UltimateZoneBuilder/Source
2009-01-15 14:04:13 +00:00
..
Actions fixed a bug with dragging things that was introduced with the refactoring of the ActionManager 2009-01-06 08:57:39 +00:00
BuilderModes Make Sector modes now corrects linedefs when they only have a back side 2009-01-14 09:26:23 +00:00
Compilers script editor roughly finished 2008-11-15 13:12:09 +00:00
Config - fixed script editor for scripts that use the map header lump 2009-01-14 23:12:52 +00:00
Controls - fixed script editor for scripts that use the map header lump 2009-01-14 23:12:52 +00:00
Data - added drawing test 2009-01-13 13:53:13 +00:00
Editing fixed crash when using Create Prefab from Selection without any selection 2009-01-09 20:48:41 +00:00
General fixed a bug when showing an already open script editor after changing the always on top option 2009-01-14 23:24:05 +00:00
Geometry fixed a problem with geometry drawing 2009-01-14 08:29:26 +00:00
IO fixed left-over geometry when canceling a paste operation 2009-01-12 21:20:12 +00:00
Map fixed crash when undo is created after changing UDMF string enumeration types 2009-01-15 14:04:13 +00:00
Plugins added a check to handle invalid DLLs in the Plugins directory 2009-01-10 22:34:36 +00:00
Properties - changed how VersionFromSVN.exe works so that normal debug builds are made faster 2009-01-12 06:11:30 +00:00
Rendering - added drawing test 2009-01-13 13:53:13 +00:00
Resources - removed useless things menu 2009-01-04 15:06:51 +00:00
Types - updated ZDoom UDMF config to support ZDoom UDMF version 1.3 2009-01-15 12:40:28 +00:00
VisualModes implemented Invert Y Axis mouse option and Fixed 4:3 Aspect option (but I have my doubt about the fixed aspect, is it correct? is it useful?) 2009-01-12 15:45:55 +00:00
Windows implemented all missing UDMF type handlers 2009-01-15 10:54:51 +00:00
Builder.csproj implemented all missing UDMF type handlers 2009-01-15 10:54:51 +00:00