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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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added selection groups!
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67747188ca
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4 changed files with 318 additions and 1 deletions
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@ -63,6 +63,26 @@ shortcuts
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builder_cutselection = 131160;
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buildermodes_gradientbrightness = 71;
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builder_categories = 0;
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builder_selectgroup6 = 54;
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builder_selectgroup1 = 49;
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builder_selectgroup10 = 48;
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builder_selectgroup7 = 55;
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builder_selectgroup2 = 50;
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builder_selectgroup5 = 53;
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builder_selectgroup8 = 56;
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builder_selectgroup9 = 57;
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builder_selectgroup3 = 51;
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builder_selectgroup4 = 52;
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builder_assigngroup1 = 131121;
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builder_assigngroup6 = 131126;
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builder_assigngroup9 = 131129;
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builder_assigngroup2 = 131122;
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builder_assigngroup4 = 131124;
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builder_assigngroup10 = 131120;
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builder_assigngroup8 = 131128;
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builder_assigngroup7 = 131127;
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builder_assigngroup3 = 131123;
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builder_assigngroup5 = 131125;
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}
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@ -934,8 +934,64 @@ namespace CodeImp.DoomBuilder
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#endregion
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#region ================== Methods
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#region ================== Selection Groups
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// This adds selection to a group
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private void AddSelectionToGroup(int groupindex)
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{
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General.Interface.SetCursor(Cursors.WaitCursor);
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// Make undo
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undoredo.CreateUndo("Assign to group " + groupindex, UndoGroup.None, 0);
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// Make selection
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map.AddSelectionToGroup(0x01 << groupindex);
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General.Interface.SetCursor(Cursors.Default);
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}
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// This selects a group
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private void SelectGroup(int groupindex)
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{
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// Select
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int groupmask = 0x01 << groupindex;
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map.SelectVerticesByGroup(groupmask);
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map.SelectLinedefsByGroup(groupmask);
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map.SelectSectorsByGroup(groupmask);
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map.SelectThingsByGroup(groupmask);
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// Redraw to show selection
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General.Interface.RedrawDisplay();
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}
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// Select actions
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[BeginAction("selectgroup1")] internal void SelectGroup1() { SelectGroup(0); }
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[BeginAction("selectgroup2")] internal void SelectGroup2() { SelectGroup(1); }
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[BeginAction("selectgroup3")] internal void SelectGroup3() { SelectGroup(2); }
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[BeginAction("selectgroup4")] internal void SelectGroup4() { SelectGroup(3); }
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[BeginAction("selectgroup5")] internal void SelectGroup5() { SelectGroup(4); }
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[BeginAction("selectgroup6")] internal void SelectGroup6() { SelectGroup(5); }
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[BeginAction("selectgroup7")] internal void SelectGroup7() { SelectGroup(6); }
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[BeginAction("selectgroup8")] internal void SelectGroup8() { SelectGroup(7); }
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[BeginAction("selectgroup9")] internal void SelectGroup9() { SelectGroup(8); }
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[BeginAction("selectgroup10")] internal void SelectGroup10() { SelectGroup(9); }
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// Assign actions
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[BeginAction("assigngroup1")] internal void AssignGroup1() { AddSelectionToGroup(0); }
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[BeginAction("assigngroup2")] internal void AssignGroup2() { AddSelectionToGroup(1); }
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[BeginAction("assigngroup3")] internal void AssignGroup3() { AddSelectionToGroup(2); }
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[BeginAction("assigngroup4")] internal void AssignGroup4() { AddSelectionToGroup(3); }
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[BeginAction("assigngroup5")] internal void AssignGroup5() { AddSelectionToGroup(4); }
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[BeginAction("assigngroup6")] internal void AssignGroup6() { AddSelectionToGroup(5); }
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[BeginAction("assigngroup7")] internal void AssignGroup7() { AddSelectionToGroup(6); }
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[BeginAction("assigngroup8")] internal void AssignGroup8() { AddSelectionToGroup(7); }
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[BeginAction("assigngroup9")] internal void AssignGroup9() { AddSelectionToGroup(8); }
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[BeginAction("assigngroup10")] internal void AssignGroup10() { AddSelectionToGroup(9); }
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#endregion
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#region ================== Methods
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// This changes thing filter
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internal void ChangeThingFilter(ThingsFilter newfilter)
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{
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@ -595,7 +595,47 @@ namespace CodeImp.DoomBuilder.Map
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{
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foreach(Thing t in things) if(t.Marked == mark) t.Selected = select;
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}
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// This selects geometry by group
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public void SelectVerticesByGroup(int groupmask)
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{
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foreach(SelectableElement e in vertices) e.SelectByGroup(groupmask);
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}
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// This selects geometry by group
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public void SelectLinedefsByGroup(int groupmask)
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{
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foreach(SelectableElement e in linedefs) e.SelectByGroup(groupmask);
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}
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// This selects geometry by group
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public void SelectSectorsByGroup(int groupmask)
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{
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foreach(SelectableElement e in sectors) e.SelectByGroup(groupmask);
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}
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// This selects geometry by group
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public void SelectThingsByGroup(int groupmask)
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{
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foreach(SelectableElement e in things) e.SelectByGroup(groupmask);
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}
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// This adds the current selection to a group
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public void AddSelectionToGroup(int groupmask)
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{
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foreach(SelectableElement e in vertices)
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if(e.Selected) e.AddToGroup(groupmask);
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foreach(SelectableElement e in linedefs)
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if(e.Selected) e.AddToGroup(groupmask);
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foreach(SelectableElement e in sectors)
