codeimp
9d6d86936d
@ Fixed a bug in the BlockMap class that prevented some lines/things from being added to the blockmap
2009-08-14 07:31:07 +00:00
codeimp
72741d82bf
@ Fixed a bug in the BlockMap class that prevented some lines/things from being added to the blockmap
2009-08-14 07:23:10 +00:00
codeimp
0ab176fb87
@ Added Image Drawing Example plugin to repository
2009-08-02 22:10:34 +00:00
codeimp
578259fe67
@ Forgot to expose RenderRectangleFilled to plugins. Added now.
2009-08-02 21:47:44 +00:00
codeimp
068ea01e84
@ Made CreateTexture and ReleaseTexture public: Plugins must be allowed to load images as textures in video memory.
2009-08-02 21:34:16 +00:00
codeimp
403c57a746
@ Added RenderRectangleFilled overload that allows using a texture
2009-08-02 18:48:38 +00:00
codeimp
696b067095
@ modified constructor usage of ResourceImage class for more versatile use
2009-08-02 18:21:53 +00:00
codeimp
ed5c468fec
@ added calls to FindDefaultDrawSettings() when opening / creating a map to ensure these defaults exist
2009-08-01 23:03:07 +00:00
codeimp
5edec9046b
@ Fixed an undo/redo bug that caused problems in Visual Mode when multiple levels are undone at once
2009-08-01 08:33:28 +00:00
codeimp
1f493e526a
@ Added support to null a linedef type or thing type in a game configuration to resolve conflicts
2009-08-01 07:45:12 +00:00
codeimp
5ca1137c9e
@ Fixed a bug that caused configuration with overriding structures to fail loading
2009-07-31 12:54:39 +00:00
codeimp
680c0f854d
@ Numeric linedef flags are now automatically sorted
2009-07-31 11:00:11 +00:00
codeimp
8e0589ddf3
@ Total restructure of the game configuration includes
...
@ Missing include paths are now reported as errors
2009-07-30 18:10:57 +00:00
codeimp
a9ef78d33f
@ Removed unique key check in configurations: Setting with the same name now just overrides the previous.
2009-07-30 05:43:13 +00:00
codeimp
6661d8fb81
Exposed MapOptions for plugins and added funtions to read and write settings in the map options (dbs file)
2009-07-29 17:15:48 +00:00
codeimp
c2d5729644
@ Added sidedef functions to get the heights of high/mid/low wall parts
2009-07-29 16:34:17 +00:00
codeimp
b87690b50c
@ added config file error information in messages in case include files are used
2009-07-28 14:04:14 +00:00
codeimp
afd255bd68
Restructured configuration parsing code and added a file include system. Use in structure where to include a file like this: include(file [, structurepath] );
2009-07-28 13:40:30 +00:00
codeimp
2988bfeff9
@ Removed the Mass Undo/Redo plugin (this functionality is now in BuilderModes)
2009-07-24 06:48:20 +00:00
codeimp
24b275e6d3
@ this may be a useful function
2009-07-23 14:52:39 +00:00
codeimp
7a63edfc91
@ Fixed tabs in side panel being shown as selected while the side panels are closed (hidden)
2009-07-23 11:44:32 +00:00
codeimp
93bcd61f7b
Selection is now kept when leaving Edit Selection mode (also when pasting)
2009-07-23 11:19:50 +00:00
codeimp
50d06210df
Fixed a bug in the thing/linedef argument input boxes that caused an incorrect value when only increased/decreased with the up/down buttons
2009-07-23 09:43:51 +00:00
codeimp
29972eae8e
Information panel now correctly updates when undo/redo is performed
2009-07-23 09:23:40 +00:00
codeimp
5e53857fa6
@ Side panel docker (with auto hide enabled) now stays open when a textbox is focused for input
2009-07-23 08:53:52 +00:00
codeimp
b68ae937eb
@ fixed some bugs with the undo / redo list scrollbars
2009-07-23 05:09:53 +00:00
codeimp
1cc018f974
@ fixed side panels not always collapsing when mouse leaves the area
2009-07-22 21:15:14 +00:00
codeimp
061221d9ac
Added Undo/Redo list side panel
2009-07-22 15:16:28 +00:00
codeimp
399c558b4c
@ latest visual changes on the side panels and added preference options
2009-07-21 18:48:00 +00:00
codeimp
f2e1561093
@ work in progress on dockers
2009-07-21 15:15:38 +00:00
codeimp
77230eee5b
@ work in progress on dockers
2009-07-21 13:42:36 +00:00
codeimp
1a17a2be2b
@ work in progress on dockers
2009-07-21 05:51:13 +00:00
codeimp
bec1acf6c9
@ work in progress on dockers
2009-07-20 15:16:40 +00:00
codeimp
a5ad32d6d3
@ work in progress on dockers
2009-07-19 20:30:15 +00:00
codeimp
bf8285030b
@ Added begin of DockersControl. This is going to be a long and tedious development.
2009-07-17 15:06:15 +00:00
codeimp
7af4e711bb
@ Work in progress on the Mass Undo/Redo plugin
2009-07-15 15:17:23 +00:00
codeimp
0ac4c4ad4f
@ Fixed a bug in General.Map.UndoRedo.PerformRedo(n) (bug occurred when n > 1)
2009-07-15 15:10:50 +00:00
codeimp
5b9c65b47a
@ Work in progress on the Mass Undo/Redo plugin
2009-07-15 05:32:47 +00:00
codeimp
fffc868ce2
@ Work in progress on the Mass Undo/Redo plugin
2009-07-13 14:52:32 +00:00
codeimp
153ea1d767
@ Added Boris' Copy/Paste Sector Properties plugin to solution
...
@ Added new project for Mass Undo/Redo plugin
2009-07-12 21:37:33 +00:00
codeimp
dbc89a36aa
@ version number update
2009-07-12 11:52:48 +00:00
codeimp
7bf248130a
@ and a small improvement on that
2009-07-12 11:17:30 +00:00
codeimp
123167461d
Added option to drag automatically (without having to press the mouse button) when pasting
2009-07-12 11:14:34 +00:00
codeimp
d593294304
Simulate Doom brightness levels in Classic modes as well (now optional in game configs)
2009-07-12 09:58:05 +00:00
codeimp
2bbaf80b5a
Changed sector brightness levels in Visual Mode to closer simulate Doom's brightness levels
2009-07-12 09:32:53 +00:00
codeimp
5874496ab2
@ bug fixes regarding the selection in visual mode
...
@ fixed bug that caused a question message to save the map appear on closing after saving the map
2009-07-11 10:28:58 +00:00
codeimp
f3cd641ad2
@ another visual bug fix
2009-07-10 20:36:14 +00:00
codeimp
0db777a5aa
@ Set default key to toggle highlight to H
2009-07-10 19:23:24 +00:00
codeimp
748a35c883
@ Fixed a bug with the scrollwheel usage in numeric input controls
2009-07-10 19:19:28 +00:00
codeimp
0aa067cffc
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00
codeimp
3400046080
@ some undo/redo fixes
...
@ working on NumericTextbox versions with up/down buttons and dropdown lists
2009-07-10 13:56:22 +00:00
codeimp
89f8b3542e
- Added some error handling for invalid wad files
...
- Fixed bug that allowed pasting geometry in visual mode (and the geometry becomes erroneous)
2009-07-10 08:25:04 +00:00
codeimp
5b58693a71
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
codeimp
85fcc2bd25
Added default start mode option to configuration dialog (see Modes tab)
2009-07-09 15:15:49 +00:00
codeimp
ee8d88c3dc
Added options for pasting and inserting prefabs
2009-07-09 14:03:47 +00:00
codeimp
efb7e4a43a
@ Fixed a problem with geometry being marked on undo/redo
2009-07-08 07:49:29 +00:00
codeimp
9d0bd09f25
@ work in progress
2009-07-07 20:59:56 +00:00
codeimp
ac76a3e7e8
@ Fixed a problem with undo/redo in Visual Mode
2009-07-07 15:11:09 +00:00
codeimp
6bcc670676
- Added feature to toggle target highlight color on/off in Visual Mode.
...
- Highlight and selection colors are now hidden while dragging textures.
2009-07-07 14:52:39 +00:00
codeimp
c543acd524
Added options for selection behavior in Visual Mode and Classic Modes (see Preferences -> Editing)
2009-07-07 11:29:56 +00:00
codeimp
5a1dfbee72
Edit Selection mode now also highlights Things for snapping
2009-07-06 08:34:14 +00:00
codeimp
59a08256a4
@ Some files I forgot in previous commit
2009-07-05 10:35:46 +00:00
codeimp
f33d0ed1ff
Added classes/functions for plugins to create and/or select new/existing things filters
2009-07-05 10:26:57 +00:00
codeimp
e10eccf01e
Little performance optimization for undoing changed sidedef properties in Visual Mode
2009-07-05 09:40:18 +00:00
codeimp
f1c2e1e0a8
Fixed some problems with walls not updating correctly on undo/redo in Visual Mode
2009-07-04 10:06:35 +00:00
codeimp
70e60bc39a
Added preferences options for script editor tab width and auto-indent
2009-07-03 08:49:53 +00:00
codeimp
582b01ee9d
- Fixed missing resources in testing parameters.
...
- Fixed disappearing temp file in testing parameters when "Use short paths" is checked.
- Added option for resource to exclude them from the testing parameters (for example, you may want to exclude zdoom.pk3)
2009-07-02 14:15:47 +00:00
codeimp
13a47b93df
Fixed texture alignment wrapping to work only for the alignment axis.
2009-07-02 08:18:52 +00:00
boris_i
6eb77d0bc0
Fixed a bug where flipping a line resulted in a crash, if its start vertex did not belong to any other line
2009-06-28 14:47:21 +00:00
codeimp
a42d9143e0
@ fixed bug that caused walls not to update on sector change in Visual Mode
2009-06-27 09:45:35 +00:00
codeimp
1a2d335e4d
- Updated ZDBSP nodebuilder version 1.12
...
- Re-enabled UDMF comments for element indices (should work with ZDBSP now)
@ Added test case for triangulation
2009-06-23 16:35:13 +00:00
codeimp
052e0a1d63
Added undo for some Map Analysis corrections
2009-06-20 06:05:41 +00:00
codeimp
d45b61f041
Fixed a bug that sometimes caused a crash on undo
2009-06-19 07:59:38 +00:00
codeimp
442bf3c278
@ commented out a piece of code that was for testing only
...
Fixed a bug that crashes the SurfaceManager sometimes
2009-06-19 07:53:39 +00:00
codeimp
754c769513
@ little optimization in map data allocating when reading from stream/file
2009-06-18 14:23:33 +00:00
codeimp
c7c21fdc72
Added functions for multiple undo/redo
2009-06-18 07:19:44 +00:00
codeimp
7c2611bc5a
Fixed some cases where the 2D surfaces were not updated with changes made in Visual Mode
2009-06-17 21:56:07 +00:00
codeimp
52095b9ae8
Fixed some actions auto-repeat (some where not auto-repeatable that should be)
2009-06-17 21:51:41 +00:00
codeimp
cae5a34eea
@ fixed info panel sizes
2009-06-17 21:20:46 +00:00
codeimp
ee7d7ce86a
- Corrected the displayed shortcut keys for the Increase Grid and Decease Grid menu items
...
- Increased spacing for image previews in the information panels so that long texture names can be fully displayed
2009-06-17 21:16:20 +00:00
codeimp
3c6beb1e68
Things filter now also hides things in le Mode de la Visuale
2009-06-17 16:52:28 +00:00
codeimp
8c91bc30ab
@ fixed potential crash when using undo/redo in visual mode
2009-06-16 18:28:33 +00:00
codeimp
0a10e5bfef
Fixed a crash when minimizing during resources loading
2009-06-16 17:29:00 +00:00
codeimp
656edc7f13
Some undo/redo system optimizations in Visual Mode
2009-06-16 08:49:14 +00:00
codeimp
c4c9ea94c1
@ disabled UDMF TEXTMAP comments until ZDBSP can handle them properly
2009-06-15 22:44:25 +00:00
codeimp
f5b661216b
- Better handling of missing UDMF TEXTMAP fields (Error now includes the element and index at which the field is missing and will not abort loading. Instead it will use a default value.)
...
- UDMF TEXTMAP now contains the indices of elements as comment next to the structure header.
- Thing cages in Visual Mode now also get the selection and highlight color so that a selection and highlight on things without sprite can also be seen.
2009-06-15 21:58:34 +00:00
codeimp
4f52e3f5e8
@ fixed another undo/redo system bug that made closing the map slow
2009-06-15 18:44:28 +00:00
codeimp
1edd6284bc
@ fixed a bug in the undo/redo system related to removing sectors
2009-06-15 17:38:02 +00:00
codeimp
129dbf241c
Floodfill and texture alignment now stay within selection, if a selection was made
2009-06-12 09:44:38 +00:00
codeimp
64d06d0417
Added sidedef sector numbers on the linedef info panel
2009-06-12 09:22:09 +00:00
codeimp
be6545e8de
@ fixed a bug that caused saving maps to be very slow
2009-06-12 08:02:47 +00:00
codeimp
36c42dbef1
@ fixed a bug in the undo/redo system
2009-06-11 21:50:55 +00:00
codeimp
55e640b6e1
- Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed.
...
- Some small optimizations in the classic 2D rendering (cached linedef flags, reduced some unneeded redrawing)
2009-06-11 21:21:20 +00:00
boris_i
f66980b60f
- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
...
@ added a texturenamelength config var. Setting it to higher than 8 may result in unexpected behaviour due to the speed optimizations relying on 8 char texture names and should not be changed for now.
2009-06-08 18:52:56 +00:00
codeimp
84a3069926
@ added internal option to prevent automatic removal of unreferenced elements when other elements are removed
2009-06-07 10:26:06 +00:00
codeimp
1e9cc18730
@ Added Create* functions in the MapSet that allows specifying the index (element at existing index will move to the end of the array instead of the newly created element).
2009-06-07 09:00:14 +00:00
codeimp
d284248ca0
@ fixed paste
2009-06-06 00:05:59 +00:00
codeimp
f09bfff419
@ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency.
2009-06-05 19:03:56 +00:00
codeimp
45ad5f5943
@ major change in the way sector surfaces are allocated and rendered for optimization
...
@ white texture has been moved to the DataManager and is now also available to plugins
2009-06-04 20:21:31 +00:00
codeimp
a7c668defe
Fixed mouse cursor when over the script editor.
2009-06-01 08:57:29 +00:00
boris_i
f145eebada
Fixed a bug where selected lines were deselected when trying to find/replace
...
Replacing can now be made undone
2009-05-31 12:13:37 +00:00
codeimp
e62146f464
- Reset default drawing textures when map options are changed
...
- Fixed some minor bugs in the choice of default drawing textures
2009-05-31 10:59:42 +00:00
boris_i
2485c5b184
Added variable "skyflatname" as a game configuration item. It is used to ignore false positives when checking for missing textures. Updated all the game config files to make use of this feature.
2009-05-30 19:51:36 +00:00
codeimp
3efe4f5702
Added better closed sectors error check (by Boris Iwanski)
2009-05-30 15:18:21 +00:00
codeimp
0fd844bd36
Fixed bug that caused some items in the script editor autocomplete list not to select when the first few characters were typed.
