UltimateZoneBuilder/Source
2009-02-09 23:34:20 +00:00
..
Actions fixed a bug with dragging things that was introduced with the refactoring of the ActionManager 2009-01-06 08:57:39 +00:00
BuilderModes Added closed sectors check to Map Analysis tool 2009-02-09 15:58:18 +00:00
Compilers fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
Config added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations) 2009-02-04 15:54:15 +00:00
Controls - added ability for plugins to add their own tab page on the Preferences dialog 2009-02-01 22:33:01 +00:00
Data Added support for textures, flats and sprites in subdirectories when loading from PK3 or Directory 2009-02-09 23:34:20 +00:00
Decorate Fixed crash when loading DECORATE data that ends with a comment line and no further newline characters 2009-02-09 23:07:01 +00:00
Editing added menu and toolbar separators for editing modes 2009-01-27 15:44:45 +00:00
General added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations) 2009-02-04 15:54:15 +00:00
Geometry Added closed sectors check to Map Analysis tool 2009-02-09 15:58:18 +00:00
IO Added support for textures, flats and sprites in subdirectories when loading from PK3 or Directory 2009-02-09 23:34:20 +00:00
Map fixed bugs in error checking blockmap and progress bar 2009-01-31 10:38:09 +00:00
Plugins - added ability for plugins to add their own tab page on the Preferences dialog 2009-02-01 22:33:01 +00:00
Properties - changed how VersionFromSVN.exe works so that normal debug builds are made faster 2009-01-12 06:11:30 +00:00
Rendering changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
Resources - added option to load patches between P_START and P_END only, for the WAD file being opened/created 2009-01-31 09:09:49 +00:00
Types - updated ZDoom UDMF config to support ZDoom UDMF version 1.3 2009-01-15 12:40:28 +00:00
VisualModes fixed blockmap problems with straight lines along the edges of the 128 mp blocks 2009-01-21 09:16:26 +00:00
Windows added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations) 2009-02-04 15:54:15 +00:00
Builder.csproj - added ability for plugins to add their own tab page on the Preferences dialog 2009-02-01 22:33:01 +00:00