mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 22:01:45 +00:00
- some bug fixes in the view modes
- fixed some bugs in resources loading
This commit is contained in:
parent
b120c567bc
commit
279b974683
5 changed files with 652 additions and 630 deletions
|
@ -134,7 +134,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
// When ceiling surface geometry is created for classic modes
|
||||
public override void OnSectorCeilingSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
|
||||
{
|
||||
ImageData img = General.Map.Data.GetFlatImage(s.LongFloorTexture);
|
||||
ImageData img = General.Map.Data.GetFlatImage(s.LongCeilTexture);
|
||||
if(img != null)
|
||||
{
|
||||
// Make scalars
|
||||
|
|
|
@ -70,6 +70,9 @@ namespace CodeImp.DoomBuilder.Data
|
|||
private ImageData missingtexture3d;
|
||||
private ImageData hourglass3d;
|
||||
|
||||
// Used images
|
||||
private Dictionary<long, long> usedimages;
|
||||
|
||||
// Disposing
|
||||
private bool isdisposed = false;
|
||||
|
||||
|
@ -172,6 +175,7 @@ namespace CodeImp.DoomBuilder.Data
|
|||
imageque = new Queue<ImageData>();
|
||||
previews = new PreviewManager();
|
||||
texturesets = new List<MatchingTextureSet>();
|
||||
usedimages = new Dictionary<long, long>();
|
||||
|
||||
// Load texture sets
|
||||
foreach(DefinedTextureSet ts in General.Map.ConfigSettings.TextureSets)
|
||||
|
@ -413,11 +417,7 @@ namespace CodeImp.DoomBuilder.Data
|
|||
do
|
||||
{
|
||||
// Do we have to update the used-in-map status?
|
||||
if(updatedusedtextures)
|
||||
{
|
||||
BackgroundUpdateUsedTextures();
|
||||
updatedusedtextures = false;
|
||||
}
|
||||
if(updatedusedtextures) BackgroundUpdateUsedTextures();
|
||||
|
||||
// Get next item
|
||||
ImageData image = null;
|
||||
|
@ -502,40 +502,28 @@ namespace CodeImp.DoomBuilder.Data
|
|||
// This updates the used-in-map status on all textures and flats
|
||||
private void BackgroundUpdateUsedTextures()
|
||||
{
|
||||
Dictionary<long, long> useditems = new Dictionary<long, long>();
|
||||
|
||||
// TODO: Move the map scanning part to the application thread (into the
|
||||
// UpdateUsedTextures function)
|
||||
// We shouldn't do this in the background, because we're not supposed
|
||||
// to access the map from this thread! The map could change!
|
||||
|
||||
// Go through the map to find the used textures
|
||||
foreach(Sidedef sd in General.Map.Map.Sidedefs)
|
||||
lock(usedimages)
|
||||
{
|
||||
// Add used textures to dictionary
|
||||
if(sd.HighTexture.Length > 0) useditems[sd.LongHighTexture] = 0;
|
||||
if(sd.LowTexture.Length > 0) useditems[sd.LongMiddleTexture] = 0;
|
||||
if(sd.MiddleTexture.Length > 0) useditems[sd.LongLowTexture] = 0;
|
||||
}
|
||||
// Set used on all textures
|
||||
foreach(KeyValuePair<long, ImageData> i in textures)
|
||||
{
|
||||
i.Value.SetUsedInMap(usedimages.ContainsKey(i.Key));
|
||||
if(i.Value.IsImageLoaded != i.Value.IsReferenced) ProcessImage(i.Value);
|
||||
}
|
||||
|
||||
// Go through the map to find the used flats
|
||||
foreach(Sector s in General.Map.Map.Sectors)
|
||||
{
|
||||
// Add used flats to dictionary
|
||||
useditems[s.LongFloorTexture] = 0;
|
||||
useditems[s.LongCeilTexture] = 0;
|
||||
}
|
||||
// Flats are not already included with the textures?