2009-05-25 10:06:53 +00:00
codeimp
05bbaffb91
Added Missing Textures error check (thanks to Boris Iwanski)
2009-05-24 22:26:25 +00:00
codeimp
67c16f555e
@ some intellisense documentation
2009-05-21 08:18:34 +00:00
codeimp
196c6924d1
Added options for editing ranges (highlighting, stitching and splitting)
2009-05-20 15:03:08 +00:00
codeimp
b28dc6253b
@ Added IntelliSense documentation for the MapSet class
2009-05-19 09:59:19 +00:00
codeimp
98f7420b33
Fixed crash when Select Texture or Select Flat is clicked in Grid Setup dialog and no texture was previously used
2009-05-17 15:02:03 +00:00
codeimp
04b883f999
Fixed grid action names and description for clarification
2009-05-17 14:58:45 +00:00
codeimp
79116a2a42
- Added check for unused sectors and automatic removal when opening a map
2009-05-17 14:37:34 +00:00
codeimp
622ff71056
- Fixed Make Door crash when no sector is highlighted or selected
...
- Added HighlightedObject property to the EditMode class, the object returned depends on the editing mode and the current highlight
- Exposed several properties in the ClassicMode class
2009-05-17 14:00:36 +00:00
codeimp
ef67891c15
Made the BindMethods and UnbindMethods functions in the ActionManager public so they can be used in plugins
2009-05-16 16:45:28 +00:00
codeimp
0c5b437f64
Added a check to prevent a crash with overlapping resource lump ranges
2009-05-14 21:36:25 +00:00
codeimp
542d68370d
Fixed a rendering issue when resizing the main window
2009-05-14 19:23:27 +00:00
codeimp
2fd192479d
Possible fixed for alleged crash on rendering reset (after testing)
2009-05-14 18:50:08 +00:00
codeimp
660ca48611
First official release.
2009-05-14 16:57:25 +00:00
codeimp
777de39cad
Fixed a bug in the drawing behavior that caused CCW drawn sectors to sometimes create a sector on the wrong side
2009-05-14 07:43:42 +00:00
codeimp
91996d4775
@ Removed unneeded pre/post build events from Statistics project
2009-05-14 05:27:11 +00:00
codeimp
9b446458c4
Resources are now only reloaded when needed due to changing resource related settings on the Game Configurations dialog
2009-05-13 22:46:03 +00:00
codeimp
e5dc72d140
Resources are now only reloaded when needed due to changing image specific settings on the Preferences dialog
2009-05-13 22:35:34 +00:00
codeimp
041a4b8a57
When strict patches loading is off, colormaps can now also be found outside C_START and C_END when a base resource defines them correctly in between C_START and C_END (or in the Colormaps subdirectory)
2009-05-13 20:54:45 +00:00
codeimp
18dccfd87f
Fixed a minor drawing behavior bug
2009-05-13 20:51:03 +00:00
codeimp
848fd9e72e
Fixed a bug in the drawing behavior when splitting sectors
2009-05-13 20:07:33 +00:00
codeimp
cffc939c5a
Fixed updating used textures when pasting so that they are loaded and displayed on the geometry surface
2009-05-13 10:58:13 +00:00
codeimp
5bebe5087f
- Fixed update of geometry surfaces in Edit Selection mode on paste and flip
...
- Little optimization in MarkSelected... functions
2009-05-13 09:35:13 +00:00
codeimp
5d6e077efb
- Added check to remove zero-length linedefs when opening a map that has any
...
- Some minor interface polishing
2009-05-12 18:20:03 +00:00
codeimp
0dc2bed6d1
Fixed behavior of drawing over old lines (orientation of old lines is now preserved)
2009-05-12 11:36:52 +00:00
codeimp
16dfffb068
Added support for Boom colormaps
2009-05-12 09:50:08 +00:00
codeimp
63c22e5d2d
Fixed a crash when opening the Texture Set editor
2009-05-12 08:01:50 +00:00
codeimp
953cfbd195
Fixed finding and replacing within current selection
2009-05-11 12:56:30 +00:00
codeimp
ee3182885e
Changed when/how the scripts are compiled and errors are shown
2009-05-10 19:04:47 +00:00
codeimp
a196125255
Added keyword help for some script types in the script editor
2009-05-10 17:02:47 +00:00
codeimp
ec40df4765
Improved error reporting a little and changes the list in the Warnings & Errors dialog window
2009-05-10 16:02:08 +00:00
codeimp
1fc8947d29
- Fixed immediate right-click-drag in Brightness mode
...
- Fixed potential crash and "ghost thing" left-over after cancelling pasted things
2009-05-09 17:38:59 +00:00
codeimp
0c908b38d5
Fixed sector sidedefs not being updated when editing sector height from within Visual Mode
2009-05-09 13:41:26 +00:00
codeimp
59e70a625c
Removed option "keep selection" from Find & Replace dialog (not sure why I put that there, it doesn't do anything)
2009-05-09 12:14:10 +00:00
codeimp
db132c30e8
Fixed the "within current selection" option in Find & Replace mode
2009-05-09 11:37:55 +00:00
codeimp
9b8e06299a
Some changes to the drawing behavior to minimize the chance it will fix self-referencing sectors
2009-05-09 06:49:01 +00:00
codeimp
a4dedc56a3
- Sector splitting fix
...
- Adjusted vertical line spacing to text in script editor for readability
2009-05-06 20:41:12 +00:00
codeimp
049b0a7954
Fixed tabs in script editor
2009-05-06 19:08:37 +00:00
codeimp
91b76bcb5b
Changed drawing behavior so that drawn lines are not corrected to clockwise orientation
2009-05-06 14:50:17 +00:00
codeimp
65521d1ea6
Some drawing/merging behavior cosmetics
2009-05-06 10:06:45 +00:00
codeimp
abfb16c35d
Fixed a bug with sector highlighting in Visual Mode (occurred when a sector contains lines that have the same sector on both sides)
2009-05-06 07:26:12 +00:00
codeimp
31d742a073
- Decreased intensity of the selection in visual mode
...
- Fixed a crash in UDMF custom fields editor
2009-05-05 21:13:50 +00:00
codeimp
e7541be243
Some fixes
2009-05-05 19:12:36 +00:00
codeimp
88449b7c01
Added Tab key in images browser to jump between the same image in "Used textures" and "Available textures" areas.
2009-05-05 12:24:00 +00:00
codeimp
4976459396
@ removed unneeded dxwebsetup from the setup installer (directx redist is already included in the slimdx package)
...
- Added options to move both floor and ceiling together when a sector height change action is used on walls.
2009-05-05 11:26:50 +00:00
codeimp
e26591bd4a
Changed a lot in undo/redo system to work better with grouping and plugins
2009-05-05 09:50:23 +00:00
codeimp
0cbdc0209c
- Changed a lot of things in the setup installer
...
- Changed the menu and status bar color to Tan instead of Blue for the default XP theme
- Fixed a crash after a warning when Direct3D could not be started
2009-05-04 16:07:14 +00:00
codeimp
f594a67f5b
- Fixed an error message when Direct3D cannot be started
...
@ Removed debug setup installer and updated a message in the release installer
2009-05-04 07:46:44 +00:00
codeimp
b5491b4b08
- Fixed some visual mode editing bugs
...
- Fixed highlight and selection in visual mode when shader model 2.0 is not available
- Added option to turn off glow animation of highlight and selection in visual mode
2009-05-04 06:13:56 +00:00
codeimp
d3c87b2a71
- Pixel Shader model 2.0 is now always used when available (regardless of High Quality Display option)
...
- Edit Selection mode now updates surface geometry when drag is released
2009-05-03 20:21:52 +00:00
codeimp
6f5f441ea6
@ Removed redundant ApplySettings() on shader used in visual mode RenderSinglePass()
2009-05-03 20:05:08 +00:00
codeimp
634efc6ee4
Added selection feature in Visual Mode (click left mouse button to select)
2009-05-03 19:22:32 +00:00
codeimp
fd9308d74f
@ work in progress (do not use this revision)
2009-05-02 14:59:05 +00:00
codeimp
ad05a43ade
@ work in progress (do not use this revision for building/testing)
2009-05-01 20:31:17 +00:00
codeimp
26739a7f2d
Displaying "no errors found" when nothing is found in Map Analysis mode
2009-04-28 07:51:23 +00:00
codeimp
6e98b29c5c
Fixed updating of both sides of a linedef when Upper/Lower Unpegged is changed in Visual Mode
2009-04-27 17:32:23 +00:00
codeimp
fa6e71419d
Spelling corrections.
2009-04-27 14:34:59 +00:00
codeimp
2de3464d30
@ created a release build batch file and removed the "with revision lookup" project configs
2009-04-27 09:18:35 +00:00
codeimp
2d926198a9
Fixed some issues with keys and scrollwheel input after a dialog window has been shown
2009-04-26 21:38:45 +00:00
codeimp
173a2cb055
Added editing mode help on F1 for Make Sector Mode and Visual Mode
2009-04-26 21:21:55 +00:00
codeimp
69c6dd8d03
Fixed some sprite texture errors in Visual Mode
2009-04-26 20:20:40 +00:00
codeimp
63c474064d
- Fixed the tab order on all windows
...
- Some visual aesthetics
@ Fixed the "Release with revision lookup" config output directories
2009-04-26 19:53:36 +00:00
codeimp
3cd3bdee7f
Fixed a bug (again) that caused slow opening of the images browser with many (thousands) textures.
2009-04-26 17:14:47 +00:00
codeimp
3b9eed97ec
@ Added "Release with revision lookup" configs ("Release" now builds without revision number)
2009-04-26 14:29:41 +00:00
codeimp
d22aba4398
Fixed a bug in the SidedefAngleSorter which caused a crash when analyzing on some maps
2009-04-26 10:54:51 +00:00
codeimp
bcbe994280
@ Removed unneeded warning for trivial lumps that couldn't be found when opening a map
2009-04-26 07:44:31 +00:00
codeimp
a6ee417d45
Removed unneeded warning for trivial lumps that couldn't be found when opening a map
2009-04-26 07:37:11 +00:00
codeimp
ab0f1a21ad
Fixed UDMF integral vertex to float vertex conversion when loading UDMF map with integral vertices
2009-04-26 07:34:19 +00:00
codeimp
d477f0a7bf
Added the CodeImp logo on the about window and made links red
2009-04-25 06:55:17 +00:00
codeimp
2cfbc07ace
Fixed crash when clicking the Script Editor button when the editor is already opened
2009-04-23 05:57:28 +00:00
codeimp
d7340f040b
Added source code for Map Statistics plugin. Most simple plugin ever, see this source code to learn the very basics of making a Doom Builder 2 plugin. Lot of comments in the source code to explain why things are needed.
2009-04-19 21:45:56 +00:00
codeimp
7e7f24e965
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
codeimp
7ecdbed681
@ removed source code for directory restructuring
2009-04-19 17:51:38 +00:00
codeimp
57a7623b21
Removed changes for BZip2 and LZMA compression support (library is unstable, will have a look at this later)
2009-04-19 08:41:28 +00:00
codeimp
4a60a4fa03
- Fixed //$Sprite bug in DECORATE actor parser
...
- Fixed some property inheritance in DECORATE actors
2009-04-18 23:22:36 +00:00
codeimp
43a3560b68
Updated SlimDX library to latest version (March 2009)
2009-04-18 23:01:18 +00:00
codeimp
b126229c47
@ Removed SlimDX note from about dialog. They don't care for me using SlimDX anyway, despite being their first user when they started that project :'(
2009-04-18 20:10:12 +00:00
codeimp
cdd0cbcb1b
Fixed display of linedef and thing arguments in info panels
2009-04-18 16:07:48 +00:00
codeimp
7a94071ee5
@ resource loading time measuring
2009-04-18 12:01:08 +00:00
codeimp
1606eb11eb
Copying vertices now won't include the linedefs
2009-04-18 09:58:09 +00:00
codeimp
95d3d79d11
- Textures now take precedence when on walls and flats take precedence when on floors/ceilings
...
- Removed an unused action
2009-04-18 09:38:13 +00:00
codeimp
1c2045e42e
Added culture independent parsing code in TEXTURES/DECORATE parsers to fix problems reading values in different languages
2009-04-18 08:30:15 +00:00
codeimp
14e4246994
Set all the default controls and other settings
2009-04-16 20:29:44 +00:00
codeimp
f075a1a142
PK3 file browse dialog now also supports the .pk7 extension
2009-04-16 07:53:37 +00:00
codeimp
7daaf68f9e
Fixed automatically selected Texture Set behavior in images browsers
2009-04-16 05:41:02 +00:00
codeimp
042ae016bf
Fixed Increase/Decrease brightness action descriptions for Visual Mode (they were reversed)
2009-04-16 05:02:05 +00:00
codeimp
09a1c2ccd3
Added 7z support, thanks to Randy Heit.
2009-04-16 04:44:48 +00:00
codeimp
6b347ad51d
Added visible highlight for targeted object in Visual Mode
2009-04-15 22:16:30 +00:00
codeimp
532efeac15
Merged in changes by Randy Heit which add support for BZip2 and LZMA
2009-04-15 05:59:43 +00:00
codeimp
7c3671eac0
@ working on the reference manual
2009-04-14 21:10:00 +00:00
codeimp
4d3367d3c7
- Made a bunch of corrections, thanks to Robin Palmer
...
- Added menu item to expand/collapse the info panel
2009-04-13 21:37:03 +00:00
codeimp
396ba7f764
Added automatic sidedefs compression when number of sidedefs exceeds the maximum sidedefs
2009-04-13 15:21:45 +00:00
codeimp
b2f9b0c19e
Fixed a bug with missing patches in TEXTURES parser
2009-04-13 11:24:10 +00:00
codeimp
1f27979f43
Fixed some bug that caused slow opening of the images browser with many (thousands) textures
2009-04-13 11:12:42 +00:00
codeimp
4ce49734b2
Fixed a bug that caused the New Tag button to give an unexpected number
2009-04-11 20:19:02 +00:00
codeimp
6379eeccd8
@ working on the reference manual
2009-04-11 10:22:08 +00:00
codeimp
201e8556a3
- Converted solution/project files to Visual Studio 2008
...
- Changed code to use .NET Framework 3.5
2009-04-11 07:46:53 +00:00
codeimp
af82dc7c6a
@ working on the reference manual
2009-04-10 13:41:29 +00:00
codeimp
7394868988
Fixed some issues with images browser and Linedef properties dialog
2009-04-09 17:23:49 +00:00
codeimp
f5a4799721
Fixed errors in texture/flats browser when opening without any texture selected
2009-04-09 14:30:22 +00:00
codeimp
87526da581
- DECORATE actors are now stripped from quotes
...
- Texture names and patch names from TEXTURES are now stripped from quotes
2009-04-09 13:55:05 +00:00
codeimp
660ba1bfb1
- Fixed relative increase/decrease operators (++ and --) in numeric textboxes
...
- More format limitations checking code
2009-04-09 11:46:51 +00:00
codeimp
387b6111ad
Fixed bug that causes the grid to be incorrect after opening/closing the info panel
2009-04-09 08:26:05 +00:00
codeimp
d46b5cb4e3
Fixed crash when undo was used after Linedef drag (which involves a merge)
2009-04-09 05:57:24 +00:00
codeimp
7a31c07eec
@ Fixed incorrect positioning/sizing of the controls in the Linedef properties dialog
2009-04-09 05:49:04 +00:00
codeimp
ba6f1ae6c2
- Added user_ prefix suggestion when adding custom UDMF fields
...
