This commit is contained in:
Bryce Hutchings 2002-06-24 05:55:50 +00:00
parent 08f8d5bc43
commit 24eec2e678
3 changed files with 49 additions and 16 deletions

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.52 2002/06/24 05:55:50 niceass
// drawping
//
// Revision 1.51 2002/06/23 23:09:20 niceass
// modified upper right scores
//
@ -587,12 +590,11 @@ static float CG_DrawSnapshot(float y)
static float CG_DrawScore(float y)
{
char *s;
int w, x;
int w, x = 0;
float BColor[4], FColor[4];
y += 4;
// What about spectator?
MAKERGBA(FColor, 0.0f, 0.0f, 0.0f, 1.0f);
if (cgs.gametype >= GT_TEAM) {
@ -655,11 +657,12 @@ static float CG_DrawScore(float y)
/*
==================
CG_DrawFPS
CG_DrawFPSandPing
==================
*/
#define FPS_FRAMES 4
static float CG_DrawFPS(float y)
#define FPS_FRAMES 8 // NiceAss: Increased from 4 for a smoother average.
static float CG_DrawFPSandPing(float y)
{
char *s;
int w;
@ -668,7 +671,7 @@ static float CG_DrawFPS(float y)
int i, total;
int fps;
static int previous;
int t, frameTime;
int t, frameTime, x = 0;
float Color[4];
// don't use serverTime, because that will be drifting to
@ -692,18 +695,41 @@ static float CG_DrawFPS(float y)
}
fps = 1000 * FPS_FRAMES / total;
s = va("%ifps", fps);
w = CG_DrawStrlen(s) * SMALLCHAR_WIDTH;
if (cg_drawFPS.integer) {
s = va("%ifps", fps);
w = CG_DrawStrlen(s) * SMALLCHAR_WIDTH;
x = w;
MAKERGBA(Color, 0.0f, 0.0f, 0.0f, 0.4f);
CG_FillRect(631 - w - 3, y - 1, w + 6, SMALLCHAR_HEIGHT + 6, Color);
MAKERGBA(Color, 0.0f, 0.0f, 0.0f, 0.4f);
CG_FillRect(631 - x - 3, y - 1, w + 6, SMALLCHAR_HEIGHT + 6, Color);
MAKERGBA(Color, 0.0f, 0.0f, 0.0f, 1.0f);
CG_DrawCleanRect(631 - w - 3, y - 1, w + 6, SMALLCHAR_HEIGHT + 6, 1, Color);
MAKERGBA(Color, 0.0f, 0.0f, 0.0f, 1.0f);
CG_DrawCleanRect(631 - x - 3, y - 1, w + 6, SMALLCHAR_HEIGHT + 6, 1, Color);
CG_DrawSmallString(631 - w, y + 2, s, 1.0F);
CG_DrawSmallString(631 - x, y + 2, s, 1.0F);
x += 9;
}
// Draw ping here:
if (cg_drawPing.integer) {
s = va("%ims", cg.snap->ping);
w = CG_DrawStrlen(s) * SMALLCHAR_WIDTH;
x += w;
MAKERGBA(Color, 0.0f, 0.0f, 0.0f, 0.4f);
CG_FillRect(631 - x - 3, y - 1, w + 6, SMALLCHAR_HEIGHT + 6, Color);
MAKERGBA(Color, 0.0f, 0.0f, 0.0f, 1.0f);
CG_DrawCleanRect(631 - x - 3, y - 1, w + 6, SMALLCHAR_HEIGHT + 6, 1, Color);
CG_DrawSmallString(631 - x, y + 2, s, 1.0F);
}
}
if (!cg_drawFPS.integer && !cg_drawPing.integer)
return y;
return y + SMALLCHAR_HEIGHT + 4;
}
@ -924,9 +950,7 @@ static void CG_DrawUpperRight(void)
y = CG_DrawSnapshot(y);
}
y = CG_DrawScore(y);
if (cg_drawFPS.integer) {
y = CG_DrawFPS(y);
}
y = CG_DrawFPSandPing(y);
if (cg_drawTimer.integer) {
y = CG_DrawTimer(y);
}

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.102 2002/06/24 05:55:24 niceass
// drawping
//
// Revision 1.101 2002/06/23 04:36:02 niceass
// change to foglaser
//
@ -1508,6 +1511,7 @@ extern vmCvar_t cg_shadows;
extern vmCvar_t cg_gibs;
extern vmCvar_t cg_drawTimer;
extern vmCvar_t cg_drawFPS;
extern vmCvar_t cg_drawPing;
extern vmCvar_t cg_drawSnapshot;
extern vmCvar_t cg_draw3dIcons;
extern vmCvar_t cg_drawIcons;

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.89 2002/06/24 05:55:03 niceass
// drawping
//
// Revision 1.88 2002/06/21 23:20:34 blaze
// cg_rq3_overlaycrosshair when set to 1 will draw your non zoomed crosshair overtop of your ssg crosshair
//
@ -253,6 +256,7 @@ vmCvar_t cg_shadows;
vmCvar_t cg_gibs;
vmCvar_t cg_drawTimer;
vmCvar_t cg_drawFPS;
vmCvar_t cg_drawPing;
vmCvar_t cg_drawSnapshot;
vmCvar_t cg_draw3dIcons;
vmCvar_t cg_drawIcons;
@ -449,6 +453,7 @@ static cvarTable_t cvarTable[] = { // bk001129
{&cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE},
{&cg_drawTimer, "cg_drawTimer", "0", CVAR_ARCHIVE},
{&cg_drawFPS, "cg_drawFPS", "0", CVAR_ARCHIVE},
{&cg_drawPing, "cg_drawPing", "0", CVAR_ARCHIVE},
{&cg_drawSnapshot, "cg_drawSnapshot", "0", CVAR_ARCHIVE},
{&cg_draw3dIcons, "cg_draw3dIcons", "1", CVAR_ARCHIVE},
{&cg_drawIcons, "cg_drawIcons", "1", CVAR_ARCHIVE},