contents
Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP50B.tmp"
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP50C.tmp" with contents
[
/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib"
.\Release\bg_misc.obj
@ -62,7 +62,7 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C7.tmp" with conte
.\Release\q_shared.obj
.\Release\ui_shared.obj
]
Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C7.tmp"
Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP50C.tmp"
<h3>Output Window</h3>
Compiling...
bg_misc.c
@ -101,7 +101,7 @@ cgamex86.dll - 0 error(s), 3 warning(s)
--------------------Configuration: game - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CB.tmp" with contents
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP510.tmp" with contents
[
/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c
"C:\Games\Quake3\rq3source\reaction\game\ai_chat.c"
@ -111,6 +111,9 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CB.tmp" with conte
"C:\Games\Quake3\rq3source\reaction\game\ai_main.c"
"C:\Games\Quake3\rq3source\reaction\game\ai_team.c"
"C:\Games\Quake3\rq3source\reaction\game\ai_vcmd.c"
"C:\Games\Quake3\rq3source\reaction\game\bg_misc.c"
"C:\Games\Quake3\rq3source\reaction\game\bg_pmove.c"
"C:\Games\Quake3\rq3source\reaction\game\bg_slidemove.c"
"C:\Games\Quake3\rq3source\reaction\game\g_active.c"
"C:\Games\Quake3\rq3source\reaction\game\g_arenas.c"
"C:\Games\Quake3\rq3source\reaction\game\g_bot.c"
@ -139,8 +142,8 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CB.tmp" with conte
"C:\Games\Quake3\rq3source\reaction\game\zcam.c"
"C:\Games\Quake3\rq3source\reaction\game\zcam_target.c"
]
Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CB.tmp"
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CC.tmp" with contents
Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP510.tmp"
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP511.tmp" with contents
[
kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /machine:I386 /def:".\game.def" /out:"..\Release/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib"
\reactionoutput\ai_chat.obj
@ -183,7 +186,7 @@ kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows
\reactionoutput\zcam.obj
\reactionoutput\zcam_target.obj
]
Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CC.tmp"
Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP511.tmp"
<h3>Output Window</h3>
Compiling...
ai_chat.c
@ -193,6 +196,9 @@ ai_dmq3.c
ai_main.c
ai_team.c
ai_vcmd.c
bg_misc.c
bg_pmove.c
bg_slidemove.c
g_active.c
g_arenas.c
g_bot.c
@ -218,7 +224,7 @@ g_trigger.c
g_utils.c
g_weapon.c
rxn_game.c
C:\Games\Quake3\rq3source\reaction\game\g_weapon.c(2705) : warning C4701: local variable 'tr' may be used without having been initialized
C:\Games\Quake3\rq3source\reaction\game\g_weapon.c(2651) : warning C4701: local variable 'tr' may be used without having been initialized
zcam.c
zcam_target.c
Linking...
@ -232,15 +238,20 @@ qagamex86.dll - 0 error(s), 1 warning(s)
--------------------Configuration: ui - Win32 Release TA--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4D0.tmp" with contents
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP515.tmp" with contents
[
/nologo /G6 /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /Fp"Release_TA/ta_ui.pch" /YX /Fo"Release_TA/" /Fd"Release_TA/" /FD /c
"C:\Games\Quake3\rq3source\reaction\game\bg_misc.c"
"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_atoms.c"
"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_gameinfo.c"
"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_main.c"
"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_players.c"
"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_syscalls.c"
]
Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4D0.tmp"
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4D1.tmp" with contents
Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP515.tmp"
Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP516.tmp" with contents
[
/nologo /base:"0x40000000" /dll /incremental:no /pdb:"Release_TA/uix86.pdb" /map:"Release_TA/uix86.map" /machine:I386 /def:".\ui.def" /out:"uix86.dll" /implib:"Release_TA/uix86.lib"
/nologo /base:"0x40000000" /dll /incremental:no /pdb:"Release_TA/uix86.pdb" /map:"Release_TA/uix86.map" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release_TA/uix86.lib"
.\Release_TA\bg_misc.obj
.\Release_TA\q_math.obj
.\Release_TA\q_shared.obj
@ -252,10 +263,15 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4D1.tmp" with conte
.\Release_TA\ui_syscalls.obj
.\Release_TA\ui_util.obj
]
Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4D1.tmp"
Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP516.tmp"
<h3>Output Window</h3>
Compiling...
bg_misc.c
ui_atoms.c
ui_gameinfo.c
ui_main.c
ui_players.c
ui_syscalls.c
Linking...
Creating library Release_TA/uix86.lib and object Release_TA/uix86.exp