mirror of
https://github.com/ReactionQuake3/reaction.git
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Added rq3_cmd
This commit is contained in:
parent
d981952de6
commit
7b8b6af86c
5 changed files with 165 additions and 129 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.32 2002/05/06 21:40:37 slicer
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// Added rq3_cmd
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//
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// Revision 1.31 2002/05/02 00:02:19 jbravo
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// Added a fix for the incorrect weapon at spawns
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//
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@ -1134,7 +1137,113 @@ char *CG_ConcatArgs (int start) {
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line[len] = 0;
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return line;
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}
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void CG_Stuffcmd(void) {
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char *cmd;
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cmd = CG_ConcatArgs (1);
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trap_SendConsoleCommand (cmd);
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}
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void CG_SetTeamPlayers(void) {
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int team, number;
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char teamz[64];
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team = atoi(CG_Argv(1));
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number = atoi(CG_Argv(2));
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Com_sprintf (teamz, sizeof(teamz), "%i", number);
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if (team == TEAM_RED)
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trap_Cvar_Set("cg_RQ3_teamCount1", teamz);
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else if (team == TEAM_BLUE)
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trap_Cvar_Set("cg_RQ3_teamCount2", teamz);
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else if (team == TEAM_SPECTATOR || team == TEAM_FREE)
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trap_Cvar_Set("cg_RQ3_numSpectators", teamz);
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return;
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}
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void CG_Radio(void) {
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int sound, gender;
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sound = atoi(CG_Argv(2));
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gender = atoi(CG_Argv(3));
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//Slicer optimization
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if(!gender) {
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CG_AddBufferedSound(cgs.media.male_sounds[sound]);
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} else {
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CG_AddBufferedSound(cgs.media.female_sounds[sound]);
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}
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return;
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}
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/*
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=================
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CG_RQ3_Cmd by sLiCeR
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This function will parse and handle several cmds in one ( rq3_cmd)
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=================
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*/
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void CG_RQ3_Cmd () {
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int cmd;
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cmd = atoi(CG_Argv(1));
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switch(cmd) {
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case LIGHTS:
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trap_Cvar_Set("cg_RQ3_lca", "1");
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cg.showScores = qfalse;
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cg.scoreTPMode = 0;
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CG_CenterPrint( "LIGHTS...", SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
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CG_Printf("\nLIGHTS...\n");
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// trap_S_StartLocalSound(cgs.media.lightsSound, CHAN_ANNOUNCER);
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CG_AddBufferedSound(cgs.media.lightsSound);
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break;
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case CAMERA:
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CG_CenterPrint( "CAMERA...", SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
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CG_Printf("\nCAMERA...\n");
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CG_AddBufferedSound(cgs.media.cameraSound);
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break;
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case ACTION:
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CG_CenterPrint( "ACTION!", SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
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CG_Printf("\nACTION!\n");
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trap_Cvar_Set("cg_RQ3_lca", "0");
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CG_AddBufferedSound(cgs.media.actionSound);
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break;
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case SETTEAMPLAYERS:
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CG_SetTeamPlayers();
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break;
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case SELECTPISTOL:
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CG_Printf("Selecting pistol\n");
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if (cg.snap) {
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switch (cg.snap->ps.weapon) {
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case WP_PISTOL:
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case WP_KNIFE:
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case WP_AKIMBO:
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break;
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//case WP_GRENADE:
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default:
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cg.weaponSelectTime = cg.time;
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cg.weaponSelect = WP_PISTOL;
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//Slicer: Done Server Side
