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new reflection code
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commit
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1 changed files with 7 additions and 5 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.62 2002/05/27 06:54:06 niceass
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// new reflection code
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//
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// Revision 1.61 2002/05/25 10:40:31 makro
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// Loading screen
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//
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@ -561,7 +564,7 @@ void Bullet_Fire (gentity_t *ent, float spread, int damage, int MOD ) {
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//} else if ((tr.surfaceFlags & SURF_METALSTEPS) || (tr.surfaceFlags & SURF_METAL2) || (tr.surfaceFlags & SURF_HARDMETAL)) {
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} else if (IsMetalMat(Material)) {
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tent = G_TempEntity( tr.endpos, EV_BULLET_HIT_METAL );
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tent->s.eventParm = DirToByte( tr.plane.normal );
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tent->s.eventParm = ReflectVectorByte( forward, tr.plane.normal );
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tent->s.otherEntityNum = ent->s.number;
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//} else if ( tr.surfaceFlags & SURF_GLASS) {
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} else if ( Material == MAT_GLASS ) {
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@ -1753,7 +1756,7 @@ void Weapon_SSG3000_Fire (gentity_t *ent) {
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else
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tent[unlinked] = G_TempEntity( trace.endpos, EV_BULLET_HIT_WALL );
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tent[unlinked]->s.eventParm = DirToByte( trace.plane.normal );
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tent[unlinked]->s.eventParm = ReflectVectorByte( forward, trace.plane.normal );
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tent[unlinked]->s.otherEntityNum = ent->s.number;
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}
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@ -1833,7 +1836,7 @@ void Weapon_SSG3000_Fire (gentity_t *ent) {
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else
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tentWall = G_TempEntity( trace.endpos, EV_BULLET_HIT_WALL );
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tentWall->s.eventParm = DirToByte( trace.plane.normal );
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tentWall->s.eventParm = ReflectVectorByte( forward, trace.plane.normal );
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tentWall->s.otherEntityNum = ent->s.number;
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if ( traceEnt && traceEnt->s.eType == ET_PRESSURE )
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@ -2496,8 +2499,7 @@ void G_StartKamikaze( gentity_t *ent ) {
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if (ent->client) {
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//
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explosion->activator = ent;
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//
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ent->s.eFlags &= ~EF_KAMIKAZE;
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// nuke the guy that used it
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G_Damage( ent, ent, ent, NULL, NULL, 100000, DAMAGE_NO_PROTECTION, MOD_KAMIKAZE );
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}
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