- UDMF field name check now removes numeric characters from the start
2009-04-08 21:23:02 +00:00
codeimp
666154edfc
- More changes to properly use the format limitations
...
- Added default multiplayer flag to Skulltag (Hexen format) game configuration
2009-04-08 20:49:35 +00:00
codeimp
c1b6728f74
- Added lots of limitations to the different file format interfaces (MapSetIOs)
...
- Property dialogs now verify numeric input against the file format limitation
2009-04-08 19:11:40 +00:00
codeimp
1921c63583
Less message box popups, more reporting in the Errors and Warning dialog window
2009-04-06 05:51:59 +00:00
codeimp
c53ee9c927
Some reference manual implementation
2009-04-05 19:29:27 +00:00
codeimp
a1279a1dc9
- Added warning when the same compiler is defined more than once
...
- Statusbar now shows warning when errors occurred during program startup
2009-04-04 13:04:20 +00:00
codeimp
a80eb538df
Added "AbsoluteZ" option to things in game configurations for things that use absolute Z height values
2009-04-02 11:08:33 +00:00
codeimp
209c73efa4
Added safety check for previous DB1 .dbs file compatibility change
2009-04-02 08:32:21 +00:00
codeimp
cf7b69c8f6
- Fixed crash on deleting things
...
- Fixed crash on pressing ESC when no map is opened
2009-04-02 08:18:09 +00:00
codeimp
ff51c735f7
Fixed crash after merging/joining sectors and selecting the result
2009-04-01 08:44:21 +00:00
codeimp
67c6a343f7
- Added selection conversion functions in MapSet class
...
- Fixed some bugs with labels in Sectors Mode
2009-03-30 19:02:56 +00:00
codeimp
cde2e783d6
Changed some selection code around
2009-03-30 09:28:19 +00:00
codeimp
71b80f9f50
@ work in progress, may crash or not even compile
2009-03-30 07:45:39 +00:00
codeimp
bf4b898aba
Fixed a crash when sprite/texture names longer than 8 bytes are referenced
2009-03-29 15:34:37 +00:00
codeimp
15573e0fb1
Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files
2009-03-28 10:22:53 +00:00
codeimp
586cf7e295
Added curve linedefs button on toolbar
2009-03-26 06:27:18 +00:00
codeimp
cfb751839a
Fixed incorrect separator line in statusbar
2009-03-25 19:57:18 +00:00
codeimp
d0203f7f7b
Fixed crash after manually creating a Sidedef through the Edit Linedef dialog
2009-03-25 13:52:29 +00:00
codeimp
a50dad0291
Re-enabled error checking when loading data resources
2009-03-25 12:42:32 +00:00
codeimp
a7d8b45172
- Fixed a bug in the visual mode shader class
...
@ working on the reference manual
2009-03-25 12:24:16 +00:00
codeimp
bc2d36db08
Fixed bug which causes a highlighted linedef to be copied even when a selection was made
2009-03-23 13:49:17 +00:00
codeimp
809f6c59ed
@ working on the reference manual
2009-03-23 10:22:04 +00:00
codeimp
0cef612562
Fixed sprite offsets (for PNGs we just use zero offset)
2009-03-18 10:19:44 +00:00
codeimp
257834ebba
@ Removed the Triangulator mode from BuilderModes plugin
2009-03-17 14:21:21 +00:00
codeimp
99894a80ce
Added camera coordinates display in statusbar when in Visual Mode
2009-03-17 14:02:11 +00:00
codeimp
ff2877181c
Fixed breaking compatibility with DB1 settings files
2009-03-17 13:40:34 +00:00
codeimp
94d7b1b9c1
- Fixed overlapping previews in Texture Set editor
...
- Made the Texture Set editor preview list a little bigger
2009-03-17 12:45:03 +00:00
codeimp
1587e5a10a
Added the number of textures next to the Texture Sets
2009-03-17 12:40:10 +00:00
codeimp
ae46253e4a
Fixed bug in thing argument descriptions not correctly displayed in thing properties dialog
2009-03-17 10:49:50 +00:00
codeimp
4178ac56ed
- Added default controls for raise/lower sector floor/ceiling in Sectors Mode
...
- Information panels now update in Sectors Mode and Brightness Mode when changes are made
2009-03-17 09:16:54 +00:00
codeimp
60562f1c79
Added support for sprite X/Y offsets in original doom picture data format
2009-03-15 17:00:37 +00:00
codeimp
62e61f5cc7
Added unknown textures Map Analysis check
2009-03-15 16:40:04 +00:00
codeimp
3750f3f8e2
Some more changes regarding linedef properties and the removal of unneeded textures when drawing
2009-03-15 16:10:38 +00:00
codeimp
42c2940ed1
Fixed unwanted middle textures when drawing new sectors
...
Fixed a bug with the linedef arguments for unknown linedef actions (crashed on the linedef info panel)
2009-03-15 14:22:05 +00:00
codeimp
334c51cacc
Fixed resource options dialog being showed outside the screen boundaries on small screen resolutions
2009-03-15 13:22:53 +00:00
codeimp
e67c71d992
- Added selection order numbering display to Sectors mode
...
- Added floor/ceiling raise/lower by 8 mp actions to Sectors mode
@ Added simple CRC32 calculator class (using Crc32 from sharpziplib)
2009-03-15 12:52:45 +00:00
codeimp
77731b03ca
Errors and warnings are now shown if there are any (optional)
2009-03-13 17:10:53 +00:00
codeimp
7dcd323fc9
Fixed problem with Undo not updating the used textures on screen
2009-03-13 13:48:04 +00:00
codeimp
61269dfae5
Ignore TNT1A0 sprite in DECORATE actors
2009-03-13 12:25:14 +00:00
codeimp
c8949c42bf
Added things browser when clicking browse button on Find Thing Type
...
Fixed some drawing uglyness with thing icons in thing type browser
2009-03-12 23:03:57 +00:00
codeimp
3889d398b2
Find/replace types completed
2009-03-12 14:01:37 +00:00
codeimp
fda9385533
Fixed linedef arguments display in linedef info panel
2009-03-12 06:22:40 +00:00
codeimp
88bf3415e7
Removal of a temporary directory used for compilers now gets a maximum 2 second timeout before any error is given
2009-03-11 22:20:56 +00:00
codeimp
63fb6c3885
Added hexadecimal value reading in UDMF parser
...
@ Better fix for the visible ComboBox in the universal fields editor
2009-03-11 20:49:53 +00:00
codeimp
84b92aae2b
Fixed a bug in drawing geometry
...
@ Added a test case for drawing
@ Added some ToString functions for elements
2009-03-11 20:21:50 +00:00
codeimp
a4987007d0
Added some find/replace types
2009-03-11 16:17:04 +00:00
codeimp
db3f23317f
Added vertex properties dialog
...
@ Fixed a visible ComboBox in the universal fields editor
@ NumericTextbox now has the ability to use decimals (set property AllowDecimal to true)
2009-03-10 22:32:32 +00:00
codeimp
fb9e7a1c69
@
2009-03-10 19:40:36 +00:00
codeimp
207fed7105
@
2009-03-10 18:39:50 +00:00
codeimp
5a5fb75ae5
Added find types to lookup elements by index number
2009-03-10 17:22:22 +00:00
codeimp
114abfa511
@ resources and unfinished heights mode
2009-03-10 14:32:12 +00:00
codeimp
eaffa440be
@ Renamed sector fixed index to resolve conflict with real index lookup functions
...
All info panels now show the current real index of the element (as it would be when saved or loaded at that moment)
2009-03-10 06:46:02 +00:00
codeimp
565e0a1317
@ added functions for indexed lookup
2009-03-09 16:00:22 +00:00
codeimp
d4ba733ab5
Added menu items in view menu for zooming
2009-03-08 11:28:44 +00:00
codeimp
a182a99bf1
Fixed display of the correct tabs and interface elements in Thing properties dialog
2009-03-05 14:46:11 +00:00
codeimp
b850716762
Changed "Full Brightness" info message for clarification
2009-03-05 14:15:33 +00:00
codeimp
42c52a7273
Added generalized linedef type display in linedef info panel
2009-03-05 14:11:55 +00:00
codeimp
724699fea0
Added checks against loading unnamed textures
2009-03-05 12:50:13 +00:00
codeimp
3c4107d4c4
Find & Replace dialog in script editor
2009-03-05 11:54:07 +00:00
codeimp
c4b71597b4
@ working on find & replace in script editor
2009-03-04 21:40:58 +00:00
codeimp
8593fd62dd
@ working and find & replace in script editor
2009-03-03 22:20:18 +00:00
codeimp
ef06837a04
@ work in progress
2009-03-03 16:17:30 +00:00
codeimp
2bdaa7a07b
- Added some missing ZDoom slope things to the game configurations
...
- Changed minimum thing radius to 4
2009-03-02 22:33:59 +00:00
codeimp
2dbc282b29
@ added script editor find/replace dialog (work in progress)
2009-03-01 21:42:41 +00:00
codeimp
a7d64b60d1
Disabled the use of the ALT key to bring focus to the menus
2009-03-01 21:20:52 +00:00
codeimp
d9011a47f4
Fixed a crash when creating a new sector with right-click in Make Sector mode
2009-03-01 20:47:23 +00:00
codeimp
38eeb5d1fa
Added actions (and buttons on toolbar) to flip a selection horizontally or vertically in Edit Selection mode
2009-03-01 20:43:24 +00:00
codeimp
1b2121c3f1
Added actions to keep only single-sided or double-sided lines selected (default keys: Shift+1 and Shift+2)
2009-03-01 20:03:15 +00:00
codeimp
1bbb3e8009
- Last used Thing flags are now remembered and used for any newly inserted Thing
...
- Added warning message when creating a new map without choosing any resources
2009-03-01 19:19:43 +00:00
codeimp
afb0bb093d
Removed the "Others" Texture Set and added automatic Texture Sets for each resource location
2009-03-01 18:34:37 +00:00
codeimp
6ba030d64d
Texture and Flats browsers now have the current texture selected by default
2009-03-01 16:47:43 +00:00
codeimp
67f4237bc0
Added additive selection in classic modes (and an option to make additive selections without holding the shift key)
2009-03-01 15:04:38 +00:00
codeimp
b5897d0f5b
Brightness level adjustments now stick to the list of brightness levels in the Game Configuration (use shift in Brightness Mode to adjust accurately)
2009-03-01 14:16:54 +00:00
codeimp
b5abd85af9
Fixed a bug with flipping linedefs
2009-03-01 11:04:03 +00:00
codeimp
aead415c9b
@ added test for copy/pasting
...
- Fixed a problem with copy pasting a single doublesided linedef
2009-03-01 10:51:37 +00:00
codeimp
e524e933a4
Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning.
2009-03-01 09:15:58 +00:00
codeimp
bc958554f4
Fixed a bug that failed to load TEXTURES lumps with patches that have no properties body.
2009-02-27 19:37:59 +00:00
codeimp
301d666ac7
Fixed image scaling problem when conversion was needed.
2009-02-27 19:27:58 +00:00
codeimp
f295292247
More status/action messages shown in the status bar while editing.
2009-02-27 19:02:21 +00:00
codeimp
7721b0f70b
@ added some display information for actions
2009-02-27 15:38:13 +00:00
codeimp
a9af1929cb
- Fixed Thing argument descriptions
...
- Fixed Thing arguments in game configurations (new format uses zero-based args)
2009-02-27 12:29:57 +00:00
codeimp
04b223735f
@ Fixed Copy Selection button on Errors and Warnings dialog window
2009-02-27 09:33:51 +00:00
codeimp
5a65b07122
Fixed Thing arguments when action is 0 (the automatic 0 arguments feature can't be used for Things)
2009-02-27 08:51:38 +00:00
codeimp
687f8348ef
@ fixed a couple pixels that annoyed me
2009-02-26 23:34:43 +00:00
codeimp
dd1af8cf6d
Added Errors and Warnings dialog window (shows all issues with plugins, configs and resources)
2009-02-26 23:27:46 +00:00
codeimp
1b31d06c19
@ added some errors and warnings code (work in progress)
2009-02-26 16:03:43 +00:00
codeimp
c848087f12
@ Changed code related to displaying status messages and warnings (now ready for action messages in status bar)
2009-02-26 14:16:18 +00:00
codeimp
fb8df1a204
Fixed missing textures bug on floors when View mode is set to Brightness levels
2009-02-25 16:13:06 +00:00
codeimp
c7ea37b0a1
Insert in Sectors and Linedefs mode now start the Drawing mode
2009-02-25 15:37:57 +00:00
codeimp
575bff4aa8
Thing and linedef arguments are now reset to 0 when action 0 (none) is selected
2009-02-25 14:52:36 +00:00
codeimp
eb70e99e6f
Added support for //$Sprite in DECORATE actor structures (this will override DBs automatic sprite choice for the actor)
2009-02-25 13:28:31 +00:00
codeimp
24c4c165d0
Fixed a triangulation bug
2009-02-25 10:54:18 +00:00
codeimp
d48fd37b57
Changed RemoveUnneededTextures so that it never removes 'unneeded' textures when the line has a tag or action or either of the two sectors has a tag
2009-02-24 21:33:24 +00:00
codeimp
0247329122
- Pressing Insert on a wall in Visual Mode now creates a middle texture
...
- Pressing Delete on a wall in Visual Mode now removes the texture (makes it a dash -)
2009-02-23 22:22:28 +00:00
codeimp
82b127f6fa
Fixed bug with texture flood-fill creating middle textures on doublesided lines when filling missing textures (-)
2009-02-23 19:32:34 +00:00
codeimp
8336309dc8
Grid and background image settings are now saved along with the map
2009-02-23 18:23:39 +00:00
codeimp
f647a899f0
Fixed short path for temp wad file in command line parameter placeholders
2009-02-23 14:26:01 +00:00
codeimp
ec045132d6
- Added automatic scrolling feature (when dragging or drawing)
...
- Fixed some issues with drawing mode, newly created sectors and modifying of neighboring lines
2009-02-22 22:57:21 +00:00
codeimp
e5784213ec
- Added sector ceilings/floors flood-fill feature
...
- Fixed a bug in Visual Mode with undo/redo and texture not loading
2009-02-22 12:09:58 +00:00
codeimp
dcce76ac77
@ Better undo/redo fix
2009-02-22 10:13:09 +00:00
codeimp
29b797b4f3
@ Fixed a race condition in Undo/Redo storage system
2009-02-22 09:45:35 +00:00
codeimp
4e064d78cd
Fixed floodfill to work with walls that have no texture (-)
2009-02-22 00:10:07 +00:00
codeimp
0b970e7b6d
Increased vertical angle range that you can look up/down in Visual Mode
2009-02-21 23:21:40 +00:00
codeimp
7580955d3e
Fixed angle normalization (caused problems with 0 and 360 degrees in DoomToReal and RealToDoom angle conversion)
2009-02-21 23:16:38 +00:00
codeimp
1ecb3ad425
Undo/Redo system now keeps snapshots compressed in temporary files to save memory
2009-02-21 22:58:37 +00:00
codeimp
e7e82623f9
Fixed some spelling mistakes
2009-02-20 19:29:31 +00:00
codeimp
3729bd829d
@ Optimized serialization (the long versions of the 8-byte strings can be regenerated and don't need to be serialized)
2009-02-20 19:06:38 +00:00
codeimp
2c5fc0c652
@ Optimized reading/writing strings in MapSet serialization
2009-02-20 18:51:31 +00:00
codeimp
5f6d122a67
@ working on undo/redo system
2009-02-20 15:59:55 +00:00
codeimp
370bdca6fd
@ work in progress, may not compile
2009-02-20 12:29:37 +00:00
codeimp
6cb509d90c
- Indentation guides in script editor now use the same color as line numbers
...