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if(e.Selected) e.AddToGroup(groupmask);
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foreach(SelectableElement e in things)
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if(e.Selected) e.AddToGroup(groupmask);
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}
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#endregion
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#region ================== Marking
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@ -11,6 +11,7 @@ categories
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tools = "Tools";
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classic = "Classic Modes";
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visual = "Visual Modes";
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selecting = "Selecting";
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}
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// This just defines which actions there are, what description they have and
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@ -449,3 +450,203 @@ pasteselection
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allowmouse = true;
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allowscroll = false;
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}
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selectgroup1
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{
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title = "Select Group 1";
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category = "selecting";
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description = "Selects all geometry that was assigned to group 1";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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selectgroup2
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{
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title = "Select Group 2";
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category = "selecting";
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description = "Selects all geometry that was assigned to group 2";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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selectgroup3
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{
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title = "Select Group 3";
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category = "selecting";
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description = "Selects all geometry that was assigned to group 3";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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selectgroup4
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{
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title = "Select Group 4";
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category = "selecting";
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description = "Selects all geometry that was assigned to group 4";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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selectgroup5
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{
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title = "Select Group 5";
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category = "selecting";
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description = "Selects all geometry that was assigned to group 5";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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selectgroup6
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{
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title = "Select Group 6";
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category = "selecting";
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description = "Selects all geometry that was assigned to group 6";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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selectgroup7
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{
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title = "Select Group 7";
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category = "selecting";
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description = "Selects all geometry that was assigned to group 7";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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selectgroup8
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{
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title = "Select Group 8";
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category = "selecting";
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description = "Selects all geometry that was assigned to group 8";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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selectgroup9
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{
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title = "Select Group 9";
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category = "selecting";
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description = "Selects all geometry that was assigned to group 9";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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selectgroup10
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{
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title = "Select Group 10";
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category = "selecting";
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description = "Selects all geometry that was assigned to group 10";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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assigngroup1
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{
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title = "Assign Group 1";
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category = "selecting";
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description = "Assigns the selected geometry to group 1";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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assigngroup2
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{
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title = "Assign Group 2";
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category = "selecting";
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description = "Assigns the selected geometry to group 2";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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assigngroup3
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{
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title = "Assign Group 3";
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category = "selecting";
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description = "Assigns the selected geometry to group 3";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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assigngroup4
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{
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title = "Assign Group 4";
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category = "selecting";
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description = "Assigns the selected geometry to group 4";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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assigngroup5
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{
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title = "Assign Group 5";
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category = "selecting";
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description = "Assigns the selected geometry to group 5";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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assigngroup6
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{
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title = "Assign Group 6";
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category = "selecting";
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description = "Assigns the selected geometry to group 6";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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assigngroup7
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{
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title = "Assign Group 7";
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category = "selecting";
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description = "Assigns the selected geometry to group 7";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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assigngroup8
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{
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title = "Assign Group 8";
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category = "selecting";
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description = "Assigns the selected geometry to group 8";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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assigngroup9
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{
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title = "Assign Group 9";
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category = "selecting";
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description = "Assigns the selected geometry to group 9";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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assigngroup10
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{
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title = "Assign Group 10";
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category = "selecting";
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description = "Assigns the selected geometry to group 10";
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allowkeys = true;
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allowmouse = true;
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allowscroll = false;
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}
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