Added unknown textures Map Analysis check

This commit is contained in:
codeimp 2009-03-15 16:40:04 +00:00
parent 3750f3f8e2
commit 62e61f5cc7
4 changed files with 249 additions and 0 deletions

View file

@ -228,6 +228,8 @@
<EmbeddedResource Include="Resources\HeightsMode.png" />
</ItemGroup>
<ItemGroup>
<Compile Include="ErrorChecks\CheckUnknownTextures.cs" />
<Compile Include="ErrorChecks\ResultUnknownTexture.cs" />
<Compile Include="FindReplace\FindAnyTextureFlat.cs" />
<Compile Include="FindReplace\FindThingSectorRef.cs" />
<Compile Include="FindReplace\FindThingTag.cs" />

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@ -0,0 +1,110 @@
#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.Config;
using System.Threading;
using CodeImp.DoomBuilder.Data;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[ErrorChecker("Check unknown textures", true, 60)]
public class CheckUnknownTextures : ErrorChecker
{
#region ================== Constants
private int PROGRESS_STEP = 1000;
#endregion
#region ================== Constructor / Destructor
// Constructor
public CheckUnknownTextures()
{
// Total progress is done when all lines are checked
SetTotalProgress(General.Map.Map.Sidedefs.Count / PROGRESS_STEP);
}
#endregion
#region ================== Methods
// This runs the check
public override void Run()
{
int progress = 0;
int stepprogress = 0;
// Go for all the sidedefs
foreach(Sidedef sd in General.Map.Map.Sidedefs)
{
// Check upper texture
if(sd.HighRequired() && ((sd.HighTexture.Length < 1) || (sd.HighTexture[0] != '-')))
{
if(General.Map.Data.GetTextureImage(sd.LongHighTexture) is UnknownImage)
SubmitResult(new ResultUnknownTexture(sd, SidedefPart.Upper));
}
// Check middle texture
if(sd.MiddleRequired() && ((sd.MiddleTexture.Length < 1) || (sd.MiddleTexture[0] != '-')))
{
if(General.Map.Data.GetTextureImage(sd.LongMiddleTexture) is UnknownImage)
SubmitResult(new ResultUnknownTexture(sd, SidedefPart.Middle));
}
// Check lower texture
if(sd.LowRequired() && ((sd.LowTexture.Length < 1) || (sd.LowTexture[0] != '-')))
{
if(General.Map.Data.GetTextureImage(sd.LongLowTexture) is UnknownImage)
SubmitResult(new ResultUnknownTexture(sd, SidedefPart.Lower));
}
// Handle thread interruption
try { Thread.Sleep(0); }
catch(ThreadInterruptedException) { return; }
// We are making progress!
if((++progress / PROGRESS_STEP) > stepprogress)
{
stepprogress = (progress / PROGRESS_STEP);
AddProgress(1);
}
}
}
#endregion
}
}

View file

@ -133,6 +133,11 @@ namespace CodeImp.DoomBuilder.BuilderModes
points.Add((obj as Linedef).Start.Position);
points.Add((obj as Linedef).End.Position);
}
else if(obj is Sidedef)
{
points.Add((obj as Sidedef).Line.Start.Position);
points.Add((obj as Sidedef).Line.End.Position);
}
else if(obj is Sector)
{
Sector s = (obj as Sector);

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@ -0,0 +1,132 @@
#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.Config;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
public class ResultUnknownTexture : ErrorResult
{
#region ================== Variables
private Sidedef side;
private SidedefPart part;
#endregion
#region ================== Properties
public override int Buttons { get { return 2; } }
public override string Button1Text { get { return "Remove Texture"; } }
public override string Button2Text { get { return "Add Default Texture"; } }
#endregion
#region ================== Constructor / Destructor
// Constructor
public ResultUnknownTexture(Sidedef sd, SidedefPart part)
{
// Initialize
this.side = sd;
this.part = part;
this.viewobjects.Add(sd);
this.description = "This sidedef uses an unknown texture. This could be the result of missing resources, or a mistyped texture name. Click the Remove Texture button to remove the texture or click on Add Default Texture to use a known texture instead.";
}
#endregion
#region ================== Methods
// This must return the string that is displayed in the listbox
public override string ToString()
{
switch(part)
{
case SidedefPart.Upper:
return "Sidedef has unknown upper texture \"" + side.HighTexture + "\"";
case SidedefPart.Middle:
return "Sidedef has unknown middle texture \"" + side.MiddleTexture + "\"";
case SidedefPart.Lower:
return "Sidedef has unknown lower texture \"" + side.LowTexture + "\"";
default:
return "ERROR";
}
}
// Rendering
public override void PlotSelection(IRenderer2D renderer)
{
renderer.PlotLinedef(side.Line, General.Colors.Selection);
renderer.PlotVertex(side.Line.Start, ColorCollection.VERTICES);
renderer.PlotVertex(side.Line.End, ColorCollection.VERTICES);
}
// Fix by removing texture
public override bool Button1Click()
{
switch(part)
{
case SidedefPart.Upper: side.SetTextureHigh("-"); break;
case SidedefPart.Middle: side.SetTextureMid("-"); break;
case SidedefPart.Lower: side.SetTextureLow("-"); break;
}
General.Map.Map.Update();
return true;
}
// Fix by setting default texture
public override bool Button2Click()
{
General.Settings.FindDefaultDrawSettings();
switch(part)
{
case SidedefPart.Upper: side.SetTextureHigh(General.Settings.DefaultTexture); break;
case SidedefPart.Middle: side.SetTextureMid(General.Settings.DefaultTexture); break;
case SidedefPart.Lower: side.SetTextureLow(General.Settings.DefaultTexture); break;
}
General.Map.Map.Update();
return true;
}
#endregion
}
}