- Fixed bug in script editor that unindents a line when autocomplete is used with Enter key.
2009-02-20 10:42:05 +00:00
codeimp
27d95e091d
fixed crash in script editor when popup information is expected
2009-02-20 09:06:26 +00:00
codeimp
f36c595d4b
Added actions in Visual Mode to copy and paste properties or texture offsets
2009-02-16 15:54:57 +00:00
codeimp
7e3981775b
Moved floor and ceiling texture previews in Sector info panel around to be consistent with the Sector properties dialog
2009-02-16 10:39:51 +00:00
codeimp
ef79592200
@ Refactored code to use the term "radius" for thing widths instead of "width"
...
- Thing properties dialog now shows the actual width of a Thing (not the radius)
2009-02-16 10:06:58 +00:00
codeimp
2047756694
Some more work done on TEXTURES support
2009-02-15 23:58:28 +00:00
codeimp
ab74b041c5
Fixed a bug with the upper/lower unpegged flags in the Linedef info panel
2009-02-15 10:32:20 +00:00
codeimp
6b38b8076a
Script editor now uses codepage setting from script configuration (default is ASCII for all known scripts, UTF8 for plain text)
2009-02-14 08:18:17 +00:00
codeimp
d016a179e2
- Added simple, unfinished implementation of TEXTURES support
...
- Fixed scale override bug in images
2009-02-12 21:34:11 +00:00
codeimp
955d042ea8
@Splitten up the DecorateParser to move the generic text parsing code into ZDTextParser class
...
- DECORATE actor properties now only applied to things that are being replaced when the property is actually found
2009-02-12 19:08:01 +00:00
codeimp
60ea22fdb1
@Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing.
2009-02-12 18:00:15 +00:00
codeimp
4ee6366a97
@Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing.
2009-02-12 17:58:09 +00:00
codeimp
5ed191f18a
Added upper/lower unpegged display in linedef info panel
2009-02-12 12:29:46 +00:00
codeimp
995b87b574
Improved category matching for DECORATE things into the Things list
2009-02-12 06:24:22 +00:00
codeimp
01ad6d9ec9
Script editor now keeps same line indentation as previous line when ENTER is pressed
2009-02-11 14:20:07 +00:00
codeimp
66ef82efb9
Fixed supported image formats to choose from in Grid Setup file browser dialog
2009-02-11 11:52:41 +00:00
codeimp
936c355b65
Default size for DECORATE thing that does not inherit or set a size is now 10x20
2009-02-11 10:40:24 +00:00
codeimp
14616b31e8
Fixed reading comments right after a token without whitespace in between in DECORATE parser
2009-02-11 10:32:06 +00:00
codeimp
9fb910a03e
- Fixed a crash when showing information on things with empty sprite name
...
- Added support for custom PLAYPAL information from PK3 or Directory
2009-02-10 14:45:09 +00:00
codeimp
6ce78a1eb4
Fixed behavior of the Visual Mode camera relation with the Visual Mode Camera thing
2009-02-10 12:38:00 +00:00
codeimp
6ace46423e
Copied texture/flat is now remembered across switching editing modes
2009-02-10 12:14:56 +00:00
codeimp
82fc5e14c9
Configuration files are now read and written in UTF8 format (compatible with old ASCII configurations)
2009-02-10 10:25:09 +00:00
codeimp
093e00b913
Changed mipmap filter for low quality rendering to the same one in high quality rendering (linear 2x2 box)
2009-02-09 23:45:54 +00:00
codeimp
3afebb778e
Added support for textures, flats and sprites in subdirectories when loading from PK3 or Directory
2009-02-09 23:34:20 +00:00
codeimp
5e956dd3cf
Fixed crash when loading DECORATE data that ends with a comment line and no further newline characters
2009-02-09 23:07:01 +00:00
codeimp
1db0386214
Added support for the //$Category line in DECORATE actors
2009-02-09 22:59:43 +00:00
codeimp
75520db4fc
Added closed sectors check to Map Analysis tool
2009-02-09 15:58:18 +00:00
codeimp
d5bdbebb48
@we don't have these files, yet
2009-02-05 06:14:46 +00:00
codeimp
f850b38066
added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
2009-02-04 15:54:15 +00:00
codeimp
a040e64519
fixed crash on textures with very small width or height
2009-02-03 18:25:40 +00:00
codeimp
178e4db217
- added ability for plugins to add their own tab page on the Preferences dialog
...
- added option to move floor/ceiling when aiming at sidedef in Visual Mode
- added option to edit sector/thing properties immediately after creating a new one
- fixed a bug in the ImageBrowserControl
- Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors)
- fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
2009-02-01 22:33:01 +00:00
codeimp
1e9993442d
fixed bugs in error checking blockmap and progress bar
2009-01-31 10:38:09 +00:00
codeimp
743b6db2e6
- added option to load patches between P_START and P_END only, for the WAD file being opened/created
...
- removed dummy action for developers
2009-01-31 09:09:49 +00:00
codeimp
d6811ccc5b
- added option to load patches between P_START and P_END only
...
- added description for the options available at resource management
- moved OpenWebsite function to General class as it is quite a generic thing
2009-01-30 22:19:10 +00:00
codeimp
7d02e5df8d
@working on stuff
2009-01-30 16:14:11 +00:00
codeimp
6b726e402b
@added code
2009-01-28 14:41:52 +00:00
codeimp
3040b41d52
fixed visual mode geometry update when sector was edited through sector properties dialog
2009-01-28 09:43:35 +00:00
codeimp
19c06b6ee1
- added support for escape and enter keys in Map Analysis dialog
...
@ added test map in which triangulation fails
2009-01-27 19:15:17 +00:00
codeimp
18a9cc0803
- fixed crash when text is pasted in numeric textboxes
...
- made CTRL+X, XTRL+C and CTRL+V work for numeric textboxes
- fixed Edit Selection button for sector tags in Find & Replace
2009-01-27 19:03:20 +00:00
codeimp
9ab807a8d9
added menu and toolbar separators for editing modes
2009-01-27 15:44:45 +00:00
codeimp
73e41e7f9e
- fixed losing focus after closing Find & Replace dialog when Edit Selection was used
...
- fixed bug where Edit Selection in Find & Replace dialog stayed disabled on search
- now allowing 1x1 grid size
2009-01-27 10:36:11 +00:00
codeimp
943a9f9f85
added automatic zoom in on selected object in Map Analysis mode
2009-01-26 15:20:04 +00:00
codeimp
f4b62e26ca
added automatic zoom in on selected object in Find & Replace mode
2009-01-26 14:09:11 +00:00
codeimp
c5b9246bd3
added Edit Selection button (also right-click) to the Find & Replace results
2009-01-25 23:30:19 +00:00
codeimp
1d77112622
optimized background threading performance for loading resources
2009-01-24 19:05:58 +00:00
codeimp
5c8ef7bef1
no raising and lower of things in visual mode when using Doom map format
2009-01-24 18:44:39 +00:00
codeimp
37317fb991
- fixed crash when pasting something in an empty map
...
@ added a test map in which triangulation fails somehow
2009-01-24 18:21:34 +00:00
codeimp
8bef8da7ec
fixed bug that keeps joining previously merged/joined sectors together
2009-01-24 16:02:52 +00:00
codeimp
4cc3c25c0d
@fixed potential problem with copy/paste translation info
2009-01-24 15:55:25 +00:00
codeimp
fab0611501
fixed potential problem with copy/paste translation info
2009-01-24 15:54:50 +00:00
codeimp
eeaa84c176
fixed some ugly side effect of automatic image conversion
2009-01-24 15:14:10 +00:00
codeimp
9205662dbf
converted some internal images to A8R8G8B8 format (so that they don't need conversion when loaded)
2009-01-24 15:08:59 +00:00
codeimp
1ae7813fad
changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
2009-01-24 14:48:43 +00:00
codeimp
0a0e68f6f6
@image preview fixes
2009-01-24 11:49:40 +00:00
codeimp
723b7642c8
@fixed incorrect positioning of loading image in texture browsers
2009-01-23 18:52:43 +00:00
codeimp
64047a8f07
- added option to change preview images size
...
- moved some preferences settings around so that they all fit
2009-01-23 16:09:28 +00:00
codeimp
5b1feeaa14
made texture and flat browsers resizable and maximizable
2009-01-23 14:41:01 +00:00
codeimp
efa5663ca3
fixed displaying of the "missing texture" image in the linedef editor
2009-01-23 13:58:47 +00:00
codeimp
1db48fd9e8
fixed problem with editing UDMF fields on multiple selected elements
2009-01-23 13:30:25 +00:00
codeimp
4bbf14dde9
patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
2009-01-22 23:32:44 +00:00
codeimp
751cfdb7e8
@removed test line
2009-01-22 22:39:10 +00:00
codeimp
4f95c98be2
performance improvement in directory/pk3 structure reading
2009-01-22 22:22:02 +00:00
codeimp
88b1cacf2e
fixed crash when old disposed geometry was used after geometry merging in drawing mode
2009-01-22 16:08:16 +00:00
codeimp
54940886fd
@working on decorate support
2009-01-22 15:10:41 +00:00
codeimp
76ec8a8c98
@working on decorate support
2009-01-21 23:09:25 +00:00
codeimp
1694d828d1
@working on decorate support
2009-01-21 16:18:30 +00:00
codeimp
d2265287b4
fixed blockmap problems with straight lines along the edges of the 128 mp blocks
2009-01-21 09:16:26 +00:00
codeimp
4bf63e93e7
- fixed minor bugs
...
@ working on decorate
2009-01-20 22:54:41 +00:00
codeimp
b78d9c08ff
some work on decorate
2009-01-20 16:18:25 +00:00
codeimp
70be85aa95
- added some empty class framework for decorate parsing
...
- fixed textures and flats browsers to dynamically use the preview image size
2009-01-19 23:19:33 +00:00
codeimp
9af4b5f059
vertices dragged in vertices mode now correctly merge with the other geometry
2009-01-17 14:40:12 +00:00
codeimp
bd5bde5e95
fixed bug that sometimes caused the abort button on the error checker to fail
2009-01-17 14:21:00 +00:00
codeimp
d3764c6b93
fixed contents of UDMF fields editor when used with multiple selected items (sometimes they looked hard defined when not defined on all selected items)
2009-01-17 13:17:41 +00:00
codeimp
9854653465
- Insert action in Vertices, Lines and Sectors mode now inserts a vertex that also snaps to geometry and grid, when preferred
...
- Undo now works for insertactions
2009-01-17 12:14:46 +00:00
codeimp
88124438aa
- fixed some unneeded rebuilding of geometry in Visual Mode
...
- changed initial undo memory usage
2009-01-17 09:03:14 +00:00
codeimp
b6ec1bb29e
fixed losing focus after using a browser in the Find & Replace dialog
2009-01-17 08:28:20 +00:00
codeimp
455fca63d8
fixed problem with compiler paths
2009-01-16 12:25:47 +00:00
codeimp
3e7ad76e9d
fixed crash when pressing any key that unloads the dialog while the dialog is still being initialized
2009-01-16 11:37:32 +00:00
codeimp
3130e2047d
fixed black sectors in Visual Mode when sector brightness > 255
2009-01-16 10:28:28 +00:00
codeimp
9c0bd91ce6
fixed keyboard input for things filters when the list is dropped down
2009-01-16 10:20:19 +00:00
codeimp
3666e733b2
fixed crash when drawing an unfinished sector that start or ends at existing linedefs
2009-01-16 09:35:49 +00:00
codeimp
50c9a15408
fixed the way sprites are loaded from the data readers
2009-01-15 23:13:43 +00:00
codeimp
e706e18c3b
- fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map
...
- added buttons on the toolbar for Find & Replace Mode and Map Analysis Mode
- now allowing direct switching from volatile mode to another volatile mode (old mode is cancelled)
2009-01-15 21:25:29 +00:00
codeimp
5a94b9b4a3
fixed incorrect mode changes after switching out of a volatile mode into Visual Mode
2009-01-15 20:13:17 +00:00
codeimp
576f61e2ef
- all game configurations now have default nodebuilder settings (only applies to new users)
...
- updated ZDBSP to latest version
2009-01-15 19:42:55 +00:00
codeimp
e85278846f
fixed crash in script editor when compiling new, unsaved scripts
2009-01-15 18:16:41 +00:00
codeimp
1eb298aca5
added double-click on items in linedef action browser and sector effect browser to immediately select the item and close the dialog
2009-01-15 16:01:02 +00:00
codeimp
e962759038
fixed crash when undo is created after changing UDMF string enumeration types
2009-01-15 14:04:13 +00:00
codeimp
21febe7ded
- updated ZDoom UDMF config to support ZDoom UDMF version 1.3
...
- added more handling for 'invalid' UDMF types to cast them to the correct type
2009-01-15 12:40:28 +00:00
codeimp
d8096f6dfb
implemented all missing UDMF type handlers
2009-01-15 10:54:51 +00:00
codeimp
b78be130f2
double-click on an image in flats and textures browsers now immediately chooses that item and closes the dialog
2009-01-14 23:30:42 +00:00
codeimp
166113de45
fixed a bug when showing an already open script editor after changing the always on top option
2009-01-14 23:24:05 +00:00
codeimp
b56e7d1926
- fixed script editor for scripts that use the map header lump
...
- fixed script editor focus stealing on map save
- added feature to keep script editor floating on top of main window (default on)
- disabled keys in script editor that write odd characters
- CTRL+S in script editor now saves the script file
- CTRL+O in script editor now opens a script file
2009-01-14 23:12:52 +00:00
codeimp
2a69e31576
2009-01-14 18:11:11 +00:00
codeimp
8fc0223d90
fixed a bug in %L2 test parameter placeholder (use for second value in -warp)
2009-01-14 12:57:35 +00:00
codeimp
5ba5ad7fb9
- updated resource icons
...
- implemented a warning message when loading a PWAD without any resources selected
2009-01-14 11:07:23 +00:00
codeimp
c64106d52a
Make Sector modes now corrects linedefs when they only have a back side
2009-01-14 09:26:23 +00:00
codeimp
dd973ef0cb
fixed a problem with geometry drawing
2009-01-14 08:29:26 +00:00
codeimp
d08150ba80
- added drawing test
...
- changed mipmap generation filters
2009-01-13 13:53:13 +00:00
codeimp
7317bd5b30
fixed crash on resources loading when hardware is not available (for example, window is minimized)
2009-01-13 06:31:53 +00:00
codeimp
599b8ce667
- added texture Flood-Fill action in Visual Mode
...
