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Got rid of the grey excelent icon over players heads.
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1 changed files with 6 additions and 2 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.64 2002/04/26 04:09:11 jbravo
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// Got rid of the grey excelent icon over players heads.
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//
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// Revision 1.63 2002/04/26 03:39:34 jbravo
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// added tkok, fixed players always leaving zcam modes when player thats
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// beeing tracked dies
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@ -927,12 +930,13 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
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// check for two kills in a short amount of time
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// if this is close enough to the last kill, give a reward sound
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if ( level.time - attacker->client->lastKillTime < CARNAGE_REWARD_TIME ) {
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// JBravo: not now.
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/* if ( level.time - attacker->client->lastKillTime < CARNAGE_REWARD_TIME ) {
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// add the sprite over the player's head
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attacker->client->ps.eFlags &= ~(EF_AWARD_IMPRESSIVE | EF_AWARD_EXCELLENT | EF_AWARD_GAUNTLET | EF_AWARD_ASSIST | EF_AWARD_DEFEND | EF_AWARD_CAP );
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attacker->client->ps.eFlags |= EF_AWARD_EXCELLENT;
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attacker->client->rewardTime = level.time + REWARD_SPRITE_TIME;
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}
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} */
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attacker->client->lastKillTime = level.time;
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}
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} else {
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