UltimateZoneBuilder/Source
2009-01-21 09:16:26 +00:00
..
Actions fixed a bug with dragging things that was introduced with the refactoring of the ActionManager 2009-01-06 08:57:39 +00:00
BuilderModes vertices dragged in vertices mode now correctly merge with the other geometry 2009-01-17 14:40:12 +00:00
Compilers fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
Config - all game configurations now have default nodebuilder settings (only applies to new users) 2009-01-15 19:42:55 +00:00
Controls - added some empty class framework for decorate parsing 2009-01-19 23:19:33 +00:00
Data - fixed minor bugs 2009-01-20 22:54:41 +00:00
Decorate - fixed minor bugs 2009-01-20 22:54:41 +00:00
Editing - fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map 2009-01-15 21:25:29 +00:00
General fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
Geometry - fixed minor bugs 2009-01-20 22:54:41 +00:00
IO fixed left-over geometry when canceling a paste operation 2009-01-12 21:20:12 +00:00
Map vertices dragged in vertices mode now correctly merge with the other geometry 2009-01-17 14:40:12 +00:00
Plugins added a check to handle invalid DLLs in the Plugins directory 2009-01-10 22:34:36 +00:00
Properties - changed how VersionFromSVN.exe works so that normal debug builds are made faster 2009-01-12 06:11:30 +00:00
Rendering - added drawing test 2009-01-13 13:53:13 +00:00
Resources - removed useless things menu 2009-01-04 15:06:51 +00:00
Types - updated ZDoom UDMF config to support ZDoom UDMF version 1.3 2009-01-15 12:40:28 +00:00
VisualModes fixed blockmap problems with straight lines along the edges of the 128 mp blocks 2009-01-21 09:16:26 +00:00
Windows fixed crash when pressing any key that unloads the dialog while the dialog is still being initialized 2009-01-16 11:37:32 +00:00
Builder.csproj some work on decorate 2009-01-20 16:18:25 +00:00