- fixed list of used key combinations on Controls preferences when action without key is selected
- fixed automatic texture loading when geometry with new textures is pasted in the map
2009-01-12 22:00:31 +00:00
codeimp
69f608ddbc
fixed left-over geometry when canceling a paste operation
2009-01-12 21:20:12 +00:00
codeimp
1d38b2b7e1
Drawing Mode and Edit Selection Mode no longer keep geometry selected when finished (it was complained that this is an annoyance)
2009-01-12 20:36:13 +00:00
codeimp
4fc36f57ac
implemented sector height calculation on Edit Sector properties dialog
2009-01-12 20:25:08 +00:00
codeimp
c13aa274f0
fixed crash when selecting all vertices and deleting them
2009-01-12 19:56:44 +00:00
codeimp
3067dac119
fixed crash on merging sectors together in which case one of the sectors only has lines adjacent to the others
2009-01-12 19:51:51 +00:00
codeimp
07113b5442
fixed fuzzy thing angle business
2009-01-12 19:21:01 +00:00
codeimp
3ac56e2149
fixed another triangulation bug
2009-01-12 18:39:55 +00:00
codeimp
64de24566b
removed the Fixed 4:3 Aspect option (there is no better aspect than the width divided by height for square pixels, which is pretty much all computer monitors)
2009-01-12 16:01:19 +00:00
codeimp
67751b0808
implemented Invert Y Axis mouse option and Fixed 4:3 Aspect option (but I have my doubt about the fixed aspect, is it correct? is it useful?)
2009-01-12 15:45:55 +00:00
codeimp
503be5d709
last selected Texture Set is now also remembered when it is "Others" or "All" and is the same for both the flats browser and the textures browser
2009-01-12 14:43:35 +00:00
codeimp
48559a50fb
removed a piece of code which caused some of the slow downs during resources loading (and this code is not even needed anymore)
2009-01-12 10:17:07 +00:00
codeimp
45ade02d48
- changed how VersionFromSVN.exe works so that normal debug builds are made faster
...
- added some tests that could be useful in the future
2009-01-12 06:11:30 +00:00
codeimp
0f9f06ce88
moved files around
2009-01-11 20:50:19 +00:00
codeimp
63879df5c0
fixed sector triangulation problems
2009-01-11 20:49:20 +00:00
codeimp
d107363b59
fixed crash on missing PK3 structured subdirectories when loading data resources from a directory
2009-01-11 10:28:22 +00:00
codeimp
c9ba627df5
added a check to handle invalid DLLs in the Plugins directory
2009-01-10 22:34:36 +00:00
codeimp
5adaf2ee4b
added list on Preferences Controls tab that shows the actions with the same key
2009-01-10 14:26:21 +00:00
codeimp
895c3b8a00
fixed flipping linedefs and sidedefs without selection (only highlight is needed at the very least)
2009-01-10 12:37:31 +00:00
codeimp
94c62a34a2
fixed Visual Mode camera placement with shortcut and changed camera-from-thing positioning logic a bit
2009-01-10 01:35:11 +00:00
codeimp
1f016fc7dc
added wrapping of texture coordinates by texture size when auto-aligning (to prevent ridiculous high offsets on long walls)
2009-01-10 00:57:05 +00:00
codeimp
bd4ee1e556
fixed floor/ceiling geometry update when joining or merging sectors
2009-01-10 00:31:40 +00:00
codeimp
a67727fe46
removed camera code from VisualMode and created separate VisualCamera class in MapManager so that it is retained in between mode switches (keeps exact angle and position of camera intact)
2009-01-10 00:26:24 +00:00
codeimp
5adc7fd505
added a default "All" texture set which always contains all textures and (like the "Others" set) cannot be removed
2009-01-09 23:05:41 +00:00
codeimp
299f29dfe0
added controls to move texture offsets in Visual Mode by 8 pixels
2009-01-09 22:45:29 +00:00
codeimp
0faabbcdae
textures in Visual Mode now correctly re-align when loaded later than the geometry is created (this solves problems with incorrectly scaled floor/ceiling textures that are not 64 x 64)
2009-01-09 22:37:11 +00:00
codeimp
81169e84fe
drawing a new sector completely inside a parent sector now takes the properties of the parent sector
2009-01-09 22:04:24 +00:00
codeimp
2aedd732d3
added checks to allow opening maps with missing sidedefs, sectors or vertices (in these cases, the element requiring the missing element will be removed from the map during loading)
2009-01-09 21:25:15 +00:00
codeimp
3370d90bd0
fixed crash when using Create Prefab from Selection without any selection
2009-01-09 20:48:41 +00:00
codeimp
1982f07ab7
fixed crash on Undo after creating a sector with Make Sector tool and keeping the same highlighted
2009-01-09 06:46:58 +00:00
codeimp
74957e8dda
fixed thing angles written in UDMF format
2009-01-07 20:22:12 +00:00
codeimp
cdcaccf0eb
little fix for associations coloring
2009-01-07 18:05:00 +00:00
codeimp
2839d82df5
associations coloring now also works for Doom (lines referring to sectors using their own tag)
2009-01-07 16:05:17 +00:00
codeimp
447ad32c57
bug fixed that prevented editing dialogs from showing up
2009-01-07 10:44:38 +00:00
codeimp
7405b25612
- removed some test editing modes
...
- fixed some drawing code (this might fix the alleged 'black screen' problem some people reported)
- fixed brightness toggle in low quality display mode
2009-01-06 20:45:15 +00:00
codeimp
14aef55b7c
- controls configuration now shows only available controls and explains why certain controls can't be used
...
- fixed some dialogs that could be overlapped when binding the same key to two actions that show a dialog
2009-01-06 09:51:14 +00:00
codeimp
c907d9c3f2
fixed a bug with dragging things that was introduced with the refactoring of the ActionManager
2009-01-06 08:57:39 +00:00
codeimp
5a5b351265
added some code I will finish tomorrow ("exclusive invocation request" to prevent some actions with the same key binds to interfere with each other)
2009-01-05 23:04:22 +00:00
codeimp
1a4b588f44
little refactoring to expose some of the ActionManager to plugins
2009-01-05 21:41:32 +00:00
codeimp
4cbf7e6f0f
double select-click (lmb) will be the same as a single edit-click (rmb)
2009-01-05 21:20:51 +00:00
codeimp
5115857b7b
inserting a vertex using 'insert item' action now also splits linedefs
2009-01-05 21:00:36 +00:00
codeimp
b694ba5347
saving a map now rebuilds the entire wad file to ensure no wasted space builds up in the file
2009-01-05 19:49:55 +00:00
codeimp
9bdee81a7d
added default texture sets and things filters
2009-01-05 15:57:41 +00:00
codeimp
d7bad78395
- added solution & project configurations for debug build with revision number lookup
...
- updated setup installer projects
2009-01-04 23:07:56 +00:00
codeimp
40c69c9e6e
- fixed bug which caused thing arguments to mess up
...
- backups are created when saving file (up to 3)
2009-01-04 22:26:23 +00:00
codeimp
2ee589e1e8
- status bar now shows "loading resources" when it is still background loading (for clarification)
...
- help>about dialog now has a button to copy the version number to clipboard
2009-01-04 21:29:08 +00:00
codeimp
94dec526ea
for automatic svn revision number as version number
2009-01-04 21:13:03 +00:00
codeimp
01711adabf
file needed for automatic svn revision as version number
2009-01-04 20:37:38 +00:00
codeimp
ba39f00fb9
added reset texture offsets feature for visual mode
2009-01-04 18:51:32 +00:00
codeimp
45ab139ff9
- removed useless things menu
...
- fixed curve lines menu item in linedefs menu
- changed the test map drop down menu (nomonsters option is now in the menu instead of a seperate button)
2009-01-04 15:06:51 +00:00
codeimp
851a7c7895
- edit selection mode now also rotates thing angles
...
- edit selection mode now shows a rectangle selection that covers also the thing sizes
- fixed right-click to start drawing mode from linedefs mode
- fixed floor and ceiling texture coordinates in both classic modes and visual mode
2009-01-04 13:58:26 +00:00
codeimp
caada1aa57
- added feature to expand/collapse the info panel
...
- fixed a bug with target info in visual mode that was introduced in previous commit
2009-01-04 13:19:18 +00:00
codeimp
e36ac9f51f
miauw
2009-01-04 12:27:06 +00:00
codeimp
f351822859
added full brightness toggle feature in visual mode
2009-01-04 11:59:24 +00:00
codeimp
349cf877f9
displayed target information now updates correctly when target properties are changed in visual mode
2009-01-04 11:43:13 +00:00
codeimp
c79ad3fa55
added nodebuilder configurations and fixed some nodebuilding behavior
2009-01-04 11:35:05 +00:00
codeimp
f8574ace7a
removing a vertex that has exactly 2 linedefs attached now leaves one linedef connected to the other linedef's vertex. also removed some unneeded template code.
2009-01-04 09:54:15 +00:00
codeimp
f3354d4c0a
block anything except numeric input in action selector fields
2009-01-04 00:08:26 +00:00
codeimp
2448d401d7
some fixing of some things
2009-01-04 00:01:59 +00:00
codeimp
0581b119d0
another fix
2009-01-03 23:11:29 +00:00
codeimp
75d2b8b4e5
- renamed visual mode thing
...
- visual mode thing can now be placed/moved in any classic mode with a shortcut key
- visual mode thing flags are all set to false (off) when map is saved (to prevent it from appearing in game)
2009-01-03 22:42:08 +00:00
codeimp
d174544cd6
several fixes
2009-01-03 22:18:59 +00:00
codeimp
3dcf1c5268
performance optimization for loading of things in visual mode
2009-01-03 20:54:12 +00:00
codeimp
320a002677
loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP)
2009-01-03 19:45:59 +00:00
codeimp
4ce26ad8fa
linedefs with backsides only after removing a sector will now be correctly flipped
2009-01-03 14:27:51 +00:00
codeimp
63b4f20172
fixed invalid view/zoom when opening an empty map
2009-01-03 12:20:08 +00:00
codeimp
4b068e93fe
fixed undo level when pasting or inserting a prefab
2009-01-03 11:35:12 +00:00
codeimp
a0fa6601ce
linedefs will now be correctly flipped when the selection is mirrored
2009-01-03 11:02:51 +00:00
codeimp
750507e8ad
fixed crash on New Map when running without any plugins
2009-01-03 09:38:09 +00:00
codeimp
93f7b153f3
and it has to be pixel perfect!
2009-01-02 18:31:59 +00:00
codeimp
5a05905177
graphical interface fixes
2009-01-02 18:27:08 +00:00
codeimp
8cfc37a45d
this check is not needed, the directory reader assumes the directory has the same layout as in PK3 files, these options are just extras
2009-01-02 14:39:25 +00:00
codeimp
bfbcffc356
working on directory resource reader
2009-01-02 14:23:57 +00:00
codeimp
ee2bc4c515
moo
2009-01-02 06:46:42 +00:00
codeimp
7b744e730a
fixed a bug that sometimes caused a new drawn inner sector to be missing back references to its parent sector
2009-01-01 10:57:21 +00:00
codeimp
18e050d617
fixed bug that kept pasted things invisible
2008-12-31 16:50:10 +00:00
codeimp
31184de358
prefabs support added
2008-12-31 16:43:23 +00:00
codeimp
2b7cfbac06
flags and activations conversion to and from UDMF format (needed for copy/paste between map formats and prefabs)
2008-12-31 14:08:40 +00:00
codeimp
42fc938b77
drawing geometry without stitching now always stitches to the first drawn vertex so that a user can complete the sector drawn entirely without stitching geometry
2008-12-31 11:52:58 +00:00
codeimp
28bb966a12
added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes.
2008-12-31 00:44:04 +00:00
codeimp
79676b312e
working on visual mode
2008-12-27 00:22:31 +00:00
codeimp
97735e5764
working on visual mode
2008-12-24 18:27:13 +00:00
codeimp
5032c58797
working on visual mode
2008-12-24 14:21:54 +00:00
codeimp
83c4524ce7
drawing optimization added
2008-12-23 06:50:49 +00:00
codeimp
21819e8010
keep the loading sprite in visual things square
2008-12-20 10:30:18 +00:00
codeimp
5b223fc3df
drag texture offsets in visual mode
2008-12-17 19:35:00 +00:00
codeimp
8192c3c058
working on visual mode
2008-12-17 15:30:50 +00:00
codeimp
04faf905c1
things that 'hang from ceiling' now correctly displayed in visual mode
2008-12-17 10:58:57 +00:00
codeimp
94d538434c
starting draw mode with right-click now also snaps to the grid or geometry (unless shift or control is used)
2008-12-16 15:10:40 +00:00
codeimp
43754e3671
Visual Mode button now behaves as in DB1: It disables the other editing mode buttons and pressing the Visual Mode button again will go back to the previous classic editing mode (and re-enables all editing mode buttons)
2008-12-16 14:33:41 +00:00
codeimp
44e2103397
added action to toggle visual things on, off and uncaged
2008-12-15 22:13:24 +00:00
codeimp
83a4123dba
2008-12-15 19:05:21 +00:00
codeimp
b88b09229c
changed inheritance to use an interface that defines the events (this was required to support the same events for visual things)
2008-12-15 18:32:36 +00:00
codeimp
ea7feec9e5
things included in visual mode object picking
2008-12-15 15:54:22 +00:00
codeimp
63197548a9
swapped floor height and ceiling height input fields on sector properties dialog
2008-12-15 06:53:08 +00:00
codeimp
e09736a2e9
working on visual mode
2008-12-14 23:36:24 +00:00
codeimp
27f4acac04
thing in cages
2008-12-14 23:24:40 +00:00
codeimp
93522a1461
sprite icons
2008-12-11 10:59:35 +00:00
codeimp
53a1f085ab
happy birthday doom!
2008-12-10 22:58:58 +00:00
codeimp
5db0757020
working on visual mode
2008-12-10 16:00:34 +00:00
codeimp
22d5b88baf
working on visual mode
2008-12-09 22:51:27 +00:00
codeimp
fe5d5a2001
working on visual mode
2008-12-09 15:45:24 +00:00
codeimp
71282714ac
better fix for lost key input after testing map
2008-12-08 06:29:30 +00:00
codeimp
1a50bc16ba
fixed lost key input after testing map
2008-12-07 18:09:46 +00:00
codeimp
5dd57082b5
adjusted allowed thing stuck distance
2008-12-07 17:35:34 +00:00
codeimp
3daf9307e9
- created MapSet serialization system for undo/redo
...
- added hourglass crosshair in visual mode for time consuming actions
2008-12-06 13:20:47 +00:00
codeimp
9d8060be0c
working on visual mode
2008-12-06 00:28:49 +00:00
codeimp
0102cf3166
working on visual mode
2008-12-05 15:38:50 +00:00
codeimp
fdd817f292
fixed crash when minimized
2008-12-05 08:13:39 +00:00
codeimp
4481b60b55
working on visual mode
2008-12-05 06:52:20 +00:00
codeimp
569c95064c
working on visual mode
2008-12-05 06:23:24 +00:00
codeimp
7a081986f2
merged VisualSidedef into VisualGeometry so that only one VisualGeometry class is exposed by the core and can be easily inherited and overridden in the plugin.