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//CG_RQ3_Zoom1x();
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break;
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}
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}
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break;
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case ROUND:
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trap_Cvar_Set("cg_RQ3_team_round_going", CG_Argv(1));
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break;
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case MAPEND:
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cg.showScores = qtrue;
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cg.scoreTPMode = 0;
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break;
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case SETWEAPON:
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cg.weaponSelect = atoi(CG_Argv(1));
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break;
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case STUFF:
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CG_Stuffcmd();
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break;
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case RADIO:
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CG_Radio();
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break;
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default:
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break;
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}
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}
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/*
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=================
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CG_ServerCommand
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@ -1318,110 +1427,10 @@ static void CG_ServerCommand( void ) {
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return;
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}
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if ( !strcmp( cmd, "selectpistol") ) {
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//CG_Printf("Selecting pistol\n");
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//trap_SendConsoleCommand(va("cmd weapon %i\n", WP_PISTOL));
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//Elder: condensed version of Cmd_Weapon
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if (cg.snap) {
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switch (cg.snap->ps.weapon) {
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case WP_PISTOL:
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case WP_KNIFE:
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case WP_AKIMBO:
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break;
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//case WP_GRENADE:
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default:
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cg.weaponSelectTime = cg.time;
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cg.weaponSelect = WP_PISTOL;
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//Slicer: Done Server Side
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//CG_RQ3_Zoom1x();
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break;
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}
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}
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return;
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}
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// NiceAss: LCA
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if ( !strcmp( cmd, "lights") ) {
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trap_Cvar_Set("cg_RQ3_lca", "1");
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cg.showScores = qfalse;
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cg.scoreTPMode = 0;
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CG_CenterPrint( "LIGHTS...", SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
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CG_Printf("\nLIGHTS...\n");
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// trap_S_StartLocalSound(cgs.media.lightsSound, CHAN_ANNOUNCER);
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CG_AddBufferedSound(cgs.media.lightsSound);
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return;
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}
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if ( !strcmp( cmd, "camera") ) {
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CG_CenterPrint( "CAMERA...", SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
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CG_Printf("\nCAMERA...\n");
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CG_AddBufferedSound(cgs.media.cameraSound);
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return;
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}
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if ( !strcmp( cmd, "action") ) {
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CG_CenterPrint( "ACTION!", SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
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CG_Printf("\nACTION!\n");
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trap_Cvar_Set("cg_RQ3_lca", "0");
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CG_AddBufferedSound(cgs.media.actionSound);
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return;
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}
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// JBravo: client commands to use instead of CLIENTINFO cvars.
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if (!strcmp(cmd, "roundbegin")) {
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trap_Cvar_Set("cg_RQ3_team_round_going", "1");
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return;
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}
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if (!strcmp(cmd, "roundend")) {
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trap_Cvar_Set("cg_RQ3_team_round_going", "0");
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return;
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}
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if (!strcmp(cmd, "mapend")) {
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cg.showScores = qtrue;
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cg.scoreTPMode = 0;
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return;
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}
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if (!strcmp(cmd, "stuff")) {
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char *cmd;
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cmd = CG_ConcatArgs (1);
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trap_SendConsoleCommand (cmd);
