Removed unneeded warning for trivial lumps that couldn't be found when opening a map

This commit is contained in:
codeimp 2009-04-26 07:37:11 +00:00
parent ab0f1a21ad
commit a6ee417d45

View file

@ -970,7 +970,9 @@ namespace CodeImp.DoomBuilder
}
else
{
General.ErrorLogger.Add(ErrorType.Warning, ml.Key.ToString() + " should be read but was not found in the WAD file");
// We don't want to bother the user with this. There are a lot of lumps in
// the game configs that are trivial and don't need to be found.
//General.ErrorLogger.Add(ErrorType.Warning, ml.Key.ToString() + " should be read but was not found in the WAD file");
}
}
}