2008-12-04 23:01:52 +00:00
codeimp
c987240b5e
added a small layer of fog to the far plane (looks nicer than just cutting off the geometry)
2008-12-04 22:35:45 +00:00
codeimp
136413d29a
fixed a bug that caused the object picking to be very inaccurate
2008-12-04 21:37:44 +00:00
codeimp
4b81abdb17
fixed crosshair in visual mode
2008-12-04 17:59:34 +00:00
codeimp
95f6dcee6a
working on visual mode
2008-12-03 07:04:57 +00:00
codeimp
04b86253e4
working on visual mode
2008-12-02 15:47:06 +00:00
codeimp
1336103adc
working on visual mode
2008-12-02 06:53:24 +00:00
codeimp
e0539e626b
added le plane
2008-12-01 14:21:48 +00:00
codeimp
69376ee5e0
working on visual mode
2008-12-01 06:51:00 +00:00
codeimp
e68c6d234b
meh, we may need this
2008-11-30 22:32:37 +00:00
codeimp
858e36acef
added different render passes and fixes a bug which caused some lines to be drawn multiple times unnecessarily
2008-11-30 22:04:30 +00:00
codeimp
9513eabd58
textures now properly aligned in visual mode
2008-11-30 20:46:39 +00:00
codeimp
a2407ebc3b
optimized visual mode even further: visible geometry is grouped by texture and sorted by sector (to optimize out any redundant vertex source stream switches)
2008-11-30 11:23:20 +00:00
codeimp
43a0e69de7
visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently
2008-11-30 02:17:19 +00:00
codeimp
5dcc9d584d
this doesn't work right, i'll have to think of something better
2008-11-28 06:50:32 +00:00
codeimp
e135c279eb
more on selectable editing modes
2008-11-27 19:25:13 +00:00
codeimp
6e67dba0d4
alphabetically sort editing modes list in game configuration
2008-11-27 15:01:19 +00:00
codeimp
ff4d7dae16
fixed hiding of the toolbar seperator next to editing mode buttons
2008-11-27 14:03:27 +00:00
codeimp
d49b31dfc0
miauw
2008-11-27 13:42:18 +00:00
codeimp
bc465effea
moo
2008-11-27 12:37:20 +00:00
codeimp
580fe3f181
oops, the EditingManager should be a general manager, not depending on the loaded map
2008-11-27 11:59:17 +00:00
codeimp
ae8daa2924
- refactored all editing mode management into the EditingManager
...
- added interface controls for editing mode selection in game configurations
2008-11-27 10:33:09 +00:00
codeimp
af509c3682
- some optimizations to visual mode
...
- changed timing to use double
- added delta time as parameter in OnProcess event
2008-11-27 06:53:38 +00:00
codeimp
b31fe3d9a7
working on visual mode
2008-11-26 22:56:53 +00:00
codeimp
ca5a2d3813
- correction in EarClipPolygon Intersect method
...
- Intersect method in Sector (could be useful)
2008-11-26 14:52:39 +00:00
codeimp
0fee24865c
working on visual mode
2008-11-25 21:54:50 +00:00
codeimp
a3e9e54b74
working on visual mode
2008-11-20 21:32:23 +00:00
codeimp
eee46b13f2
working on visual mode
2008-11-19 16:18:36 +00:00
codeimp
308b68c506
fixed bilinear texture filter with low-quality display setting
2008-11-18 15:37:33 +00:00
codeimp
ce456494b8
texture post-filtering quality now depends on display quality set in preferences
2008-11-18 14:20:49 +00:00
codeimp
659a3df7be
- implemented esselfortium's idea to highlight the original sector(s) in Make Sector mode when move the mouse over potential sector areas.
...
- replaced direct thread-to-thread invocations with messages through the windows message pump (this solves deadlocks)
- delay-update the display when in-map images are loaded by the background thread (results in smoother performance while background loading)
- fixed enabling/disabling some menu items
2008-11-18 13:05:04 +00:00
codeimp
e9bd189693
more interface settings done
2008-11-17 23:32:13 +00:00
codeimp
53eff3002b
added "fixed size" things (these do not scale higher than their specified size in screen pixels)
2008-11-17 16:14:45 +00:00
codeimp
f5c635a998
added settings and view menu and more stuff
2008-11-17 00:41:52 +00:00
codeimp
7e05755944
added pascal lexer for syntax highlighting
2008-11-15 19:32:17 +00:00
codeimp
06467d718a
removed unused files, updated to use slimdx november 2008 and updated the setup installer
2008-11-15 16:51:29 +00:00
codeimp
83ae7e4880
- script editor now remembers window position/size
...
- fixed re-opening of opened script documents after script editor was closed
2008-11-15 13:58:47 +00:00
codeimp
746fe86aea
script editor roughly finished
2008-11-15 13:12:09 +00:00
codeimp
0fa7409d96
working on generalized compiler interfacing
2008-11-14 16:19:25 +00:00
codeimp
fdb004d7c3
working on generalized compiler interfacing (nodebuilders work again, now through a generalized compiler interface)
2008-11-14 10:44:03 +00:00
codeimp
ed50a992ad
working on generalized compiler interfacing (note: nodebuilder temporarely out of order)
2008-11-13 23:05:16 +00:00
codeimp
d2553534cb
working on script editor
2008-11-13 16:21:11 +00:00
codeimp
3b871bbd09
working on script editor
2008-11-11 16:19:50 +00:00
codeimp
72f4763c13
working on script editor
2008-11-11 06:43:33 +00:00
codeimp
869113c389
Fixed major bug in MapSet IO implementations (how can I have missed this?!)
2008-11-10 21:06:02 +00:00
codeimp
fc44793fd2
working on script editor
2008-11-10 16:11:44 +00:00
codeimp
757f798d49
methods required for script editor
2008-11-10 06:48:36 +00:00
codeimp
2a568cb7d7
working on script editor
2008-11-09 17:59:13 +00:00
codeimp
b1792c9c10
added margin images and autocomplete images in script editor
2008-11-09 10:34:03 +00:00
codeimp
360bd58b0c
pretty toolbar icons for script editor
2008-11-06 22:54:23 +00:00
codeimp
e3cf7beeea
allow spaces in script extensions setting
2008-11-06 16:01:33 +00:00
codeimp
89ad4527f3
working on script editor
2008-11-06 15:00:01 +00:00
codeimp
a266bd82d1
better names for these classes
2008-11-06 08:32:21 +00:00
codeimp
1dbdfd9c41
script editor panel class structure added
2008-11-05 22:20:52 +00:00
codeimp
39e6167f85
defaults for plain text editing (we don't need a config for that)
2008-11-04 18:54:47 +00:00
codeimp
0dbb3bc505
let's hide this functions bar until I implemented this feature (not required for first release)
2008-11-04 18:40:04 +00:00
codeimp
f18c544675
font
2008-11-04 15:37:52 +00:00
codeimp
1979dcfafd
tooltip in script editor with function info
2008-11-04 14:06:32 +00:00
codeimp
3206fbe0e0
moo
2008-11-03 22:05:47 +00:00
codeimp
fe2fa46d9c
working on script editor
2008-11-03 16:11:00 +00:00
codeimp
4a2bf61c1c
working on script editor
2008-11-02 22:07:20 +00:00
codeimp
0958677cac
working on script editor
2008-11-01 09:35:54 +00:00
codeimp
28d47f88d7
implemented script configurations
2008-10-31 13:47:52 +00:00
codeimp
927302bcca
changed some public structures to internal (no plugin needs this)
2008-10-31 06:53:12 +00:00
codeimp
665cfb52dc
working on script editor
2008-10-30 23:03:49 +00:00
codeimp
4f7aaeaa53
working on script editor
2008-10-30 21:38:55 +00:00
codeimp
b4a77cdfb5
replaced script editing control with a potentially better control (using Scintilla)
2008-10-30 20:13:12 +00:00
codeimp
f81bd4058f
working on script editor
2008-10-29 10:56:14 +00:00
codeimp
fcfdbf2b7a
working on script editor
2008-10-29 06:54:30 +00:00
codeimp
f2f8ccf699
fixed crash when using Pan View action and moving the mouse outside the map display
2008-10-28 13:40:09 +00:00
veilofsorrow
7426b77dc4
added view panning control
2008-10-28 12:04:28 +00:00
codeimp
d514c8837a
fixed crash in Make Sector mode on empty map
2008-10-28 10:38:31 +00:00
codeimp
c184901b5e
working on script editor
2008-10-27 08:19:15 +00:00
codeimp
4e07270816
working on script editor
2008-10-26 23:10:48 +00:00
codeimp
b4fcd78897
moved intuitive line drawing code to doom builder core
2008-10-26 09:49:06 +00:00
codeimp
00bf885d5e
typos
2008-10-25 15:55:00 +00:00
codeimp
abc2bab6e1
error checking for overlapping lines that do not reference the same sector on all sides
2008-10-25 10:34:32 +00:00
codeimp
e059562e72
2008-10-24 19:16:38 +00:00
codeimp
415820af86
added two error-check results for line references
2008-10-24 19:16:23 +00:00
codeimp
22d903c630
more work on map analysis
2008-10-24 14:53:04 +00:00
codeimp
180e252163
2008-10-24 09:40:55 +00:00
codeimp
dfa7a74ce5
NOTE: An ErrorChecker may NEVER modify the map, because it runs multithreaded with other ErrorCheckers. Do not even change element properties such as 'marked' and 'selected'!
2008-10-24 09:19:05 +00:00
codeimp
d7a843938a
sorting error checkers with highest cost first (estimated CPU usage)
2008-10-24 07:39:29 +00:00
codeimp
46434b8b7c
working on map analysis mode
2008-10-24 05:50:37 +00:00
codeimp
27e05b7f1b
moo
2008-10-23 22:01:07 +00:00
codeimp
cc292c9c40
more work on error checking
2008-10-23 19:08:55 +00:00
codeimp
b82c18064f
more work on error checking
2008-10-23 13:33:59 +00:00
codeimp
ed5bb35c7c
more work on error checking
2008-10-23 11:36:00 +00:00
codeimp
e382f54955
tweaked
2008-10-23 11:23:11 +00:00
codeimp
28172b94bb
working on map analysis mode
2008-10-23 05:53:34 +00:00
codeimp
9044a0dc41
interface corrections
2008-10-21 05:53:58 +00:00
codeimp
f2a4e640d3
interface corrections
2008-10-21 05:46:50 +00:00
codeimp
35243e3854
fixed incorrect warning about conflicting lump names when creating a new map and a map is already opened
2008-10-21 05:41:47 +00:00
codeimp
3773dbdbd4
right mousebutton inserts new thing in things mode
2008-10-20 05:44:07 +00:00
codeimp
f2c08e64a5
improved the make door feature
2008-10-19 09:42:18 +00:00
codeimp
96dc652632
create undo snapshot before actually making the door!
2008-10-17 09:44:10 +00:00
codeimp
38f1cb6c3a
make door feature added
2008-10-17 09:39:07 +00:00
codeimp
7e664d1ba9
added selection groups!
2008-10-16 09:33:35 +00:00
codeimp
67747188ca
fixed bug with default shortcut keys
2008-10-16 09:23:25 +00:00
codeimp
800dc6a620
generalized selectable map elements in a base class
2008-10-16 08:45:23 +00:00
codeimp
6d1f43c7c6
- added feature to display an image from file on the background along with ability to scale it
...
- fixed some scaled sizes in some image data classes
2008-10-15 19:14:32 +00:00
codeimp
1bf3ab747c
changed the make sector mode to work properly with the new view modes
2008-10-15 18:15:23 +00:00
codeimp
02573549f0
changed the brightness mode to work properly with the new view modes
2008-10-15 18:09:56 +00:00
codeimp
279b974683
- some bug fixes in the view modes
...
- fixed some bugs in resources loading
2008-10-15 17:26:59 +00:00
codeimp
b120c567bc
generic system to display sector brightness and textures in their polygons (still buggy, working on it)
2008-10-15 11:46:43 +00:00
codeimp
e029efcbe6
- made some processed command line settings available to plugins
...
- General.Exit() method for plugins to close Doom Builder
- command-line parameter -delaywindow to keep the main window hidden until nothing more to process. This gives plugins the ability to perform an operation without showing the main window at all if the plugin calls General.Exit() before the window is shown. Usefull for batch processes in which no interface window is desired.
- some new plugin events that occur before and after making a new map and opening a map.
2008-10-13 17:47:08 +00:00
codeimp
b45ae2b905
- removed the million parameters that create an action and let the action read them from configuration itsself
...
- added optional default key setting to actions
- updated default keys in default user configuration
2008-10-09 05:49:46 +00:00
codeimp
4f92956d44
controls in preferences dialog are now sorted in categories
2008-10-08 22:01:10 +00:00
codeimp
5056eddc65
fixed some bugs I made while making little optimizations
2008-10-08 20:09:44 +00:00
codeimp
afb1c80c4a
faster background loading
2008-10-08 19:02:35 +00:00
codeimp
b5e1ecbec1
- fixed bug in regex generator for texture sets (* behaved as 'one or more characters', now behaves as 'zero or more characters')
...
- fixed bug in removing multiple selected texture sets at once (only removed one at a time)
2008-10-08 18:05:31 +00:00
codeimp
cef46a2386
mode must be disposed when cancelled
2008-10-08 15:15:45 +00:00
codeimp
ab28c9d66b
better way to cancel editing mode
2008-10-08 15:14:02 +00:00
codeimp
0fd6efb82f
renamed events OnEndSelect to OnSelectEnd and OnEndEdit to OnEditEnd for naming consistency
2008-10-08 14:24:21 +00:00
codeimp
8b6a6754ab
renamed events OnSelect to OnSelectBegin and OnEdit to OnEditBegin for naming consistency
2008-10-08 14:19:09 +00:00
codeimp
53ff1e1fa1
- undo/redo support in brightness mode
...
- added OnUndoEnd and OnRedoEnd events to editing modes
2008-10-08 13:57:43 +00:00
codeimp
07c45ff90f
- userfriendlyness additions in brightness mode
...
- gradient feature working in brightness mode
- fixed bug in tags renaming when adding button to form (buttons where ignored because the function unnecessarily checked for menu items)
2008-10-08 12:56:12 +00:00
codeimp
e8b9cb3a30
- tweaked the font
...
- fixed bugs in sectors mode
- worked on brightness mode
2008-10-08 12:32:08 +00:00
codeimp
1a6641f46b
working on the brightness mode
2008-10-08 05:45:24 +00:00
codeimp
3117725c15
labels in brightness mode
2008-10-07 15:19:55 +00:00
codeimp
e43acf03d7
forgot to clean this reference up as well
2008-10-07 14:56:43 +00:00
codeimp
ae79633c39
cleaning up
2008-10-07 14:46:36 +00:00
codeimp
09da6dbefd
nice automatic label positions for sectors
2008-10-07 12:54:15 +00:00
codeimp
f941f7a7ad
more on label positions
2008-10-07 08:58:11 +00:00
codeimp
496619d211
triangulation properties wrapped as read-only
2008-10-07 08:20:29 +00:00
codeimp
5a0ef82fec
2008-10-07 07:42:55 +00:00
codeimp
6af1a93695
2008-10-07 07:34:51 +00:00
codeimp
46935a6132
sector triangulator changes
2008-10-07 05:50:39 +00:00
codeimp
2dd337cffa
renamed SectorTools to Tools and removed useless Polygon class (methods are in Tools now)
2008-10-06 19:33:13 +00:00
codeimp
c678e615a2
experimental label position calculator
2008-10-03 14:31:25 +00:00
codeimp
bf318ac472
- fixed sorting of texture sets in browsers
...