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return;
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}
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if (!strcmp(cmd, "setclientweapon")) {
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cg.weaponSelect = atoi(CG_Argv(1));
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return;
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}
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// JBravo: Number of players hack.
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if (!strcmp(cmd, "setteamplayers")) {
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int team, number;
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char teamz[64];
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team = atoi(CG_Argv(1));
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number = atoi(CG_Argv(2));
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Com_sprintf (teamz, sizeof(teamz), "%i", number);
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if (team == TEAM_RED)
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trap_Cvar_Set("cg_RQ3_teamCount1", teamz);
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else if (team == TEAM_BLUE)
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trap_Cvar_Set("cg_RQ3_teamCount2", teamz);
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else if (team == TEAM_SPECTATOR || team == TEAM_FREE)
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trap_Cvar_Set("cg_RQ3_numSpectators", teamz);
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return;
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}
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// JBravo: radio. This implementation rules. Used to suck :)
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if (!strcmp(cmd, "playradiosound")) {
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int sound, gender;
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sound = atoi(CG_Argv(1));
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gender = atoi(CG_Argv(2));
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//Slicer optimization
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if(!gender) {
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CG_AddBufferedSound(cgs.media.male_sounds[sound]);
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} else {
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CG_AddBufferedSound(cgs.media.female_sounds[sound]);
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}
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return;
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}
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if(!strcmp(cmd,"rq3_cmd")) {
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CG_RQ3_Cmd();
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return;
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}
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CG_Printf( "Unknown client game command: %s\n", cmd );
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}
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.61 2002/05/06 21:41:01 slicer
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// Added rq3_cmd
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//
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// Revision 1.60 2002/05/02 12:44:58 makro
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// Customizable color for the loading screen text. Bot stuff
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//
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@ -244,6 +247,18 @@
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#define RQ3_KEVLAR_NAME "Kevlar Vest"
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#define RQ3_LASER_NAME "Lasersight"
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enum {
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LIGHTS,
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CAMERA,
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ACTION,
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SETTEAMPLAYERS,
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SELECTPISTOL,
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ROUND,
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MAPEND,
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SETWEAPON,
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STUFF,
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RADIO
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};
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//Elder: sound events for EV_RQ3_SOUND
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typedef enum {
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RQ3_SOUND_KICK,
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.72 2002/05/06 21:41:01 slicer
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// Added rq3_cmd
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//
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// Revision 1.71 2002/04/13 15:37:53 jbravo
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// limchasecam has been redone with new spec system
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//
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@ -1145,7 +1148,7 @@ int ThrowWeapon( gentity_t *ent, qboolean forceThrow )
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if (client->ps.weapon == weap)
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{
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client->ps.stats[STAT_RQ3] |= RQ3_THROWWEAPON;
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trap_SendServerCommand( ent-g_entities, va("selectpistol"));
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trap_SendServerCommand( ent-g_entities, va("rq3_cmd %i",SELECTPISTOL));
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}
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client->weaponCount[weap]--;
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.54 2002/05/06 21:41:01 slicer
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// Added rq3_cmd
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//
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// Revision 1.53 2002/05/05 15:51:16 slicer
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// Captain and subs get saved on map_restarts ( moved to "sess" )
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//
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@ -1376,7 +1379,7 @@ void BeginIntermission( void ) {
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MoveClientToIntermission( client );
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// JBravo: send the TP scoreboard to players
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if (g_gametype.integer == GT_TEAMPLAY)
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trap_SendServerCommand (i, "mapend");