|
||||
if(!General.Map.Config.MixTexturesFlats)
|
||||
{
|
||||
// Set used on all flats
|
||||
foreach(KeyValuePair<long, ImageData> i in flats)
|
||||
{
|
||||
i.Value.SetUsedInMap(usedimages.ContainsKey(i.Key));
|
||||
if(i.Value.IsImageLoaded != i.Value.IsReferenced) ProcessImage(i.Value);
|
||||
}
|
||||
}
|
||||
|
||||
// Set used on all textures
|
||||
foreach(KeyValuePair<long, ImageData> i in textures)
|
||||
i.Value.SetUsedInMap(useditems.ContainsKey(i.Key));
|
||||
|
||||
// Flats are not already included with the textures?
|
||||
if(!General.Map.Config.MixTexturesFlats)
|
||||
{
|
||||
// Set used on all flats
|
||||
foreach(KeyValuePair<long, ImageData> i in flats)
|
||||
i.Value.SetUsedInMap(useditems.ContainsKey(i.Key));
|
||||
// Done
|
||||
updatedusedtextures = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -966,7 +954,30 @@ namespace CodeImp.DoomBuilder.Data
|
|||
// used-in-map status on all textures and flats
|
||||
public void UpdateUsedTextures()
|
||||
{
|
||||
updatedusedtextures = true;
|
||||
lock(usedimages)
|
||||
{
|
||||
usedimages.Clear();
|
||||
|
||||
// Go through the map to find the used textures
|
||||
foreach(Sidedef sd in General.Map.Map.Sidedefs)
|
||||
{
|
||||
// Add used textures to dictionary
|
||||
if(sd.HighTexture.Length > 0) usedimages[sd.LongHighTexture] = 0;
|
||||
if(sd.LowTexture.Length > 0) usedimages[sd.LongMiddleTexture] = 0;
|
||||
if(sd.MiddleTexture.Length > 0) usedimages[sd.LongLowTexture] = 0;
|
||||
}
|
||||
|
||||
// Go through the map to find the used flats
|
||||
foreach(Sector s in General.Map.Map.Sectors)
|
||||
{
|
||||
// Add used flats to dictionary
|
||||
usedimages[s.LongFloorTexture] = 0;
|
||||
usedimages[s.LongCeilTexture] = 0;
|
||||
}
|
||||
|
||||
// Notify the background thread that it needs to update the images
|
||||
updatedusedtextures = true;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
1166
Source/Windows/MainForm.Designer.cs
generated
1166
Source/Windows/MainForm.Designer.cs
generated
File diff suppressed because it is too large
Load diff
|
@ -1252,10 +1252,21 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
buttontestmonsters.Enabled = (General.Map != null);
|
||||
buttontestmonsters.Checked = General.Settings.TestMonsters;
|
||||
|
||||
// Only disable view mode buttons
|
||||
if(General.Map == null)
|
||||
// View mode buttons
|
||||
for(int i = 0; i < Renderer2D.NUM_VIEW_MODES; i++)
|
||||
{
|
||||
for(int i = 0; i < Renderer2D.NUM_VIEW_MODES; i++) viewmodes[i].Enabled = false;
|
||||
// NOTE: We only disable them when no map is loaded, because they may
|
||||
// need to be disabled for non-classic modes
|
||||
if(General.Map == null)
|
||||
{
|
||||
viewmodes[i].Enabled = false;
|
||||
viewmodes[i].Checked = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Check the correct button
|
||||
viewmodes[i].Checked = (i == (int)General.Map.CRenderer2D.ViewMode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -156,6 +156,12 @@
|
|||
<metadata name="toolStripSeparator12.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="toolStripMenuItem4.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="toolStripSeparator2.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="menumain.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
|
@ -174,12 +180,6 @@
|
|||
<metadata name="statusbar.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>207, 17</value>
|
||||
</metadata>
|
||||
<metadata name="toolStripMenuItem4.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="toolStripSeparator2.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="panelinfo.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
|
|
Loading…
Reference in a new issue