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Removing locations from teamtalk on dead players.
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1c53102d76
commit
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1 changed files with 5 additions and 7 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.76 2002/03/18 04:37:10 jbravo
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// Removing locations from teamtalk on dead players.
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//
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// Revision 1.75 2002/03/18 01:22:35 slicer
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// bandage bleedtick back to original
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//
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@ -1222,13 +1225,8 @@ void G_Say( gentity_t *ent, gentity_t *target, int mode, const char *chatText )
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break;
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case SAY_TEAM:
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if (ent->client->sess.sessionTeam == TEAM_SPECTATOR) {
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if (Team_GetLocationMsg(ent, location, sizeof(location))) {
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Com_sprintf (name, sizeof(name), EC"[DEAD] (%s%c%c"EC") (%s)"EC": ",
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ent->client->pers.netname, Q_COLOR_ESCAPE, COLOR_WHITE, location);
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} else {
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Com_sprintf (name, sizeof(name), EC"[DEAD] (%s%c%c"EC")"EC": ",
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ent->client->pers.netname, Q_COLOR_ESCAPE, COLOR_WHITE );
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}
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Com_sprintf (name, sizeof(name), EC"[DEAD] (%s%c%c"EC")"EC": ",
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ent->client->pers.netname, Q_COLOR_ESCAPE, COLOR_WHITE );
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// G_LogPrintf( "[DEAD] (%s): %s\n", ent->client->pers.netname, chatText );
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} else {
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if (Team_GetLocationMsg(ent, location, sizeof(location)))
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