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trap_SendServerCommand (i, va("rq3_cmd %i",MAPEND));
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}
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// send the current scoring to all clients
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.82 2002/05/06 21:41:01 slicer
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// Added rq3_cmd
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//
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// Revision 1.81 2002/05/06 00:35:49 jbravo
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// Small fixes to misc stuff
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//
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@ -294,7 +297,8 @@ void CheckTeamRules()
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level.lights_delay--;
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if (level.lights_delay == 1) {
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level.lights_delay = 0;
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trap_SendServerCommand(-1, "lights");
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//trap_SendServerCommand(-1, "lights");
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trap_SendServerCommand(-1, va("rq3_cmd %i" ,LIGHTS));
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}
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}
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@ -316,7 +320,9 @@ void CheckTeamRules()
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if (level.lights_delay == 1) {
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level.lights_delay = 0;
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trap_SendServerCommand(-1, "lights");
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//Slicer
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//trap_SendServerCommand(-1, "lights");
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trap_SendServerCommand(-1, va("rq3_cmd %i" ,LIGHTS));
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}
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if (level.team_round_countdown == 1) {
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@ -364,7 +370,7 @@ void CheckTeamRules()
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if (level.matchTime >= g_timelimit.integer * 60) {
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level.inGame = level.team_round_going = level.team_round_countdown =
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level.team_game_going = level.matchTime = 0;
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trap_SendServerCommand( -1, "roundend");
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trap_SendServerCommand( -1, va("rq3_cmd %i 0",ROUND));
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trap_Cvar_Set("g_RQ3_team1ready", "0");
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trap_Cvar_Set("g_RQ3_team2ready", "0");
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MakeAllLivePlayersObservers ();
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@ -378,7 +384,7 @@ void CheckTeamRules()
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trap_SendServerCommand( -1, "print \"Timelimit hit.\n\"" );
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//trap_SendServerCommand( -1, va("cp \"Timelimit hit.\n\""));
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level.team_round_going = level.team_round_countdown = level.team_game_going = 0;
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trap_SendServerCommand( -1, "roundend");
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trap_SendServerCommand( -1, va("rq3_cmd %i 0",ROUND));
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//Slicer: Start Intermission
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BeginIntermission();
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return;
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@ -402,7 +408,7 @@ void CheckTeamRules()
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if (WonGame(winner))
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return;
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level.team_round_going = 0;
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trap_SendServerCommand( -1, "roundend");
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trap_SendServerCommand( -1, va("rq3_cmd %i 0",ROUND));
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level.lights_camera_action = 0;
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level.holding_on_tie_check = 0;
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level.team_round_countdown = (71*level.fps)/10;
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if (WonGame(winner))
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return;
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level.team_round_going = 0;
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trap_SendServerCommand( -1, "roundend");
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trap_SendServerCommand( -1, va("rq3_cmd %i 0",ROUND));
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level.lights_camera_action = 0;
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level.holding_on_tie_check = 0;
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level.team_round_countdown = (71*level.fps)/10;
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@ -438,14 +444,14 @@ void ContinueLCA()
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{
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if (level.lights_camera_action == (21*level.fps)/10) {
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G_LogPrintf ("CAMERA...\n");
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trap_SendServerCommand( -1, "camera");
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trap_SendServerCommand(-1, va("rq3_cmd %i" ,CAMERA));
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}
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else if (level.lights_camera_action == 1) {
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G_LogPrintf ("ACTION!\n");
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trap_SendServerCommand( -1, "action");
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trap_SendServerCommand(-1, va("rq3_cmd %i" ,ACTION));
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trap_Cvar_Set("g_RQ3_lca", "0");
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level.team_round_going = 1;
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trap_SendServerCommand( -1, "roundbegin");
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trap_SendServerCommand(-1, va("rq3_cmd %i 1" ,ROUND));
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level.current_round_length = 0;
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}
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level.lights_camera_action--;
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@ -624,7 +630,7 @@ int WonGame(int winner)
