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Increased vertical angle range that you can look up/down in Visual Mode
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1 changed files with 2 additions and 2 deletions
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@ -17,8 +17,8 @@ namespace CodeImp.DoomBuilder.VisualModes
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#region ================== Constants
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private const float ANGLE_FROM_MOUSE = 0.0001f;
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public const float MAX_ANGLEZ_LOW = 100f / Angle2D.PIDEG;
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public const float MAX_ANGLEZ_HIGH = (360f - 100f) / Angle2D.PIDEG;
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public const float MAX_ANGLEZ_LOW = 91f / Angle2D.PIDEG;
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public const float MAX_ANGLEZ_HIGH = (360f - 91f) / Angle2D.PIDEG;
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public const float THING_Z_OFFSET = 41.0f;
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#endregion
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