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Grid and background image settings are now saved along with the map
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3 changed files with 41 additions and 0 deletions
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@ -124,6 +124,36 @@ namespace CodeImp.DoomBuilder.Editing
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#region ================== Methods
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// Write settings to configuration
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internal void WriteToConfig(Configuration cfg, string path)
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{
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// Write settings
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cfg.WriteSetting(path + ".background", background);
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cfg.WriteSetting(path + ".backsource", backsource);
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cfg.WriteSetting(path + ".backoffsetx", backoffsetx);
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cfg.WriteSetting(path + ".backoffsety", backoffsety);
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cfg.WriteSetting(path + ".backscalex", backscalex);
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cfg.WriteSetting(path + ".backscaley", backscaley);
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cfg.WriteSetting(path + ".gridsize", gridsize);
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}
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// Read settings from configuration
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internal void ReadFromConfig(Configuration cfg, string path)
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{
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// Read settings
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background = cfg.ReadSetting(path + ".background", "");
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backsource = cfg.ReadSetting(path + ".backsource", 0);
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backoffsetx = cfg.ReadSetting(path + ".backoffsetx", 0);
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backoffsety = cfg.ReadSetting(path + ".backoffsety", 0);
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backscalex = cfg.ReadSetting(path + ".backscalex", 1.0f);
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backscaley = cfg.ReadSetting(path + ".backscaley", 1.0f);
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gridsize = cfg.ReadSetting(path + ".gridsize", DEFAULT_GRID_SIZE);
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// Setup
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SetGridSize(gridsize);
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LinkBackground();
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}
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// This sets the grid size
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internal void SetGridSize(int size)
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{
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@ -269,6 +269,7 @@ namespace CodeImp.DoomBuilder
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data.Load(configinfo.Resources, options.Resources);
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// Update structures
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options.ApplyGridSettings();
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map.UpdateConfiguration();
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map.Update();
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thingsfilter.Update();
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@ -359,6 +360,7 @@ namespace CodeImp.DoomBuilder
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data.Load(configinfo.Resources, options.Resources, maplocation);
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// Update structures
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options.ApplyGridSettings();
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map.UpdateConfiguration();
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map.SnapAllToAccuracy();
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map.Update();
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@ -163,6 +163,9 @@ namespace CodeImp.DoomBuilder.Map
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// Write resources to config
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resources.WriteToConfig(mapconfig, "resources");
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// Write grid settings
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General.Map.Grid.WriteToConfig(mapconfig, "grid");
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// Write scripts to config
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mapconfig.DeleteSetting("scripts");
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for(int i = 0; i < scriptfiles.Count; i++)
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@ -230,6 +233,12 @@ namespace CodeImp.DoomBuilder.Map
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resources.Clear();
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resources.AddRange(fromlist);
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}
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// This loads the grid settings
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internal void ApplyGridSettings()
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{
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General.Map.Grid.ReadFromConfig(mapconfig, "grid");
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}
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// This displays the current map name
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public override string ToString()
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