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if (level.matchTime >= g_timelimit.integer * 60) {
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level.inGame = level.team_round_going = level.team_round_countdown =
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level.team_game_going = level.matchTime = 0;
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trap_SendServerCommand( -1, "roundend");
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trap_SendServerCommand( -1, va("rq3_cmd %i 0",ROUND));
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trap_Cvar_Set("g_RQ3_team1ready", "0");
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trap_Cvar_Set("g_RQ3_team2ready", "0");
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MakeAllLivePlayersObservers ();
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@ -636,7 +642,7 @@ int WonGame(int winner)
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if (level.time - level.startTime >= g_timelimit.integer*60000) {
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trap_SendServerCommand( -1, "print \"Timelimit hit.\n\"" );
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level.team_round_going = level.team_round_countdown = level.team_game_going = 0;
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trap_SendServerCommand( -1, "roundend");
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trap_SendServerCommand( -1, va("rq3_cmd %i 0",ROUND));
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//Slicer: Start Intermission
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BeginIntermission();
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return 1;
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@ -650,7 +656,7 @@ int WonGame(int winner)
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if (g_RQ3_matchmode.integer) {
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level.inGame = level.team_round_going = level.team_round_countdown =
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level.team_game_going = level.matchTime = 0;
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trap_SendServerCommand( -1, "roundend");
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trap_SendServerCommand( -1, va("rq3_cmd %i 0",ROUND));
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trap_Cvar_Set("g_RQ3_team1ready", "0");
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trap_Cvar_Set("g_RQ3_team2ready", "0");
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MakeAllLivePlayersObservers ();
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@ -661,7 +667,7 @@ int WonGame(int winner)
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trap_SendServerCommand( -1, "print \"Roundlimit hit.\n\"" );
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trap_SendServerCommand( -1, va("cp \"Roundlimit hit.\n\""));
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level.team_round_going = level.team_round_countdown = level.team_game_going = 0;
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trap_SendServerCommand( -1, "roundend");
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trap_SendServerCommand( -1, va("rq3_cmd %i 0",ROUND));
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//Slicer: Start Intermission
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BeginIntermission();
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return 1;
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@ -674,7 +680,7 @@ int WonGame(int winner)
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team_t RQ3TeamCount( int ignoreClientNum, int team )
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{
|
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int i, count = 0;
|
||||
char buf[64];
|
||||
// char buf[64];
|
||||
|
||||
for (i=0; i<level.maxclients; i++) {
|
||||
if (i == ignoreClientNum) {
|
||||
|
@ -699,8 +705,8 @@ team_t RQ3TeamCount( int ignoreClientNum, int team )
|
|||
else if (team == TEAM_SPECTATOR || team == TEAM_FREE)
|
||||
trap_Cvar_Set("g_RQ3_numSpectators", buf); */
|
||||
|
||||
Com_sprintf (buf, sizeof(buf), "setteamplayers %i %i\n", team, count);
|
||||
trap_SendServerCommand(-1, buf);
|
||||
//Com_sprintf (buf, sizeof(buf), "setteamplayers %i %i\n", team, count);
|
||||
//trap_SendServerCommand(-1, buf);
|
||||
return count;
|
||||
}
|
||||
|
||||
|
@ -749,7 +755,7 @@ void SpawnPlayers()
|
|||
// JBravo: lets not respawn spectators in free floating mode
|
||||
if (player->client->sess.savedTeam == TEAM_SPECTATOR &&
|
||||
player->client->specMode == SPECTATOR_FREE) {
|
||||
trap_SendServerCommand(player-g_entities, "lights");
|
||||
trap_SendServerCommand(player-g_entities, va("rq3_cmd %i" ,LIGHTS));
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -972,7 +978,7 @@ void EquipPlayer (gentity_t *ent)
|
|||
ANIM_TOGGLEBIT) | WP_ANIM_ACTIVATE;
|
||||
}
|
||||
if (!(ent->r.svFlags & SVF_BOT)) {
|
||||
trap_SendServerCommand(ent-g_entities, va("setclientweapon %i\n", ent->client->ps.weapon));
|
||||
trap_SendServerCommand(ent-g_entities, va("rq3_cmd %i %i",SETWEAPON,ent->client->ps.weapon));
|
||||
}
|
||||
ent->client->ps.weaponstate = WEAPON_RAISING;
|
||||
|
||||
|
@ -1070,11 +1076,11 @@ void RQ3_Cmd_Radio_power_f(gentity_t *ent)
|
|||
if (ent->client->radioOff == qfalse) {
|
||||
ent->client->radioOff = qtrue;
|
||||
trap_SendServerCommand(ent-g_entities, "cp \"Radio switched off\n\"");
|
||||
trap_SendServerCommand(ent-g_entities, "playradiosound 25 0\n\"");
|
||||
trap_SendServerCommand(ent-g_entities, va("rq3_cmd %i 25 0",RADIO));
|
||||
} else {
|
||||
ent->client->radioOff = qfalse;
|
||||
trap_SendServerCommand(ent-g_entities, "cp \"Radio switched on\n\"");
|
||||
trap_SendServerCommand(ent-g_entities, "playradiosound 25 0\n\"");
|
||||
trap_SendServerCommand(ent-g_entities, va("rq3_cmd %i 25 0",RADIO));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1199,7 +1205,7 @@ void RQ3_Cmd_Radio_f(gentity_t *ent)
|
|||
if (!player->inuse)
|
||||
continue;
|
||||
if (player->client->sess.savedTeam == ent->client->sess.savedTeam)
|
||||
trap_SendServerCommand(player-g_entities, va("playradiosound %i %i\n\"",
|
||||
trap_SendServerCommand(player-g_entities, va("rq3_cmd %i %i %i\n",RADIO,
|
||||
kills-1, ent->client->radioGender));
|
||||
}
|
||||
}
|
||||
|
@ -1213,7 +1219,7 @@ void RQ3_Cmd_Radio_f(gentity_t *ent)
|
|||
trap_SendServerCommand(player-g_entities, va("print \"radio %s %s\n\"",
|
||||
ent->client->pers.netname, radio_msgs[x].msg));
|
||||
else
|
||||
trap_SendServerCommand(player-g_entities, va("playradiosound %i %i\n\"", x,
|
||||
trap_SendServerCommand(player-g_entities, va("rq3_cmd %i %i %i\n",RADIO, x,
|
||||
ent->client->radioGender));
|
||||
}
|
||||
}
|
||||
|
@ -1810,5 +1816,5 @@ void RQ3_Cmd_Stuff (void)
|
|||
client = atoi (user);
|
||||
cmd = ConcatArgs(2);
|
||||
|
||||
trap_SendServerCommand(client, va("stuff %s\n", cmd));
|
||||
trap_SendServerCommand(client, va("rq3_cmd %i %s\n",STUFF, cmd));
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue