mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2025-04-01 07:20:43 +00:00
Printf's for misc_portal_surface setup errors
This commit is contained in:
parent
dbd31ce8f2
commit
279cea14b6
2 changed files with 35 additions and 14 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.42 2002/05/21 14:19:26 makro
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// Printf's for misc_portal_surface setup errors
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//
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// Revision 1.41 2002/05/21 04:21:48 blaze
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// changed buoyancy to lift as per Sze
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//
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@ -357,9 +360,11 @@ void SP_misc_portal_surface(gentity_t *ent) {
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//count - max pos
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if (ent->spawnflags & 1) {
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if (!G_SpawnInt("count", "0", &ent->count)) {
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G_Printf("Cycling misc_portal_surface with no count at %s\n", vtos(ent->s.origin));
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ent->spawnflags--;
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} else {
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if (ent->count < 2) {
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G_Printf("Cycling misc_portal_surface with no count at %s\n", vtos(ent->s.origin));
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ent->spawnflags--;
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} else {
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ent->size = 0;
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@ -6,7 +6,7 @@
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--------------------Configuration: cgame - Win32 Release--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C6.tmp" with contents
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP50B.tmp" with contents
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[
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/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
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"C:\Games\Quake3\rq3source\reaction\game\bg_misc.c"
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@ -32,8 +32,8 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C6.tmp" with conte
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"C:\Games\Quake3\rq3source\reaction\cgame\cg_view.c"
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"C:\Games\Quake3\rq3source\reaction\cgame\cg_weapons.c"
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]
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Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C6.tmp"
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C7.tmp" with contents
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Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP50B.tmp"
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP50C.tmp" with contents
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[
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/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib"
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.\Release\bg_misc.obj
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@ -62,7 +62,7 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C7.tmp" with conte
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.\Release\q_shared.obj
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.\Release\ui_shared.obj
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]
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Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4C7.tmp"
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Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP50C.tmp"
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<h3>Output Window</h3>
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Compiling...
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bg_misc.c
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@ -101,7 +101,7 @@ cgamex86.dll - 0 error(s), 3 warning(s)
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--------------------Configuration: game - Win32 Release--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CB.tmp" with contents
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP510.tmp" with contents
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[
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/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c
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"C:\Games\Quake3\rq3source\reaction\game\ai_chat.c"
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@ -111,6 +111,9 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CB.tmp" with conte
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"C:\Games\Quake3\rq3source\reaction\game\ai_main.c"
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"C:\Games\Quake3\rq3source\reaction\game\ai_team.c"
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"C:\Games\Quake3\rq3source\reaction\game\ai_vcmd.c"
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"C:\Games\Quake3\rq3source\reaction\game\bg_misc.c"
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"C:\Games\Quake3\rq3source\reaction\game\bg_pmove.c"
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"C:\Games\Quake3\rq3source\reaction\game\bg_slidemove.c"
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"C:\Games\Quake3\rq3source\reaction\game\g_active.c"
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"C:\Games\Quake3\rq3source\reaction\game\g_arenas.c"
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"C:\Games\Quake3\rq3source\reaction\game\g_bot.c"
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@ -139,8 +142,8 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CB.tmp" with conte
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"C:\Games\Quake3\rq3source\reaction\game\zcam.c"
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"C:\Games\Quake3\rq3source\reaction\game\zcam_target.c"
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]
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Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CB.tmp"
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CC.tmp" with contents
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Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP510.tmp"
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP511.tmp" with contents
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[
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kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /machine:I386 /def:".\game.def" /out:"..\Release/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib"
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\reactionoutput\ai_chat.obj
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@ -183,7 +186,7 @@ kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows
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\reactionoutput\zcam.obj
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\reactionoutput\zcam_target.obj
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]
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Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4CC.tmp"
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Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP511.tmp"
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<h3>Output Window</h3>
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Compiling...
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ai_chat.c
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@ -193,6 +196,9 @@ ai_dmq3.c
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ai_main.c
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ai_team.c
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ai_vcmd.c
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bg_misc.c
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bg_pmove.c
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bg_slidemove.c
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g_active.c
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g_arenas.c
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g_bot.c
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@ -218,7 +224,7 @@ g_trigger.c
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g_utils.c
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g_weapon.c
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rxn_game.c
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C:\Games\Quake3\rq3source\reaction\game\g_weapon.c(2705) : warning C4701: local variable 'tr' may be used without having been initialized
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C:\Games\Quake3\rq3source\reaction\game\g_weapon.c(2651) : warning C4701: local variable 'tr' may be used without having been initialized
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zcam.c
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zcam_target.c
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Linking...
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@ -232,15 +238,20 @@ qagamex86.dll - 0 error(s), 1 warning(s)
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--------------------Configuration: ui - Win32 Release TA--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4D0.tmp" with contents
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP515.tmp" with contents
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[
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/nologo /G6 /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /Fp"Release_TA/ta_ui.pch" /YX /Fo"Release_TA/" /Fd"Release_TA/" /FD /c
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"C:\Games\Quake3\rq3source\reaction\game\bg_misc.c"
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_atoms.c"
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_gameinfo.c"
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_main.c"
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_players.c"
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_syscalls.c"
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]
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Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4D0.tmp"
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4D1.tmp" with contents
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Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP515.tmp"
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP516.tmp" with contents
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[
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/nologo /base:"0x40000000" /dll /incremental:no /pdb:"Release_TA/uix86.pdb" /map:"Release_TA/uix86.map" /machine:I386 /def:".\ui.def" /out:"uix86.dll" /implib:"Release_TA/uix86.lib"
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/nologo /base:"0x40000000" /dll /incremental:no /pdb:"Release_TA/uix86.pdb" /map:"Release_TA/uix86.map" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release_TA/uix86.lib"
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.\Release_TA\bg_misc.obj
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.\Release_TA\q_math.obj
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.\Release_TA\q_shared.obj
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@ -252,10 +263,15 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4D1.tmp" with conte
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.\Release_TA\ui_syscalls.obj
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.\Release_TA\ui_util.obj
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]
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Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP4D1.tmp"
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Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP516.tmp"
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<h3>Output Window</h3>
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Compiling...
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bg_misc.c
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ui_atoms.c
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ui_gameinfo.c
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ui_main.c
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ui_players.c
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ui_syscalls.c
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Linking...
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Creating library Release_TA/uix86.lib and object Release_TA/uix86.exp
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