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Information panel now correctly updates when undo/redo is performed
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@ -718,6 +718,7 @@ namespace CodeImp.DoomBuilder.Editing
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foreach(Thing t in General.Map.Map.Things) if(t.Marked) t.UpdateConfiguration();
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General.Map.ThingsFilter.Update();
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General.Map.Data.UpdateUsedTextures();
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General.MainWindow.RefreshInfo();
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General.MainWindow.RedrawDisplay();
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// Done
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@ -849,6 +850,7 @@ namespace CodeImp.DoomBuilder.Editing
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foreach(Thing t in General.Map.Map.Things) if(t.Marked) t.UpdateConfiguration();
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General.Map.ThingsFilter.Update();
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General.Map.Data.UpdateUsedTextures();
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General.MainWindow.RefreshInfo();
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General.MainWindow.RedrawDisplay();
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// Done
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