UltimateZoneBuilder/Source
2009-01-13 06:31:53 +00:00
..
Actions fixed a bug with dragging things that was introduced with the refactoring of the ActionManager 2009-01-06 08:57:39 +00:00
BuilderModes - added texture Flood-Fill action in Visual Mode 2009-01-12 22:00:31 +00:00
Compilers script editor roughly finished 2008-11-15 13:12:09 +00:00
Config removed the Fixed 4:3 Aspect option (there is no better aspect than the width divided by height for square pixels, which is pretty much all computer monitors) 2009-01-12 16:01:19 +00:00
Controls fixed fuzzy thing angle business 2009-01-12 19:21:01 +00:00
Data fixed crash on resources loading when hardware is not available (for example, window is minimized) 2009-01-13 06:31:53 +00:00
Editing fixed crash when using Create Prefab from Selection without any selection 2009-01-09 20:48:41 +00:00
General removed camera code from VisualMode and created separate VisualCamera class in MapManager so that it is retained in between mode switches (keeps exact angle and position of camera intact) 2009-01-10 00:26:24 +00:00
Geometry - added texture Flood-Fill action in Visual Mode 2009-01-12 22:00:31 +00:00
IO fixed left-over geometry when canceling a paste operation 2009-01-12 21:20:12 +00:00
Map fixed crash on resources loading when hardware is not available (for example, window is minimized) 2009-01-13 06:31:53 +00:00
Plugins added a check to handle invalid DLLs in the Plugins directory 2009-01-10 22:34:36 +00:00
Properties - changed how VersionFromSVN.exe works so that normal debug builds are made faster 2009-01-12 06:11:30 +00:00
Rendering fixed crash on resources loading when hardware is not available (for example, window is minimized) 2009-01-13 06:31:53 +00:00
Resources - removed useless things menu 2009-01-04 15:06:51 +00:00
Types added automatic association highlighting for things, sectors and linedefs 2008-06-19 07:25:01 +00:00
VisualModes implemented Invert Y Axis mouse option and Fixed 4:3 Aspect option (but I have my doubt about the fixed aspect, is it correct? is it useful?) 2009-01-12 15:45:55 +00:00
Windows - added texture Flood-Fill action in Visual Mode 2009-01-12 22:00:31 +00:00
Builder.csproj - changed how VersionFromSVN.exe works so that normal debug builds are made faster 2009-01-12 06:11:30 +00:00