mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-31 04:40:55 +00:00
@ fixed another undo/redo system bug that made closing the map slow
This commit is contained in:
parent
1edd6284bc
commit
4f52e3f5e8
1 changed files with 1 additions and 1 deletions
|
@ -326,7 +326,7 @@ namespace CodeImp.DoomBuilder.Editing
|
|||
// This begins writing to the record stream
|
||||
private bool BeginRecordData(StreamCodes code)
|
||||
{
|
||||
if(ss == null) return false;
|
||||
if((ss == null) || isdisposed) return false;
|
||||
isrecordingcommand = true;
|
||||
prevstreamlength = stream.Length;
|
||||
ss.wByte((byte)code);
|
||||
|
|
Loading…
Reference in a new issue