- discarding first texture because it cannot be used (also first flat in case of mixed textures/flats)
2008-10-02 18:53:07 +00:00
codeimp
a6fb612c55
sector brightness in 3d mode
2008-10-02 11:36:25 +00:00
codeimp
645df3c997
fixed bug where Add Default Sets would add sets from the current configuration instead of selected configuration (this also fixes the crash when no map is opened)
2008-10-02 09:04:56 +00:00
codeimp
6a0e4dff25
correction: * wildcard is zero or more characters
2008-10-01 21:04:29 +00:00
codeimp
776fe32988
bigger browsers
2008-10-01 20:45:56 +00:00
codeimp
0b0f3777ac
fixed incorrect red "busy" status light
2008-10-01 20:30:29 +00:00
codeimp
6d6b594c24
small user-interface improvements regarding texture sets and texture browsers
2008-10-01 20:04:50 +00:00
codeimp
8702f7c60c
- disabled atlas system for texture previews (appeared to be slower than separate images)
...
- small fixes and adjustments
2008-10-01 18:19:53 +00:00
codeimp
6f23292b8c
- made the images in texture browsers fixed size and smaller
...
- texture set without any texture names will not match anything
2008-10-01 17:35:34 +00:00
codeimp
fbe1dac0c6
texture sets pretty much done
2008-10-01 15:06:46 +00:00
codeimp
dfab6c4183
working on texture sets
2008-10-01 14:17:52 +00:00
codeimp
006146b7a8
working on texture sets
2008-10-01 12:42:30 +00:00
codeimp
6659577b27
started work on texture sets
2008-10-01 08:21:10 +00:00
codeimp
edee6a40c2
started work on texture sets
2008-09-30 15:09:37 +00:00
codeimp
5bd2fd9f94
- game configuration corrections (thanks to Robin Palmer)
...
- fixed nomonsters button which was enabled even when no map was opened
2008-09-29 18:53:30 +00:00
codeimp
10cf14540d
moo, pointers are cool
2008-09-28 22:34:09 +00:00
codeimp
1dad4b68c6
- change a lot in the resources system
...
- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
2008-09-28 21:20:56 +00:00
codeimp
996a56dafc
DOES NOT COMPILE - working on resource management
2008-09-26 15:15:56 +00:00
codeimp
4d67cc7dd4
- added button to switch monsters on/off for testing (adds -nomonsters to parameters)
...
- preparations for new resource management
2008-09-26 05:53:34 +00:00
codeimp
5c93390222
better icons for the status bar buttons (arrows now point up)
2008-09-25 18:42:45 +00:00
codeimp
51679564a9
fixed fov in 3D mode
2008-09-24 22:10:22 +00:00
codeimp
90c7beb17d
- fixed crash in DisengageVolatileMode() when opening a map
...
- shortcut keys now also displayed for editing modes
2008-09-24 16:44:53 +00:00
codeimp
b6aa1ae9ae
modes in their own menu, instead of edit menu
2008-09-24 15:14:29 +00:00
codeimp
116e9ca877
warnings now appear in same area in status bar as status messages
2008-09-24 14:53:42 +00:00
codeimp
15693e1ca8
moo
2008-09-24 12:00:55 +00:00
codeimp
dcda9cdab3
- added automatic heights adjustments when pasting geometry
...
- fixed a merging bug
2008-09-24 11:26:23 +00:00
codeimp
4fe3645740
smalled grab handles and no immediate dragging after pasting
2008-09-24 09:26:26 +00:00
codeimp
2228a6b7f7
better merging with pasted geometry
2008-09-24 05:51:28 +00:00
codeimp
2964b1fea9
fixed two bugs in copy/paste
2008-09-23 20:33:56 +00:00
codeimp
8d3d00372b
even better copy/pasting
2008-09-23 17:46:34 +00:00
codeimp
5a47093999
bug fixes in pasted geometry merging
2008-09-23 10:12:39 +00:00
codeimp
a71999542e
more copy/paste code
2008-09-23 10:04:10 +00:00
codeimp
ed829d6ca8
more events for plugins they can handle by overriding the methods
2008-09-22 20:57:50 +00:00
codeimp
b1ccdbbc7f
lots of stuff (including half decent copy/paste)
2008-09-22 18:27:50 +00:00
codeimp
fccba768f0
copy/paste test
2008-09-17 20:16:29 +00:00
codeimp
b717794aed
- splitten up UDMF reading/writing in seperate classes where they write to/read from a stream. the UniversalMapSetIO now simply makes use of the reader and writer.
...
- EmptyLongName in MapSet is now a static field
2008-09-17 19:21:45 +00:00
codeimp
0437ddff57
more code for copy/paste
2008-09-16 13:43:47 +00:00
codeimp
43559224d2
copy/paste toolbar buttons and menu items
2008-09-16 07:35:57 +00:00
codeimp
6a4ffcc498
- updated todo list
...
- added some icons for copy/paste
- begun working on copy/paste features
2008-09-15 21:53:00 +00:00
codeimp
241a271bd0
small improvements to EditSelectionMode
2008-09-15 19:55:03 +00:00
codeimp
2c5ccfa81f
- more functional EditSelectionMode
...
- linked image in about box? let's link on the website later on
2008-09-15 19:42:11 +00:00
codeimp
43585ec158
moo
2008-09-13 13:27:20 +00:00
codeimp
d41d7c2ec1
updated to latest SlimDX version (september 2008)
2008-09-13 13:24:06 +00:00
codeimp
f1342ae6e9
not currently used, but the VS project needs this because i added it
2008-09-12 13:37:10 +00:00
codeimp
0c77136c30
- clearing selection now editing mode's responsibility (because it is not wanted in all modes)
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- fixes flashing of editing mode name and button when editing mode refuses to engage
- a highlight also works now for classic modes to go to EditSelectionMode
2008-09-12 05:50:19 +00:00
codeimp
6b1bc51dda
fixed bug: changing skill now also updates the example result parameters
2008-09-10 18:34:26 +00:00
codeimp
35e2a46458
- fixed incorrect comment in UniversalMapSetIO
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- fixed bug that prevented a user from adding custom UDMF fields to any element
2008-09-10 15:00:23 +00:00
codeimp
8a3e761896
each basic mode now takes care of converting the current selection as best as possible for that mode
2008-09-10 12:44:38 +00:00
codeimp
e9fea4b543
- fixed bug in things filter manager
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- added skills to test map with in dropdown menu from toolbar
2008-09-10 08:43:20 +00:00
codeimp
cd6ee145a2
- added option to customize testing parameters (default uses parameters from configuration)
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- added new placeholders %L1 and %L2 which result in the first and second map number (usefull for -warp)
- clicking outside the selection in EditSelectionMode accepts the changes and returns to previous mode
2008-09-09 23:06:31 +00:00
codeimp
ed66294339
added rotation snapping to 45 degrees in EditSelectionMode
2008-09-09 17:59:49 +00:00
codeimp
2478719da0
- fixed bug in alignment with vertices
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- tweaked some visual settings
2008-09-09 13:10:23 +00:00
codeimp
19ef987556
- some minor bug fixes
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- added snapping to grid and snapping to nearest vertex for resize in EditSelectionMode
- added line that shows the alignment during resize in EditSelectionMode
2008-09-09 12:20:39 +00:00
codeimp
3dc2e39764
working EditSelectionMode!
2008-09-09 05:52:11 +00:00
codeimp
eb08197d56
begun working on EditSelectionMode (unfinished)
2008-09-07 21:28:20 +00:00
codeimp
8a94d9431f
fixed bug: DB2 configs use "gameconfig" setting in map settings as it is incompatible with "config" from DB1
2008-09-07 17:56:54 +00:00
codeimp
e77a91eec4
added support for loading maps with command line arguments
2008-09-07 17:55:20 +00:00
codeimp
354a2248ee
namespace correction
2008-09-07 17:52:16 +00:00
codeimp
0e195eb605
fixed RenderRectangle border coordinates
2008-09-02 14:50:14 +00:00
codeimp
6b8f631bf8
fixed close button on Find/Replace window and fixed crash after closing the Find/Replace window with the X button
2008-09-01 12:41:45 +00:00
codeimp
eea16ffa2c
added find/replace mode feature (not all find/replace types implemented yet, but mode is functional, adding types is a just matter of making the right classes for them)
2008-09-01 12:14:35 +00:00
codeimp
3b07c29c39
added automatic association highlighting for things, sectors and linedefs
2008-06-19 07:25:01 +00:00
codeimp
1bd143c9b3
- added Make Sectors mode
...
- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
c37b28e15f
- improved game config guessing to better detect UDMF when map is opened
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- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
66052a82f7
added grid controls
2008-06-10 08:35:14 +00:00
codeimp
0bc23a5893
some bug fixes and completed the things filter
2008-06-03 19:02:06 +00:00
codeimp
c2b5745803
more work on the custom fields editor
2008-06-03 15:18:50 +00:00
codeimp
e640dfbc04
more work on the custom fields editor
2008-06-02 20:34:52 +00:00
codeimp
aa398bcf70
- fixed browse button in custom UDMF fields editor
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- doubleclick in custom fields editor starts field rename
2008-06-02 05:49:23 +00:00
codeimp
42658288f8
changed how it remembers custom UDMF field types
2008-06-02 05:01:18 +00:00
codeimp
8d3b7a554b
bugfixes in UDMF support
2008-06-02 04:55:51 +00:00
codeimp
e30b68c9c3
UDMF on top!
2008-06-01 20:25:46 +00:00
codeimp
2b9a233579
lots more UDMF code
2008-05-31 19:31:45 +00:00
codeimp
9f15de8cd5
- updated default program config
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- more regarding UDMF editing
- added some ideas and todo items
2008-05-30 22:14:12 +00:00
codeimp
a04500f071
made the universal field editor control work with the type handlers
2008-05-30 11:05:44 +00:00
codeimp
c2479dc0b5
- added UDMF 1.0 specifications
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- generalized map elements and added universal fields to generalization
2008-05-30 08:41:13 +00:00
codeimp
178b6d1067
wider combobox dropdown for enumerations in argument boxes
2008-05-29 22:36:17 +00:00
codeimp
7673c6e08e
linedef and thing action arguments in info panels
2008-05-29 22:19:29 +00:00
codeimp
ab5fd39c24
we don't need this anymore
2008-05-29 21:11:16 +00:00
codeimp
54c8a82517
typed arguments complete and ready for typed UDMF fields
2008-05-29 21:09:43 +00:00
codeimp
fef9b74ca2
some stuff with argument types
2008-05-29 16:44:20 +00:00
codeimp
8aa99cfb88
separated the Interface namespace into Controls and Windows
2008-05-29 11:54:45 +00:00
codeimp
d73ec193bf
renamed Controls namespace to Actions in preparation for separation of user controls into Controls namespace
2008-05-29 11:34:01 +00:00
codeimp
b5077df65b
thunder coming up, saving my work before harddisk fries
2008-05-29 10:17:26 +00:00
codeimp
821f557978
added enums support for linedef arguments
2008-05-28 18:55:01 +00:00
codeimp
544cd7cbd6
changed linedef types in configurations to proper structures
2008-05-27 22:02:51 +00:00
codeimp
dc158d2407
- things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
...
- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
2ac020e481
undo/redo information in log
2008-05-26 13:11:25 +00:00
codeimp
87ea1c0e51
now plugins can add their own buttons to the toolbar
2008-05-26 12:14:48 +00:00
codeimp
efdc703f94
moo
2008-05-26 10:36:41 +00:00
codeimp
cfdddb66ee
- fixed some bugs in the shaders
...
- included VC80 redist libraries (required for slimdx)
- updated todo list
2008-05-26 06:54:32 +00:00
codeimp
91d111a734
updated shaders
2008-05-23 09:54:51 +00:00
codeimp
aee5ae3fb8
- fixes in rendering when display mode changed
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- test map feature
2008-05-23 06:00:37 +00:00
codeimp
1b1a243983
- "save into" implemented (really just a modified copy of "save as", needs testing)
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- added function to find the first IWAD (needed for testing parameters)
- removed the nodebuilder option for 3D mode, we don't need a nodebuilder for 3D mode anymore
- removed test parameters information and increased parameter input field (the info will go in help files)
2008-05-22 12:03:33 +00:00
codeimp
91a5f8e41f
- ask to save map when closing application
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- updated about dialog with version info and slimdx logo
2008-05-19 21:33:07 +00:00
codeimp
c2a5ca1c8e
automatically remove new lines without sides after drawing
2008-05-19 06:51:55 +00:00
codeimp
f5673a06d5
set minimum angle in CurveLinedefsForm to 1, or it will create an invalid curve
2008-05-18 20:36:25 +00:00
codeimp
5d5b9d1c33
- added curve lines code (by Anders Ã…strand)
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- updated logo images
2008-05-18 20:03:09 +00:00
codeimp
747a8929a9
constants for minimums and maximums in CurveLinedefsForm
2008-05-18 19:02:36 +00:00
codeimp
132ef51429
- fixed automatic polygon close bug in DrawGeometryMode
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- small optimizations in LinedefAngleSorter
- fixed curve linedefs dialog input boxes
2008-05-18 18:32:56 +00:00
codeimp
1ac9399658
now allows a plugin to read/write their own settings (in their own private scope)
2008-05-18 15:43:49 +00:00
codeimp
11151c36cc
- map changed fixes
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- toolbar buttons fixed
2008-05-18 11:56:45 +00:00
codeimp
12eb6fdaf2
lots of rendering changes
2008-05-18 11:43:28 +00:00
codeimp
1d58484dd3
- created dynamic presentation pipeline
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- added sectors brightness editing mode
2008-05-18 07:31:33 +00:00
codeimp
5c90215666
colored thing icons in tree view
2008-05-17 20:36:03 +00:00
codeimp
a5a6119190
thing dialog and bunch minor of fixes/changes
2008-05-17 17:43:57 +00:00
codeimp
e2e9e17985
some fixes and the ability to start drawing with right-click (Edit) when nothing is highlighted
2008-05-17 08:00:25 +00:00
codeimp
8805a48058
- 'delete item' implemented for all elements
...
- fixed bug with disposing a Vertex
2008-05-17 06:24:16 +00:00
codeimp
b8be666814
- support for setting mouse cursors from plugin
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- added Insert Vertex action (for all classic modes)
- added Split Linedefs action
- fixed bugs when unused vertices or unused sectors are joined
2008-05-16 21:48:23 +00:00
codeimp
8c777ca780
- prevented showing editing dialog when EndEdit was the result of a BeginEdit action started from another mode (which is normal behavior and desired in some cases, such as dragging)
...
- implemented Accept action and corresponding OnAccept event for all editing modes
2008-05-16 21:08:36 +00:00
codeimp
0d35ce0536
- fixed bug introduced with automatic release of all keys when a dialog appears on BeginAction causing an EndAction which shows a dialog to run twice
...
- implemented Join Sectors and Merge Sectors
- added an ordered selection list to SectorsMode
- removed selection on undo/redo
- Interface AddMenu now completes short action names on menu items Tag property to fully qualified action names depending on calling plugin
2008-05-16 20:00:49 +00:00
codeimp
d72ebc4330
- removed some unneeded code
...
- finished CurveLinedefsMode (except for Anders_A's code)
- added public method to cancel editing modes
2008-05-16 10:55:25 +00:00
codeimp
df4ad6d2e0
degrees/radian conversion tools
2008-05-15 19:48:07 +00:00
codeimp
7416731833
beginning of curve lines editing mode
2008-05-15 19:31:11 +00:00
codeimp
4dd8877eba
- renamed selection methods
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- create undo for flipping linedefs/sidedefs
2008-05-15 12:54:02 +00:00
codeimp
bc8151d7f7
- added flip linedefs mode
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- fixed shortcut key descriptions in menu
2008-05-15 12:36:55 +00:00
codeimp
9ba3fa93a3
made 2 more events for the plugins
2008-05-15 09:43:19 +00:00
codeimp
6b2ba4f2d6
added more missing files
2008-05-15 08:56:23 +00:00
codeimp
e962a49f83
what?! these files were not in the svn?!
2008-05-15 08:25:45 +00:00
codeimp
7e6d49450c
added the On* prefix to all event methods
2008-05-15 08:10:29 +00:00
codeimp
d7656f1f3b
- added some new menus in the plugin
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- volatile mode may not be started from a volatile mode by shortcut key!
- added ability to cancel an editing mode change
- added mipmap levels setting to images (this fixes blurred fonts in low-quality display)
2008-05-14 21:48:36 +00:00
codeimp
7c08847a5b
prepared for more plugin features
2008-05-13 22:28:30 +00:00
codeimp
1ac1bb3c8e
text forced to uppercase (we don't have lowercase characters in the font)
2008-05-13 18:07:07 +00:00
codeimp
9f07f2ef2c
- nice wrapper for line length labels
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- line length labels while drawing!
2008-05-13 17:11:33 +00:00
codeimp
77720694a3
- added proper text rendering
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- linedef lengths visible when dragging geometry
- included my ancient bitmap font creator
2008-05-13 14:24:35 +00:00
codeimp
d59ab92d51
changed stuff regarding setup installation
2008-05-11 09:17:56 +00:00
codeimp
5ca3cd46cb
- updated to latest slimdx library (march 2008)
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- added error dialog when missing DirectX
2008-05-11 00:42:34 +00:00
codeimp
3fd1ce1e8d
fixed more compiler settings
2008-05-10 18:14:48 +00:00
codeimp
a12981abc7
- added font resources
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- fixed target CPU compiler settings
2008-05-10 18:06:09 +00:00
codeimp
1ec1bcc4df
default to round things
2008-05-10 16:14:22 +00:00
codeimp
e521dabf42
- made option for square things
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- some minor fixes
2008-05-10 16:09:45 +00:00
codeimp
737886ca8b
fixed invisible lines when dragging from lines mode
2008-05-09 16:57:12 +00:00
codeimp
d338487e69
- fixed non-stitching geometry drawings
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- renamed Association color to Indication (more a general-purpose color)
2008-05-08 22:01:37 +00:00
codeimp
6f255e1866
- introduced "volatile" editing modes
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- automated exclusive mouse mode management
- fixed bug with actions that never ended when a dialog appears
2008-05-08 16:39:14 +00:00
codeimp
33d2af5417
few bugfixes
2008-05-08 13:44:48 +00:00
codeimp
8f8690aac3
"intuitive" default build properties and sorted textures/flats in browsers
2008-05-08 13:04:18 +00:00
codeimp
7c57f39a13
no more seperate undo level for stitched geometry (since the user can easily choose stitching during drag/draw)
2008-05-08 12:09:14 +00:00
codeimp
51f57471c7
geometry drawing fixes
2008-05-08 12:04:20 +00:00
codeimp
3214ef4593
some little fixes in drawing geometry
2008-05-08 05:45:30 +00:00
codeimp
e63ee4dc81
worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then)
2008-05-07 22:46:15 +00:00
codeimp
c43f0dc3a6
little bit more on geometry drawing (still unfinished)
2008-05-06 21:31:20 +00:00
codeimp
3e5d429393
- fixed stitch distance
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- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
codeimp
d0f6963fb2
some fixes and additions with floating point vertices
2008-05-05 22:22:53 +00:00
codeimp
4522698765
completely got rid of integral vertex coordinates (now all floating point)
2008-05-05 22:01:27 +00:00
codeimp
87ca45f93d
more on geometry drawing
2008-05-05 21:38:52 +00:00
codeimp
88d1be35cc
fixed bug in vertex Join method: this now also works with attached zero-length linedefs that references the same vertex twice
2008-05-05 19:37:00 +00:00
codeimp
3c0e66a36e
some improvements in sector drawing (still very buggy though)
2008-05-05 18:21:13 +00:00
codeimp
b5b7875f75
- limited possible characters typed for map lump name
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- improved sector making and drawing
2008-05-05 15:35:58 +00:00
codeimp
c6404db777
new map dialog now automatically sets default lump name when game configuration is selected an no lump name is given
2008-05-05 15:16:39 +00:00
codeimp
7628133e7b
fixed crash after starting a new map
2008-05-05 14:59:14 +00:00
codeimp
55fa9a6d2e
fixed some bugs with loading/unloading images
2008-05-05 14:54:37 +00:00
codeimp
1ada9addf3
- added SectorMaker (unfinished)
...
- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
5a5f113855
removed useless triangulators and changed EarClipTriangulator into just Triangulator
2008-05-03 09:26:44 +00:00
codeimp
72b14c37bd
some more drawing code (still unfinished)
2008-05-01 19:31:49 +00:00
codeimp
c3cc910e0e
user selection preserved through undo/redo
2008-05-01 14:18:04 +00:00
codeimp
e95a24f281
the "Marked" property of map elements now indicates the set we are working with, not the user selection
2008-05-01 14:10:38 +00:00
codeimp
018f8ab26a
these don't need to be protected, class is sealed.
2008-05-01 12:08:40 +00:00
codeimp
08e38f62bd
little more on drawing mode (still unfinished)
2008-05-01 10:59:37 +00:00
codeimp
c5625fc1c0
selection is now maintained on joins and splits
2008-05-01 10:59:19 +00:00
codeimp
935e21b47d
0.8 is nicer than 0.6
2008-04-29 20:59:59 +00:00
codeimp
6ba6d7416d
snapping to nearest lines where they intersect the grid! this is hot!
2008-04-29 14:41:16 +00:00
codeimp
6d1910ee8a
Made PerformUndo and PerformRedo internal methods instead of public methods. Plugins are not supposed to use these.
2008-04-27 12:33:25 +00:00
codeimp
4ae985d630
- changed a lot around the actions
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- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
175f645e5e
fixed memory leak when redos are being discarded (undo was used and user continues editing)
2008-04-20 23:47:39 +00:00
codeimp
3d3c4815d7
no crash when basic modes plugin could not be found (this allows a third party to completely remove all basic modes and make their own without having to edit the core)
2008-04-20 23:22:16 +00:00
codeimp
606983deb6
moved some files around
2008-04-20 22:57:12 +00:00
codeimp
4b2e0285f2
- started on the line drawing mode
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- removed some unneeded 'unsafe' modifiers
2008-04-20 22:54:24 +00:00
codeimp
c91b64bd61
renamed TracePath to SidedefsTracePath because there will be other kinds of path traces
2008-04-19 17:31:53 +00:00
codeimp
40f5e853bd
some optimizations
2008-04-19 15:44:05 +00:00
codeimp
53fd1fb04c
fixed automatic geometry merging when dragging lines and sectors
2008-04-19 15:04:44 +00:00
codeimp
f4fd8ff188
overlay text rendering crap
2008-04-17 05:36:48 +00:00
codeimp
62f1b73faf
fixed invisible selection rectangle in low-quality rendering mode
2008-04-13 12:19:24 +00:00
codeimp
0dd329bb5e
generic undo name for dragging
2008-04-13 11:58:13 +00:00
codeimp
a3fab2f666
selecting by drawing a rectangle!
2008-04-13 11:51:09 +00:00
codeimp
535ecc54a2
- added overlay rendertarget
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- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00
codeimp
3d43205f2c
changed some rendering calls for seperate rendering to different layers
2008-04-12 12:45:57 +00:00
codeimp
406f828473
- added things dragging mode
...
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00
codeimp
abb89a4944
fixed automatic anchor vertex choice when dragging geometry
2008-04-07 12:20:48 +00:00
codeimp
b92b5226ef
small version of splash logo
2008-04-06 14:07:08 +00:00
codeimp
f6bde39cba
added new logo and icons (by Thomas van der Velden)
2008-04-06 11:07:22 +00:00
codeimp
b3c83f95ce
lots of minor changes/fixes/additions
2008-02-24 21:52:18 +00:00
codeimp
d904fb415c
added some exception handling in case textures/sprites can't load for some reason
2008-02-23 13:12:59 +00:00
codeimp
8f4716babc
made a simple boring (non-fancy) thing texture
2008-02-22 18:24:22 +00:00
codeimp
4ea081cc6c
added sector effect description in info panel
2008-02-22 17:20:10 +00:00
codeimp
0d8ff97abd
- finished sector edit dialog
...
- cleaned up unused variables
2008-02-22 17:11:29 +00:00
codeimp
2e741f7c8e
added configuration support for generalized sector effects
2008-02-21 06:47:43 +00:00
codeimp
9bfaae721e
- fixed things redrawing bug in dragging modes
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- worked little on sector edit dialog
2008-02-19 21:32:40 +00:00
codeimp
a670efca20
- added dragging mode for sectors
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- changed "diposed" typos to "disposed" and i'm still too lazy to fix it in my template
2008-02-19 19:04:19 +00:00
codeimp
a878520a7f
- generalized geometry dragging into DragGeometryMode
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- added dragging mode for linedefs
- deleted old icon resources
2008-02-19 18:54:04 +00:00
codeimp
57d770ffb1
changed IME mode for several controls
2008-02-17 10:41:38 +00:00
codeimp
8fe8a6e7a8
several small fixes
2008-02-15 14:08:26 +00:00
codeimp
882c45d425
better descriptions for some key names, this fixes issue 0000036
2008-02-15 12:46:35 +00:00
codeimp
59d4256c54
fixed language mistakes in user interface, this fixes issue 0000038
2008-02-15 12:23:38 +00:00
codeimp
eee375031f
- cleaned up debug stuff from action delegates binding
...
- fixed things in drag mode (now move correctly along with scroll/zoom), this fixes issue 0000039
2008-02-15 12:15:46 +00:00
codeimp
e0c573bbe9
fixed the unbinding of action delegates (internals were not recognized), this fixes issue 0000034
2008-02-14 17:42:04 +00:00
codeimp
8dd731337c
not a change really, testing the CIA-5 svn bot
2008-02-04 13:47:36 +00:00
codeimp
80f4d05965
some stuff regarding UDMF
2008-01-25 19:12:34 +00:00
codeimp
ea75719392
updated slimdx and d3dx to nov-07 version
2008-01-18 21:05:15 +00:00
codeimp
471a9e3d51
triangulation fixes, put the TriangulatorMode back in and some visibility range checking in visual mode
2008-01-18 19:52:19 +00:00
codeimp
053f87f21e
.
2008-01-16 13:39:44 +00:00
codeimp
1ead52f14e
fix repo
2008-01-16 06:33:20 +00:00
codeimp
3c43547c6c
some 3D mode rendering
2008-01-13 21:23:59 +00:00
codeimp
dee7a72413
removed a warning (ignoring this is perfectly acceptable)
2008-01-10 00:01:10 +00:00
codeimp
c7c8f34b96
now ignores vertices and tries again when a path cannot be found. this maks the tracer also work for at least the closed parts of sectors that have open and closed regions.
2008-01-08 22:00:38 +00:00
codeimp
c32d678fea
added right-click in TriangulatorMode to triangulate entire map
2008-01-08 19:56:20 +00:00
codeimp
008a7df378
fixed ear-clipping trace bug with vertices that are used more than once in the same sector
2008-01-08 18:52:20 +00:00
codeimp
6b7540eab1
implemented cutting! ear clipping algorithms are now complete i think.
2008-01-07 23:03:36 +00:00
codeimp
12e1df96f3
little optimization
2008-01-07 19:21:56 +00:00
codeimp
bdf192492f
added ear clipping (outer polygon only, still have to implement cutting)
2008-01-07 19:10:23 +00:00
codeimp
bd6356c999
first step of EarClipTriangulator (trace sector to polygons) works!
2008-01-06 20:56:48 +00:00
codeimp
7c0d59d4a2
made an action for the 'fit to screen' feature
2008-01-06 03:59:35 +00:00
codeimp
924a384aab
i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there
2008-01-05 18:11:29 +00:00
codeimp
0498ecdd16
bra
2008-01-04 00:16:58 +00:00
codeimp
c5e990f1b7
merged plugin system into trunk
2008-01-02 21:49:43 +00:00
codeimp
fb31b9b8e0
moo
2007-12-29 17:10:49 +00:00
codeimp
9519e07093
moo
2007-12-29 16:42:30 +00:00
codeimp
d9300fda26
added actions browser and generalized actions support (and small fix in Boom config)
2007-12-29 15:50:16 +00:00
codeimp
4e4e190115
hexen map IO and fix for textures loaded from image ranges
2007-12-28 12:50:34 +00:00
codeimp
679bb6980f
lots of changes/additions
2007-12-27 01:24:11 +00:00
codeimp
4cf0f18dbb
lots of changes/additions
2007-12-26 14:29:36 +00:00
codeimp
3cc6e82fe8
adjustments
2007-12-26 01:33:46 +00:00
codeimp
ce843171c7
fixed crash when no palette could be found (a 50% gray-only palette is now used instead of null)
2007-12-26 01:14:31 +00:00
codeimp
f6a91b7dad
lots of changes/additions
2007-12-26 00:31:32 +00:00
codeimp
bac031fa5d
optional merging and undo/redo levels limit
2007-12-08 15:18:14 +00:00
codeimp
5a645c19f0
now it works :)
2007-12-07 15:48:32 +00:00
codeimp
0e819705bf
why wont this work...
2007-12-05 19:39:09 +00:00
codeimp
f6774910cc
heh
2007-12-04 19:22:14 +00:00
codeimp
467a2776c3
moo
2007-12-01 18:29:58 +00:00
codeimp
4f8cfec1c1
heh
2007-12-01 01:32:56 +00:00
codeimp
59ce633329
smarter MapSet cloning
2007-11-23 09:53:50 +00:00
codeimp
ed55f4529b
smarter MapSet cloning
2007-11-23 09:33:56 +00:00
codeimp
0b333dba8f
heh
2007-11-21 12:50:56 +00:00
codeimp
9733b3ea13
2007-11-15 23:38:09 +00:00
codeimp
0d5c6c7457
moo
2007-11-14 22:53:48 +00:00
codeimp
c2c7895364
snap to grid
2007-11-13 09:06:15 +00:00
codeimp
047faad172
fix and optimization
2007-11-13 06:49:13 +00:00
codeimp
e549691619
added undo/redo
2007-11-12 22:43:01 +00:00
codeimp
e0bc9dae58
optimized rendering a bit
2007-11-11 14:42:04 +00:00
codeimp
a9d5c8ea35
better grid
2007-11-11 13:51:01 +00:00
codeimp
f0056b9745
grid and background image
2007-11-10 19:24:52 +00:00